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authorMelanie2010-09-17 03:49:30 +0100
committerMelanie2010-09-17 03:49:30 +0100
commit7df438323576603344442e1350ed593e797ae3ae (patch)
tree2de03b8eaf5de93ba3305b0af8ae2616f9440d15 /OpenSim/Data
parentRevert "* Changed 11 calls for session info to the more optimized API method" (diff)
parentRevert "* Changed 11 calls for session info to the more optimized API method" (diff)
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Merge branch 'master' into careminster-presence-refactor
Integrate the next large patch. Don't use this version, it has a ghost avatar issue. Next push will fix it.
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/MSSQL/MSSQLSimulationData.cs4
-rw-r--r--OpenSim/Data/MySQL/MySQLSimulationData.cs2
-rw-r--r--OpenSim/Data/SQLite/SQLiteSimulationData.cs2
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs2
-rw-r--r--OpenSim/Data/Tests/RegionTests.cs14
5 files changed, 12 insertions, 12 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs
index 8eae0a2..1da52b4 100644
--- a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs
@@ -241,7 +241,7 @@ namespace OpenSim.Data.MSSQL
241 /// <param name="regionUUID"></param> 241 /// <param name="regionUUID"></param>
242 public void StoreObject(SceneObjectGroup obj, UUID regionUUID) 242 public void StoreObject(SceneObjectGroup obj, UUID regionUUID)
243 { 243 {
244 _Log.DebugFormat("[MSSQL]: Adding/Changing SceneObjectGroup: {0} to region: {1}, object has {2} prims.", obj.UUID, regionUUID, obj.Children.Count); 244 _Log.DebugFormat("[MSSQL]: Adding/Changing SceneObjectGroup: {0} to region: {1}, object has {2} prims.", obj.UUID, regionUUID, obj.Parts.Length);
245 245
246 using (SqlConnection conn = new SqlConnection(m_connectionString)) 246 using (SqlConnection conn = new SqlConnection(m_connectionString))
247 { 247 {
@@ -250,7 +250,7 @@ namespace OpenSim.Data.MSSQL
250 250
251 try 251 try
252 { 252 {
253 foreach (SceneObjectPart sceneObjectPart in obj.Children.Values) 253 foreach (SceneObjectPart sceneObjectPart in obj.Parts)
254 { 254 {
255 //Update prim 255 //Update prim
256 using (SqlCommand sqlCommand = conn.CreateCommand()) 256 using (SqlCommand sqlCommand = conn.CreateCommand())
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs
index 87f6d07..3450e2f 100644
--- a/OpenSim/Data/MySQL/MySQLSimulationData.cs
+++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs
@@ -144,7 +144,7 @@ namespace OpenSim.Data.MySQL
144 dbcon.Open(); 144 dbcon.Open();
145 MySqlCommand cmd = dbcon.CreateCommand(); 145 MySqlCommand cmd = dbcon.CreateCommand();
146 146
147 foreach (SceneObjectPart prim in obj.Children.Values) 147 foreach (SceneObjectPart prim in obj.Parts)
148 { 148 {
149 cmd.Parameters.Clear(); 149 cmd.Parameters.Clear();
150 150
diff --git a/OpenSim/Data/SQLite/SQLiteSimulationData.cs b/OpenSim/Data/SQLite/SQLiteSimulationData.cs
index 3e9bc3f..ebe6da8 100644
--- a/OpenSim/Data/SQLite/SQLiteSimulationData.cs
+++ b/OpenSim/Data/SQLite/SQLiteSimulationData.cs
@@ -368,7 +368,7 @@ namespace OpenSim.Data.SQLite
368 368
369 lock (ds) 369 lock (ds)
370 { 370 {
371 foreach (SceneObjectPart prim in obj.Children.Values) 371 foreach (SceneObjectPart prim in obj.Parts)
372 { 372 {
373// m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID); 373// m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
374 addPrim(prim, obj.UUID, regionUUID); 374 addPrim(prim, obj.UUID, regionUUID);
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs
index 2dde926..ce18a42 100644
--- a/OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs
@@ -335,7 +335,7 @@ namespace OpenSim.Data.SQLiteLegacy
335 335
336 lock (ds) 336 lock (ds)
337 { 337 {
338 foreach (SceneObjectPart prim in obj.Children.Values) 338 foreach (SceneObjectPart prim in obj.Parts)
339 { 339 {
