diff options
author | Sean Dague | 2008-04-07 23:15:35 +0000 |
---|---|---|
committer | Sean Dague | 2008-04-07 23:15:35 +0000 |
commit | f43681510725f5b95fcb864a1f3e4b744fcaf992 (patch) | |
tree | 2d34caa75488d1c608d1a21b4888cb0f264a6cba /OpenSim/Data | |
parent | needed to add 4 characters to support the dashes (diff) | |
download | opensim-SC-f43681510725f5b95fcb864a1f3e4b744fcaf992.zip opensim-SC-f43681510725f5b95fcb864a1f3e4b744fcaf992.tar.gz opensim-SC-f43681510725f5b95fcb864a1f3e4b744fcaf992.tar.bz2 opensim-SC-f43681510725f5b95fcb864a1f3e4b744fcaf992.tar.xz |
Refactor InventoryItemBase to do the following:
* wrap fields as Properties
* rename some fields/properties to more sensible names
* set style to PropName to match more standard C# approach
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLInventoryData.cs | 82 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLInventoryData.cs | 52 | ||||
-rw-r--r-- | OpenSim/Data/NHibernate/NHibernateInventoryData.cs | 8 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteInventoryStore.cs | 62 |
4 files changed, 102 insertions, 102 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs index df7020d..15078aa 100644 --- a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs +++ b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs | |||
@@ -301,19 +301,19 @@ namespace OpenSim.Data.MSSQL | |||
301 | { | 301 | { |
302 | InventoryItemBase item = new InventoryItemBase(); | 302 | InventoryItemBase item = new InventoryItemBase(); |
303 | 303 | ||
304 | item.inventoryID = new LLUUID((string) reader["inventoryID"]); | 304 | item.ID = new LLUUID((string) reader["inventoryID"]); |
305 | item.assetID = new LLUUID((string) reader["assetID"]); | 305 | item.AssetID = new LLUUID((string) reader["assetID"]); |
306 | item.assetType = (int) reader["assetType"]; | 306 | item.AssetType = (int) reader["assetType"]; |
307 | item.parentFolderID = new LLUUID((string) reader["parentFolderID"]); | 307 | item.Folder = new LLUUID((string) reader["parentFolderID"]); |
308 | item.avatarID = new LLUUID((string) reader["avatarID"]); | 308 | item.Owner = new LLUUID((string) reader["avatarID"]); |
309 | item.inventoryName = (string) reader["inventoryName"]; | 309 | item.Name = (string) reader["inventoryName"]; |
310 | item.inventoryDescription = (string) reader["inventoryDescription"]; | 310 | item.Description = (string) reader["inventoryDescription"]; |
311 | item.inventoryNextPermissions = Convert.ToUInt32(reader["inventoryNextPermissions"]); | 311 | item.NextPermissions = Convert.ToUInt32(reader["inventoryNextPermissions"]); |
312 | item.inventoryCurrentPermissions = Convert.ToUInt32(reader["inventoryCurrentPermissions"]); | 312 | item.CurrentPermissions = Convert.ToUInt32(reader["inventoryCurrentPermissions"]); |
313 | item.invType = (int) reader["invType"]; | 313 | item.InvType = (int) reader["invType"]; |
314 | item.creatorsID = new LLUUID((string) reader["creatorID"]); | 314 | item.Creator = new LLUUID((string) reader["creatorID"]); |
315 | item.inventoryBasePermissions = Convert.ToUInt32(reader["inventoryBasePermissions"]); | 315 | item.BasePermissions = Convert.ToUInt32(reader["inventoryBasePermissions"]); |
316 | item.inventoryEveryOnePermissions = Convert.ToUInt32(reader["inventoryEveryOnePermissions"]); | 316 | item.EveryOnePermissions = Convert.ToUInt32(reader["inventoryEveryOnePermissions"]); |
