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author | Justin Clark-Casey (justincc) | 2010-04-30 17:45:00 +0100 |
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committer | Justin Clark-Casey (justincc) | 2010-04-30 19:28:28 +0100 |
commit | 56fe4c24b8c67ec3b6a5a897c35ab19507bd1077 (patch) | |
tree | 8feccd68058c70da1b96d8b6e804aa4afa6dc723 /OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql | |
parent | add Mono.Data.Sqlite.dll (diff) | |
download | opensim-SC-56fe4c24b8c67ec3b6a5a897c35ab19507bd1077.zip opensim-SC-56fe4c24b8c67ec3b6a5a897c35ab19507bd1077.tar.gz opensim-SC-56fe4c24b8c67ec3b6a5a897c35ab19507bd1077.tar.bz2 opensim-SC-56fe4c24b8c67ec3b6a5a897c35ab19507bd1077.tar.xz |
rename SQLiteNG to SQLite and SQLite to SQLiteLegacy this seems the least evil way forward since mono 2.6 and later will see increasing usage, and this only works with what was
SQLiteNG MAC USERS WILL NEED TO CHANGE REFERENCES TO "OpenSim.Data.SQLite.dll" to "OpenSim.Data.SQLiteLegacy.dll" in OpenSim.ini and config-include/StandaloneCommon.ini (if
using standalone) See the OpenSim.ini.example and StandaloneCommon.ini.example files for more details This commit also temporarily changes unsigned ParentEstateID values in the
OpenSim.Data.Tests to signed temporarily, since the new plugin enforces creation of signed fields in the database (which is what the SQL actually specifies). And change data
columns in sqlite is a pita.
Diffstat (limited to 'OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql')
-rw-r--r-- | OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql new file mode 100644 index 0000000..42bef89 --- /dev/null +++ b/OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql | |||
@@ -0,0 +1,28 @@ | |||
1 | BEGIN; | ||
2 | |||
3 | ALTER TABLE prims ADD COLUMN PayPrice INTEGER NOT NULL default 0; | ||
4 | ALTER TABLE prims ADD COLUMN PayButton1 INTEGER NOT NULL default 0; | ||
5 | ALTER TABLE prims ADD COLUMN PayButton2 INTEGER NOT NULL default 0; | ||
6 | ALTER TABLE prims ADD COLUMN PayButton3 INTEGER NOT NULL default 0; | ||
7 | ALTER TABLE prims ADD COLUMN PayButton4 INTEGER NOT NULL default 0; | ||
8 | ALTER TABLE prims ADD COLUMN LoopedSound varchar(36) NOT NULL default '00000000-0000-0000-0000-000000000000'; | ||
9 | ALTER TABLE prims ADD COLUMN LoopedSoundGain float NOT NULL default 0; | ||
10 | ALTER TABLE prims ADD COLUMN TextureAnimation string; | ||
11 | ALTER TABLE prims ADD COLUMN ParticleSystem string; | ||
12 | ALTER TABLE prims ADD COLUMN OmegaX float NOT NULL default 0; | ||
13 | ALTER TABLE prims ADD COLUMN OmegaY float NOT NULL default 0; | ||
14 | ALTER TABLE prims ADD COLUMN OmegaZ float NOT NULL default 0; | ||
15 | ALTER TABLE prims ADD COLUMN CameraEyeOffsetX float NOT NULL default 0; | ||
16 | ALTER TABLE prims ADD COLUMN CameraEyeOffsetY float NOT NULL default 0; | ||
17 | ALTER TABLE prims ADD COLUMN CameraEyeOffsetZ float NOT NULL default 0; | ||
18 | ALTER TABLE prims ADD COLUMN CameraAtOffsetX float NOT NULL default 0; | ||
19 | ALTER TABLE prims ADD COLUMN CameraAtOffsetY float NOT NULL default 0; | ||
20 | ALTER TABLE prims ADD COLUMN CameraAtOffsetZ float NOT NULL default 0; | ||
21 | ALTER TABLE prims ADD COLUMN ForceMouselook string NOT NULL default 0; | ||
22 | ALTER TABLE prims ADD COLUMN ScriptAccessPin INTEGER NOT NULL default 0; | ||
23 | ALTER TABLE prims ADD COLUMN AllowedDrop INTEGER NOT NULL default 0; | ||
24 | ALTER TABLE prims ADD COLUMN DieAtEdge string NOT NULL default 0; | ||
25 | ALTER TABLE prims ADD COLUMN SalePrice INTEGER NOT NULL default 0; | ||
26 | ALTER TABLE prims ADD COLUMN SaleType string NOT NULL default 0; | ||
27 | |||
28 | COMMIT; \ No newline at end of file | ||