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authorJohn Hurliman2009-11-05 13:10:58 -0800
committerJohn Hurliman2009-11-05 13:10:58 -0800
commitafef1ac191d32e9c1514c294b17e404b1d4ae217 (patch)
treec390ef81c9c30922c2e95e32844832919884fd9c /OpenSim/Data/Tests/BasicAssetTest.cs
parentApplying #4332, optional packet statistics logging (diff)
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Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/Tests/BasicAssetTest.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Data/Tests/BasicAssetTest.cs b/OpenSim/Data/Tests/BasicAssetTest.cs
index 1969d76..25aed61 100644
--- a/OpenSim/Data/Tests/BasicAssetTest.cs
+++ b/OpenSim/Data/Tests/BasicAssetTest.cs
@@ -66,9 +66,9 @@ namespace OpenSim.Data.Tests
66 [Test] 66 [Test]
67 public void T010_StoreSimpleAsset() 67 public void T010_StoreSimpleAsset()
68 { 68 {
69 AssetBase a1 = new AssetBase(uuid1, "asset one"); 69 AssetBase a1 = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture);
70 AssetBase a2 = new AssetBase(uuid2, "asset two"); 70 AssetBase a2 = new AssetBase(uuid2, "asset two", (sbyte)AssetType.Texture);
71 AssetBase a3 = new AssetBase(uuid3, "asset three"); 71 AssetBase a3 = new AssetBase(uuid3, "asset three", (sbyte)AssetType.Texture);
72 a1.Data = asset1; 72 a1.Data = asset1;
73 a2.Data = asset1; 73 a2.Data = asset1;
74 a3.Data = asset1; 74 a3.Data = asset1;