317 | return item; | 317 | return item; |
318 | } | 318 | } |
319 | catch (SqlException e) | 319 | catch (SqlException e) |
@@ -425,7 +425,7 @@ namespace OpenSim.Data.MSSQL | |||
425 | /// <param name="item">The inventory item</param> | 425 | /// <param name="item">The inventory item</param> |
426 | public void addInventoryItem(InventoryItemBase item) | 426 | public void addInventoryItem(InventoryItemBase item) |
427 | { | 427 | { |
428 | if (getInventoryItem(item.inventoryID) != null) | 428 | if (getInventoryItem(item.ID) != null) |
429 | { | 429 | { |
430 | updateInventoryItem(item); | 430 | updateInventoryItem(item); |
431 | return; | 431 | return; |
@@ -440,19 +440,19 @@ namespace OpenSim.Data.MSSQL | |||
440 | try | 440 | try |
441 | { | 441 | { |
442 | Dictionary<string, string> param = new Dictionary<string, string>(); | 442 | Dictionary<string, string> param = new Dictionary<string, string>(); |
443 | param["inventoryID"] = item.inventoryID.ToString(); | 443 | param["inventoryID"] = item.ID.ToString(); |
444 | param["assetID"] = item.assetID.ToString(); | 444 | param["assetID"] = item.AssetID.ToString(); |
445 | param["assetType"] = item.assetType.ToString(); | 445 | param["assetType"] = item.AssetType.ToString(); |
446 | param["parentFolderID"] = item.parentFolderID.ToString(); | 446 | param["parentFolderID"] = item.Folder.ToString(); |
447 | param["avatarID"] = item.avatarID.ToString(); | 447 | param["avatarID"] = item.Owner.ToString(); |
448 | param["inventoryName"] = item.inventoryName; | 448 | param["inventoryName"] = item.Name; |
449 | param["inventoryDescription"] = item.inventoryDescription; | 449 | param["inventoryDescription"] = item.Description; |
450 | param["inventoryNextPermissions"] = item.inventoryNextPermissions.ToString(); | 450 | param["inventoryNextPermissions"] = item.NextPermissions.ToString(); |
451 | param["inventoryCurrentPermissions"] = item.inventoryCurrentPermissions.ToString(); | 451 | param["inventoryCurrentPermissions"] = item.CurrentPermissions.ToString(); |
452 | param["invType"] = Convert.ToString(item.invType); | 452 | param["invType"] = Convert.ToString(item.InvType); |
453 | param["creatorID"] = item.creatorsID.ToString(); | 453 | param["creatorID"] = item.Creator.ToString(); |
454 | param["inventoryBasePermissions"] = Convert.ToString(item.inventoryBasePermissions); | 454 | param["inventoryBasePermissions"] = Convert.ToString(item.BasePermissions); |
455 | param["inventoryEveryOnePermissions"] = Convert.ToString(item.inventoryEveryOnePermissions); | 455 | param["inventoryEveryOnePermissions"] = Convert.ToString(item.EveryOnePermissions); |
456 | 456 | ||
457 | IDbCommand result = database.Query(sql, param); | 457 | IDbCommand result = database.Query(sql, param); |
458 | result.ExecuteNonQuery(); | 458 | result.ExecuteNonQuery(); |
@@ -484,20 +484,20 @@ namespace OpenSim.Data.MSSQL | |||
484 | "inventoryBasePermissions = @inventoryBasePermissions" + | 484 | "inventoryBasePermissions = @inventoryBasePermissions" + |
485 | "inventoryEveryOnePermissions = @inventoryEveryOnePermissions) where " + | 485 | "inventoryEveryOnePermissions = @inventoryEveryOnePermissions) where " + |
486 | "inventoryID = @keyInventoryID;", database.getConnection()); | 486 | "inventoryID = @keyInventoryID;", database.getConnection()); |
