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authorJohn Hurliman2010-02-22 13:27:17 -0800
committerJohn Hurliman2010-02-22 13:27:17 -0800
commit7665aad002ef066fc31fa9497225d2668641c769 (patch)
treece2ad89f1ffd20c6f5e9a3b6558f7b90c651c830 /OpenSim/Data/Tests/PropertyScrambler.cs
parent* Added a sanity check for missing asset data in LLClientView (diff)
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* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
Diffstat (limited to 'OpenSim/Data/Tests/PropertyScrambler.cs')
-rw-r--r--OpenSim/Data/Tests/PropertyScrambler.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Data/Tests/PropertyScrambler.cs b/OpenSim/Data/Tests/PropertyScrambler.cs
index c968364..3ee22c8 100644
--- a/OpenSim/Data/Tests/PropertyScrambler.cs
+++ b/OpenSim/Data/Tests/PropertyScrambler.cs
@@ -165,7 +165,7 @@ namespace OpenSim.Data.Tests
165 [Test] 165 [Test]
166 public void TestScramble() 166 public void TestScramble()
167 { 167 {
168 AssetBase actual = new AssetBase(UUID.Random(), "asset one", (sbyte)AssetType.Texture); 168 AssetBase actual = new AssetBase(UUID.Random(), "asset one", (sbyte)AssetType.Texture, UUID.Zero);
169 new PropertyScrambler<AssetBase>().Scramble(actual); 169 new PropertyScrambler<AssetBase>().Scramble(actual);
170 } 170 }
171 171
@@ -173,7 +173,7 @@ namespace OpenSim.Data.Tests
173 public void DontScramble() 173 public void DontScramble()
174 { 174 {
175 UUID uuid = UUID.Random(); 175 UUID uuid = UUID.Random();
176 AssetBase asset = new AssetBase(uuid, "asset", (sbyte)AssetType.Texture); 176 AssetBase asset = new AssetBase(uuid, "asset", (sbyte)AssetType.Texture, UUID.Zero);
177 new PropertyScrambler<AssetBase>() 177 new PropertyScrambler<AssetBase>()
178 .DontScramble(x => x.Metadata) 178 .DontScramble(x => x.Metadata)
179 .DontScramble(x => x.FullID) 179 .DontScramble(x => x.FullID)