diff options
author | Sean Dague | 2008-04-02 15:24:31 +0000 |
---|---|---|
committer | Sean Dague | 2008-04-02 15:24:31 +0000 |
commit | c52c68f314c67c76c7181a6d0828f476290fbd66 (patch) | |
tree | 66ab347502892902a096fa985f31b25738eb1381 /OpenSim/Data/SQLite | |
parent | reorganizing namespaces to put all the Data stuff into it's own namespace (diff) | |
download | opensim-SC-c52c68f314c67c76c7181a6d0828f476290fbd66.zip opensim-SC-c52c68f314c67c76c7181a6d0828f476290fbd66.tar.gz opensim-SC-c52c68f314c67c76c7181a6d0828f476290fbd66.tar.bz2 opensim-SC-c52c68f314c67c76c7181a6d0828f476290fbd66.tar.xz |
whole lot more moving
Diffstat (limited to 'OpenSim/Data/SQLite')
-rw-r--r-- | OpenSim/Data/SQLite/Properties/AssemblyInfo.cs | 65 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/Resources/001_AssetStore.sql | 13 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/Resources/001_InventoryStore.sql | 26 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/Resources/001_RegionStore.sql | 122 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/Resources/001_UserStore.sql | 37 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteAssetData.cs | 301 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteGridData.cs | 234 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteInventoryStore.cs | 664 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteManager.cs | 282 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteRegionData.cs | 1741 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteUserData.cs | 821 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteUtils.cs | 269 |
12 files changed, 4575 insertions, 0 deletions
diff --git a/OpenSim/Data/SQLite/Properties/AssemblyInfo.cs b/OpenSim/Data/SQLite/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..600405e --- /dev/null +++ b/OpenSim/Data/SQLite/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,65 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Reflection; | ||
29 | using System.Runtime.InteropServices; | ||
30 | |||
31 | // General Information about an assembly is controlled through the following | ||
32 | // set of attributes. Change these attribute values to modify the information | ||
33 | // associated with an assembly. | ||
34 | |||
35 | [assembly : AssemblyTitle("OpenSim.Framework.Data.SQLite")] | ||
36 | [assembly : AssemblyDescription("")] | ||
37 | [assembly : AssemblyConfiguration("")] | ||
38 | [assembly : AssemblyCompany("")] | ||
39 | [assembly : AssemblyProduct("OpenSim.Framework.Data.SQLite")] | ||
40 | [assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")] | ||
41 | [assembly : AssemblyTrademark("")] | ||
42 | [assembly : AssemblyCulture("")] | ||
43 | |||
44 | // Setting ComVisible to false makes the types in this assembly not visible | ||
45 | // to COM components. If you need to access a type in this assembly from | ||
46 | // COM, set the ComVisible attribute to true on that type. | ||
47 | |||
48 | [assembly : ComVisible(false)] | ||
49 | |||
50 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
51 | |||
52 | [assembly : Guid("6113d5ce-4547-49f4-9236-0dcc503457b1")] | ||
53 | |||
54 | // Version information for an assembly consists of the following four values: | ||
55 | // | ||
56 | // Major Version | ||
57 | // Minor Version | ||
58 | // Build Number | ||
59 | // Revision | ||
60 | // | ||
61 | // You can specify all the values or you can default the Revision and Build Numbers | ||
62 | // by using the '*' as shown below: | ||
63 | |||
64 | [assembly : AssemblyVersion("1.0.0.0")] | ||
65 | [assembly : AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Data/SQLite/Resources/001_AssetStore.sql b/OpenSim/Data/SQLite/Resources/001_AssetStore.sql new file mode 100644 index 0000000..1dc05d8 --- /dev/null +++ b/OpenSim/Data/SQLite/Resources/001_AssetStore.sql | |||
@@ -0,0 +1,13 @@ | |||
1 | BEGIN TRANSACTION; | ||
2 | |||
3 | CREATE TABLE assets( | ||
4 | UUID varchar(255) primary key, | ||
5 | Name varchar(255), | ||
6 | Description varchar(255), | ||
7 | Type integer, | ||
8 | InvType integer, | ||
9 | Local integer, | ||
10 | Temporary integer, | ||
11 | Data blob); | ||
12 | |||
13 | COMMIT; | ||
diff --git a/OpenSim/Data/SQLite/Resources/001_InventoryStore.sql b/OpenSim/Data/SQLite/Resources/001_InventoryStore.sql new file mode 100644 index 0000000..e4951b0 --- /dev/null +++ b/OpenSim/Data/SQLite/Resources/001_InventoryStore.sql | |||
@@ -0,0 +1,26 @@ | |||
1 | BEGIN TRANSACTION; | ||
2 | |||
3 | CREATE TABLE inventoryitems( | ||
4 | UUID varchar(255) primary key, | ||
5 | assetID varchar(255), | ||
6 | assetType integer, | ||
7 | invType integer, | ||
8 | parentFolderID varchar(255), | ||
9 | avatarID varchar(255), | ||
10 | creatorsID varchar(255), | ||
11 | inventoryName varchar(255), | ||
12 | inventoryDescription varchar(255), | ||
13 | inventoryNextPermissions integer, | ||
14 | inventoryCurrentPermissions integer, | ||
15 | inventoryBasePermissions integer, | ||
16 | inventoryEveryOnePermissions integer); | ||
17 | |||
18 | CREATE TABLE inventoryfolders( | ||
19 | UUID varchar(255) primary key, | ||
20 | name varchar(255), | ||
21 | agentID varchar(255), | ||
22 | parentID varchar(255), | ||
23 | type integer, | ||
24 | version integer); | ||
25 | |||
26 | COMMIT; | ||
diff --git a/OpenSim/Data/SQLite/Resources/001_RegionStore.sql b/OpenSim/Data/SQLite/Resources/001_RegionStore.sql new file mode 100644 index 0000000..15f3d9f --- /dev/null +++ b/OpenSim/Data/SQLite/Resources/001_RegionStore.sql | |||
@@ -0,0 +1,122 @@ | |||
1 | BEGIN TRANSACTION; | ||
2 | |||
3 | CREATE TABLE prims( | ||
4 | UUID varchar(255) primary key, | ||
5 | RegionUUID varchar(255), | ||
6 | ParentID integer, | ||
7 | CreationDate integer, | ||
8 | Name varchar(255), | ||
9 | SceneGroupID varchar(255), | ||
10 | Text varchar(255), | ||
11 | Description varchar(255), | ||
12 | SitName varchar(255), | ||
13 | TouchName varchar(255), | ||
14 | CreatorID varchar(255), | ||
15 | OwnerID varchar(255), | ||
16 | GroupID varchar(255), | ||
17 | LastOwnerID varchar(255), | ||
18 | OwnerMask integer, | ||
19 | NextOwnerMask integer, | ||
20 | GroupMask integer, | ||
21 | EveryoneMask integer, | ||
22 | BaseMask integer, | ||
23 | PositionX float, | ||
24 | PositionY float, | ||
25 | PositionZ float, | ||
26 | GroupPositionX float, | ||
27 | GroupPositionY float, | ||
28 | GroupPositionZ float, | ||
29 | VelocityX float, | ||
30 | VelocityY float, | ||
31 | VelocityZ float, | ||
32 | AngularVelocityX float, | ||
33 | AngularVelocityY float, | ||
34 | AngularVelocityZ float, | ||
35 | AccelerationX float, | ||
36 | AccelerationY float, | ||
37 | AccelerationZ float, | ||
38 | RotationX float, | ||
39 | RotationY float, | ||
40 | RotationZ float, | ||
41 | RotationW float, | ||
42 | ObjectFlags integer, | ||
43 | SitTargetOffsetX float NOT NULL default 0, | ||
44 | SitTargetOffsetY float NOT NULL default 0, | ||
45 | SitTargetOffsetZ float NOT NULL default 0, | ||
46 | SitTargetOrientW float NOT NULL default 0, | ||
47 | SitTargetOrientX float NOT NULL default 0, | ||
48 | SitTargetOrientY float NOT NULL default 0, | ||
49 | SitTargetOrientZ float NOT NULL default 0); | ||
50 | |||
51 | CREATE TABLE primshapes(UUID varchar(255) primary key, | ||
52 | Shape integer, | ||
53 | ScaleX float, | ||
54 | ScaleY float, | ||
55 | ScaleZ float, | ||
56 | PCode integer, | ||
57 | PathBegin integer, | ||
58 | PathEnd integer, | ||
59 | PathScaleX integer, | ||
60 | PathScaleY integer, | ||
61 | PathShearX integer, | ||
62 | PathShearY integer, | ||
63 | PathSkew integer, | ||
64 | PathCurve integer, | ||
65 | PathRadiusOffset integer, | ||
66 | PathRevolutions integer, | ||
67 | PathTaperX integer, | ||
68 | PathTaperY integer, | ||
69 | PathTwist integer, | ||
70 | PathTwistBegin integer, | ||
71 | ProfileBegin integer, | ||
72 | ProfileEnd integer, | ||
73 | ProfileCurve integer, | ||
74 | ProfileHollow integer, | ||
75 | State integer, | ||
76 | Texture blob, | ||
77 | ExtraParams blob); | ||
78 | |||
79 | CREATE TABLE terrain( | ||
80 | RegionUUID varchar(255), | ||
81 | Revision integer, | ||
82 | Heightfield blob); | ||
83 | |||
84 | CREATE TABLE land( | ||
85 | UUID varchar(255) primary key, | ||
86 | RegionUUID varchar(255), | ||
87 | LocalLandID string, | ||
88 | Bitmap blob, | ||
89 | Name varchar(255), | ||
90 | Desc varchar(255), | ||
91 | OwnerUUID varchar(36), | ||
92 | IsGroupOwned string, | ||
93 | Area integer, | ||
94 | AuctionID integer, | ||
95 | Category integer, | ||
96 | ClaimDate integer, | ||
97 | ClaimPrice integer, | ||
98 | GroupUUID varchar(255), | ||
99 | SalePrice integer, | ||
100 | LandStatus integer, | ||
101 | LandFlags string, | ||
102 | LandingType string, | ||
103 | MediaAutoScale string, | ||
104 | MediaTextureUUID varchar(255), | ||
105 | MediaURL varchar(255), | ||
106 | MusicURL varchar(255), | ||
107 | PassHours float, | ||
108 | PassPrice string, | ||
109 | SnapshotUUID varchar(255), | ||
110 | UserLocationX float, | ||
111 | UserLocationY float, | ||
112 | UserLocationZ float, | ||
113 | UserLookAtX float, | ||
114 | UserLookAtY float, | ||
115 | UserLookAtZ float); | ||
116 | |||
117 | CREATE TABLE landaccesslist( | ||
118 | LandUUID varchar(255), | ||
119 | AccessUUID varchar(255), | ||
120 | Flags string); | ||
121 | |||
122 | COMMIT; | ||
diff --git a/OpenSim/Data/SQLite/Resources/001_UserStore.sql b/OpenSim/Data/SQLite/Resources/001_UserStore.sql new file mode 100644 index 0000000..070e340 --- /dev/null +++ b/OpenSim/Data/SQLite/Resources/001_UserStore.sql | |||
@@ -0,0 +1,37 @@ | |||
1 | BEGIN TRANSACTION; | ||
2 | |||
3 | CREATE TABLE users( | ||
4 | UUID varchar(255) primary key, | ||
5 | username varchar(255), | ||
6 | surname varchar(255), | ||
7 | passwordHash varchar(255), | ||
8 | passwordSalt varchar(255), | ||
9 | homeRegionX integer, | ||
10 | homeRegionY integer, | ||
11 | homeLocationX float, | ||
12 | homeLocationY float, | ||
13 | homeLocationZ float, | ||
14 | homeLookAtX float, | ||
15 | homeLookAtY float, | ||
16 | homeLookAtZ float, | ||
17 | created integer, | ||
18 | lastLogin integer, | ||
19 | rootInventoryFolderID varchar(255), | ||
20 | userInventoryURI varchar(255), | ||
21 | userAssetURI varchar(255), | ||
22 | profileCanDoMask integer, | ||
23 | profileWantDoMask integer, | ||
24 | profileAboutText varchar(255), | ||
25 | profileFirstText varchar(255), | ||
26 | profileImage varchar(255), | ||
27 | profileFirstImage varchar(255), | ||
28 | webLoginKey text default '00000000-0000-0000-0000-000000000000'); | ||
29 | |||
30 | CREATE TABLE userfriends( | ||
31 | ownerID varchar(255), | ||
32 | friendID varchar(255), | ||
33 | friendPerms integer, | ||
34 | ownerPerms integer, | ||
35 | datetimestamp integer); | ||
36 | |||
37 | COMMIT; | ||
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs new file mode 100644 index 0000000..afa73b1 --- /dev/null +++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs | |||
@@ -0,0 +1,301 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Data; | ||
30 | using System.Reflection; | ||
31 | using libsecondlife; | ||
32 | using Mono.Data.SqliteClient; | ||
33 | using OpenSim.Framework.Console; | ||
34 | |||
35 | namespace OpenSim.Framework.Data.SQLite | ||
36 | { | ||
37 | /// <summary> | ||
38 | /// A User storage interface for the DB4o database system | ||
39 | /// </summary> | ||