487 | SqlParameter param1 = new SqlParameter("@inventoryID", item.inventoryID.ToString()); | 487 | SqlParameter param1 = new SqlParameter("@inventoryID", item.ID.ToString()); |
488 | SqlParameter param2 = new SqlParameter("@assetID", item.assetID); | 488 | SqlParameter param2 = new SqlParameter("@assetID", item.AssetID); |
489 | SqlParameter param3 = new SqlParameter("@assetType", item.assetType); | 489 | SqlParameter param3 = new SqlParameter("@assetType", item.AssetType); |
490 | SqlParameter param4 = new SqlParameter("@parentFolderID", item.parentFolderID); | 490 | SqlParameter param4 = new SqlParameter("@parentFolderID", item.Folder); |
491 | SqlParameter param5 = new SqlParameter("@avatarID", item.avatarID); | 491 | SqlParameter param5 = new SqlParameter("@avatarID", item.Owner); |
492 | SqlParameter param6 = new SqlParameter("@inventoryName", item.inventoryName); | 492 | SqlParameter param6 = new SqlParameter("@inventoryName", item.Name); |
493 | SqlParameter param7 = new SqlParameter("@inventoryDescription", item.inventoryDescription); | 493 | SqlParameter param7 = new SqlParameter("@inventoryDescription", item.Description); |
494 | SqlParameter param8 = new SqlParameter("@inventoryNextPermissions", item.inventoryNextPermissions); | 494 | SqlParameter param8 = new SqlParameter("@inventoryNextPermissions", item.NextPermissions); |
495 | SqlParameter param9 = new SqlParameter("@inventoryCurrentPermissions", item.inventoryCurrentPermissions); | 495 | SqlParameter param9 = new SqlParameter("@inventoryCurrentPermissions", item.CurrentPermissions); |
496 | SqlParameter param10 = new SqlParameter("@invType", item.invType); | 496 | SqlParameter param10 = new SqlParameter("@invType", item.InvType); |
497 | SqlParameter param11 = new SqlParameter("@creatorID", item.creatorsID); | 497 | SqlParameter param11 = new SqlParameter("@creatorID", item.Creator); |
498 | SqlParameter param12 = new SqlParameter("@inventoryBasePermissions", item.inventoryBasePermissions); | 498 | SqlParameter param12 = new SqlParameter("@inventoryBasePermissions", item.BasePermissions); |
499 | SqlParameter param13 = new SqlParameter("@inventoryEveryOnePermissions", item.inventoryEveryOnePermissions); | 499 | SqlParameter param13 = new SqlParameter("@inventoryEveryOnePermissions", item.EveryOnePermissions); |
500 | SqlParameter param14 = new SqlParameter("@keyInventoryID", item.inventoryID.ToString()); | 500 | SqlParameter param14 = new SqlParameter("@keyInventoryID", item.ID.ToString()); |
501 | command.Parameters.Add(param1); | 501 | command.Parameters.Add(param1); |
502 | command.Parameters.Add(param2); | 502 | command.Parameters.Add(param2); |
503 | command.Parameters.Add(param3); | 503 | command.Parameters.Add(param3); |
diff --git a/OpenSim/Data/MySQL/MySQLInventoryData.cs b/OpenSim/Data/MySQL/MySQLInventoryData.cs index ceb73c5..6bb7a53 100644 --- a/OpenSim/Data/MySQL/MySQLInventoryData.cs +++ b/OpenSim/Data/MySQL/MySQLInventoryData.cs | |||
@@ -312,19 +312,19 @@ namespace OpenSim.Data.MySQL | |||
312 | { | 312 | { |
313 | InventoryItemBase item = new InventoryItemBase(); | 313 | InventoryItemBase item = new InventoryItemBase(); |
314 | 314 | ||
315 | item.inventoryID = new LLUUID((string) reader["inventoryID"]); | 315 | item.ID = new LLUUID((string) reader["inventoryID"]); |
