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authorUbitUmarov2015-10-20 18:08:04 +0100
committerUbitUmarov2015-10-20 18:08:04 +0100
commit3e25430e3ac585884857c2632d7d2423f37b2116 (patch)
tree25e467bae34eabee666b2a3aa1d64845df03e104 /OpenSim/Data
parent stop using a Vector3 to store 3bits (diff)
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store rotation axis locks in MySql and SQlite dbs ( others need to be updated also
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/MySQL/MySQLSimulationData.cs10
-rw-r--r--OpenSim/Data/MySQL/Resources/RegionStore.migrations8
-rw-r--r--OpenSim/Data/SQLite/Resources/RegionStore.migrations10
-rw-r--r--OpenSim/Data/SQLite/SQLiteSimulationData.cs3
4 files changed, 26 insertions, 5 deletions
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs
index a62d347..46364a5 100644
--- a/OpenSim/Data/MySQL/MySQLSimulationData.cs
+++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs
@@ -187,7 +187,8 @@ namespace OpenSim.Data.MySQL
187 "LinkNumber, MediaURL, KeyframeMotion, AttachedPosX, " + 187 "LinkNumber, MediaURL, KeyframeMotion, AttachedPosX, " +
188 "AttachedPosY, AttachedPosZ, " + 188 "AttachedPosY, AttachedPosZ, " +
189 "PhysicsShapeType, Density, GravityModifier, " + 189 "PhysicsShapeType, Density, GravityModifier, " +
190 "Friction, Restitution, Vehicle, DynAttrs " + 190 "Friction, Restitution, Vehicle, DynAttrs, " +
191 "RotationAxisLocks" +
191 ") values (" + "?UUID, " + 192 ") values (" + "?UUID, " +
192 "?CreationDate, ?Name, ?Text, " + 193 "?CreationDate, ?Name, ?Text, " +
193 "?Description, ?SitName, ?TouchName, " + 194 "?Description, ?SitName, ?TouchName, " +
@@ -223,7 +224,8 @@ namespace OpenSim.Data.MySQL
223 "?LinkNumber, ?MediaURL, ?KeyframeMotion, ?AttachedPosX, " + 224 "?LinkNumber, ?MediaURL, ?KeyframeMotion, ?AttachedPosX, " +
224 "?AttachedPosY, ?AttachedPosZ, " + 225 "?AttachedPosY, ?AttachedPosZ, " +
225 "?PhysicsShapeType, ?Density, ?GravityModifier, " + 226 "?PhysicsShapeType, ?Density, ?GravityModifier, " +
226 "?Friction, ?Restitution, ?Vehicle, ?DynAttrs)"; 227 "?Friction, ?Restitution, ?Vehicle, ?DynAttrs," +
228 "?RotationAxisLocks)";
227 229
228 FillPrimCommand(cmd, prim, obj.UUID, regionUUID); 230 FillPrimCommand(cmd, prim, obj.UUID, regionUUID);
229 231
@@ -1353,7 +1355,8 @@ namespace OpenSim.Data.MySQL
1353 prim.GravityModifier = (float)(double)row["GravityModifier"]; 1355 prim.GravityModifier = (float)(double)row["GravityModifier"];
1354 prim.Friction = (float)(double)row["Friction"]; 1356 prim.Friction = (float)(double)row["Friction"];
1355 prim.Restitution = (float)(double)row["Restitution"]; 1357 prim.Restitution = (float)(double)row["Restitution"];
1356 1358 prim.RotationAxisLocks = (byte)Convert.ToInt32(row["RotationAxisLocks"].ToString());
1359
1357 SOPVehicle vehicle = null; 1360 SOPVehicle vehicle = null;
1358 1361
1359 if (row["Vehicle"].ToString() != String.Empty) 1362 if (row["Vehicle"].ToString() != String.Empty)
@@ -1735,6 +1738,7 @@ namespace OpenSim.Data.MySQL
1735 cmd.Parameters.AddWithValue("GravityModifier", (double)prim.GravityModifier); 1738 cmd.Parameters.AddWithValue("GravityModifier", (double)prim.GravityModifier);
1736 cmd.Parameters.AddWithValue("Friction", (double)prim.Friction); 1739 cmd.Parameters.AddWithValue("Friction", (double)prim.Friction);
