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author | Mike Rieker | 2010-05-27 21:31:10 -0400 |
---|---|---|
committer | Mike Rieker | 2010-05-27 21:31:10 -0400 |
commit | 9ea42fdfab2ac99e24b386d67a08cf0024230f54 (patch) | |
tree | fdefa445346d03ad2d73b62687ffae4e3b635ba9 /OpenSim/Data/Tests/RegionTests.cs | |
parent | fix hanging output throttle arithmetic (diff) | |
parent | Prevent a null ref (diff) | |
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Merge branch 'careminster-presence-refactor' of www.3dhosting.de:/var/git/careminster into careminster-presence-refactor
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Data/Tests/RegionTests.cs (renamed from OpenSim/Data/Tests/BasicRegionTest.cs) | 221 |
1 files changed, 147 insertions, 74 deletions
diff --git a/OpenSim/Data/Tests/BasicRegionTest.cs b/OpenSim/Data/Tests/RegionTests.cs index dfbf522..1f654d3 100644 --- a/OpenSim/Data/Tests/BasicRegionTest.cs +++ b/OpenSim/Data/Tests/RegionTests.cs | |||
@@ -38,59 +38,112 @@ using OpenSim.Region.Framework.Interfaces; | |||
38 | using OpenSim.Region.Framework.Scenes; | 38 | using OpenSim.Region.Framework.Scenes; |
39 | using log4net; | 39 | using log4net; |
40 | using System.Reflection; | 40 | using System.Reflection; |
41 | using System.Data.Common; | ||
42 | |||
43 | #if !NUNIT25 | ||
44 | using NUnit.Framework.SyntaxHelpers; | ||
45 | #endif | ||
46 | |||
47 | // DBMS-specific: | ||
48 | using MySql.Data.MySqlClient; | ||
49 | using OpenSim.Data.MySQL; | ||
50 | |||
51 | using System.Data.SqlClient; | ||
52 | using OpenSim.Data.MSSQL; | ||
53 | |||
54 | using Mono.Data.Sqlite; | ||
55 | using OpenSim.Data.SQLite; | ||
41 | 56 | ||
42 | namespace OpenSim.Data.Tests | 57 | namespace OpenSim.Data.Tests |
43 | { | 58 | { |
44 | public class BasicRegionTest | 59 | #if NUNIT25 |
60 | |||
61 | [TestFixture(typeof(SqliteConnection), typeof(SQLiteRegionData), Description = "Region store tests (SQLite)")] | ||
62 | [TestFixture(typeof(MySqlConnection), typeof(MySqlRegionData), Description = "Region store tests (MySQL)")] | ||
63 | [TestFixture(typeof(SqlConnection), typeof(MSSQLRegionData), Description = "Region store tests (MS SQL Server)")] | ||
64 | |||
65 | #else | ||
66 | |||
67 | [TestFixture(Description = "Region store tests (SQLite)")] | ||
68 | public class SQLiteRegionTests : RegionTests<SqliteConnection, SQLiteRegionData> | ||
69 | { | ||
70 | } | ||
71 | |||
72 | [TestFixture(Description = "Region store tests (MySQL)")] | ||
73 | public class MySqlRegionTests : RegionTests<MySqlConnection, MySQLDataStore> | ||
45 | { | 74 | { |
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 75 | } |
76 | |||
77 | [TestFixture(Description = "Region store tests (MS SQL Server)")] | ||
78 | public class MSSQLRegionTests : RegionTests<SqlConnection, MSSQLRegionDataStore> | ||
79 | { | ||
80 | } | ||
81 | |||
82 | #endif | ||
83 | |||
84 | public class RegionTests<TConn, TRegStore> : BasicDataServiceTest<TConn, TRegStore> | ||
85 | where TConn : DbConnection, new() | ||
86 | where TRegStore : class, IRegionDataStore, new() | ||
87 | { | ||
88 | bool m_rebuildDB; | ||
89 | |||
47 | public IRegionDataStore db; | 90 | public IRegionDataStore db; |