316 | item.assetID = new LLUUID((string) reader["assetID"]); | 316 | item.AssetID = new LLUUID((string) reader["assetID"]); |
317 | item.assetType = (int) reader["assetType"]; | 317 | item.AssetType = (int) reader["assetType"]; |
318 | item.parentFolderID = new LLUUID((string) reader["parentFolderID"]); | 318 | item.Folder = new LLUUID((string) reader["parentFolderID"]); |
319 | item.avatarID = new LLUUID((string) reader["avatarID"]); | 319 | item.Owner = new LLUUID((string) reader["avatarID"]); |
320 | item.inventoryName = (string) reader["inventoryName"]; | 320 | item.Name = (string) reader["inventoryName"]; |
321 | item.inventoryDescription = (string) reader["inventoryDescription"]; | 321 | item.Description = (string) reader["inventoryDescription"]; |
322 | item.inventoryNextPermissions = (uint) reader["inventoryNextPermissions"]; | 322 | item.NextPermissions = (uint) reader["inventoryNextPermissions"]; |
323 | item.inventoryCurrentPermissions = (uint) reader["inventoryCurrentPermissions"]; | 323 | item.CurrentPermissions = (uint) reader["inventoryCurrentPermissions"]; |
324 | item.invType = (int) reader["invType"]; | 324 | item.InvType = (int) reader["invType"]; |
325 | item.creatorsID = new LLUUID((string) reader["creatorID"]); | 325 | item.Creator = new LLUUID((string) reader["creatorID"]); |
326 | item.inventoryBasePermissions = (uint) reader["inventoryBasePermissions"]; | 326 | item.BasePermissions = (uint) reader["inventoryBasePermissions"]; |
327 | item.inventoryEveryOnePermissions = (uint) reader["inventoryEveryOnePermissions"]; | 327 | item.EveryOnePermissions = (uint) reader["inventoryEveryOnePermissions"]; |
328 | return item; | 328 | return item; |
329 | } | 329 | } |
330 | catch (MySqlException e) | 330 | catch (MySqlException e) |
@@ -444,20 +444,20 @@ namespace OpenSim.Data.MySQL | |||
444 | try | 444 | try |
445 | { | 445 | { |
446 | MySqlCommand result = new MySqlCommand(sql, database.Connection); | 446 | MySqlCommand result = new MySqlCommand(sql, database.Connection); |
447 | result.Parameters.AddWithValue("?inventoryID", item.inventoryID.ToString()); | 447 | result.Parameters.AddWithValue("?inventoryID", item.ID.ToString()); |
448 | result.Parameters.AddWithValue("?assetID", item.assetID.ToString()); | 448 | result.Parameters.AddWithValue("?assetID", item.AssetID.ToString()); |
449 | result.Parameters.AddWithValue("?assetType", item.assetType.ToString()); | 449 | result.Parameters.AddWithValue("?assetType", item.AssetType.ToString()); |
450 | result.Parameters.AddWithValue("?parentFolderID", item.parentFolderID.ToString()); | 450 | result.Parameters.AddWithValue("?parentFolderID", item.Folder.ToString()); |
451 | result.Parameters.AddWithValue("?avatarID", item.avatarID.ToString()); | 451 | result.Parameters.AddWithValue("?avatarID", item.Owner.ToString()); |
452 | result.Parameters.AddWithValue("?inventoryName", item.inventoryName); | 452 | result.Parameters.AddWithValue("?inventoryName", item.Name); |
453 | result.Parameters.AddWithValue("?inventoryDescription", item.inventoryDescription); | 453 | result.Parameters.AddWithValue("?inventoryDescription", item.Description); |
454 | result.Parameters.AddWithValue("?inventoryNextPermissions", item.inventoryNextPermissions.ToString()); | 454 | result.Parameters.AddWithValue("?inventoryNextPermissions", item.NextPermissions.ToString()); |