1737 cmd.Parameters.AddWithValue("Restitution", (double)prim.Restitution); 1740 cmd.Parameters.AddWithValue("Restitution", (double)prim.Restitution);
1741 cmd.Parameters.AddWithValue("RotationAxisLocks", prim.RotationAxisLocks);
1738 } 1742 }
1739 1743
1740 /// <summary> 1744 /// <summary>
diff --git a/OpenSim/Data/MySQL/Resources/RegionStore.migrations b/OpenSim/Data/MySQL/Resources/RegionStore.migrations
index e74f9de..a3d4b5d 100644
--- a/OpenSim/Data/MySQL/Resources/RegionStore.migrations
+++ b/OpenSim/Data/MySQL/Resources/RegionStore.migrations
@@ -962,3 +962,11 @@ ALTER TABLE `land` ADD COLUMN `GroupAVSounds` tinyint(4) NOT NULL default '1';
962 962
963COMMIT; 963COMMIT;
964 964
965:VERSION 52 #---- STATUS ROTATION axis locks
966
967BEGIN;
968
969ALTER TABLE `prims` ADD COLUMN `RotationAxisLocks` tinyint(4) NOT NULL default '0';
970
971COMMIT;
972
diff --git a/OpenSim/Data/SQLite/Resources/RegionStore.migrations b/OpenSim/Data/SQLite/Resources/RegionStore.migrations
index 81c868a..f66be34 100644
--- a/OpenSim/Data/SQLite/Resources/RegionStore.migrations
+++ b/OpenSim/Data/SQLite/Resources/RegionStore.migrations
@@ -625,4 +625,12 @@ ALTER TABLE `land` ADD COLUMN `SeeAVs` BOOLEAN NOT NULL DEFAULT TRUE;
625ALTER TABLE `land` ADD COLUMN `AnyAVSounds` BOOLEAN NOT NULL DEFAULT TRUE; 625ALTER TABLE `land` ADD COLUMN `AnyAVSounds` BOOLEAN NOT NULL DEFAULT TRUE;
626ALTER TABLE `land` ADD COLUMN `GroupAVSounds` BOOLEAN NOT NULL DEFAULT TRUE; 626ALTER TABLE `land` ADD COLUMN `GroupAVSounds` BOOLEAN NOT NULL DEFAULT TRUE;
627 627
628COMMIT; \ No newline at end of file 628COMMIT;
629
630:VERSION 32 #---- Rotation axis locks
631
632BEGIN;
633
634ALTER TABLE prims ADD COLUMN `RotationAxisLocks` tinyint(4) NOT NULL default '0';
635
636COMMIT;
diff --git a/OpenSim/Data/SQLite/SQLiteSimulationData.cs b/OpenSim/Data/SQLite/SQLiteSimulationData.cs
index 9055218..d7b3bbe 100644
--- a/OpenSim/Data/SQLite/SQLiteSimulationData.cs
+++ b/OpenSim/Data/SQLite/SQLiteSimulationData.cs
@@ -1764,6 +1764,7 @@ namespace OpenSim.Data.SQLite
1764 1764
1765 prim.PassCollisions = Convert.ToBoolean(row["PassCollisions"]); 1765 prim.PassCollisions = Convert.ToBoolean(row["PassCollisions"]);
1766 prim.PassTouches = Convert.ToBoolean(row["PassTouches"]); 1766 prim.PassTouches = Convert.ToBoolean(row["PassTouches"]);
1767 prim.RotationAxisLocks = Convert.ToByte(row["RotationAxisLocks"]);
1767 1768
1768 SOPVehicle vehicle = null; 1769 SOPVehicle vehicle = null;
1769 if (!(row["Vehicle"] is DBNull) && row["Vehicle"].ToString() != String.Empty) 1770 if (!(row["Vehicle"] is DBNull) && row["Vehicle"].ToString() != String.Empty)
@@ -2185,9 +2186,9 @@ namespace OpenSim.Data.SQLite
2185 else 2186 else
2186 row["KeyframeMotion"] = new Byte[0]; 2187 row["KeyframeMotion"] = new Byte[0];
2187 2188
2188
2189 row["PassTouches"] = prim.PassTouches; 2189 row["PassTouches"] = prim.PassTouches;
2190 row["PassCollisions"] = prim.PassCollisions; 2190 row["PassCollisions"] = prim.PassCollisions;
2191 row["RotationAxisLocks"] = prim.RotationAxisLocks;
2191 2192
2192 if (prim.VehicleParams != null) 2193 if (prim.VehicleParams != null)
2193 row["Vehicle"] = prim.VehicleParams.ToXml2(); 2194 row["Vehicle"] = prim.VehicleParams.ToXml2();