48 | public UUID zero = UUID.Zero; | 91 | public UUID zero = UUID.Zero; |
49 | public UUID region1; | 92 | public UUID region1 = UUID.Random(); |
50 | public UUID region2; | 93 | public UUID region2 = UUID.Random(); |
51 | public UUID region3; | 94 | public UUID region3 = UUID.Random(); |
52 | public UUID region4; | 95 | public UUID region4 = UUID.Random(); |
53 | public UUID prim1; | 96 | public UUID prim1 = UUID.Random(); |
54 | public UUID prim2; | 97 | public UUID prim2 = UUID.Random(); |
55 | public UUID prim3; | 98 | public UUID prim3 = UUID.Random(); |
56 | public UUID prim4; | 99 | public UUID prim4 = UUID.Random(); |
57 | public UUID prim5; | 100 | public UUID prim5 = UUID.Random(); |
58 | public UUID prim6; | 101 | public UUID prim6 = UUID.Random(); |
59 | public UUID item1; | 102 | public UUID item1 = UUID.Random(); |
60 | public UUID item2; | 103 | public UUID item2 = UUID.Random(); |
61 | public UUID item3; | 104 | public UUID item3 = UUID.Random(); |
62 | 105 | ||
63 | public static Random random; | 106 | public static Random random = new Random(); |
64 | 107 | ||
65 | public string itemname1 = "item1"; | 108 | public string itemname1 = "item1"; |
66 | 109 | ||
67 | public uint localID; | 110 | public uint localID = 1; |
68 | 111 | ||
69 | public double height1; | 112 | public double height1 = 20; |
70 | public double height2; | 113 | public double height2 = 100; |
71 | 114 | ||
72 | public void SuperInit() | 115 | public RegionTests(string conn, bool rebuild) |
116 | : base(conn) | ||
73 | { | 117 | { |
74 | OpenSim.Tests.Common.TestLogging.LogToConsole(); | 118 | m_rebuildDB = rebuild; |
75 | |||
76 | region1 = UUID.Random(); | ||
77 | region3 = UUID.Random(); | ||
78 | region4 = UUID.Random(); | ||
79 | prim1 = UUID.Random(); | ||
80 | prim2 = UUID.Random(); | ||
81 | prim3 = UUID.Random(); | ||
82 | prim4 = UUID.Random(); | ||
83 | prim5 = UUID.Random(); | ||
84 | prim6 = UUID.Random(); | ||
85 | item1 = UUID.Random(); | ||
86 | item2 = UUID.Random(); | ||
87 | item3 = UUID.Random(); | ||
88 | random = new Random(); | ||
89 | localID = 1; | ||
90 | height1 = 20; | ||
91 | height2 = 100; | ||
92 | } | 119 | } |
93 | 120 | ||
121 | public RegionTests() : this("", true) { } | ||
122 | public RegionTests(string conn) : this(conn, true) {} | ||
123 | public RegionTests(bool rebuild): this("", rebuild) {} | ||
124 | |||
125 | |||
126 | protected override void InitService(object service) | ||
127 | { | ||
128 | ClearDB(); | ||
129 | db = (IRegionDataStore)service; | ||
130 | db.Initialise(m_connStr); | ||
131 | } | ||
132 | |||
133 | private void ClearDB() | ||
134 | { | ||
135 | string[] reg_tables = new string[] { | ||
136 | "prims", "primshapes", "primitems", "terrain", "land", "landaccesslist", "regionban", "regionsettings" | ||
137 | }; | ||
138 | if (m_rebuildDB) | ||
139 | { | ||
140 | DropTables(reg_tables); | ||
141 | ResetMigrations("RegionStore"); | ||
142 | }else | ||
143 | ClearTables(reg_tables); | ||
144 | } | ||
145 | |||
146 | |||
94 | // Test Plan | 147 | // Test Plan |
95 | // Prims | 148 | // Prims |
96 | // - empty test - 001 | 149 | // - empty test - 001 |
@@ -580,68 +633,88 @@ namespace OpenSim.Data.Tests | |||
580 | .IgnoreProperty(x=>x.PassCollision) | 633 | .IgnoreProperty(x=>x.PassCollision) |