455 | result.Parameters.AddWithValue("?inventoryCurrentPermissions", | 455 | result.Parameters.AddWithValue("?inventoryCurrentPermissions", |
456 | item.inventoryCurrentPermissions.ToString()); | 456 | item.CurrentPermissions.ToString()); |
457 | result.Parameters.AddWithValue("?invType", item.invType); | 457 | result.Parameters.AddWithValue("?invType", item.InvType); |
458 | result.Parameters.AddWithValue("?creatorID", item.creatorsID.ToString()); | 458 | result.Parameters.AddWithValue("?creatorID", item.Creator.ToString()); |
459 | result.Parameters.AddWithValue("?inventoryBasePermissions", item.inventoryBasePermissions); | 459 | result.Parameters.AddWithValue("?inventoryBasePermissions", item.BasePermissions); |
460 | result.Parameters.AddWithValue("?inventoryEveryOnePermissions", item.inventoryEveryOnePermissions); | 460 | result.Parameters.AddWithValue("?inventoryEveryOnePermissions", item.EveryOnePermissions); |
461 | result.ExecuteNonQuery(); | 461 | result.ExecuteNonQuery(); |
462 | result.Dispose(); | 462 | result.Dispose(); |
463 | } | 463 | } |
diff --git a/OpenSim/Data/NHibernate/NHibernateInventoryData.cs b/OpenSim/Data/NHibernate/NHibernateInventoryData.cs index d6cd664..ba1d3e9 100644 --- a/OpenSim/Data/NHibernate/NHibernateInventoryData.cs +++ b/OpenSim/Data/NHibernate/NHibernateInventoryData.cs | |||
@@ -112,7 +112,7 @@ namespace OpenSim.Data.NHibernate | |||
112 | /// <param name="item">The item to be created</param> | 112 | /// <param name="item">The item to be created</param> |
113 | public void addInventoryItem(InventoryItemBase item) | 113 | public void addInventoryItem(InventoryItemBase item) |
114 | { | 114 | { |
115 | if (!ExistsItem(item.inventoryID)) { | 115 | if (!ExistsItem(item.ID)) { |
116 | using(ISession session = factory.OpenSession()) { | 116 | using(ISession session = factory.OpenSession()) { |
117 | using(ITransaction transaction = session.BeginTransaction()) { | 117 | using(ITransaction transaction = session.BeginTransaction()) { |
118 | session.Save(item); | 118 | session.Save(item); |
@@ -120,7 +120,7 @@ namespace OpenSim.Data.NHibernate | |||
120 | } | 120 | } |
121 | } | 121 | } |
122 | } else { | 122 | } else { |
123 | m_log.ErrorFormat("Attempted to add Inventory Item {0} that already exists, updating instead", item.inventoryID); | 123 | m_log.ErrorFormat("Attempted to add Inventory Item {0} that already exists, updating instead", item.ID); |
124 | updateInventoryItem(item); | 124 | updateInventoryItem(item); |
125 | } | 125 | } |
126 | } | 126 | } |
@@ -131,7 +131,7 @@ namespace OpenSim.Data.NHibernate | |||
131 | /// <param name="item">The updated item</param> | 131 | /// <param name="item">The updated item</param> |
132 | public void updateInventoryItem(InventoryItemBase item) | 132 | public void updateInventoryItem(InventoryItemBase item) |
133 | { | 133 | { |
134 | if (ExistsItem(item.inventoryID)) { | 134 | if (ExistsItem(item.ID)) { |
135 | using(ISession session = factory.OpenSession()) { | 135 | using(ISession session = factory.OpenSession()) { |
136 | using(ITransaction transaction = session.BeginTransaction()) { | 136 | using(ITransaction transaction = session.BeginTransaction()) { |
137 | session.Update(item); | 137 | session.Update(item); |
@@ -139,7 +139,7 @@ namespace OpenSim.Data.NHibernate | |||