340// m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID); 340// m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
341 addPrim(prim, obj.UUID, regionUUID); 341 addPrim(prim, obj.UUID, regionUUID);
diff --git a/OpenSim/Data/Tests/RegionTests.cs b/OpenSim/Data/Tests/RegionTests.cs
index a081462..23d498d 100644
--- a/OpenSim/Data/Tests/RegionTests.cs
+++ b/OpenSim/Data/Tests/RegionTests.cs
@@ -232,15 +232,15 @@ namespace OpenSim.Data.Tests
232 sog.AddPart(p2); 232 sog.AddPart(p2);
233 sog.AddPart(p3); 233 sog.AddPart(p3);
234 234
235 SceneObjectPart[] parts = sog.GetParts(); 235 SceneObjectPart[] parts = sog.Parts;
236 Assert.That(parts.Length,Is.EqualTo(4), "Assert.That(parts.Length,Is.EqualTo(4))"); 236 Assert.That(parts.Length,Is.EqualTo(4), "Assert.That(parts.Length,Is.EqualTo(4))");
237 237
238 db.StoreObject(sog, newregion); 238 db.StoreObject(sog, newregion);
239 List<SceneObjectGroup> sogs = db.LoadObjects(newregion); 239 List<SceneObjectGroup> sogs = db.LoadObjects(newregion);
240 Assert.That(sogs.Count,Is.EqualTo(1), "Assert.That(sogs.Count,Is.EqualTo(1))"); 240 Assert.That(sogs.Count,Is.EqualTo(1), "Assert.That(sogs.Count,Is.EqualTo(1))");
241 SceneObjectGroup newsog = sogs[0]; 241 SceneObjectGroup newsog = sogs[0];
242 242
243 SceneObjectPart[] newparts = newsog.GetParts(); 243 SceneObjectPart[] newparts = newsog.Parts;
244 Assert.That(newparts.Length,Is.EqualTo(4), "Assert.That(newparts.Length,Is.EqualTo(4))"); 244 Assert.That(newparts.Length,Is.EqualTo(4), "Assert.That(newparts.Length,Is.EqualTo(4))");
245 245
246 Assert.That(newsog.HasChildPrim(tmp0), "Assert.That(newsog.HasChildPrim(tmp0))"); 246 Assert.That(newsog.HasChildPrim(tmp0), "Assert.That(newsog.HasChildPrim(tmp0))");
@@ -560,7 +560,7 @@ namespace OpenSim.Data.Tests
560 } 560 }
561 561
562 SceneObjectGroup retsog = FindSOG("Test SOG", region4); 562 SceneObjectGroup retsog = FindSOG("Test SOG", region4);
563 SceneObjectPart[] parts = retsog.GetParts(); 563 SceneObjectPart[] parts = retsog.Parts;
564 for (int i=0;i<30;i++) 564 for (int i=0;i<30;i++)
565 { 565 {
566 SceneObjectPart cursop = mydic[parts[i].UUID]; 566 SceneObjectPart cursop = mydic[parts[i].UUID];
@@ -607,7 +607,7 @@ namespace OpenSim.Data.Tests
607 sog.AddPart(p2); 607 sog.AddPart(p2);
608 sog.AddPart(p3); 608 sog.AddPart(p3);
609 609
610 SceneObjectPart[] parts = sog.GetParts(); 610 SceneObjectPart[] parts = sog.Parts;
611 Assert.That(parts.Length, Is.EqualTo(4), "Assert.That(parts.Length,Is.EqualTo(4))"); 611 Assert.That(parts.Length, Is.EqualTo(4), "Assert.That(parts.Length,Is.EqualTo(4))");
612 612
613 db.StoreObject(sog, newregion); 613 db.StoreObject(sog, newregion);
@@ -615,7 +615,7 @@ namespace OpenSim.Data.Tests
615 Assert.That(sogs.Count, Is.EqualTo(1), "Assert.That(sogs.Count,Is.EqualTo(1))"); 615 Assert.That(sogs.Count, Is.EqualTo(1), "Assert.That(sogs.Count,Is.EqualTo(1))");
616 SceneObjectGroup newsog = sogs[0]; 616 SceneObjectGroup newsog = sogs[0];
617 617
618 SceneObjectPart[] newparts = newsog.GetParts(); 618 SceneObjectPart[] newparts = newsog.Parts;
619 Assert.That(newparts.Length, Is.EqualTo(4), "Assert.That(newparts.Length,Is.EqualTo(4))"); 619 Assert.That(newparts.Length, Is.EqualTo(4), "Assert.That(newparts.Length,Is.EqualTo(4))");
620 620
621 Assert.That(newsog, Constraints.PropertyCompareConstraint(sog) 621 Assert.That(newsog, Constraints.PropertyCompareConstraint(sog)
@@ -625,7 +625,7 @@ namespace OpenSim.Data.Tests
625 .IgnoreProperty(x=>x.RegionHandle) 625 .IgnoreProperty(x=>x.RegionHandle)
626 .IgnoreProperty(x=>x.RegionUUID) 626 .IgnoreProperty(x=>x.RegionUUID)
627 .IgnoreProperty(x=>x.Scene) 627 .IgnoreProperty(x=>x.Scene)
628 .IgnoreProperty(x=>x.Children) 628 .IgnoreProperty(x=>x.Parts)
629 .IgnoreProperty(x=>x.PassCollision) 629 .IgnoreProperty(x=>x.PassCollision)
630 .IgnoreProperty(x=>x.RootPart)); 630 .IgnoreProperty(x=>x.RootPart));
631 } 631 }