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authorJustin Clark-Casey (justincc)2010-04-30 17:45:00 +0100
committerJustin Clark-Casey (justincc)2010-04-30 19:28:28 +0100
commit56fe4c24b8c67ec3b6a5a897c35ab19507bd1077 (patch)
tree8feccd68058c70da1b96d8b6e804aa4afa6dc723 /OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql
parentadd Mono.Data.Sqlite.dll (diff)
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rename SQLiteNG to SQLite and SQLite to SQLiteLegacy this seems the least evil way forward since mono 2.6 and later will see increasing usage, and this only works with what was
SQLiteNG MAC USERS WILL NEED TO CHANGE REFERENCES TO "OpenSim.Data.SQLite.dll" to "OpenSim.Data.SQLiteLegacy.dll" in OpenSim.ini and config-include/StandaloneCommon.ini (if using standalone) See the OpenSim.ini.example and StandaloneCommon.ini.example files for more details This commit also temporarily changes unsigned ParentEstateID values in the OpenSim.Data.Tests to signed temporarily, since the new plugin enforces creation of signed fields in the database (which is what the SQL actually specifies). And change data columns in sqlite is a pita.
Diffstat (limited to 'OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql')
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql28
1 files changed, 28 insertions, 0 deletions
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql
new file mode 100644
index 0000000..42bef89
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1BEGIN;
2
3ALTER TABLE prims ADD COLUMN PayPrice INTEGER NOT NULL default 0;
4ALTER TABLE prims ADD COLUMN PayButton1 INTEGER NOT NULL default 0;
5ALTER TABLE prims ADD COLUMN PayButton2 INTEGER NOT NULL default 0;
6ALTER TABLE prims ADD COLUMN PayButton3 INTEGER NOT NULL default 0;
7ALTER TABLE prims ADD COLUMN PayButton4 INTEGER NOT NULL default 0;
8ALTER TABLE prims ADD COLUMN LoopedSound varchar(36) NOT NULL default '00000000-0000-0000-0000-000000000000';
9ALTER TABLE prims ADD COLUMN LoopedSoundGain float NOT NULL default 0;
10ALTER TABLE prims ADD COLUMN TextureAnimation string;
11ALTER TABLE prims ADD COLUMN ParticleSystem string;
12ALTER TABLE prims ADD COLUMN OmegaX float NOT NULL default 0;
13ALTER TABLE prims ADD COLUMN OmegaY float NOT NULL default 0;
14ALTER TABLE prims ADD COLUMN OmegaZ float NOT NULL default 0;
15ALTER TABLE prims ADD COLUMN CameraEyeOffsetX float NOT NULL default 0;
16ALTER TABLE prims ADD COLUMN CameraEyeOffsetY float NOT NULL default 0;
17ALTER TABLE prims ADD COLUMN CameraEyeOffsetZ float NOT NULL default 0;
18ALTER TABLE prims ADD COLUMN CameraAtOffsetX float NOT NULL default 0;
19ALTER TABLE prims ADD COLUMN CameraAtOffsetY float NOT NULL default 0;
20ALTER TABLE prims ADD COLUMN CameraAtOffsetZ float NOT NULL default 0;
21ALTER TABLE prims ADD COLUMN ForceMouselook string NOT NULL default 0;
22ALTER TABLE prims ADD COLUMN ScriptAccessPin INTEGER NOT NULL default 0;
23ALTER TABLE prims ADD COLUMN AllowedDrop INTEGER NOT NULL default 0;
24ALTER TABLE prims ADD COLUMN DieAtEdge string NOT NULL default 0;
25ALTER TABLE prims ADD COLUMN SalePrice INTEGER NOT NULL default 0;
26ALTER TABLE prims ADD COLUMN SaleType string NOT NULL default 0;
27
28COMMIT; \ No newline at end of file