139 | } | 139 | } |
140 | } | 140 | } |
141 | } else { | 141 | } else { |
142 | m_log.ErrorFormat("Attempted to add Inventory Item {0} that already exists", item.inventoryID); | 142 | m_log.ErrorFormat("Attempted to add Inventory Item {0} that already exists", item.ID); |
143 | } | 143 | } |
144 | } | 144 | } |
145 | 145 | ||
diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs index 1554aa3..f0ff7c9 100644 --- a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs | |||
@@ -91,39 +91,39 @@ namespace OpenSim.Data.SQLite | |||
91 | public InventoryItemBase buildItem(DataRow row) | 91 | public InventoryItemBase buildItem(DataRow row) |
92 | { | 92 | { |
93 | InventoryItemBase item = new InventoryItemBase(); | 93 | InventoryItemBase item = new InventoryItemBase(); |
94 | item.inventoryID = new LLUUID((string) row["UUID"]); | 94 | item.ID = new LLUUID((string) row["UUID"]); |
95 | item.assetID = new LLUUID((string) row["assetID"]); | 95 | item.AssetID = new LLUUID((string) row["assetID"]); |
96 | item.assetType = Convert.ToInt32(row["assetType"]); | 96 | item.AssetType = Convert.ToInt32(row["assetType"]); |
97 | item.invType = Convert.ToInt32(row["invType"]); | 97 | item.InvType = Convert.ToInt32(row["invType"]); |
98 | item.parentFolderID = new LLUUID((string) row["parentFolderID"]); | 98 | item.Folder = new LLUUID((string) row["parentFolderID"]); |
99 | item.avatarID = new LLUUID((string) row["avatarID"]); | 99 | item.Owner = new LLUUID((string) row["avatarID"]); |
100 | item.creatorsID = new LLUUID((string) row["creatorsID"]); | 100 | item.Creator = new LLUUID((string) row["creatorsID"]); |
101 | item.inventoryName = (string) row["inventoryName"]; | 101 | item.Name = (string) row["inventoryName"]; |
102 | item.inventoryDescription = (string) row["inventoryDescription"]; | 102 | item.Description = (string) row["inventoryDescription"]; |
103 | 103 | ||
104 | item.inventoryNextPermissions = Convert.ToUInt32(row["inventoryNextPermissions"]); | 104 | item.NextPermissions = Convert.ToUInt32(row["inventoryNextPermissions"]); |
105 | item.inventoryCurrentPermissions = Convert.ToUInt32(row["inventoryCurrentPermissions"]); | 105 | item.CurrentPermissions = Convert.ToUInt32(row["inventoryCurrentPermissions"]); |
106 | item.inventoryBasePermissions = Convert.ToUInt32(row["inventoryBasePermissions"]); | 106 | item.BasePermissions = Convert.ToUInt32(row["inventoryBasePermissions"]); |
107 | item.inventoryEveryOnePermissions = Convert.ToUInt32(row["inventoryEveryOnePermissions"]); | 107 | item.EveryOnePermissions = Convert.ToUInt32(row["inventoryEveryOnePermissions"]); |
108 | return item; | 108 | return item; |
109 | } | 109 | } |
110 | 110 | ||
111 | private void fillItemRow(DataRow row, InventoryItemBase item) | 111 | private void fillItemRow(DataRow row, InventoryItemBase item) |
112 | { | 112 | { |
113 | row["UUID"] = Util.ToRawUuidString(item.inventoryID); | 113 | row["UUID"] = Util.ToRawUuidString(item.ID); |
114 | row["assetID"] = Util.ToRawUuidString(item.assetID); | 114 | row["assetID"] = Util.ToRawUuidString(item.AssetID); |
115 | row["assetType"] = item.assetType; | 115 | row["assetType"] = item.AssetType; |
116 | row["invType"] = item.invType; | 116 | row["invType"] = item.InvType; |
