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author | John Hurliman | 2009-11-05 13:10:58 -0800 |
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committer | John Hurliman | 2009-11-05 13:10:58 -0800 |
commit | afef1ac191d32e9c1514c294b17e404b1d4ae217 (patch) | |
tree | c390ef81c9c30922c2e95e32844832919884fd9c /OpenSim/Data/Tests/PropertyCompareConstraint.cs | |
parent | Applying #4332, optional packet statistics logging (diff) | |
download | opensim-SC-afef1ac191d32e9c1514c294b17e404b1d4ae217.zip opensim-SC-afef1ac191d32e9c1514c294b17e404b1d4ae217.tar.gz opensim-SC-afef1ac191d32e9c1514c294b17e404b1d4ae217.tar.bz2 opensim-SC-afef1ac191d32e9c1514c294b17e404b1d4ae217.tar.xz |
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
Diffstat (limited to 'OpenSim/Data/Tests/PropertyCompareConstraint.cs')
-rw-r--r-- | OpenSim/Data/Tests/PropertyCompareConstraint.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Data/Tests/PropertyCompareConstraint.cs b/OpenSim/Data/Tests/PropertyCompareConstraint.cs index 06ca53e..5b1f935 100644 --- a/OpenSim/Data/Tests/PropertyCompareConstraint.cs +++ b/OpenSim/Data/Tests/PropertyCompareConstraint.cs | |||
@@ -297,8 +297,8 @@ namespace OpenSim.Data.Tests | |||
297 | public void AssetShouldMatch() | 297 | public void AssetShouldMatch() |
298 | { | 298 | { |
299 | UUID uuid1 = UUID.Random(); | 299 | UUID uuid1 = UUID.Random(); |
300 | AssetBase actual = new AssetBase(uuid1, "asset one"); | 300 | AssetBase actual = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture); |
301 | AssetBase expected = new AssetBase(uuid1, "asset one"); | 301 | AssetBase expected = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture); |
302 | 302 | ||
303 | var constraint = Constraints.PropertyCompareConstraint(expected); | 303 | var constraint = Constraints.PropertyCompareConstraint(expected); |
304 | 304 | ||
@@ -309,8 +309,8 @@ namespace OpenSim.Data.Tests | |||
309 | public void AssetShouldNotMatch() | 309 | public void AssetShouldNotMatch() |
310 | { | 310 | { |
311 | UUID uuid1 = UUID.Random(); | 311 | UUID uuid1 = UUID.Random(); |
312 | AssetBase actual = new AssetBase(uuid1, "asset one"); | 312 | AssetBase actual = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture); |
313 | AssetBase expected = new AssetBase(UUID.Random(), "asset one"); | 313 | AssetBase expected = new AssetBase(UUID.Random(), "asset one", (sbyte)AssetType.Texture); |
314 | 314 | ||
315 | var constraint = Constraints.PropertyCompareConstraint(expected); | 315 | var constraint = Constraints.PropertyCompareConstraint(expected); |
316 | 316 | ||
@@ -321,8 +321,8 @@ namespace OpenSim.Data.Tests | |||
321 | public void AssetShouldNotMatch2() | 321 | public void AssetShouldNotMatch2() |
322 | { | 322 | { |
323 | UUID uuid1 = UUID.Random(); | 323 | UUID uuid1 = UUID.Random(); |
324 | AssetBase actual = new AssetBase(uuid1, "asset one"); | 324 | AssetBase actual = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture); |
325 | AssetBase expected = new AssetBase(uuid1, "asset two"); | 325 | AssetBase expected = new AssetBase(uuid1, "asset two", (sbyte)AssetType.Texture); |
326 | 326 | ||
327 | var constraint = Constraints.PropertyCompareConstraint(expected); | 327 | var constraint = Constraints.PropertyCompareConstraint(expected); |
328 | 328 | ||