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authorCharles Krinke2009-01-11 18:24:16 +0000
committerCharles Krinke2009-01-11 18:24:16 +0000
commit40f34aeffd64e2aa81cecb2e861f60d6e8886198 (patch)
tree5d0059eb7aa70799c8239bb273efc997138cabb5 /OpenSim/Data/Tests/BasicRegionTest.cs
parentThank you kindly, Tlaukkan (Tommil) for a patch that: (diff)
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Thank you kindly, Tlaukkan (Tommil) for a patch that:
Fixed all NHibernate unit tests by implementing missing persistency methods, tables, columns and fixing bugs in the existing implementation. Two minor changes to classes outside NHibernate module: Added Scene instantiation for SceneObjectGroup in OpenSim.Data.Tests.BasicRegionTest as this was required by the NHibernate persistency. In the process added also mock constructor to Scene which only populates RegionInfo in the scene which is used by ScenePart.RegionUUID. NHibernate module is still in experimental state and has not been tested at opensim region or ugaim runtime configuration. Adding unit tests to build is not yet advisable nor using NHibernate module in any production setup.
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/Tests/BasicRegionTest.cs48
1 files changed, 36 insertions, 12 deletions
diff --git a/OpenSim/Data/Tests/BasicRegionTest.cs b/OpenSim/Data/Tests/BasicRegionTest.cs
index e5c6132..a0591fa 100644
--- a/OpenSim/Data/Tests/BasicRegionTest.cs
+++ b/OpenSim/Data/Tests/BasicRegionTest.cs
@@ -130,8 +130,8 @@ namespace OpenSim.Data.Tests
130 [Test] 130 [Test]
131 public void T010_StoreSimpleObject() 131 public void T010_StoreSimpleObject()
132 { 132 {
133 SceneObjectGroup sog = NewSOG("object1", prim1); 133 SceneObjectGroup sog = NewSOG("object1", prim1, region1);
134 SceneObjectGroup sog2 = NewSOG("object2", prim2); 134 SceneObjectGroup sog2 = NewSOG("object2", prim2, region1);
135 135
136 // in case the objects don't store 136 // in case the objects don't store
137 try 137 try
@@ -183,7 +183,7 @@ namespace OpenSim.Data.Tests
183 SceneObjectPart p1 = NewSOP("SoP 1",tmp1); 183 SceneObjectPart p1 = NewSOP("SoP 1",tmp1);
184 SceneObjectPart p2 = NewSOP("SoP 2",tmp2); 184 SceneObjectPart p2 = NewSOP("SoP 2",tmp2);
185 SceneObjectPart p3 = NewSOP("SoP 3",tmp3); 185 SceneObjectPart p3 = NewSOP("SoP 3",tmp3);
186 SceneObjectGroup sog = NewSOG("Sop 0",tmp0); 186 SceneObjectGroup sog = NewSOG("Sop 0", tmp0, newregion);
187 sog.AddPart(p1); 187 sog.AddPart(p1);
188 sog.AddPart(p2); 188 sog.AddPart(p2);
189 sog.AddPart(p3); 189 sog.AddPart(p3);
@@ -246,7 +246,14 @@ namespace OpenSim.Data.Tests
246 pbshap = PrimitiveBaseShape.Default; 246 pbshap = PrimitiveBaseShape.Default;
247 Vector3 scale = new Vector3(random.Next(),random.Next(),random.Next()); 247 Vector3 scale = new Vector3(random.Next(),random.Next(),random.Next());
248 byte updatef = (byte) random.Next(127); 248 byte updatef = (byte) random.Next(127);
249 249
250 RegionInfo regionInfo = new RegionInfo();
251 regionInfo.RegionID = region3;
252 regionInfo.RegionLocX = 0;
253 regionInfo.RegionLocY = 0;
254
255 Scene scene = new Scene(regionInfo);
256
250 SceneObjectPart sop = new SceneObjectPart(); 257 SceneObjectPart sop = new SceneObjectPart();
251 sop.RegionHandle = regionh; 258 sop.RegionHandle = regionh;
252 sop.UUID = uuid; 259 sop.UUID = uuid;
@@ -313,9 +320,10 @@ namespace OpenSim.Data.Tests
313 Assert.That(updatef,Is.EqualTo(sop.UpdateFlag)); 320 Assert.That(updatef,Is.EqualTo(sop.UpdateFlag));
314 321
315 // This is necessary or object will not be inserted in DB 322 // This is necessary or object will not be inserted in DB
316 sop.ObjectFlags = 0; 323 sop.ObjectFlags = 0;
317 324
318 SceneObjectGroup sog = new SceneObjectGroup(); 325 SceneObjectGroup sog = new SceneObjectGroup();
326 sog.SetScene(scene); // Reguired by nhibernate database module.