40 | public class SQLiteAssetData : AssetDataBase | ||
41 | { | ||
42 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
43 | |||
44 | /// <summary> | ||
45 | /// The database manager | ||
46 | /// </summary> | ||
47 | /// <summary> | ||
48 | /// Artificial constructor called upon plugin load | ||
49 | /// </summary> | ||
50 | private const string SelectAssetSQL = "select * from assets where UUID=:UUID"; | ||
51 | private const string DeleteAssetSQL = "delete from assets where UUID=:UUID"; | ||
52 | private const string InsertAssetSQL = "insert into assets(UUID, Name, Description, Type, InvType, Local, Temporary, Data) values(:UUID, :Name, :Description, :Type, :InvType, :Local, :Temporary, :Data)"; | ||
53 | private const string UpdateAssetSQL = "update assets set Name=:Name, Description=:Description, Type=:Type, InvType=:InvType, Local=:Local, Temporary=:Temporary, Data=:Data where UUID=:UUID"; | ||
54 | private const string assetSelect = "select * from assets"; | ||
55 | |||
56 | private SqliteConnection m_conn; | ||
57 | |||
58 | public void Initialise(string dbfile, string dbname) | ||
59 | { | ||
60 | m_conn = new SqliteConnection("URI=file:" + dbfile + ",version=3"); | ||
61 | m_conn.Open(); | ||
62 | TestTables(m_conn); | ||
63 | return; | ||
64 | } | ||
65 | |||
66 | override public AssetBase FetchAsset(LLUUID uuid) | ||
67 | { | ||
68 | |||
69 | using (SqliteCommand cmd = new SqliteCommand(SelectAssetSQL, m_conn)) | ||
70 | { | ||
71 | cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(uuid))); | ||
72 | using (IDataReader reader = cmd.ExecuteReader()) | ||
73 | { | ||
74 | if (reader.Read()) | ||
75 | { | ||
76 | AssetBase asset = buildAsset(reader); | ||
77 | reader.Close(); | ||
78 | return asset; | ||
79 | } | ||
80 | else | ||
81 | { | ||
82 | reader.Close(); | ||
83 | return null; | ||
84 | } | ||
85 | } | ||
86 | } | ||
87 | } | ||
88 | |||
89 | override public void CreateAsset(AssetBase asset) | ||
90 | { | ||
91 | m_log.Info("[SQLITE]: Creating Asset " + Util.ToRawUuidString(asset.FullID)); | ||
92 | if (ExistsAsset(asset.FullID)) | ||
93 | { | ||
94 | m_log.Info("[SQLITE]: Asset exists already, ignoring."); | ||
95 | } | ||
96 | else | ||
97 | { | ||
98 | using (SqliteCommand cmd = new SqliteCommand(InsertAssetSQL, m_conn)) | ||
99 | { | ||
100 | cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(asset.FullID))); | ||
101 | cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); | ||
102 | cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); | ||
103 | cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); | ||
104 | cmd.Parameters.Add(new SqliteParameter(":InvType", asset.InvType)); | ||
105 | cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); | ||
106 | cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); | ||
107 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); | ||
108 | |||
109 | cmd.ExecuteNonQuery(); | ||
110 | } | ||
111 | } | ||
112 | } | ||
113 | |||
114 | override public void UpdateAsset(AssetBase asset) | ||
115 | { | ||
116 | LogAssetLoad(asset); | ||
117 | |||
118 | using (SqliteCommand cmd = new SqliteCommand(UpdateAssetSQL, m_conn)) | ||
119 | { | ||
120 | cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(asset.FullID))); | ||
121 | cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); | ||
122 | cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); | ||
123 | cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); | ||
124 | cmd.Parameters.Add(new SqliteParameter(":InvType", asset.InvType)); | ||
125 | cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); | ||
126 | cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); | ||
127 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); | ||
128 | |||
129 | cmd.ExecuteNonQuery(); | ||
130 | } | ||
131 | |||
132 | } | ||
133 | |||
134 | private void LogAssetLoad(AssetBase asset) | ||
135 | { | ||
136 | string temporary = asset.Temporary ? "Temporary" : "Stored"; | ||
137 | string local = asset.Local ? "Local" : "Remote"; | ||
138 | |||
139 | int assetLength = (asset.Data != null) ? asset.Data.Length : 0; | ||
140 | |||
141 | m_log.Info("[SQLITE]: " + | ||
142 | string.Format("Loaded {6} {5} Asset: [{0}][{3}/{4}] \"{1}\":{2} ({7} bytes)", | ||
143 | asset.FullID, asset.Name, asset.Description, asset.Type, | ||
144 | asset.InvType, temporary, local, assetLength)); | ||
145 | } | ||
146 | |||
147 | override public bool ExistsAsset(LLUUID uuid) | ||
148 | { | ||
149 | using (SqliteCommand cmd = new SqliteCommand(SelectAssetSQL, m_conn)) | ||
150 | { | ||
151 | cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(uuid))); | ||
152 | using (IDataReader reader = cmd.ExecuteReader()) | ||
153 | { | ||
154 | if(reader.Read()) | ||
155 | { | ||
156 | reader.Close(); | ||
157 | return true; | ||
158 | } | ||
159 | else | ||
160 | { | ||
161 | reader.Close(); | ||
162 | return false; | ||
163 | } | ||
164 | } | ||
165 | } | ||
166 | } | ||
167 | |||
168 | public void DeleteAsset(LLUUID uuid) | ||
169 | { | ||
170 | using (SqliteCommand cmd = new SqliteCommand(DeleteAssetSQL, m_conn)) | ||
171 | { | ||
172 | cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(uuid))); | ||
173 | |||
174 | cmd.ExecuteNonQuery(); | ||
175 | } | ||
176 | } | ||
177 | |||
178 | override public void CommitAssets() // force a sync to the database | ||
179 | { | ||
180 | m_log.Info("[SQLITE]: Attempting commit"); | ||
181 | // lock (ds) | ||
182 | // { | ||
183 | // da.Update(ds, "assets"); | ||
184 | // ds.AcceptChanges(); | ||
185 | // } | ||
186 | } | ||
187 | |||
188 | /*********************************************************************** | ||
189 | * | ||
190 | * Database Definition Functions | ||
191 | * | ||
192 | * This should be db agnostic as we define them in ADO.NET terms | ||
193 | * | ||
194 | **********************************************************************/ | ||
195 | |||
196 | private DataTable createAssetsTable() | ||
197 | { | ||
198 | DataTable assets = new DataTable("assets"); | ||
199 | |||
200 | SQLiteUtil.createCol(assets, "UUID", typeof (String)); | ||
201 | SQLiteUtil.createCol(assets, "Name", typeof (String)); | ||
202 | SQLiteUtil.createCol(assets, "Description", typeof (String)); | ||
203 | SQLiteUtil.createCol(assets, "Type", typeof (Int32)); | ||
204 | SQLiteUtil.createCol(assets, "InvType", typeof (Int32)); | ||
205 | SQLiteUtil.createCol(assets, "Local", typeof (Boolean)); | ||
206 | SQLiteUtil.createCol(assets, "Temporary", typeof (Boolean)); | ||
207 | SQLiteUtil.createCol(assets, "Data", typeof (Byte[])); | ||
208 | // Add in contraints | ||
209 | assets.PrimaryKey = new DataColumn[] {assets.Columns["UUID"]}; | ||
210 | return assets; | ||
211 | } | ||
212 | |||
213 | /*********************************************************************** | ||
214 | * | ||
215 | * Convert between ADO.NET <=> OpenSim Objects | ||
216 | * | ||
217 | * These should be database independant | ||
218 | * | ||
219 | **********************************************************************/ | ||
220 | |||
221 | private AssetBase buildAsset(IDataReader row) | ||
222 | { | ||
223 | // TODO: this doesn't work yet because something more | ||
224 | // interesting has to be done to actually get these values | ||
225 | // back out. Not enough time to figure it out yet. | ||
226 | AssetBase asset = new AssetBase(); | ||
227 | |||
228 | asset.FullID = new LLUUID((String) row["UUID"]); | ||
229 | asset.Name = (String) row["Name"]; | ||
230 | asset.Description = (String) row["Description"]; | ||
231 | asset.Type = Convert.ToSByte(row["Type"]); | ||
232 | asset.InvType = Convert.ToSByte(row["InvType"]); | ||
233 | asset.Local = Convert.ToBoolean(row["Local"]); | ||
234 | asset.Temporary = Convert.ToBoolean(row["Temporary"]); | ||
235 | asset.Data = (byte[]) row["Data"]; | ||
236 | return asset; | ||
237 | } | ||
238 | |||
239 | |||
240 | /*********************************************************************** | ||
241 | * | ||
242 | * Database Binding functions | ||
243 | * | ||
244 | * These will be db specific due to typing, and minor differences | ||
245 | * in databases. | ||
246 | * | ||
247 | **********************************************************************/ | ||
248 | |||
249 | private void InitDB(SqliteConnection conn) | ||
250 | { | ||
251 | string createAssets = SQLiteUtil.defineTable(createAssetsTable()); | ||
252 | SqliteCommand pcmd = new SqliteCommand(createAssets, conn); | ||
253 | pcmd.ExecuteNonQuery(); | ||
254 | } | ||
255 | |||
256 | private bool TestTables(SqliteConnection conn) | ||
257 | { | ||
258 | SqliteCommand cmd = new SqliteCommand(assetSelect, conn); | ||
259 | SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); | ||
260 | DataSet tmpDS = new DataSet(); | ||
261 | try | ||
262 | { | ||
263 | pDa.Fill(tmpDS, "assets"); | ||
264 | } | ||
265 | catch (SqliteSyntaxException) | ||
266 | { | ||
267 | m_log.Info("[SQLITE]: SQLite Database doesn't exist... creating"); | ||
268 | InitDB(conn); | ||
269 | } | ||
270 | return true; | ||
271 | } | ||
272 | |||
273 | #region IPlugin interface | ||
274 | |||
275 | override public string Version | ||
276 | { | ||
277 | get | ||
278 | { | ||
279 | Module module = GetType().Module; | ||
280 | string dllName = module.Assembly.ManifestModule.Name; | ||
281 | Version dllVersion = module.Assembly.GetName().Version; | ||
282 | |||
283 | return | ||
284 | string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, | ||
285 | dllVersion.Revision); | ||
286 | } | ||
287 | } | ||
288 | |||
289 | override public void Initialise() | ||
290 | { | ||
291 | Initialise("AssetStorage.db", ""); | ||
292 | } | ||
293 | |||
294 | override public string Name | ||
295 | { | ||
296 | get { return "SQLite Asset storage engine"; } | ||
297 | } | ||
298 | |||
299 | #endregion | ||
300 | } | ||
301 | } | ||
diff --git a/OpenSim/Data/SQLite/SQLiteGridData.cs b/OpenSim/Data/SQLite/SQLiteGridData.cs new file mode 100644 index 0000000..94e8e50 --- /dev/null +++ b/OpenSim/Data/SQLite/SQLiteGridData.cs | |||
@@ -0,0 +1,234 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Data; | ||
31 | using System.Security.Cryptography; | ||
32 | using System.Text; | ||
33 | using libsecondlife; | ||
34 | |||
35 | namespace OpenSim.Framework.Data.SQLite | ||
36 | { | ||
37 | /// <summary> | ||
38 | /// A Grid Interface to the SQLite database | ||
39 | /// </summary> | ||
40 | public class SQLiteGridData : GridDataBase | ||
41 | { | ||
42 | /// <summary> | ||
43 | /// A database manager | ||
44 | /// </summary> | ||
45 | private SQLiteManager database; | ||
46 | |||
47 | /// <summary> | ||
48 | /// Initialises the Grid Interface | ||
49 | /// </summary> | ||
50 | override public void Initialise() | ||
51 | { | ||
52 | database = new SQLiteManager("localhost", "db", "user", "password", "false"); | ||
53 | } | ||
54 | |||
55 | /// <summary> | ||
56 | /// Shuts down the grid interface | ||
57 | /// </summary> | ||
58 | override public void Close() | ||
59 | { | ||
60 | database.Close(); | ||
61 | } | ||
62 | |||
63 | /// <summary> | ||
64 | /// Returns the name of this grid interface | ||
65 | /// </summary> | ||
66 | /// <returns>A string containing the grid interface</returns> | ||
67 | override public string getName() | ||
68 | { | ||
69 | return "SQLite OpenGridData"; | ||
70 | } | ||
71 | |||
72 | /// <summary> | ||
73 | /// Returns the version of this grid interface | ||
