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authorRobert Adams2013-12-14 07:53:01 -0800
committerRobert Adams2013-12-14 07:53:01 -0800
commit13a9a4b653c5470e6a450bfd9b2049273a4ef7b2 (patch)
tree1168d93ebfff04893ec05a32c6bad456e1d00d32 /OpenSim/Data/Tests/RegionTests.cs
parentMerge branch 'master' into varregion (diff)
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varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z. This keeps the downward compatibility and follows the scheme of 'region' and 'world' location naming that is happening in the Util module.
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/Tests/RegionTests.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Data/Tests/RegionTests.cs b/OpenSim/Data/Tests/RegionTests.cs
index b4989d1..dbed8f6 100644
--- a/OpenSim/Data/Tests/RegionTests.cs
+++ b/OpenSim/Data/Tests/RegionTests.cs
@@ -300,8 +300,8 @@ namespace OpenSim.Data.Tests
300 300
301 RegionInfo regionInfo = new RegionInfo(); 301 RegionInfo regionInfo = new RegionInfo();
302 regionInfo.RegionID = region3; 302 regionInfo.RegionID = region3;
303 regionInfo.LegacyRegionLocX = 0; 303 regionInfo.RegionLocX = 0;
304 regionInfo.LegacyRegionLocY = 0; 304 regionInfo.RegionLocY = 0;
305 305
306 SceneObjectPart sop = new SceneObjectPart(); 306 SceneObjectPart sop = new SceneObjectPart();
307 SceneObjectGroup sog = new SceneObjectGroup(sop); 307 SceneObjectGroup sog = new SceneObjectGroup(sop);
@@ -1066,8 +1066,8 @@ namespace OpenSim.Data.Tests
1066 { 1066 {
1067 RegionInfo regionInfo = new RegionInfo(); 1067 RegionInfo regionInfo = new RegionInfo();
1068 regionInfo.RegionID = regionId; 1068 regionInfo.RegionID = regionId;
1069 regionInfo.LegacyRegionLocX = 0; 1069 regionInfo.RegionLocX = 0;
1070 regionInfo.LegacyRegionLocY = 0; 1070 regionInfo.RegionLocY = 0;
1071 1071
1072 SceneObjectPart sop = new SceneObjectPart(); 1072 SceneObjectPart sop = new SceneObjectPart();
1073 sop.Name = name; 1073 sop.Name = name;