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author | Kunnis | 2009-08-16 18:54:20 -0500 |
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committer | Melanie | 2009-08-19 23:45:22 +0100 |
commit | f1287cc7af7da26910c5cba456a8c35b6454d815 (patch) | |
tree | c02fccc67728d57b5097a3ba643bb8ed6987ee8c /OpenSim/Data/Tests/BasicAssetTest.cs | |
parent | Fixes GetRootFolder for normal standalone, which was being incorrectly redire... (diff) | |
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* Switching IAssetData to follow the new naming schema, removing the separate insert and update methods.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Data/Tests/BasicAssetTest.cs | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/OpenSim/Data/Tests/BasicAssetTest.cs b/OpenSim/Data/Tests/BasicAssetTest.cs index 09131c1..1969d76 100644 --- a/OpenSim/Data/Tests/BasicAssetTest.cs +++ b/OpenSim/Data/Tests/BasicAssetTest.cs | |||
@@ -84,34 +84,34 @@ namespace OpenSim.Data.Tests | |||
84 | scrambler.Scramble(a2); | 84 | scrambler.Scramble(a2); |
85 | scrambler.Scramble(a3); | 85 | scrambler.Scramble(a3); |
86 | 86 | ||
87 | db.CreateAsset(a1); | 87 | db.StoreAsset(a1); |
88 | db.CreateAsset(a2); | 88 | db.StoreAsset(a2); |
89 | db.CreateAsset(a3); | 89 | db.StoreAsset(a3); |
90 | 90 | ||
91 | AssetBase a1a = db.FetchAsset(uuid1); | 91 | AssetBase a1a = db.GetAsset(uuid1); |
92 | Assert.That(a1a, Constraints.PropertyCompareConstraint(a1)); | 92 | Assert.That(a1a, Constraints.PropertyCompareConstraint(a1)); |
93 | 93 | ||
94 | AssetBase a2a = db.FetchAsset(uuid2); | 94 | AssetBase a2a = db.GetAsset(uuid2); |
95 | Assert.That(a2a, Constraints.PropertyCompareConstraint(a2)); | 95 | Assert.That(a2a, Constraints.PropertyCompareConstraint(a2)); |
96 | 96 | ||
97 | AssetBase a3a = db.FetchAsset(uuid3); | 97 | AssetBase a3a = db.GetAsset(uuid3); |
98 | Assert.That(a3a, Constraints.PropertyCompareConstraint(a3)); | 98 | Assert.That(a3a, Constraints.PropertyCompareConstraint(a3)); |
99 | 99 | ||
100 | scrambler.Scramble(a1a); | 100 | scrambler.Scramble(a1a); |
101 | scrambler.Scramble(a2a); | 101 | scrambler.Scramble(a2a); |
102 | scrambler.Scramble(a3a); | 102 | scrambler.Scramble(a3a); |
103 | 103 | ||
104 | db.UpdateAsset(a1a); | 104 | db.StoreAsset(a1a); |
105 | db.UpdateAsset(a2a); | 105 | db.StoreAsset(a2a); |
106 | db.UpdateAsset(a3a); | 106 | db.StoreAsset(a3a); |
107 | 107 | ||
108 | AssetBase a1b = db.FetchAsset(uuid1); | 108 | AssetBase a1b = db.GetAsset(uuid1); |
109 | Assert.That(a1b, Constraints.PropertyCompareConstraint(a1a)); | 109 | Assert.That(a1b, Constraints.PropertyCompareConstraint(a1a)); |
110 | 110 | ||
111 | AssetBase a2b = db.FetchAsset(uuid2); | 111 | AssetBase a2b = db.GetAsset(uuid2); |
112 | Assert.That(a2b, Constraints.PropertyCompareConstraint(a2a)); | 112 | Assert.That(a2b, Constraints.PropertyCompareConstraint(a2a)); |
113 | 113 | ||
114 | AssetBase a3b = db.FetchAsset(uuid3); | 114 | AssetBase a3b = db.GetAsset(uuid3); |
115 | Assert.That(a3b, Constraints.PropertyCompareConstraint(a3a)); | 115 | Assert.That(a3b, Constraints.PropertyCompareConstraint(a3a)); |
116 | 116 | ||
117 | Assert.That(db.ExistsAsset(uuid1), Is.True); | 117 | Assert.That(db.ExistsAsset(uuid1), Is.True); |