74 | /// </summary> | ||
75 | /// <returns>A string containing the version</returns> | ||
76 | override public string getVersion() | ||
77 | { | ||
78 | return "0.1"; | ||
79 | } | ||
80 | |||
81 | /// <summary> | ||
82 | /// Returns a list of regions within the specified ranges | ||
83 | /// </summary> | ||
84 | /// <param name="a">minimum X coordinate</param> | ||
85 | /// <param name="b">minimum Y coordinate</param> | ||
86 | /// <param name="c">maximum X coordinate</param> | ||
87 | /// <param name="d">maximum Y coordinate</param> | ||
88 | /// <returns>An array of region profiles</returns> | ||
89 | override public RegionProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d) | ||
90 | { | ||
91 | return null; | ||
92 | } | ||
93 | |||
94 | /// <summary> | ||
95 | /// Returns a sim profile from it's location | ||
96 | /// </summary> | ||
97 | /// <param name="handle">Region location handle</param> | ||
98 | /// <returns>Sim profile</returns> | ||
99 | override public RegionProfileData GetProfileByHandle(ulong handle) | ||
100 | { | ||
101 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
102 | param["handle"] = handle.ToString(); | ||
103 | |||
104 | IDbCommand result = database.Query("SELECT * FROM regions WHERE handle = @handle", param); | ||
105 | IDataReader reader = result.ExecuteReader(); | ||
106 | |||
107 | RegionProfileData row = database.getRow(reader); | ||
108 | reader.Close(); | ||
109 | result.Dispose(); | ||
110 | |||
111 | return row; | ||
112 | } | ||
113 | |||
114 | /// <summary> | ||
115 | /// Returns a sim profile from it's Region name string | ||
116 | /// </summary> | ||
117 | /// <param name="regionName">The region name search query</param> | ||
118 | /// <returns>The sim profile</returns> | ||
119 | override public RegionProfileData GetProfileByString(string regionName) | ||
120 | { | ||
121 | if (regionName.Length > 2) | ||
122 | { | ||
123 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
124 | // Add % because this is a like query. | ||
125 | param["?regionName"] = regionName + "%"; | ||
126 | // Only returns one record or no record. | ||
127 | IDbCommand result = database.Query("SELECT * FROM regions WHERE regionName like ?regionName LIMIT 1", param); | ||
128 | IDataReader reader = result.ExecuteReader(); | ||
129 | |||
130 | RegionProfileData row = database.getRow(reader); | ||
131 | reader.Close(); | ||
132 | result.Dispose(); | ||
133 | |||
134 | return row; | ||
135 | } | ||
136 | else | ||
137 | { | ||
138 | //m_log.Error("[DATABASE]: Searched for a Region Name shorter then 3 characters"); | ||
139 | return null; | ||
140 | } | ||
141 | } | ||
142 | |||
143 | /// <summary> | ||
144 | /// Returns a sim profile from it's UUID | ||
145 | /// </summary> | ||
146 | /// <param name="uuid">The region UUID</param> | ||
147 | /// <returns>The sim profile</returns> | ||
148 | override public RegionProfileData GetProfileByLLUUID(LLUUID uuid) | ||
149 | { | ||
150 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
151 | param["uuid"] = uuid.ToString(); | ||
152 | |||
153 | IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = @uuid", param); | ||
154 | IDataReader reader = result.ExecuteReader(); | ||
155 | |||
156 | RegionProfileData row = database.getRow(reader); | ||
157 | reader.Close(); | ||
158 | result.Dispose(); | ||
159 | |||
160 | return row; | ||
161 | } | ||
162 | |||
163 | /// <summary> | ||
164 | /// // Returns a list of avatar and UUIDs that match the query | ||
165 | /// </summary> | ||
166 | public List<AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query) | ||
167 | { | ||
168 | //Do nothing yet | ||
169 | List<AvatarPickerAvatar> returnlist = new List<AvatarPickerAvatar>(); | ||
170 | return returnlist; | ||
171 | } | ||
172 | |||
173 | /// <summary> | ||
174 | /// Adds a new specified region to the database | ||
175 | /// </summary> | ||
176 | /// <param name="profile">The profile to add</param> | ||
177 | /// <returns>A dataresponse enum indicating success</returns> | ||
178 | override public DataResponse AddProfile(RegionProfileData profile) | ||
179 | { | ||
180 | if (database.insertRow(profile)) | ||
181 | { | ||
182 | return DataResponse.RESPONSE_OK; | ||
183 | } | ||
184 | else | ||
185 | { | ||
186 | return DataResponse.RESPONSE_ERROR; | ||
187 | } | ||
188 | } | ||
189 | |||
190 | /// <summary> | ||
191 | /// DEPRECATED. Attempts to authenticate a region by comparing a shared secret. | ||
192 | /// </summary> | ||
193 | /// <param name="uuid">The UUID of the challenger</param> | ||
194 | /// <param name="handle">The attempted regionHandle of the challenger</param> | ||
195 | /// <param name="authkey">The secret</param> | ||
196 | /// <returns>Whether the secret and regionhandle match the database entry for UUID</returns> | ||
197 | override public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey) | ||
198 | { | ||
199 | bool throwHissyFit = false; // Should be true by 1.0 | ||
200 | |||
201 | if (throwHissyFit) | ||
202 | throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential."); | ||
203 | |||
204 | RegionProfileData data = GetProfileByLLUUID(uuid); | ||
205 | |||
206 | return (handle == data.regionHandle && authkey == data.regionSecret); | ||
207 | } | ||
208 | |||
209 | /// <summary> | ||
210 | /// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region | ||
211 | /// </summary> | ||
212 | /// <remarks>This requires a security audit.</remarks> | ||
213 | /// <param name="uuid"></param> | ||
214 | /// <param name="handle"></param> | ||
215 | /// <param name="authhash"></param> | ||
216 | /// <param name="challenge"></param> | ||
217 | /// <returns></returns> | ||
218 | public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge) | ||
219 | { | ||
220 | SHA512Managed HashProvider = new SHA512Managed(); | ||
221 | ASCIIEncoding TextProvider = new ASCIIEncoding(); | ||
222 | |||
223 | byte[] stream = TextProvider.GetBytes(uuid.ToString() + ":" + handle.ToString() + ":" + challenge); | ||
224 | byte[] hash = HashProvider.ComputeHash(stream); | ||
225 | |||
226 | return false; | ||
227 | } | ||
228 | |||
229 | override public ReservationData GetReservationAtPoint(uint x, uint y) | ||
230 | { | ||
231 | return null; | ||
232 | } | ||
233 | } | ||
234 | } | ||
diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs new file mode 100644 index 0000000..d31863f --- /dev/null +++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs | |||
@@ -0,0 +1,664 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Data; | ||
31 | using System.Reflection; | ||
32 | using libsecondlife; | ||
33 | using Mono.Data.SqliteClient; | ||
34 | using OpenSim.Framework.Console; | ||
35 | |||
36 | namespace OpenSim.Framework.Data.SQLite | ||
37 | { | ||
38 | public class SQLiteInventoryStore : SQLiteUtil, IInventoryData | ||
39 | { | ||
40 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
41 | |||
42 | private const string invItemsSelect = "select * from inventoryitems"; | ||
43 | private const string invFoldersSelect = "select * from inventoryfolders"; | ||
44 | |||
45 | private DataSet ds; | ||
46 | private SqliteDataAdapter invItemsDa; | ||
47 | private SqliteDataAdapter invFoldersDa; | ||
48 | |||
49 | /// <summary> | ||
50 | /// Initialises the interface | ||
51 | /// </summary> | ||
52 | public void Initialise() | ||
53 | { | ||
54 | Initialise("inventoryStore.db", "inventoryDatabase"); | ||
55 | } | ||
56 | |||
57 | public void Initialise(string dbfile, string dbname) | ||
58 | { | ||
59 | string connectionString = "URI=file:" + dbfile + ",version=3"; | ||
60 | |||
61 | m_log.Info("[Inventory]: Sqlite - connecting: " + dbfile); | ||
62 | SqliteConnection conn = new SqliteConnection(connectionString); | ||
63 | |||
64 | conn.Open(); | ||
65 | |||
66 | TestTables(conn); | ||
67 | |||
68 | SqliteCommand itemsSelectCmd = new SqliteCommand(invItemsSelect, conn); | ||
69 | invItemsDa = new SqliteDataAdapter(itemsSelectCmd); | ||
70 | // SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa); | ||
71 | |||
72 | SqliteCommand foldersSelectCmd = new SqliteCommand(invFoldersSelect, conn); | ||
73 | invFoldersDa = new SqliteDataAdapter(foldersSelectCmd); | ||
74 | |||
75 | ds = new DataSet(); | ||
76 | |||
77 | ds.Tables.Add(createInventoryFoldersTable()); | ||
78 | invFoldersDa.Fill(ds.Tables["inventoryfolders"]); | ||
79 | setupFoldersCommands(invFoldersDa, conn); | ||
80 | m_log.Info("[DATASTORE]: Populated Intentory Folders Definitions"); | ||
81 | |||
82 | ds.Tables.Add(createInventoryItemsTable()); | ||
83 | invItemsDa.Fill(ds.Tables["inventoryitems"]); | ||
84 | setupItemsCommands(invItemsDa, conn); | ||
85 | m_log.Info("[DATASTORE]: Populated Intentory Items Definitions"); | ||
86 | |||
87 | ds.AcceptChanges(); | ||
88 | } | ||
89 | |||
90 | public InventoryItemBase buildItem(DataRow row) | ||
91 | { | ||
92 | InventoryItemBase item = new InventoryItemBase(); | ||
93 | item.inventoryID = new LLUUID((string) row["UUID"]); | ||
94 | item.assetID = new LLUUID((string) row["assetID"]); | ||
95 | item.assetType = Convert.ToInt32(row["assetType"]); | ||
96 | item.invType = Convert.ToInt32(row["invType"]); | ||
97 | item.parentFolderID = new LLUUID((string) row["parentFolderID"]); | ||
98 | item.avatarID = new LLUUID((string) row["avatarID"]); | ||
99 | item.creatorsID = new LLUUID((string) row["creatorsID"]); | ||
100 | item.inventoryName = (string) row["inventoryName"]; | ||
101 | item.inventoryDescription = (string) row["inventoryDescription"]; | ||
102 | |||
103 | item.inventoryNextPermissions = Convert.ToUInt32(row["inventoryNextPermissions"]); | ||
104 | item.inventoryCurrentPermissions = Convert.ToUInt32(row["inventoryCurrentPermissions"]); | ||
105 | item.inventoryBasePermissions = Convert.ToUInt32(row["inventoryBasePermissions"]); | ||
106 | item.inventoryEveryOnePermissions = Convert.ToUInt32(row["inventoryEveryOnePermissions"]); | ||
107 | return item; | ||
108 | } | ||
109 | |||
110 | private void fillItemRow(DataRow row, InventoryItemBase item) | ||
111 | { | ||
112 | row["UUID"] = Util.ToRawUuidString(item.inventoryID); | ||
113 | row["assetID"] = Util.ToRawUuidString(item.assetID); | ||
114 | row["assetType"] = item.assetType; | ||
115 | row["invType"] = item.invType; | ||
116 | row["parentFolderID"] = Util.ToRawUuidString(item.parentFolderID); | ||
117 | row["avatarID"] = Util.ToRawUuidString(item.avatarID); | ||
118 | row["creatorsID"] = Util.ToRawUuidString(item.creatorsID); | ||
119 | row["inventoryName"] = item.inventoryName; | ||
120 | row["inventoryDescription"] = item.inventoryDescription; | ||
121 | |||
122 | row["inventoryNextPermissions"] = item.inventoryNextPermissions; | ||
123 | row["inventoryCurrentPermissions"] = item.inventoryCurrentPermissions; | ||
124 | row["inventoryBasePermissions"] = item.inventoryBasePermissions; | ||
125 | row["inventoryEveryOnePermissions"] = item.inventoryEveryOnePermissions; | ||
126 | } | ||
127 | |||
128 | private void addFolder(InventoryFolderBase folder) | ||
129 | { | ||
130 | lock (ds) | ||
131 | { | ||
132 | DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; | ||
133 | |||
134 | DataRow inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(folder.folderID)); | ||
135 | if (inventoryRow == null) | ||
136 | { | ||
137 | inventoryRow = inventoryFolderTable.NewRow(); | ||
138 | fillFolderRow(inventoryRow, folder); | ||
