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authorJustin Clarke Casey2008-06-02 17:23:13 +0000
committerJustin Clarke Casey2008-06-02 17:23:13 +0000
commit4453c8bc5c68affa7ebafcdeab47340203186017 (patch)
tree411d1e1220044e4a6d9e005151a9d45803d90c73 /OpenSim/Data
parent* Submitting 3 files for the messagingserver that I've kept to myself. (diff)
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* experimental: Make OpenSim archiver save and reload all prim textures when not all faces have the same texture
Diffstat (limited to 'OpenSim/Data')
-rw-r--r--OpenSim/Data/MySQL/MySQLDataStore.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Data/MySQL/MySQLDataStore.cs b/OpenSim/Data/MySQL/MySQLDataStore.cs
index 9a44fbd..9b7771c 100644
--- a/OpenSim/Data/MySQL/MySQLDataStore.cs
+++ b/OpenSim/Data/MySQL/MySQLDataStore.cs
@@ -1288,6 +1288,7 @@ namespace OpenSim.Data.MySQL
1288 row["ProfileHollow"] = s.ProfileHollow; 1288 row["ProfileHollow"] = s.ProfileHollow;
1289 row["Texture"] = s.TextureEntry; 1289 row["Texture"] = s.TextureEntry;
1290 row["ExtraParams"] = s.ExtraParams; 1290 row["ExtraParams"] = s.ExtraParams;
1291
1291 try 1292 try
1292 { 1293 {
1293 row["State"] = s.State; 1294 row["State"] = s.State;