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authorTeravus Ovares2008-04-30 16:52:12 +0000
committerTeravus Ovares2008-04-30 16:52:12 +0000
commitb70da6ac1955ada29e1cb4dbe9aeb915735ec686 (patch)
tree68f6f5f3e7fe2b0fd9a8e0c9baf2dbfafeb90882 /OpenSim/Data
parent* Deal with a situation where the new fields in the inventory store are null ... (diff)
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* Patch by Melanie. Implements proper objectflags on child objects. Thanks Melanie!
RE: 0001079: r4387. touch() event does not fire when touch script is in root prim and child prims are touched
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/MSSQL/MSSQLDataStore.cs2
-rw-r--r--OpenSim/Data/MySQL/MySQLDataStore.cs2
-rw-r--r--OpenSim/Data/SQLite/SQLiteRegionData.cs2
3 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLDataStore.cs b/OpenSim/Data/MSSQL/MSSQLDataStore.cs
index e881cf1..6b3b8ef 100644
--- a/OpenSim/Data/MSSQL/MSSQLDataStore.cs
+++ b/OpenSim/Data/MSSQL/MSSQLDataStore.cs
@@ -152,7 +152,7 @@ namespace OpenSim.Data.MSSQL
152 { 152 {
153 foreach (SceneObjectPart prim in obj.Children.Values) 153 foreach (SceneObjectPart prim in obj.Children.Values)
154 { 154 {
155 if ((prim.ObjectFlags & (uint)LLObject.ObjectFlags.Physics) == 0) 155 if ((prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) == 0)
156 { 156 {
157 m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID); 157 m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
158 addPrim(prim, obj.UUID, regionUUID); 158 addPrim(prim, obj.UUID, regionUUID);
diff --git a/OpenSim/Data/MySQL/MySQLDataStore.cs b/OpenSim/Data/MySQL/MySQLDataStore.cs
index 08e4456..7714fdc 100644
--- a/OpenSim/Data/MySQL/MySQLDataStore.cs
+++ b/OpenSim/Data/MySQL/MySQLDataStore.cs
@@ -148,7 +148,7 @@ namespace OpenSim.Data.MySQL
148 { 148 {
149 foreach (SceneObjectPart prim in obj.Children.Values) 149 foreach (SceneObjectPart prim in obj.Children.Values)
150 { 150 {
151 if ((prim.ObjectFlags & (uint) LLObject.ObjectFlags.Physics) == 0) 151 if ((prim.GetEffectiveObjectFlags() & (uint) LLObject.ObjectFlags.Physics) == 0)
152 { 152 {
153 m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID); 153 m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
154 addPrim(prim, obj.UUID, regionUUID); 154 addPrim(prim, obj.UUID, regionUUID);
diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs
index d385376..e075c22 100644
--- a/OpenSim/Data/SQLite/SQLiteRegionData.cs
+++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs
@@ -182,7 +182,7 @@ namespace OpenSim.Data.SQLite
182 { 182 {
183 foreach (SceneObjectPart prim in obj.Children.Values) 183 foreach (SceneObjectPart prim in obj.Children.Values)
184 { 184 {
185 if ((prim.ObjectFlags & (uint) LLObject.ObjectFlags.Physics) == 0) 185 if ((prim.GetEffectiveObjectFlags() & (uint) LLObject.ObjectFlags.Physics) == 0)
186 { 186 {
187 m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID); 187 m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
188 addPrim(prim, Util.ToRawUuidString(obj.UUID), Util.ToRawUuidString(regionUUID)); 188 addPrim(prim, Util.ToRawUuidString(obj.UUID), Util.ToRawUuidString(regionUUID));