139 | inventoryFolderTable.Rows.Add(inventoryRow); | ||
140 | } | ||
141 | else | ||
142 | { | ||
143 | fillFolderRow(inventoryRow, folder); | ||
144 | } | ||
145 | |||
146 | invFoldersDa.Update(ds, "inventoryfolders"); | ||
147 | } | ||
148 | } | ||
149 | |||
150 | private void moveFolder(InventoryFolderBase folder) | ||
151 | { | ||
152 | lock (ds) | ||
153 | { | ||
154 | DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; | ||
155 | |||
156 | DataRow inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(folder.folderID)); | ||
157 | if (inventoryRow == null) | ||
158 | { | ||
159 | inventoryRow = inventoryFolderTable.NewRow(); | ||
160 | fillFolderRow(inventoryRow, folder); | ||
161 | inventoryFolderTable.Rows.Add(inventoryRow); | ||
162 | } | ||
163 | else | ||
164 | { | ||
165 | moveFolderRow(inventoryRow, folder); | ||
166 | } | ||
167 | |||
168 | invFoldersDa.Update(ds, "inventoryfolders"); | ||
169 | } | ||
170 | } | ||
171 | |||
172 | private void addItem(InventoryItemBase item) | ||
173 | { | ||
174 | lock (ds) | ||
175 | { | ||
176 | DataTable inventoryItemTable = ds.Tables["inventoryitems"]; | ||
177 | |||
178 | DataRow inventoryRow = inventoryItemTable.Rows.Find(Util.ToRawUuidString(item.inventoryID)); | ||
179 | if (inventoryRow == null) | ||
180 | { | ||
181 | inventoryRow = inventoryItemTable.NewRow(); | ||
182 | fillItemRow(inventoryRow, item); | ||
183 | inventoryItemTable.Rows.Add(inventoryRow); | ||
184 | } | ||
185 | else | ||
186 | { | ||
187 | fillItemRow(inventoryRow, item); | ||
188 | } | ||
189 | invItemsDa.Update(ds, "inventoryitems"); | ||
190 | } | ||
191 | } | ||
192 | |||
193 | public void Shutdown() | ||
194 | { | ||
195 | // TODO: DataSet commit | ||
196 | } | ||
197 | |||
198 | /// <summary> | ||
199 | /// Closes the interface | ||
200 | /// </summary> | ||
201 | public void Close() | ||
202 | { | ||
203 | } | ||
204 | |||
205 | /// <summary> | ||
206 | /// The plugin being loaded | ||
207 | /// </summary> | ||
208 | /// <returns>A string containing the plugin name</returns> | ||
209 | public string getName() | ||
210 | { | ||
211 | return "SQLite Inventory Data Interface"; | ||
212 | } | ||
213 | |||
214 | /// <summary> | ||
215 | /// The plugins version | ||
216 | /// </summary> | ||
217 | /// <returns>A string containing the plugin version</returns> | ||
218 | public string getVersion() | ||
219 | { | ||
220 | Module module = GetType().Module; | ||
221 | string dllName = module.Assembly.ManifestModule.Name; | ||
222 | Version dllVersion = module.Assembly.GetName().Version; | ||
223 | |||
224 | |||
225 | return | ||
226 | string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, | ||
227 | dllVersion.Revision); | ||
228 | } | ||
229 | |||
230 | /// <summary> | ||
231 | /// Returns a list of inventory items contained within the specified folder | ||
232 | /// </summary> | ||
233 | /// <param name="folderID">The UUID of the target folder</param> | ||
234 | /// <returns>A List of InventoryItemBase items</returns> | ||
235 | public List<InventoryItemBase> getInventoryInFolder(LLUUID folderID) | ||
236 | { | ||
237 | lock (ds) | ||
238 | { | ||
239 | List<InventoryItemBase> retval = new List<InventoryItemBase>(); | ||
240 | DataTable inventoryItemTable = ds.Tables["inventoryitems"]; | ||
241 | string selectExp = "parentFolderID = '" + Util.ToRawUuidString(folderID) + "'"; | ||
242 | DataRow[] rows = inventoryItemTable.Select(selectExp); | ||
243 | foreach (DataRow row in rows) | ||
244 | { | ||
245 | retval.Add(buildItem(row)); | ||
246 | } | ||
247 | |||
248 | return retval; | ||
249 | } | ||
250 | } | ||
251 | |||
252 | /// <summary> | ||
253 | /// Returns a list of the root folders within a users inventory | ||
254 | /// </summary> | ||
255 | /// <param name="user">The user whos inventory is to be searched</param> | ||
256 | /// <returns>A list of folder objects</returns> | ||
257 | public List<InventoryFolderBase> getUserRootFolders(LLUUID user) | ||
258 | { | ||
259 | return new List<InventoryFolderBase>(); | ||
260 | } | ||
261 | |||
262 | // see InventoryItemBase.getUserRootFolder | ||
263 | public InventoryFolderBase getUserRootFolder(LLUUID user) | ||
264 | { | ||
265 | lock (ds) | ||
266 | { | ||
267 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | ||
268 | DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; | ||
269 | string selectExp = "agentID = '" + Util.ToRawUuidString(user) + "' AND parentID = '" + | ||
270 | Util.ToRawUuidString(LLUUID.Zero) + "'"; | ||
271 | DataRow[] rows = inventoryFolderTable.Select(selectExp); | ||
272 | foreach (DataRow row in rows) | ||
273 | { | ||
274 | folders.Add(buildFolder(row)); | ||
275 | } | ||
276 | |||
277 | // There should only ever be one root folder for a user. However, if there's more | ||
278 | // than one we'll simply use the first one rather than failing. It would be even | ||
279 | // nicer to print some message to this effect, but this feels like it's too low a | ||
280 | // to put such a message out, and it's too minor right now to spare the time to | ||
281 | // suitably refactor. | ||
282 | if (folders.Count > 0) | ||
283 | { | ||
284 | return folders[0]; | ||
285 | } | ||
286 | |||
287 | return null; | ||
288 | } | ||
289 | } | ||
290 | |||
291 | /// <summary> | ||
292 | /// Append a list of all the child folders of a parent folder | ||
293 | /// </summary> | ||
294 | /// <param name="folders">list where folders will be appended</param> | ||
295 | /// <param name="parentID">ID of parent</param> | ||
296 | protected void getInventoryFolders(ref List<InventoryFolderBase> folders, LLUUID parentID) | ||
297 | { | ||
298 | lock (ds) | ||
299 | { | ||
300 | DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; | ||
301 | string selectExp = "parentID = '" + Util.ToRawUuidString(parentID) + "'"; | ||
302 | DataRow[] rows = inventoryFolderTable.Select(selectExp); | ||
303 | foreach (DataRow row in rows) | ||
304 | { | ||
305 | folders.Add(buildFolder(row)); | ||
306 | } | ||
307 | } | ||
308 | } | ||
309 | |||
310 | /// <summary> | ||
311 | /// Returns a list of inventory folders contained in the folder 'parentID' | ||
312 | /// </summary> | ||
313 | /// <param name="parentID">The folder to get subfolders for</param> | ||
314 | /// <returns>A list of inventory folders</returns> | ||
315 | public List<InventoryFolderBase> getInventoryFolders(LLUUID parentID) | ||
316 | { | ||
317 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | ||
318 | getInventoryFolders(ref folders, Util.ToRawUuidString(parentID)); | ||
319 | return folders; | ||
320 | } | ||
321 | |||
322 | // See IInventoryData | ||
323 | public List<InventoryFolderBase> getFolderHierarchy(LLUUID parentID) | ||
324 | { | ||
325 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | ||
326 | getInventoryFolders(ref folders, Util.ToRawUuidString(parentID)); | ||
327 | |||
328 | for (int i = 0; i < folders.Count; i++) | ||
329 | getInventoryFolders(ref folders, Util.ToRawUuidString(folders[i].folderID)); | ||
330 | |||
331 | return folders; | ||
332 | } | ||
333 | |||
334 | /// <summary> | ||
335 | /// Returns an inventory item by its UUID | ||
336 | /// </summary> | ||
337 | /// <param name="item">The UUID of the item to be returned</param> | ||
338 | /// <returns>A class containing item information</returns> | ||
339 | public InventoryItemBase getInventoryItem(LLUUID item) | ||
340 | { | ||
341 | lock (ds) | ||
342 | { | ||
343 | DataRow row = ds.Tables["inventoryitems"].Rows.Find(Util.ToRawUuidString(item)); | ||
344 | if (row != null) | ||
345 | { | ||
346 | return buildItem(row); | ||
347 | } | ||
348 | else | ||
349 | { | ||
350 | return null; | ||
351 | } | ||
352 | } | ||
353 | } | ||
354 | |||
355 | /// <summary> | ||
356 | /// Returns a specified inventory folder by its UUID | ||
357 | /// </summary> | ||
358 | /// <param name="folder">The UUID of the folder to be returned</param> | ||
359 | /// <returns>A class containing folder information</returns> | ||
360 | public InventoryFolderBase getInventoryFolder(LLUUID folder) | ||
361 | { | ||
362 | // TODO: Deep voodoo here. If you enable this code then | ||
363 | // multi region breaks. No idea why, but I figured it was | ||
364 | // better to leave multi region at this point. It does mean | ||
365 | // that you don't get to see system textures why creating | ||
366 | // clothes and the like. :( | ||
367 | lock (ds) | ||
368 | { | ||
369 | DataRow row = ds.Tables["inventoryfolders"].Rows.Find(Util.ToRawUuidString(folder)); | ||
370 | if (row != null) | ||
371 | { | ||
372 | return buildFolder(row); | ||
373 | } | ||
374 | else | ||
375 | { | ||
376 | return null; | ||
377 | } | ||
378 | } | ||
379 | } | ||
380 | |||
381 | /// <summary> | ||
382 | /// Creates a new inventory item based on item | ||
383 | /// </summary> | ||
384 | /// <param name="item">The item to be created</param> | ||
385 | public void addInventoryItem(InventoryItemBase item) | ||
386 | { | ||
387 | addItem(item); | ||
388 | } | ||
389 | |||
390 | /// <summary> | ||
391 | /// Updates an inventory item with item (updates based on ID) | ||
392 | /// </summary> | ||
393 | /// <param name="item">The updated item</param> | ||
394 | public void updateInventoryItem(InventoryItemBase item) | ||
395 | { | ||
396 | addItem(item); | ||
397 | } | ||
398 | |||
399 | /// <summary> | ||
400 | /// | ||
401 | /// </summary> | ||
402 | /// <param name="item"></param> | ||
403 | public void deleteInventoryItem(LLUUID itemID) | ||
404 | { | ||
405 | lock (ds) | ||
406 | { | ||
407 | DataTable inventoryItemTable = ds.Tables["inventoryitems"]; | ||
408 | |||
409 | DataRow inventoryRow = inventoryItemTable.Rows.Find(Util.ToRawUuidString(itemID)); | ||
410 | if (inventoryRow != null) | ||
411 | { | ||
412 | inventoryRow.Delete(); | ||
413 | } | ||
414 | |||
415 | invItemsDa.Update(ds, "inventoryitems"); | ||
416 | } | ||
417 | } | ||
418 | |||
419 | /// <summary> | ||
420 | /// Delete all items in the specified folder | ||
421 | /// </summary> | ||
422 | /// <param name="folderId">id of the folder, whose item content should be deleted</param> | ||
423 | //!TODO, this is horribly inefficient, but I don't want to ruin the overall structure of this implementation | ||
424 | private void deleteItemsInFolder(LLUUID folderId) | ||
425 | { | ||
426 | List<InventoryItemBase> items = getInventoryInFolder(Util.ToRawUuidString(folderId)); | ||
427 | |||
428 | foreach (InventoryItemBase i in items) | ||
429 | deleteInventoryItem(Util.ToRawUuidString(i.inventoryID)); | ||
430 | } | ||
431 | |||
432 | /// <summary> | ||
433 | /// Adds a new folder specified by folder | ||
434 | /// </summary> | ||
435 | /// <param name="folder">The inventory folder</param> | ||
436 | public void addInventoryFolder(InventoryFolderBase folder) | ||
437 | { | ||
438 | addFolder(folder); | ||
439 | } | ||
440 | |||
441 | /// <summary> | ||
442 | /// Updates a folder based on its ID with folder | ||
443 | /// </summary> | ||
444 | /// <param name="folder">The inventory folder</param> | ||
445 | public void updateInventoryFolder(InventoryFolderBase folder) | ||
446 | { | ||
447 | addFolder(folder); | ||
448 | } | ||
449 | |||
450 | /// <summary> | ||
451 | /// Moves a folder based on its ID with folder | ||
452 | /// </summary> | ||
453 | /// <param name="folder">The inventory folder</param> | ||
454 | public void moveInventoryFolder(InventoryFolderBase folder) | ||