117 | row["parentFolderID"] = Util.ToRawUuidString(item.parentFolderID); | 117 | row["parentFolderID"] = Util.ToRawUuidString(item.Folder); |
118 | row["avatarID"] = Util.ToRawUuidString(item.avatarID); | 118 | row["avatarID"] = Util.ToRawUuidString(item.Owner); |
119 | row["creatorsID"] = Util.ToRawUuidString(item.creatorsID); | 119 | row["creatorsID"] = Util.ToRawUuidString(item.Creator); |
120 | row["inventoryName"] = item.inventoryName; | 120 | row["inventoryName"] = item.Name; |
121 | row["inventoryDescription"] = item.inventoryDescription; | 121 | row["inventoryDescription"] = item.Description; |
122 | 122 | ||
123 | row["inventoryNextPermissions"] = item.inventoryNextPermissions; | 123 | row["inventoryNextPermissions"] = item.NextPermissions; |
124 | row["inventoryCurrentPermissions"] = item.inventoryCurrentPermissions; | 124 | row["inventoryCurrentPermissions"] = item.CurrentPermissions; |
125 | row["inventoryBasePermissions"] = item.inventoryBasePermissions; | 125 | row["inventoryBasePermissions"] = item.BasePermissions; |
126 | row["inventoryEveryOnePermissions"] = item.inventoryEveryOnePermissions; | 126 | row["inventoryEveryOnePermissions"] = item.EveryOnePermissions; |
127 | } | 127 | } |
128 | 128 | ||
129 | private void addFolder(InventoryFolderBase folder, bool add) | 129 | private void addFolder(InventoryFolderBase folder, bool add) |
@@ -182,11 +182,11 @@ namespace OpenSim.Data.SQLite | |||
182 | { | 182 | { |
183 | DataTable inventoryItemTable = ds.Tables["inventoryitems"]; | 183 | DataTable inventoryItemTable = ds.Tables["inventoryitems"]; |
184 | 184 | ||
185 | DataRow inventoryRow = inventoryItemTable.Rows.Find(Util.ToRawUuidString(item.inventoryID)); | 185 | DataRow inventoryRow = inventoryItemTable.Rows.Find(Util.ToRawUuidString(item.ID)); |
186 | if (inventoryRow == null) | 186 | if (inventoryRow == null) |
187 | { | 187 | { |
188 | if (! add) | 188 | if (! add) |
189 | m_log.ErrorFormat("Interface Misuse: Attempting to Update non-existant inventory item: {0}", item.inventoryID); | 189 | m_log.ErrorFormat("Interface Misuse: Attempting to Update non-existant inventory item: {0}", item.ID); |
190 | 190 | ||
191 | inventoryRow = inventoryItemTable.NewRow(); | 191 | inventoryRow = inventoryItemTable.NewRow(); |
192 | fillItemRow(inventoryRow, item); | 192 | fillItemRow(inventoryRow, item); |
@@ -195,7 +195,7 @@ namespace OpenSim.Data.SQLite | |||
195 | else | 195 | else |
196 | { | 196 | { |
197 | if (add) | 197 | if (add) |
198 | m_log.ErrorFormat("Interface Misuse: Attempting to Add inventory item that already exists: {0}", item.inventoryID); | 198 | m_log.ErrorFormat("Interface Misuse: Attempting to Add inventory item that already exists: {0}", item.ID); |
199 | 199 | ||
200 | fillItemRow(inventoryRow, item); | 200 | fillItemRow(inventoryRow, item); |
201 | } | 201 | } |
@@ -439,7 +439,7 @@ namespace OpenSim.Data.SQLite | |||
439 | List<InventoryItemBase> items = getInventoryInFolder(Util.ToRawUuidString(folderId)); | 439 | List<InventoryItemBase> items = getInventoryInFolder(Util.ToRawUuidString(folderId)); |
440 | 440 | ||
441 | foreach (InventoryItemBase i in items) | 441 | foreach (InventoryItemBase i in items) |
442 | deleteInventoryItem(Util.ToRawUuidString(i.inventoryID)); | 442 | deleteInventoryItem(Util.ToRawUuidString(i.ID)); |
443 | } | 443 | } |
444 | 444 | ||
445 | /// <summary> | 445 | /// <summary> |