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author | Kunnis | 2009-08-16 03:35:31 -0500 |
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committer | Teravus Ovares (Dan Olivares) | 2009-08-16 14:34:16 -0400 |
commit | dd78c250aed0924d06e28a826c2ad565ca232045 (patch) | |
tree | 331487699d7d2fba8d00cd2a8e57b85e8f77e794 /OpenSim/Data/Tests/BasicInventoryTest.cs | |
parent | * More improvements to BasicAssetTest.cs (diff) | |
download | opensim-SC-dd78c250aed0924d06e28a826c2ad565ca232045.zip opensim-SC-dd78c250aed0924d06e28a826c2ad565ca232045.tar.gz opensim-SC-dd78c250aed0924d06e28a826c2ad565ca232045.tar.bz2 opensim-SC-dd78c250aed0924d06e28a826c2ad565ca232045.tar.xz |
* Added Expression based ignores to the PropertyScrambler, which makes a lot of the tests clearer because I'm not constantly resetting properties.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Data/Tests/BasicInventoryTest.cs | 44 |
1 files changed, 17 insertions, 27 deletions
diff --git a/OpenSim/Data/Tests/BasicInventoryTest.cs b/OpenSim/Data/Tests/BasicInventoryTest.cs index 21552c8..900186b 100644 --- a/OpenSim/Data/Tests/BasicInventoryTest.cs +++ b/OpenSim/Data/Tests/BasicInventoryTest.cs | |||
@@ -66,14 +66,7 @@ namespace OpenSim.Data.Tests | |||
66 | 66 | ||
67 | public void SuperInit() | 67 | public void SuperInit() |
68 | { | 68 | { |
69 | try | 69 | OpenSim.Tests.Common.TestLogging.LogToConsole(); |
70 | { | ||
71 | XmlConfigurator.Configure(); | ||
72 | } | ||
73 | catch (Exception) | ||
74 | { | ||
75 | // I don't care, just leave log4net off | ||
76 | } | ||
77 | 70 | ||
78 | folder1 = UUID.Random(); | 71 | folder1 = UUID.Random(); |
79 | folder2 = UUID.Random(); | 72 | folder2 = UUID.Random(); |
@@ -258,37 +251,38 @@ namespace OpenSim.Data.Tests | |||
258 | [Test] | 251 | [Test] |
259 | public void T104_RandomUpdateItem() | 252 | public void T104_RandomUpdateItem() |
260 | { | 253 | { |
254 | PropertyScrambler<InventoryFolderBase> folderScrambler = | ||
255 | new PropertyScrambler<InventoryFolderBase>() | ||
256 | .DontScramble(x => x.Owner) | ||
257 | .DontScramble(x => x.ParentID) | ||
258 | .DontScramble(x => x.ID); | ||
261 | UUID owner = UUID.Random(); | 259 | UUID owner = UUID.Random(); |
262 | UUID folder = UUID.Random(); | 260 | UUID folder = UUID.Random(); |
263 | UUID rootId = UUID.Random(); | 261 | UUID rootId = UUID.Random(); |
264 | UUID rootAsset = UUID.Random(); | 262 | UUID rootAsset = UUID.Random(); |
265 | InventoryFolderBase f1 = NewFolder(folder, zero, owner, name1); | 263 | InventoryFolderBase f1 = NewFolder(folder, zero, owner, name1); |
266 | ScrambleForTesting.Scramble(f1); | 264 | folderScrambler.Scramble(f1); |
267 | f1.Owner = owner; | ||
268 | f1.ParentID = zero; | ||
269 | f1.ID = folder; | ||
270 | 265 | ||
271 | // succeed with true | ||
272 | db.addInventoryFolder(f1); | 266 | db.addInventoryFolder(f1); |
273 | InventoryFolderBase f1a = db.getUserRootFolder(owner); | 267 | InventoryFolderBase f1a = db.getUserRootFolder(owner); |
274 | Assert.That(f1a, Constraints.PropertyCompareConstraint(f1)); | 268 | Assert.That(f1a, Constraints.PropertyCompareConstraint(f1)); |
275 | 269 | ||
276 | ScrambleForTesting.Scramble(f1a); | 270 | folderScrambler.Scramble(f1a); |
277 | f1a.Owner = owner; | 271 | |
278 | f1a.ParentID = zero; | ||
279 | f1a.ID = folder; | ||
280 | db.updateInventoryFolder(f1a); | 272 | db.updateInventoryFolder(f1a); |
281 | 273 | ||
282 | InventoryFolderBase f1b = db.getUserRootFolder(owner); | 274 | InventoryFolderBase f1b = db.getUserRootFolder(owner); |
283 | Assert.That(f1b, Constraints.PropertyCompareConstraint(f1a)); | 275 | Assert.That(f1b, Constraints.PropertyCompareConstraint(f1a)); |
284 | 276 | ||
285 | //Now we have a valid folder to insert into, we can insert the item. | 277 | //Now we have a valid folder to insert into, we can insert the item. |
278 | PropertyScrambler<InventoryItemBase> inventoryScrambler = | ||
279 | new PropertyScrambler<InventoryItemBase>() | ||
280 | .DontScramble(x => x.ID) | ||
281 | .DontScramble(x => x.AssetID) | ||
282 | .DontScramble(x => x.Owner) | ||
283 | .DontScramble(x => x.Folder); | ||
286 | InventoryItemBase root = NewItem(rootId, folder, owner, iname1, rootAsset); | 284 | InventoryItemBase root = NewItem(rootId, folder, owner, iname1, rootAsset); |
287 | ScrambleForTesting.Scramble(root); | 285 | inventoryScrambler.Scramble(root); |
288 | root.ID = rootId; | ||
289 | root.AssetID = rootAsset; | ||
290 | root.Owner = owner; | ||
291 | root.Folder = folder; | ||
292 | db.addInventoryItem(root); | 286 | db.addInventoryItem(root); |
293 | 287 | ||
294 | InventoryItemBase expected = db.getInventoryItem(rootId); | 288 | InventoryItemBase expected = db.getInventoryItem(rootId); |
@@ -298,11 +292,7 @@ namespace OpenSim.Data.Tests | |||
298 | .IgnoreProperty(x => x.Description) | 292 | .IgnoreProperty(x => x.Description) |
299 | .IgnoreProperty(x => x.CreatorId)); | 293 | .IgnoreProperty(x => x.CreatorId)); |
300 | 294 | ||
301 | ScrambleForTesting.Scramble(expected); | 295 | inventoryScrambler.Scramble(expected); |
302 | expected.ID = rootId; | ||
303 | expected.AssetID = rootAsset; | ||
304 | expected.Owner = owner; | ||
305 | expected.Folder = folder; | ||
306 | db.updateInventoryItem(expected); | 296 | db.updateInventoryItem(expected); |
307 | 297 | ||
308 | InventoryItemBase actual = db.getInventoryItem(rootId); | 298 | InventoryItemBase actual = db.getInventoryItem(rootId); |