455 | { | ||
456 | moveFolder(folder); | ||
457 | } | ||
458 | |||
459 | /// <summary> | ||
460 | /// Delete a folder | ||
461 | /// </summary> | ||
462 | /// <remarks> | ||
463 | /// This will clean-up any child folders and child items as well | ||
464 | /// </remarks> | ||
465 | /// <param name="item"></param> | ||
466 | public void deleteInventoryFolder(LLUUID folderID) | ||
467 | { | ||
468 | lock (ds) | ||
469 | { | ||
470 | List<InventoryFolderBase> subFolders = getFolderHierarchy(Util.ToRawUuidString(folderID)); | ||
471 | |||
472 | DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; | ||
473 | DataRow inventoryRow; | ||
474 | |||
475 | //Delete all sub-folders | ||
476 | foreach (InventoryFolderBase f in subFolders) | ||
477 | { | ||
478 | inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(f.folderID)); | ||
479 | if (inventoryRow != null) | ||
480 | { | ||
481 | deleteItemsInFolder(Util.ToRawUuidString(f.folderID)); | ||
482 | inventoryRow.Delete(); | ||
483 | } | ||
484 | } | ||
485 | |||
486 | //Delete the actual row | ||
487 | inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(folderID)); | ||
488 | if (inventoryRow != null) | ||
489 | { | ||
490 | deleteItemsInFolder(Util.ToRawUuidString(folderID)); | ||
491 | inventoryRow.Delete(); | ||
492 | } | ||
493 | |||
494 | invFoldersDa.Update(ds, "inventoryfolders"); | ||
495 | } | ||
496 | } | ||
497 | |||
498 | /*********************************************************************** | ||
499 | * | ||
500 | * Data Table definitions | ||
501 | * | ||
502 | **********************************************************************/ | ||
503 | |||
504 | private static DataTable createInventoryItemsTable() | ||
505 | { | ||
506 | DataTable inv = new DataTable("inventoryitems"); | ||
507 | |||
508 | createCol(inv, "UUID", typeof (String)); //inventoryID | ||
509 | createCol(inv, "assetID", typeof (String)); | ||
510 | createCol(inv, "assetType", typeof (Int32)); | ||
511 | createCol(inv, "invType", typeof (Int32)); | ||
512 | createCol(inv, "parentFolderID", typeof (String)); | ||
513 | createCol(inv, "avatarID", typeof (String)); | ||
514 | createCol(inv, "creatorsID", typeof (String)); | ||
515 | |||
516 | createCol(inv, "inventoryName", typeof (String)); | ||
517 | createCol(inv, "inventoryDescription", typeof (String)); | ||
518 | // permissions | ||
519 | createCol(inv, "inventoryNextPermissions", typeof (Int32)); | ||
520 | createCol(inv, "inventoryCurrentPermissions", typeof (Int32)); | ||
521 | createCol(inv, "inventoryBasePermissions", typeof (Int32)); | ||
522 | createCol(inv, "inventoryEveryOnePermissions", typeof (Int32)); | ||
523 | |||
524 | inv.PrimaryKey = new DataColumn[] {inv.Columns["UUID"]}; | ||
525 | return inv; | ||
526 | } | ||
527 | |||
528 | private DataTable createInventoryFoldersTable() | ||
529 | { | ||
530 | DataTable fol = new DataTable("inventoryfolders"); | ||
531 | |||
532 | createCol(fol, "UUID", typeof (String)); //folderID | ||
533 | createCol(fol, "name", typeof (String)); | ||
534 | createCol(fol, "agentID", typeof (String)); | ||
535 | createCol(fol, "parentID", typeof (String)); | ||
536 | createCol(fol, "type", typeof (Int32)); | ||
537 | createCol(fol, "version", typeof (Int32)); | ||
538 | |||
539 | fol.PrimaryKey = new DataColumn[] {fol.Columns["UUID"]}; | ||
540 | return fol; | ||
541 | } | ||
542 | |||
543 | private void setupItemsCommands(SqliteDataAdapter da, SqliteConnection conn) | ||
544 | { | ||
545 | lock (ds) | ||
546 | { | ||
547 | da.InsertCommand = createInsertCommand("inventoryitems", ds.Tables["inventoryitems"]); | ||
548 | da.InsertCommand.Connection = conn; | ||
549 | |||
550 | da.UpdateCommand = createUpdateCommand("inventoryitems", "UUID=:UUID", ds.Tables["inventoryitems"]); | ||
551 | da.UpdateCommand.Connection = conn; | ||
552 | |||
553 | SqliteCommand delete = new SqliteCommand("delete from inventoryitems where UUID = :UUID"); | ||
554 | delete.Parameters.Add(createSqliteParameter("UUID", typeof(String))); | ||
555 | delete.Connection = conn; | ||
556 | da.DeleteCommand = delete; | ||
557 | } | ||
558 | } | ||
559 | |||
560 | private void setupFoldersCommands(SqliteDataAdapter da, SqliteConnection conn) | ||
561 | { | ||
562 | lock (ds) | ||
563 | { | ||
564 | da.InsertCommand = createInsertCommand("inventoryfolders", ds.Tables["inventoryfolders"]); | ||
565 | da.InsertCommand.Connection = conn; | ||
566 | |||
567 | da.UpdateCommand = createUpdateCommand("inventoryfolders", "UUID=:UUID", ds.Tables["inventoryfolders"]); | ||
568 | da.UpdateCommand.Connection = conn; | ||
569 | |||
570 | SqliteCommand delete = new SqliteCommand("delete from inventoryfolders where UUID = :UUID"); | ||
571 | delete.Parameters.Add(createSqliteParameter("UUID", typeof(String))); | ||
572 | delete.Connection = conn; | ||
573 | da.DeleteCommand = delete; | ||
574 | } | ||
575 | } | ||
576 | |||
577 | private InventoryFolderBase buildFolder(DataRow row) | ||
578 | { | ||
579 | InventoryFolderBase folder = new InventoryFolderBase(); | ||
580 | folder.folderID = new LLUUID((string) row["UUID"]); | ||
581 | folder.name = (string) row["name"]; | ||
582 | folder.agentID = new LLUUID((string) row["agentID"]); | ||
583 | folder.parentID = new LLUUID((string) row["parentID"]); | ||
584 | folder.type = Convert.ToInt16(row["type"]); | ||
585 | folder.version = Convert.ToUInt16(row["version"]); | ||
586 | return folder; | ||
587 | } | ||
588 | |||
589 | private void fillFolderRow(DataRow row, InventoryFolderBase folder) | ||
590 | { | ||
591 | row["UUID"] = Util.ToRawUuidString(folder.folderID); | ||
592 | row["name"] = folder.name; | ||
593 | row["agentID"] = Util.ToRawUuidString(folder.agentID); | ||
594 | row["parentID"] = Util.ToRawUuidString(folder.parentID); | ||
595 | row["type"] = folder.type; | ||
596 | row["version"] = folder.version; | ||
597 | } | ||
598 | |||
599 | private void moveFolderRow(DataRow row, InventoryFolderBase folder) | ||
600 | { | ||
601 | row["UUID"] = Util.ToRawUuidString(folder.folderID); | ||
602 | row["parentID"] = Util.ToRawUuidString(folder.parentID); | ||
603 | } | ||
604 | |||
605 | /*********************************************************************** | ||
606 | * | ||
607 | * Test and Initialization code | ||
608 | * | ||
609 | **********************************************************************/ | ||
610 | |||
611 | private void InitDB(SqliteConnection conn) | ||
612 | { | ||
613 | string createInventoryItems = defineTable(createInventoryItemsTable()); | ||
614 | string createInventoryFolders = defineTable(createInventoryFoldersTable()); | ||
615 | |||
616 | SqliteCommand pcmd = new SqliteCommand(createInventoryItems, conn); | ||
617 | SqliteCommand scmd = new SqliteCommand(createInventoryFolders, conn); | ||
618 | |||
619 | pcmd.ExecuteNonQuery(); | ||
620 | scmd.ExecuteNonQuery(); | ||
621 | } | ||
622 | |||
623 | private bool TestTables(SqliteConnection conn) | ||
624 | { | ||
625 | SqliteCommand invItemsSelectCmd = new SqliteCommand(invItemsSelect, conn); | ||
626 | SqliteDataAdapter pDa = new SqliteDataAdapter(invItemsSelectCmd); | ||
627 | SqliteCommand invFoldersSelectCmd = new SqliteCommand(invFoldersSelect, conn); | ||
628 | SqliteDataAdapter sDa = new SqliteDataAdapter(invFoldersSelectCmd); | ||
629 | |||
630 | DataSet tmpDS = new DataSet(); | ||
631 | try | ||
632 | { | ||
633 | pDa.Fill(tmpDS, "inventoryitems"); | ||
634 | sDa.Fill(tmpDS, "inventoryfolders"); | ||
635 | } | ||
636 | catch (SqliteSyntaxException) | ||
637 | { | ||
638 | m_log.Info("[DATASTORE]: SQLite Database doesn't exist... creating"); | ||
639 | InitDB(conn); | ||
640 | } | ||
641 | |||
642 | pDa.Fill(tmpDS, "inventoryitems"); | ||
643 | sDa.Fill(tmpDS, "inventoryfolders"); | ||
644 | |||
645 | foreach (DataColumn col in createInventoryItemsTable().Columns) | ||
646 | { | ||
647 | if (! tmpDS.Tables["inventoryitems"].Columns.Contains(col.ColumnName)) | ||
648 | { | ||
649 | m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); | ||
650 | return false; | ||
651 | } | ||
652 | } | ||
653 | foreach (DataColumn col in createInventoryFoldersTable().Columns) | ||
654 | { | ||
655 | if (! tmpDS.Tables["inventoryfolders"].Columns.Contains(col.ColumnName)) | ||
656 | { | ||
657 | m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); | ||
658 | return false; | ||
659 | } | ||
660 | } | ||
661 | return true; | ||
662 | } | ||
663 | } | ||
664 | } | ||
diff --git a/OpenSim/Data/SQLite/SQLiteManager.cs b/OpenSim/Data/SQLite/SQLiteManager.cs new file mode 100644 index 0000000..b383b0d --- /dev/null +++ b/OpenSim/Data/SQLite/SQLiteManager.cs | |||
@@ -0,0 +1,282 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Data; | ||
31 | using System.Data.SQLite; | ||
32 | using libsecondlife; | ||
33 | using Mono.Data.SqliteClient; | ||
34 | using OpenSim.Framework.Console; | ||
35 | |||
36 | namespace OpenSim.Framework.Data.SQLite | ||
37 | { | ||
38 | internal class SQLiteManager : SQLiteUtil | ||
39 | { | ||
40 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
41 | |||
42 | private IDbConnection dbcon; | ||
43 | |||
44 | /// <summary> | ||
45 | /// Initialises and creates a new SQLite connection and maintains it. | ||
46 | /// </summary> | ||
47 | /// <param name="hostname">The SQLite server being connected to</param> | ||
48 | /// <param name="database">The name of the SQLite database being used</param> | ||
49 | /// <param name="username">The username logging into the database</param> | ||
50 | /// <param name="password">The password for the user logging in</param> | ||
51 | /// <param name="cpooling">Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'.</param> | ||
52 | public SQLiteManager(string hostname, string database, string username, string password, string cpooling) | ||
53 | { | ||
54 | try | ||
55 | { | ||
56 | string connectionString = "URI=file:GridServerSqlite.db;"; | ||
57 | dbcon = new SQLiteConnection(connectionString); | ||
58 | |||
59 | dbcon.Open(); | ||
60 | } | ||
61 | catch (Exception e) | ||
62 | { | ||
63 | throw new Exception("Error initialising SQLite Database: " + e.ToString()); | ||
64 | } | ||
65 | } | ||
66 | |||
67 | /// <summary> | ||
68 | /// Shuts down the database connection | ||
69 | /// </summary> | ||
70 | public void Close() | ||
71 | { | ||
72 | dbcon.Close(); | ||
73 | dbcon = null; | ||
74 | } | ||
75 | |||
76 | /// <summary> | ||
77 | /// Runs a query with protection against SQL Injection by using parameterised input. | ||
78 | /// </summary> | ||
79 | /// <param name="sql">The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y</param> | ||
80 | /// <param name="parameters">The parameters - index so that @y is indexed as 'y'</param> | ||
81 | /// <returns>A SQLite DB Command</returns> | ||
82 | public IDbCommand Query(string sql, Dictionary<string, string> parameters) | ||
83 | { | ||
84 | SQLiteCommand dbcommand = (SQLiteCommand) dbcon.CreateCommand(); | ||
85 | dbcommand.CommandText = sql; | ||
86 | foreach (KeyValuePair<string, string> param in parameters) | ||
87 | { | ||
88 | SQLiteParameter paramx = new SQLiteParameter(param.Key, param.Value); | ||
89 | dbcommand.Parameters.Add(paramx); | ||
90 | } | ||
91 | |||
92 | return (IDbCommand) dbcommand; | ||
93 | } | ||
94 | |||
95 | // TODO: unused | ||
96 | // private bool TestTables(SQLiteConnection conn) | ||
97 | // { | ||