581 | .IgnoreProperty(x=>x.RootPart)); | 634 | .IgnoreProperty(x=>x.RootPart)); |
582 | } | 635 | } |
636 | |||
637 | |||
638 | private SceneObjectGroup GetMySOG(string name) | ||
639 | { | ||
640 | SceneObjectGroup sog = FindSOG(name, region1); | ||
641 | if (sog == null) | ||
642 | { | ||
643 | sog = NewSOG(name, prim1, region1); | ||
644 | db.StoreObject(sog, region1); | ||
645 | } | ||
646 | return sog; | ||
647 | } | ||
583 | 648 | ||
649 | |||
650 | // NOTE: it is a bad practice to rely on some of the previous tests having been run before. | ||
651 | // If the tests are run manually, one at a time, each starts with full class init (DB cleared). | ||
652 | // Even when all tests are run, NUnit 2.5+ no longer guarantee a specific test order. | ||
653 | // We shouldn't expect to find anything in the DB if we haven't put it there *in the same test*! | ||
654 | |||
584 | [Test] | 655 | [Test] |
585 | public void T020_PrimInventoryEmpty() | 656 | public void T020_PrimInventoryEmpty() |
586 | { | 657 | { |
587 | SceneObjectGroup sog = FindSOG("object1", region1); | 658 | SceneObjectGroup sog = GetMySOG("object1"); |
588 | TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, item1); | 659 | TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, item1); |
589 | Assert.That(t, Is.Null); | 660 | Assert.That(t, Is.Null); |
590 | } | 661 | } |
591 | 662 | ||
592 | [Test] | 663 | // TODO: Is there any point to call StorePrimInventory on a list, rather than on the prim itself? |
593 | public void T021_PrimInventoryStore() | ||
594 | { | ||
595 | SceneObjectGroup sog = FindSOG("object1", region1); | ||
596 | InventoryItemBase i = NewItem(item1, zero, zero, itemname1, zero); | ||
597 | |||
598 | Assert.That(sog.AddInventoryItem(null, sog.RootPart.LocalId, i, zero), Is.True); | ||
599 | TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, item1); | ||
600 | Assert.That(t.Name, Is.EqualTo(itemname1), "Assert.That(t.Name, Is.EqualTo(itemname1))"); | ||
601 | |||
602 | // TODO: seriously??? this is the way we need to loop to get this? | ||
603 | 664 | ||
665 | private void StoreInventory(SceneObjectGroup sog) | ||
666 | { | ||
604 | List<TaskInventoryItem> list = new List<TaskInventoryItem>(); | 667 | List<TaskInventoryItem> list = new List<TaskInventoryItem>(); |
668 | // TODO: seriously??? this is the way we need to loop to get this? | ||
605 | foreach (UUID uuid in sog.RootPart.Inventory.GetInventoryList()) | 669 | foreach (UUID uuid in sog.RootPart.Inventory.GetInventoryList()) |
606 | { | 670 | { |
607 | list.Add(sog.GetInventoryItem(sog.RootPart.LocalId, uuid)); | 671 | list.Add(sog.GetInventoryItem(sog.RootPart.LocalId, uuid)); |
608 | } | 672 | } |
609 | 673 | ||
610 | db.StorePrimInventory(prim1, list); | 674 | db.StorePrimInventory(sog.RootPart.UUID, list); |
611 | } | 675 | } |
612 | 676 | ||
613 | [Test] | ||
614 | public void T022_PrimInventoryRetrieve() | ||
615 | { | ||
616 | SceneObjectGroup sog = FindSOG("object1", region1); | ||
617 | TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, item1); | ||
618 | 677 | ||
619 | Assert.That(t.Name, Is.EqualTo(itemname1), "Assert.That(t.Name, Is.EqualTo(itemname1))"); | ||
620 | } | ||
621 | |||