319 sog.SetRootPart(sop); 327 sog.SetRootPart(sop);
320 328
321 // Inserts group in DB 329 // Inserts group in DB
@@ -365,7 +373,6 @@ namespace OpenSim.Data.Tests
365 [Test] 373 [Test]
366 public void T014_UpdateObject() 374 public void T014_UpdateObject()
367 { 375 {
368
369 string text1 = "object1 text"; 376 string text1 = "object1 text";
370 SceneObjectGroup sog = FindSOG("object1", region1); 377 SceneObjectGroup sog = FindSOG("object1", region1);
371 sog.RootPart.Text = text1; 378 sog.RootPart.Text = text1;
@@ -373,8 +380,7 @@ namespace OpenSim.Data.Tests
373 380
374 sog = FindSOG("object1", region1); 381 sog = FindSOG("object1", region1);
375 Assert.That(text1, Is.EqualTo(sog.RootPart.Text)); 382 Assert.That(text1, Is.EqualTo(sog.RootPart.Text));
376 383
377
378 // Creates random values 384 // Creates random values
379 UUID creator = new UUID(); 385 UUID creator = new UUID();
380 creator = UUID.Random(); 386 creator = UUID.Random();
@@ -474,7 +480,7 @@ namespace OpenSim.Data.Tests
474 { 480 {
475 UUID id = UUID.Random(); 481 UUID id = UUID.Random();
476 Dictionary<UUID, SceneObjectPart> mydic = new Dictionary<UUID, SceneObjectPart>(); 482 Dictionary<UUID, SceneObjectPart> mydic = new Dictionary<UUID, SceneObjectPart>();
477 SceneObjectGroup sog = NewSOG("Test SOG",id); 483 SceneObjectGroup sog = NewSOG("Test SOG", id, region4);
478 mydic.Add(sog.RootPart.UUID,sog.RootPart); 484 mydic.Add(sog.RootPart.UUID,sog.RootPart);
479 for (int i=0;i<30;i++) 485 for (int i=0;i<30;i++)
480 { 486 {
@@ -888,9 +894,18 @@ namespace OpenSim.Data.Tests
888 { 894 {
889 SceneObjectPart p = sog.RootPart; 895 SceneObjectPart p = sog.RootPart;
890 if (p.Name == name) { 896 if (p.Name == name) {
897 RegionInfo regionInfo = new RegionInfo();
898 regionInfo.RegionID = r;
899 regionInfo.RegionLocX = 0;
900 regionInfo.RegionLocY = 0;
901
902 Scene scene = new Scene(regionInfo);
903 sog.SetScene(scene);
904
891 return sog; 905 return sog;
892 } 906 }
893 } 907 }
908
894 return null; 909 return null;
895 } 910 }
896 911
@@ -906,8 +921,15 @@ namespace OpenSim.Data.Tests
906 // causes the application to crash at the database layer because of null values 921 // causes the application to crash at the database layer because of null values
907 // in NOT NULL fields 922 // in NOT NULL fields
908 // 923 //
909 private SceneObjectGroup NewSOG(string name, UUID uuid) 924 private SceneObjectGroup NewSOG(string name, UUID uuid, UUID regionId)
910 { 925 {
926 RegionInfo regionInfo = new RegionInfo();
927 regionInfo.RegionID = regionId;
928 regionInfo.RegionLocX = 0;
929 regionInfo.RegionLocY = 0;
930
931 Scene scene = new Scene(regionInfo);
932
911 SceneObjectPart sop = new SceneObjectPart(); 933 SceneObjectPart sop = new SceneObjectPart();
912 sop.Name = name; 934 sop.Name = name;
913 sop.Description = name; 935 sop.Description = name;
@@ -916,9 +938,11 @@ namespace OpenSim.Data.Tests
916 sop.TouchName = RandomName(); 938 sop.TouchName = RandomName();
917 sop.UUID = uuid; 939 sop.UUID = uuid;
918 sop.Shape = PrimitiveBaseShape.Default; 940 sop.Shape = PrimitiveBaseShape.Default;
919 941
920 SceneObjectGroup sog = new SceneObjectGroup(); 942 SceneObjectGroup sog = new SceneObjectGroup();
943 sog.SetScene(scene);
921 sog.SetRootPart(sop); 944 sog.SetRootPart(sop);
945
922 return sog; 946 return sog;
923 } 947 }
924 948