98 | // SQLiteCommand cmd = new SQLiteCommand("SELECT * FROM regions", conn); | ||
99 | // SQLiteDataAdapter pDa = new SQLiteDataAdapter(cmd); | ||
100 | // DataSet tmpDS = new DataSet(); | ||
101 | // try | ||
102 | // { | ||
103 | // pDa.Fill(tmpDS, "regions"); | ||
104 | // } | ||
105 | // catch (SqliteSyntaxException) | ||
106 | // { | ||
107 | // m_log.Info("[DATASTORE]: SQLite Database doesn't exist... creating"); | ||
108 | // InitDB(conn); | ||
109 | // } | ||
110 | // return true; | ||
111 | // } | ||
112 | |||
113 | // TODO: unused | ||
114 | // private DataTable createRegionsTable() | ||
115 | // { | ||
116 | // DataTable regions = new DataTable("regions"); | ||
117 | |||
118 | // createCol(regions, "regionHandle", typeof (ulong)); | ||
119 | // createCol(regions, "regionName", typeof (String)); | ||
120 | // createCol(regions, "uuid", typeof (String)); | ||
121 | |||
122 | // createCol(regions, "regionRecvKey", typeof (String)); | ||
123 | // createCol(regions, "regionSecret", typeof (String)); | ||
124 | // createCol(regions, "regionSendKey", typeof (String)); | ||
125 | |||
126 | // createCol(regions, "regionDataURI", typeof (String)); | ||
127 | // createCol(regions, "serverIP", typeof (String)); | ||
128 | // createCol(regions, "serverPort", typeof (String)); | ||
129 | // createCol(regions, "serverURI", typeof (String)); | ||
130 | |||
131 | |||
132 | // createCol(regions, "locX", typeof (uint)); | ||
133 | // createCol(regions, "locY", typeof (uint)); | ||
134 | // createCol(regions, "locZ", typeof (uint)); | ||
135 | |||
136 | // createCol(regions, "eastOverrideHandle", typeof (ulong)); | ||
137 | // createCol(regions, "westOverrideHandle", typeof (ulong)); | ||
138 | // createCol(regions, "southOverrideHandle", typeof (ulong)); | ||
139 | // createCol(regions, "northOverrideHandle", typeof (ulong)); | ||
140 | |||
141 | // createCol(regions, "regionAssetURI", typeof (String)); | ||
142 | // createCol(regions, "regionAssetRecvKey", typeof (String)); | ||
143 | // createCol(regions, "regionAssetSendKey", typeof (String)); | ||
144 | |||
145 | // createCol(regions, "regionUserURI", typeof (String)); | ||
146 | // createCol(regions, "regionUserRecvKey", typeof (String)); | ||
147 | // createCol(regions, "regionUserSendKey", typeof (String)); | ||
148 | |||
149 | // // Add in contraints | ||
150 | // regions.PrimaryKey = new DataColumn[] {regions.Columns["UUID"]}; | ||
151 | // return regions; | ||
152 | // } | ||
153 | |||
154 | // TODO: unused | ||
155 | // private void InitDB(SQLiteConnection conn) | ||
156 | // { | ||
157 | // string createUsers = defineTable(createRegionsTable()); | ||
158 | // SQLiteCommand pcmd = new SQLiteCommand(createUsers, conn); | ||
159 | // conn.Open(); | ||
160 | // pcmd.ExecuteNonQuery(); | ||
161 | // conn.Close(); | ||
162 | // } | ||
163 | |||
164 | /// <summary> | ||
165 | /// Reads a region row from a database reader | ||
166 | /// </summary> | ||
167 | /// <param name="reader">An active database reader</param> | ||
168 | /// <returns>A region profile</returns> | ||
169 | public RegionProfileData getRow(IDataReader reader) | ||
170 | { | ||
171 | RegionProfileData retval = new RegionProfileData(); | ||
172 | |||
173 | if (reader.Read()) | ||
174 | { | ||
175 | // Region Main | ||
176 | retval.regionHandle = (ulong) reader["regionHandle"]; | ||
177 | retval.regionName = (string) reader["regionName"]; | ||
178 | retval.UUID = new LLUUID((string) reader["uuid"]); | ||
179 | |||
180 | // Secrets | ||
181 | retval.regionRecvKey = (string) reader["regionRecvKey"]; | ||
182 | retval.regionSecret = (string) reader["regionSecret"]; | ||
183 | retval.regionSendKey = (string) reader["regionSendKey"]; | ||
184 | |||
185 | // Region Server | ||
186 | retval.regionDataURI = (string) reader["regionDataURI"]; | ||
187 | retval.regionOnline = false; // Needs to be pinged before this can be set. | ||
188 | retval.serverIP = (string) reader["serverIP"]; | ||
189 | retval.serverPort = (uint) reader["serverPort"]; | ||
190 | retval.serverURI = (string) reader["serverURI"]; | ||
191 | |||
192 | // Location | ||
193 | retval.regionLocX = (uint) ((int) reader["locX"]); | ||
194 | retval.regionLocY = (uint) ((int) reader["locY"]); | ||
195 | retval.regionLocZ = (uint) ((int) reader["locZ"]); | ||
196 | |||
197 | // Neighbours - 0 = No Override | ||
198 | retval.regionEastOverrideHandle = (ulong) reader["eastOverrideHandle"]; | ||
199 | retval.regionWestOverrideHandle = (ulong) reader["westOverrideHandle"]; | ||
200 | retval.regionSouthOverrideHandle = (ulong) reader["southOverrideHandle"]; | ||
201 | retval.regionNorthOverrideHandle = (ulong) reader["northOverrideHandle"]; | ||
202 | |||
203 | // Assets | ||
204 | retval.regionAssetURI = (string) reader["regionAssetURI"]; | ||
205 | retval.regionAssetRecvKey = (string) reader["regionAssetRecvKey"]; | ||
206 | retval.regionAssetSendKey = (string) reader["regionAssetSendKey"]; | ||
207 | |||
208 | // Userserver | ||
209 | retval.regionUserURI = (string) reader["regionUserURI"]; | ||
210 | retval.regionUserRecvKey = (string) reader["regionUserRecvKey"]; | ||
211 | retval.regionUserSendKey = (string) reader["regionUserSendKey"]; | ||
212 | } | ||
213 | else | ||
214 | { | ||
215 | throw new Exception("No rows to return"); | ||
216 | } | ||
217 | return retval; | ||
218 | } | ||
219 | |||
220 | /// <summary> | ||
221 | /// Inserts a new region into the database | ||
222 | /// </summary> | ||
223 | /// <param name="profile">The region to insert</param> | ||
224 | /// <returns>Success?</returns> | ||
225 | public bool insertRow(RegionProfileData profile) | ||
226 | { | ||
227 | string sql = | ||
228 | "REPLACE INTO regions VALUES (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, "; | ||
229 | sql += | ||
230 | "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, "; | ||
231 | sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey) VALUES "; | ||
232 | |||
233 | sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, "; | ||
234 | sql += | ||
235 | "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, "; | ||
236 | sql += "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey);"; | ||
237 | |||
238 | Dictionary<string, string> parameters = new Dictionary<string, string>(); | ||
239 | |||
240 | parameters["regionHandle"] = profile.regionHandle.ToString(); | ||
241 | parameters["regionName"] = profile.regionName; | ||
242 | parameters["uuid"] = profile.UUID.ToString(); | ||
243 | parameters["regionRecvKey"] = profile.regionRecvKey; | ||
244 | parameters["regionSendKey"] = profile.regionSendKey; | ||
245 | parameters["regionDataURI"] = profile.regionDataURI; | ||
246 | parameters["serverIP"] = profile.serverIP; | ||
247 | parameters["serverPort"] = profile.serverPort.ToString(); | ||
248 | parameters["serverURI"] = profile.serverURI; | ||
249 | parameters["locX"] = profile.regionLocX.ToString(); | ||
250 | parameters["locY"] = profile.regionLocY.ToString(); | ||
251 | parameters["locZ"] = profile.regionLocZ.ToString(); | ||
252 | parameters["eastOverrideHandle"] = profile.regionEastOverrideHandle.ToString(); | ||
253 | parameters["westOverrideHandle"] = profile.regionWestOverrideHandle.ToString(); | ||
254 | parameters["northOverrideHandle"] = profile.regionNorthOverrideHandle.ToString(); | ||
255 | parameters["southOverrideHandle"] = profile.regionSouthOverrideHandle.ToString(); | ||
256 | parameters["regionAssetURI"] = profile.regionAssetURI; | ||
257 | parameters["regionAssetRecvKey"] = profile.regionAssetRecvKey; | ||
258 | parameters["regionAssetSendKey"] = profile.regionAssetSendKey; | ||
259 | parameters["regionUserURI"] = profile.regionUserURI; | ||
260 | parameters["regionUserRecvKey"] = profile.regionUserRecvKey; | ||
261 | parameters["regionUserSendKey"] = profile.regionUserSendKey; | ||
262 | |||
263 | bool returnval = false; | ||
264 | |||
265 | try | ||
266 | { | ||
267 | IDbCommand result = Query(sql, parameters); | ||
268 | |||
269 | if (result.ExecuteNonQuery() == 1) | ||
270 | returnval = true; | ||
271 | |||
272 | result.Dispose(); | ||
273 | } | ||
274 | catch (Exception) | ||
275 | { | ||
276 | return false; | ||
277 | } | ||
278 | |||
279 | return returnval; | ||
280 | } | ||
281 | } | ||
282 | } | ||
diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs new file mode 100644 index 0000000..77161a4 --- /dev/null +++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs | |||
@@ -0,0 +1,1741 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Data; | ||
31 | using System.IO; | ||
32 | using libsecondlife; | ||
33 | using Mono.Data.SqliteClient; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Framework.Console; | ||
36 | using OpenSim.Region.Environment.Interfaces; | ||
37 | using OpenSim.Region.Environment.Scenes; | ||
38 | |||
39 | namespace OpenSim.Framework.Data.SQLite | ||
40 | { | ||
41 | public class SQLiteRegionData : IRegionDataStore | ||
42 | { | ||
43 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | |||
45 | private const string primSelect = "select * from prims"; | ||
46 | private const string shapeSelect = "select * from primshapes"; | ||
47 | private const string itemsSelect = "select * from primitems"; | ||
48 | private const string terrainSelect = "select * from terrain limit 1"; | ||
49 | private const string landSelect = "select * from land"; | ||
50 | private const string landAccessListSelect = "select distinct * from landaccesslist"; | ||
51 | |||
52 | private DataSet ds; | ||
53 | private SqliteDataAdapter primDa; | ||
54 | private SqliteDataAdapter shapeDa; | ||
55 | private SqliteDataAdapter itemsDa; | ||
56 | private SqliteDataAdapter terrainDa; | ||
57 | private SqliteDataAdapter landDa; | ||
58 | private SqliteDataAdapter landAccessListDa; | ||
59 | |||
60 | private SqliteConnection m_conn; | ||
61 | |||
62 | private String m_connectionString; | ||
63 | |||
64 | // Temporary attribute while this is experimental | ||
65 | private bool persistPrimInventories; | ||
66 | |||
67 | /*********************************************************************** | ||
68 | * | ||
69 | * Public Interface Functions | ||
70 | * | ||
71 | **********************************************************************/ | ||
72 | |||
73 | // see IRegionDataStore | ||
74 | public void Initialise(string connectionString, bool persistPrimInventories) | ||
75 | { | ||
76 | m_connectionString = connectionString; | ||
77 | this.persistPrimInventories = persistPrimInventories; | ||
78 | |||
79 | ds = new DataSet(); | ||
80 | |||
81 | m_log.Info("[DATASTORE]: Sqlite - connecting: " + connectionString); | ||
82 | m_conn = new SqliteConnection(m_connectionString); | ||
83 | m_conn.Open(); | ||
84 | |||
85 | SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn); | ||
86 | primDa = new SqliteDataAdapter(primSelectCmd); | ||
87 | // SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa); | ||
88 | |||
89 | SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, m_conn); | ||
90 | shapeDa = new SqliteDataAdapter(shapeSelectCmd); | ||
91 | // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa); | ||
92 | |||
93 | SqliteCommand itemsSelectCmd = new SqliteCommand(itemsSelect, m_conn); | ||
94 | itemsDa = new SqliteDataAdapter(itemsSelectCmd); | ||
95 | |||
96 | SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, m_conn); | ||
97 | terrainDa = new SqliteDataAdapter(terrainSelectCmd); | ||
98 | |||