622 | [Test] | 678 | [Test] |
623 | public void T023_PrimInventoryUpdate() | 679 | public void T021_PrimInventoryBasic() |
624 | { | 680 | { |
625 | SceneObjectGroup sog = FindSOG("object1", region1); | 681 | SceneObjectGroup sog = GetMySOG("object1"); |
682 | InventoryItemBase i = NewItem(item1, zero, zero, itemname1, zero); | ||
683 | |||
684 | Assert.That(sog.AddInventoryItem(null, sog.RootPart.LocalId, i, zero), Is.True); | ||
626 | TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, item1); | 685 | TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, item1); |
686 | Assert.That(t.Name, Is.EqualTo(itemname1), "Assert.That(t.Name, Is.EqualTo(itemname1))"); | ||
627 | 687 | ||
628 | t.Name = "My New Name"; | 688 | StoreInventory(sog); |
629 | sog.UpdateInventoryItem(t); | ||
630 | 689 | ||
631 | Assert.That(t.Name, Is.EqualTo("My New Name"), "Assert.That(t.Name, Is.EqualTo(\"My New Name\"))"); | 690 | SceneObjectGroup sog1 = FindSOG("object1", region1); |
691 | Assert.That(sog1, Is.Not.Null); | ||
632 | 692 | ||
633 | } | 693 | TaskInventoryItem t1 = sog1.GetInventoryItem(sog1.RootPart.LocalId, item1); |
694 | Assert.That(t1, Is.Not.Null); | ||
695 | Assert.That(t1.Name, Is.EqualTo(itemname1), "Assert.That(t.Name, Is.EqualTo(itemname1))"); | ||
696 | |||
697 | // Updating inventory | ||
698 | t1.Name = "My New Name"; | ||
699 | sog1.UpdateInventoryItem(t1); | ||
700 | |||
701 | StoreInventory(sog1); | ||
702 | |||
703 | SceneObjectGroup sog2 = FindSOG("object1", region1); | ||
704 | TaskInventoryItem t2 = sog2.GetInventoryItem(sog2.RootPart.LocalId, item1); | ||
705 | Assert.That(t2.Name, Is.EqualTo("My New Name"), "Assert.That(t.Name, Is.EqualTo(\"My New Name\"))"); | ||
706 | |||
707 | // Removing inventory | ||
634 | 708 | ||
635 | [Test] | ||
636 | public void T024_PrimInventoryRemove() | ||
637 | { | ||
638 | List<TaskInventoryItem> list = new List<TaskInventoryItem>(); | 709 | List<TaskInventoryItem> list = new List<TaskInventoryItem>(); |
639 | db.StorePrimInventory(prim1, list); | 710 | db.StorePrimInventory(prim1, list); |
640 | 711 | ||
641 | SceneObjectGroup sog = FindSOG("object1", region1); | 712 | sog = FindSOG("object1", region1); |
642 | TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, item1); | 713 | t = sog.GetInventoryItem(sog.RootPart.LocalId, item1); |
643 | Assert.That(t, Is.Null); | 714 | Assert.That(t, Is.Null); |
715 | |||
644 | } | 716 | } |
717 | |||
645 | 718 | ||
646 | [Test] | 719 | [Test] |
647 | public void T025_PrimInventoryPersistency() | 720 | public void T025_PrimInventoryPersistency() |
@@ -685,7 +758,7 @@ namespace OpenSim.Data.Tests | |||
685 | int creationd = random.Next(); | 758 | int creationd = random.Next(); |
686 | i.CreationDate = creationd; | 759 | i.CreationDate = creationd; |
687 | 760 | ||
688 | SceneObjectGroup sog = FindSOG("object1", region1); | 761 | SceneObjectGroup sog = GetMySOG("object1"); |
689 | Assert.That(sog.AddInventoryItem(null, sog.RootPart.LocalId, i, zero), Is.True); | 762 | Assert.That(sog.AddInventoryItem(null, sog.RootPart.LocalId, i, zero), Is.True); |
690 | TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, id); | 763 | TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, id); |
691 | 764 | ||