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authorJohn Hurliman2010-09-16 17:30:46 -0700
committerJohn Hurliman2010-09-16 17:30:46 -0700
commit860b2a502f797e5822c6705d4639f370f3ac5861 (patch)
tree5a74ddbd626142e27f6c3439ea267b8ea348ce9c /OpenSim/Data/Tests
parentAdd the modules include line back that i dropped by mistake (diff)
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Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
Diffstat (limited to 'OpenSim/Data/Tests')
-rw-r--r--OpenSim/Data/Tests/RegionTests.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Data/Tests/RegionTests.cs b/OpenSim/Data/Tests/RegionTests.cs
index a081462..23d498d 100644
--- a/OpenSim/Data/Tests/RegionTests.cs
+++ b/OpenSim/Data/Tests/RegionTests.cs
@@ -232,15 +232,15 @@ namespace OpenSim.Data.Tests
232 sog.AddPart(p2); 232 sog.AddPart(p2);
233 sog.AddPart(p3); 233 sog.AddPart(p3);
234 234
235 SceneObjectPart[] parts = sog.GetParts(); 235 SceneObjectPart[] parts = sog.Parts;
236 Assert.That(parts.Length,Is.EqualTo(4), "Assert.That(parts.Length,Is.EqualTo(4))"); 236 Assert.That(parts.Length,Is.EqualTo(4), "Assert.That(parts.Length,Is.EqualTo(4))");
237 237
238 db.StoreObject(sog, newregion); 238 db.StoreObject(sog, newregion);
239 List<SceneObjectGroup> sogs = db.LoadObjects(newregion); 239 List<SceneObjectGroup> sogs = db.LoadObjects(newregion);
240 Assert.That(sogs.Count,Is.EqualTo(1), "Assert.That(sogs.Count,Is.EqualTo(1))"); 240 Assert.That(sogs.Count,Is.EqualTo(1), "Assert.That(sogs.Count,Is.EqualTo(1))");
241 SceneObjectGroup newsog = sogs[0]; 241 SceneObjectGroup newsog = sogs[0];
242 242
243 SceneObjectPart[] newparts = newsog.GetParts(); 243 SceneObjectPart[] newparts = newsog.Parts;
244 Assert.That(newparts.Length,Is.EqualTo(4), "Assert.That(newparts.Length,Is.EqualTo(4))"); 244 Assert.That(newparts.Length,Is.EqualTo(4), "Assert.That(newparts.Length,Is.EqualTo(4))");
245 245
246 Assert.That(newsog.HasChildPrim(tmp0), "Assert.That(newsog.HasChildPrim(tmp0))"); 246 Assert.That(newsog.HasChildPrim(tmp0), "Assert.That(newsog.HasChildPrim(tmp0))");
@@ -560,7 +560,7 @@ namespace OpenSim.Data.Tests
560 } 560 }
561 561
562 SceneObjectGroup retsog = FindSOG("Test SOG", region4); 562 SceneObjectGroup retsog = FindSOG("Test SOG", region4);
563 SceneObjectPart[] parts = retsog.GetParts(); 563 SceneObjectPart[] parts = retsog.Parts;
564 for (int i=0;i<30;i++) 564 for (int i=0;i<30;i++)
565 { 565 {
566 SceneObjectPart cursop = mydic[parts[i].UUID]; 566 SceneObjectPart cursop = mydic[parts[i].UUID];
@@ -607,7 +607,7 @@ namespace OpenSim.Data.Tests
607 sog.AddPart(p2); 607 sog.AddPart(p2);
608 sog.AddPart(p3); 608 sog.AddPart(p3);
609 609
610 SceneObjectPart[] parts = sog.GetParts(); 610 SceneObjectPart[] parts = sog.Parts;
611 Assert.That(parts.Length, Is.EqualTo(4), "Assert.That(parts.Length,Is.EqualTo(4))"); 611 Assert.That(parts.Length, Is.EqualTo(4), "Assert.That(parts.Length,Is.EqualTo(4))");
612 612
613 db.StoreObject(sog, newregion); 613 db.StoreObject(sog, newregion);
@@ -615,7 +615,7 @@ namespace OpenSim.Data.Tests
615 Assert.That(sogs.Count, Is.EqualTo(1), "Assert.That(sogs.Count,Is.EqualTo(1))"); 615 Assert.That(sogs.Count, Is.EqualTo(1), "Assert.That(sogs.Count,Is.EqualTo(1))");
616 SceneObjectGroup newsog = sogs[0]; 616 SceneObjectGroup newsog = sogs[0];
617 617
618 SceneObjectPart[] newparts = newsog.GetParts(); 618 SceneObjectPart[] newparts = newsog.Parts;
619 Assert.That(newparts.Length, Is.EqualTo(4), "Assert.That(newparts.Length,Is.EqualTo(4))"); 619 Assert.That(newparts.Length, Is.EqualTo(4), "Assert.That(newparts.Length,Is.EqualTo(4))");
620 620
621 Assert.That(newsog, Constraints.PropertyCompareConstraint(sog) 621 Assert.That(newsog, Constraints.PropertyCompareConstraint(sog)
@@ -625,7 +625,7 @@ namespace OpenSim.Data.Tests
625 .IgnoreProperty(x=>x.RegionHandle) 625 .IgnoreProperty(x=>x.RegionHandle)
626 .IgnoreProperty(x=>x.RegionUUID) 626 .IgnoreProperty(x=>x.RegionUUID)
627 .IgnoreProperty(x=>x.Scene) 627 .IgnoreProperty(x=>x.Scene)
628 .IgnoreProperty(x=>x.Children) 628 .IgnoreProperty(x=>x.Parts)
629 .IgnoreProperty(x=>x.PassCollision) 629 .IgnoreProperty(x=>x.PassCollision)
630 .IgnoreProperty(x=>x.RootPart)); 630 .IgnoreProperty(x=>x.RootPart));
631 } 631 }