99 | SqliteCommand landSelectCmd = new SqliteCommand(landSelect, m_conn); | ||
100 | landDa = new SqliteDataAdapter(landSelectCmd); | ||
101 | |||
102 | SqliteCommand landAccessListSelectCmd = new SqliteCommand(landAccessListSelect, m_conn); | ||
103 | landAccessListDa = new SqliteDataAdapter(landAccessListSelectCmd); | ||
104 | |||
105 | // We fill the data set, now we've got copies in memory for the information | ||
106 | // TODO: see if the linkage actually holds. | ||
107 | // primDa.FillSchema(ds, SchemaType.Source, "PrimSchema"); | ||
108 | TestTables(m_conn); | ||
109 | |||
110 | lock (ds) | ||
111 | { | ||
112 | ds.Tables.Add(createPrimTable()); | ||
113 | setupPrimCommands(primDa, m_conn); | ||
114 | primDa.Fill(ds.Tables["prims"]); | ||
115 | |||
116 | ds.Tables.Add(createShapeTable()); | ||
117 | setupShapeCommands(shapeDa, m_conn); | ||
118 | |||
119 | if (persistPrimInventories) | ||
120 | { | ||
121 | ds.Tables.Add(createItemsTable()); | ||
122 | setupItemsCommands(itemsDa, m_conn); | ||
123 | itemsDa.Fill(ds.Tables["primitems"]); | ||
124 | } | ||
125 | |||
126 | ds.Tables.Add(createTerrainTable()); | ||
127 | setupTerrainCommands(terrainDa, m_conn); | ||
128 | |||
129 | ds.Tables.Add(createLandTable()); | ||
130 | setupLandCommands(landDa, m_conn); | ||
131 | |||
132 | ds.Tables.Add(createLandAccessListTable()); | ||
133 | setupLandAccessCommands(landAccessListDa, m_conn); | ||
134 | |||
135 | // WORKAROUND: This is a work around for sqlite on | ||
136 | // windows, which gets really unhappy with blob columns | ||
137 | // that have no sample data in them. At some point we | ||
138 | // need to actually find a proper way to handle this. | ||
139 | try | ||
140 | { | ||
141 | shapeDa.Fill(ds.Tables["primshapes"]); | ||
142 | } | ||
143 | catch (Exception) | ||
144 | { | ||
145 | m_log.Info("[DATASTORE]: Caught fill error on primshapes table"); | ||
146 | } | ||
147 | |||
148 | try | ||
149 | { | ||
150 | terrainDa.Fill(ds.Tables["terrain"]); | ||
151 | } | ||
152 | catch (Exception) | ||
153 | { | ||
154 | m_log.Info("[DATASTORE]: Caught fill error on terrain table"); | ||
155 | } | ||
156 | |||
157 | try | ||
158 | { | ||
159 | landDa.Fill(ds.Tables["land"]); | ||
160 | } | ||
161 | catch (Exception) | ||
162 | { | ||
163 | m_log.Info("[DATASTORE]: Caught fill error on land table"); | ||
164 | } | ||
165 | |||
166 | try | ||
167 | { | ||
168 | landAccessListDa.Fill(ds.Tables["landaccesslist"]); | ||
169 | } | ||
170 | catch (Exception) | ||
171 | { | ||
172 | m_log.Info("[DATASTORE]: Caught fill error on landaccesslist table"); | ||
173 | } | ||
174 | return; | ||
175 | } | ||
176 | } | ||
177 | |||
178 | public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) | ||
179 | { | ||
180 | lock (ds) | ||
181 | { | ||
182 | foreach (SceneObjectPart prim in obj.Children.Values) | ||
183 | { | ||
184 | if ((prim.ObjectFlags & (uint) LLObject.ObjectFlags.Physics) == 0) | ||
185 | { | ||
186 | m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID); | ||
187 | addPrim(prim, Util.ToRawUuidString(obj.UUID), Util.ToRawUuidString(regionUUID)); | ||
188 | } | ||
189 | else if (prim.Stopped) | ||
190 | { | ||
191 | //m_log.Info("[DATASTORE]: " + | ||
192 | //"Adding stopped obj: " + obj.UUID + " to region: " + regionUUID); | ||
193 | //addPrim(prim, Util.ToRawUuidString(obj.UUID), Util.ToRawUuidString(regionUUID)); | ||
194 | } | ||
195 | else | ||
196 | { | ||
197 | // m_log.Info("[DATASTORE]: Ignoring Physical obj: " + obj.UUID + " in region: " + regionUUID); | ||
198 | } | ||
199 | } | ||
200 | } | ||
201 | |||
202 | Commit(); | ||
203 | // m_log.Info("[Dump of prims]: " + ds.GetXml()); | ||
204 | } | ||
205 | |||
206 | public void RemoveObject(LLUUID obj, LLUUID regionUUID) | ||
207 | { | ||
208 | m_log.InfoFormat("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID); | ||
209 | |||
210 | DataTable prims = ds.Tables["prims"]; | ||
211 | DataTable shapes = ds.Tables["primshapes"]; | ||
212 | |||
213 | string selectExp = "SceneGroupID = '" + Util.ToRawUuidString(obj) + "'"; | ||
214 | lock (ds) | ||
215 | { | ||
216 | DataRow[] primRows = prims.Select(selectExp); | ||
217 | foreach (DataRow row in primRows) | ||
218 | { | ||
219 | // Remove shape rows | ||
220 | LLUUID uuid = new LLUUID((string) row["UUID"]); | ||
221 | DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(uuid)); | ||
222 | if (shapeRow != null) | ||
223 | { | ||
224 | shapeRow.Delete(); | ||
225 | } | ||
226 | |||
227 | if (persistPrimInventories) | ||
228 | { | ||
229 | RemoveItems(uuid); | ||
230 | } | ||
231 | |||
232 | // Remove prim row | ||
233 | row.Delete(); | ||
234 | } | ||
235 | } | ||
236 | |||
237 | Commit(); | ||
238 | } | ||
239 | |||
240 | /// <summary> | ||
241 | /// Remove all persisted items of the given prim. | ||
242 | /// The caller must acquire the necessrary synchronization locks and commit or rollback changes. | ||
243 | /// </summary> | ||
244 | private void RemoveItems(LLUUID uuid) | ||
245 | { | ||
246 | DataTable items = ds.Tables["primitems"]; | ||
247 | |||
248 | String sql = String.Format("primID = '{0}'", uuid); | ||
249 | DataRow[] itemRows = items.Select(sql); | ||
250 | |||
251 | foreach (DataRow itemRow in itemRows) | ||
252 | { | ||
253 | itemRow.Delete(); | ||
254 | } | ||
255 | } | ||
256 | |||
257 | /// <summary> | ||
258 | /// Load persisted objects from region storage. | ||
259 | /// </summary> | ||
260 | /// <param name="regionUUID"></param> | ||
261 | /// <returns>List of loaded groups</returns> | ||
262 | public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID) | ||
263 | { | ||
264 | Dictionary<LLUUID, SceneObjectGroup> createdObjects = new Dictionary<LLUUID, SceneObjectGroup>(); | ||
265 | |||
266 | List<SceneObjectGroup> retvals = new List<SceneObjectGroup>(); | ||
267 | |||
268 | DataTable prims = ds.Tables["prims"]; | ||
269 | DataTable shapes = ds.Tables["primshapes"]; | ||
270 | |||
271 | string byRegion = "RegionUUID = '" + Util.ToRawUuidString(regionUUID) + "'"; | ||
272 | string orderByParent = "ParentID ASC"; | ||
273 | |||
274 | lock (ds) | ||
275 | { | ||
276 | DataRow[] primsForRegion = prims.Select(byRegion, orderByParent); | ||
277 | m_log.Info("[DATASTORE]: " + | ||
278 | "Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); | ||
279 | |||
280 | foreach (DataRow primRow in primsForRegion) | ||
281 | { | ||
282 | try | ||
283 | { | ||
284 | SceneObjectPart prim = null; | ||
285 | |||
286 | string uuid = (string) primRow["UUID"]; | ||
287 | string objID = (string) primRow["SceneGroupID"]; | ||
288 | if (uuid == objID) //is new SceneObjectGroup ? | ||
289 | { | ||
290 | SceneObjectGroup group = new SceneObjectGroup(); | ||
291 | prim = buildPrim(primRow); | ||
292 | DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); | ||
293 | if (shapeRow != null) | ||
294 | { | ||
295 | prim.Shape = buildShape(shapeRow); | ||
296 | } | ||
297 | else | ||
298 | { | ||
299 | m_log.Info( | ||
300 | "No shape found for prim in storage, so setting default box shape"); | ||
301 | prim.Shape = PrimitiveBaseShape.Default; | ||
302 | } | ||
303 | group.AddPart(prim); | ||
304 | group.RootPart = prim; | ||
305 | |||
306 | createdObjects.Add(Util.ToRawUuidString(group.UUID), group); | ||
307 | retvals.Add(group); | ||
308 | } | ||
309 | else | ||
310 | { | ||
311 | prim = buildPrim(primRow); | ||
312 | DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); | ||
313 | if (shapeRow != null) | ||
314 | { | ||
315 | prim.Shape = buildShape(shapeRow); | ||
316 | } | ||
317 | else | ||
318 | { | ||
319 | m_log.Info( | ||
320 | "No shape found for prim in storage, so setting default box shape"); | ||
321 | prim.Shape = PrimitiveBaseShape.Default; | ||
322 | } | ||
323 | createdObjects[new LLUUID(objID)].AddPart(prim); | ||
324 | } | ||
325 | |||
326 | if (persistPrimInventories) | ||
327 | { | ||
328 | LoadItems(prim); | ||
329 | } | ||
330 | } | ||
331 | catch (Exception e) | ||
332 | { | ||
333 | m_log.Error("[DATASTORE]: Failed create prim object, exception and data follows"); | ||
334 | m_log.Info("[DATASTORE]: " + e.ToString()); | ||
335 | foreach (DataColumn col in prims.Columns) | ||
336 | { | ||
337 | m_log.Info("[DATASTORE]: Col: " + col.ColumnName + " => " + primRow[col]); | ||
338 | } | ||
339 | } | ||
340 | } | ||
341 | } | ||
342 | return retvals; | ||
343 | } | ||
344 | |||
345 | /// <summary> | ||
346 | /// Load in a prim's persisted inventory. | ||
347 | /// </summary> | ||
348 | /// <param name="prim"></param> | ||
349 | private void LoadItems(SceneObjectPart prim) | ||
350 | { | ||
351 | //m_log.DebugFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID); | ||
352 | |||
353 | DataTable dbItems = ds.Tables["primitems"]; | ||
354 | |||
355 | String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); | ||
356 | DataRow[] dbItemRows = dbItems.Select(sql); | ||
357 | |||
358 | IList<TaskInventoryItem> inventory = new List<TaskInventoryItem>(); | ||
359 | |||
360 | foreach (DataRow row in dbItemRows) | ||
361 | { | ||
362 | TaskInventoryItem item = buildItem(row); | ||
363 | inventory.Add(item); | ||
364 | |||
365 | //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); | ||
366 | } | ||
367 | |||
368 | prim.RestoreInventoryItems(inventory); | ||
369 | |||
370 | // XXX A nasty little hack to recover the folder id for the prim (which is currently stored in | ||
371 | // every item). This data should really be stored in the prim table itself. | ||
372 | if (dbItemRows.Length > 0) | ||
373 | { | ||
374 | prim.FolderID = inventory[0].ParentID; | ||
375 | } | ||
376 | } | ||
377 | |||
378 | public void StoreTerrain(double[,] ter, LLUUID regionID) | ||
379 | { | ||
380 | lock (ds) | ||
381 | { | ||
382 | int revision = Util.UnixTimeSinceEpoch(); | ||
383 | |||
384 | // the following is an work around for .NET. The perf | ||
385 | // issues associated with it aren't as bad as you think. | ||
386 | m_log.Info("[DATASTORE]: Storing terrain revision r" + revision.ToString()); | ||
387 | String sql = "insert into terrain(RegionUUID, Revision, Heightfield)" + | ||
388 | " values(:RegionUUID, :Revision, :Heightfield)"; | ||
389 | |||
390 | using (SqliteCommand cmd = new SqliteCommand(sql, m_conn)) | ||
391 | { | ||
392 | cmd.Parameters.Add(new SqliteParameter(":RegionUUID", Util.ToRawUuidString(regionID))); | ||
393 | cmd.Parameters.Add(new SqliteParameter(":Revision", revision)); | ||
394 | cmd.Parameters.Add(new SqliteParameter(":Heightfield", serializeTerrain(ter))); | ||
395 | cmd.ExecuteNonQuery(); | ||
396 | } | ||
397 | |||
398 | // This is added to get rid of the infinitely growing | ||
399 | // terrain databases which negatively impact on SQLite | ||
400 | // over time. Before reenabling this feature there | ||
401 | // needs to be a limitter put on the number of | ||
402 | // revisions in the database, as this old | ||
403 | // implementation is a DOS attack waiting to happen. | ||
404 | |||
405 | using ( | ||
406 | SqliteCommand cmd = | ||
407 | new SqliteCommand("delete from terrain where RegionUUID=:RegionUUID and Revision < :Revision", | ||
408 | m_conn)) | ||
409 | { | ||
410 | cmd.Parameters.Add(new SqliteParameter(":RegionUUID", Util.ToRawUuidString(regionID))); | ||
411 | cmd.Parameters.Add(new SqliteParameter(":Revision", revision)); | ||
412 | cmd.ExecuteNonQuery(); | ||
413 | } | ||
414 | } | ||
415 | } | ||
416 | |||
417 | public double[,] LoadTerrain(LLUUID regionID) | ||
418 | { | ||
419 | lock (ds) | ||
420 | { | ||
421 | double[,] terret = new double[256,256]; | ||
422 | terret.Initialize(); | ||
423 | |||
424 | String sql = "select RegionUUID, Revision, Heightfield from terrain" + | ||
425 | " where RegionUUID=:RegionUUID order by Revision desc"; | ||
426 | |||
427 | using (SqliteCommand cmd = new SqliteCommand(sql, m_conn)) | ||
428 | { | ||
429 | cmd.Parameters.Add(new SqliteParameter(":RegionUUID", Util.ToRawUuidString(regionID))); | ||
430 | |||
431 | using (IDataReader row = cmd.ExecuteReader()) | ||
432 | { | ||
433 | int rev = 0; | ||
434 | if (row.Read()) | ||
435 | { | ||
436 | // TODO: put this into a function | ||
437 | MemoryStream str = new MemoryStream((byte[]) row["Heightfield"]); | ||
438 | BinaryReader br = new BinaryReader(str); | ||
439 | for (int x = 0; x < 256; x++) | ||
440 | { | ||
441 | for (int y = 0; y < 256; y++) | ||
442 | { | ||
443 | terret[x, y] = br.ReadDouble(); | ||
444 | } | ||
445 | } | ||
446 | rev = (int) row["Revision"]; | ||
447 | } | ||
448 | else | ||
449 | { | ||
450 | m_log.Info("[DATASTORE]: No terrain found for region"); | ||
451 | return null; | ||
452 | } | ||
453 | |||
454 | m_log.Info("[DATASTORE]: Loaded terrain revision r" + rev.ToString()); | ||
455 | } | ||
456 | } | ||
457 | return terret; | ||
458 | } | ||
459 | } | ||
460 | |||
461 | public void RemoveLandObject(LLUUID globalID) | ||
462 | { | ||
463 | lock (ds) | ||
464 | { | ||
465 | using (SqliteCommand cmd = new SqliteCommand("delete from land where UUID=:UUID", m_conn)) | ||
466 | { | ||
467 | cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(globalID))); | ||
468 | cmd.ExecuteNonQuery(); | ||
469 | } | ||
470 | |||
471 | using (SqliteCommand cmd = new SqliteCommand("delete from landaccesslist where LandUUID=:UUID", m_conn)) | ||
472 | { | ||
473 | cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(globalID))); | ||
474 | cmd.ExecuteNonQuery(); | ||
475 | } | ||
476 | } | ||
477 | } | ||
478 | |||
479 | public void StoreLandObject(ILandObject parcel) | ||
480 | { | ||
481 | lock (ds) | ||
482 | { | ||
483 | DataTable land = ds.Tables["land"]; | ||
484 | DataTable landaccesslist = ds.Tables["landaccesslist"]; | ||
485 | |||
486 | DataRow landRow = land.Rows.Find(Util.ToRawUuidString(parcel.landData.globalID)); | ||
487 | if (landRow == null) | ||
488 | { | ||
489 | landRow = land.NewRow(); | ||
490 | fillLandRow(landRow, parcel.landData, parcel.regionUUID); | ||
491 | land.Rows.Add(landRow); | ||
492 | } | ||
493 | else | ||
494 | { | ||
495 | fillLandRow(landRow, parcel.landData, parcel.regionUUID); | ||
496 | } | ||
497 | |||
498 | // I know this caused someone issues before, but OpenSim is unusable if we leave this stuff around | ||
499 | using (SqliteCommand cmd = new SqliteCommand("delete from landaccesslist where LandUUID=:LandUUID", m_conn)) | ||
500 | { | ||
501 | cmd.Parameters.Add(new SqliteParameter(":LandUUID", Util.ToRawUuidString(parcel.landData.globalID))); | ||
502 | cmd.ExecuteNonQuery(); | ||
503 | } | ||
504 | |||
505 | foreach (ParcelManager.ParcelAccessEntry entry in parcel.landData.parcelAccessList) | ||
506 | { | ||
507 | DataRow newAccessRow = landaccesslist.NewRow(); | ||
508 | fillLandAccessRow(newAccessRow, entry, parcel.landData.globalID); | ||
509 | landaccesslist.Rows.Add(newAccessRow); | ||
510 | } | ||
511 | } | ||
512 | |||
513 | Commit(); | ||
514 | } | ||
515 | |||
516 | public List<LandData> LoadLandObjects(LLUUID regionUUID) | ||
517 | { | ||
518 | List<LandData> landDataForRegion = new List<LandData>(); | ||
519 | lock (ds) | ||
520 | { | ||
521 | DataTable land = ds.Tables["land"]; | ||
522 | DataTable landaccesslist = ds.Tables["landaccesslist"]; | ||
523 | string searchExp = "RegionUUID = '" + Util.ToRawUuidString(regionUUID) + "'"; | ||
524 | DataRow[] rawDataForRegion = land.Select(searchExp); | ||
525 | foreach (DataRow rawDataLand in rawDataForRegion) | ||
526 | { | ||
527 | LandData newLand = buildLandData(rawDataLand); | ||
528 | string accessListSearchExp = "LandUUID = '" + Util.ToRawUuidString(newLand.globalID) + "'"; | ||
529 | DataRow[] rawDataForLandAccessList = landaccesslist.Select(accessListSearchExp); | ||
530 | foreach (DataRow rawDataLandAccess in rawDataForLandAccessList) | ||
531 | { | ||
532 | newLand.parcelAccessList.Add(buildLandAccessData(rawDataLandAccess)); | ||
533 | } | ||
534 | |||
535 | landDataForRegion.Add(newLand); | ||
536 | } | ||
537 | } | ||
538 | return landDataForRegion; | ||
539 | } | ||
540 | |||
541 | public void Commit() | ||
542 | { | ||
543 | lock (ds) | ||
544 | { | ||
545 | primDa.Update(ds, "prims"); | ||
546 | shapeDa.Update(ds, "primshapes"); | ||
547 | |||
548 | if (persistPrimInventories) | ||
549 | { | ||
550 | itemsDa.Update(ds, "primitems"); | ||
551 | } | ||
552 | |||
553 | terrainDa.Update(ds, "terrain"); | ||
554 | landDa.Update(ds, "land"); | ||
555 | landAccessListDa.Update(ds, "landaccesslist"); | ||
556 | ds.AcceptChanges(); | ||
557 | } | ||
558 | } | ||
559 | |||
560 | public void Shutdown() | ||
561 | { | ||
562 | Commit(); | ||
563 | } | ||
564 | |||
565 | /*********************************************************************** | ||
566 | * | ||
567 | * Database Definition Functions | ||
568 | * | ||
569 | * This should be db agnostic as we define them in ADO.NET terms | ||
570 | * | ||
571 | **********************************************************************/ | ||
572 | |||
573 | private void createCol(DataTable dt, string name, Type type) | ||
574 | { | ||
575 | DataColumn col = new DataColumn(name, type); | ||
576 | dt.Columns.Add(col); | ||
577 | } | ||
578 | |||
579 | private DataTable createTerrainTable() | ||
580 | { | ||
581 | DataTable terrain = new DataTable("terrain"); | ||
582 | |||
583 | createCol(terrain, "RegionUUID", typeof (String)); | ||
584 | createCol(terrain, "Revision", typeof (Int32)); | ||
585 | createCol(terrain, "Heightfield", typeof (Byte[])); | ||
586 | |||
587 | return terrain; | ||
588 | } | ||
589 | |||
590 | private DataTable createPrimTable() | ||
591 | { | ||
592 | DataTable prims = new DataTable("prims"); | ||
593 | |||
594 | createCol(prims, "UUID", typeof (String)); | ||
595 | createCol(prims, "RegionUUID", typeof (String)); | ||
596 | createCol(prims, "ParentID", typeof (Int32)); | ||
597 | createCol(prims, "CreationDate", typeof (Int32)); | ||
598 | createCol(prims, "Name", typeof (String)); | ||
599 | createCol(prims, "SceneGroupID", typeof (String)); | ||
600 | // various text fields | ||
601 | createCol(prims, "Text", typeof (String)); | ||
602 | createCol(prims, "Description", typeof (String)); | ||
603 | createCol(prims, "SitName", typeof (String)); | ||
604 | createCol(prims, "TouchName", typeof (String)); | ||
605 | // permissions | ||
606 | createCol(prims, "ObjectFlags", typeof (Int32)); | ||
607 | createCol(prims, "CreatorID", typeof (String)); | ||
608 | createCol(prims, "OwnerID", typeof (String)); | ||
609 | createCol(prims, "GroupID", typeof (String)); | ||
610 | createCol(prims, "LastOwnerID", typeof (String)); | ||
611 | createCol(prims, "OwnerMask", typeof (Int32)); | ||
612 | createCol(prims, "NextOwnerMask", typeof (Int32)); | ||
613 | createCol(prims, "GroupMask", typeof (Int32)); | ||
614 | createCol(prims, "EveryoneMask", typeof (Int32)); | ||
615 | createCol(prims, "BaseMask", typeof (Int32)); | ||
616 | // vectors | ||
617 | createCol(prims, "PositionX", typeof (Double)); | ||
618 | createCol(prims, "PositionY", typeof (Double)); | ||
619 | createCol(prims, "PositionZ", typeof (Double)); | ||
620 | createCol(prims, "GroupPositionX", typeof (Double)); | ||
621 | createCol(prims, "GroupPositionY", typeof (Double)); | ||
622 | createCol(prims, "GroupPositionZ", typeof (Double)); | ||
623 | createCol(prims, "VelocityX", typeof (Double)); | ||
624 | createCol(prims, "VelocityY", typeof (Double)); | ||
625 | createCol(prims, "VelocityZ", typeof (Double)); | ||
626 | createCol(prims, "AngularVelocityX", typeof (Double)); | ||
627 | createCol(prims, "AngularVelocityY", typeof (Double)); | ||
628 | createCol(prims, "AngularVelocityZ", typeof (Double)); | ||
629 | createCol(prims, "AccelerationX", typeof (Double)); | ||
630 | createCol(prims, "AccelerationY", typeof (Double)); | ||
631 | createCol(prims, "AccelerationZ", typeof (Double)); | ||
632 | // quaternions | ||
633 | createCol(prims, "RotationX", typeof (Double)); | ||
634 | createCol(prims, "RotationY", typeof (Double)); | ||
635 | createCol(prims, "RotationZ", typeof (Double)); | ||
636 | createCol(prims, "RotationW", typeof (Double)); | ||
637 | |||
638 | // sit target | ||
639 | createCol(prims, "SitTargetOffsetX", typeof (Double)); | ||
640 | createCol(prims, "SitTargetOffsetY", typeof (Double)); | ||
641 | createCol(prims, "SitTargetOffsetZ", typeof (Double)); | ||
642 | |||
643 | createCol(prims, "SitTargetOrientW", typeof (Double)); | ||
644 | createCol(prims, "SitTargetOrientX", typeof (Double)); | ||
645 | createCol(prims, "SitTargetOrientY", typeof (Double)); | ||
646 | createCol(prims, "SitTargetOrientZ", typeof (Double)); | ||
647 | |||
648 | // Add in contraints | ||
649 | prims.PrimaryKey = new DataColumn[] {prims.Columns["UUID"]}; | ||
650 | |||
651 | return prims; | ||
652 | } | ||
653 | |||
654 | private DataTable createShapeTable() | ||
655 | { | ||
656 | DataTable shapes = new DataTable("primshapes"); | ||
657 | createCol(shapes, "UUID", typeof (String)); | ||
658 | // shape is an enum | ||
659 | createCol(shapes, "Shape", typeof (Int32)); | ||
660 | // vectors | ||
661 | createCol(shapes, "ScaleX", typeof (Double)); | ||
662 | createCol(shapes, "ScaleY", typeof (Double)); | ||
663 | createCol(shapes, "ScaleZ", typeof (Double)); | ||
664 | // paths | ||
665 | createCol(shapes, "PCode", typeof (Int32)); | ||
666 | createCol(shapes, "PathBegin", typeof (Int32)); | ||
667 | createCol(shapes, "PathEnd", typeof (Int32)); | ||
668 | createCol(shapes, "PathScaleX", typeof (Int32)); | ||
669 | createCol(shapes, "PathScaleY", typeof (Int32)); | ||
670 | createCol(shapes, "PathShearX", typeof (Int32)); | ||
671 | createCol(shapes, "PathShearY", typeof (Int32)); | ||
672 | createCol(shapes, "PathSkew", typeof (Int32)); | ||
673 | createCol(shapes, "PathCurve", typeof (Int32)); | ||
674 | createCol(shapes, "PathRadiusOffset", typeof (Int32)); | ||
675 | createCol(shapes, "PathRevolutions", typeof (Int32)); | ||
676 | createCol(shapes, "PathTaperX", typeof (Int32)); | ||
677 | createCol(shapes, "PathTaperY", typeof (Int32)); | ||
678 | createCol(shapes, "PathTwist", typeof (Int32)); | ||
679 | createCol(shapes, "PathTwistBegin", typeof (Int32)); | ||
680 | // profile | ||
681 | createCol(shapes, "ProfileBegin", typeof (Int32)); | ||
682 | createCol(shapes, "ProfileEnd", typeof (Int32)); | ||
683 | createCol(shapes, "ProfileCurve", typeof (Int32)); | ||
684 | createCol(shapes, "ProfileHollow", typeof (Int32)); | ||
685 | createCol(shapes, "State", typeof(Int32)); | ||
686 | // text TODO: this isn't right, but I'm not sure the right | ||
687 | // way to specify this as a blob atm | ||
688 | createCol(shapes, "Texture", typeof (Byte[])); | ||
689 | createCol(shapes, "ExtraParams", typeof (Byte[])); | ||
690 | |||
691 | shapes.PrimaryKey = new DataColumn[] {shapes.Columns["UUID"]}; | ||
692 | |||
693 | return shapes; | ||
694 | } | ||
695 | |||
696 | private DataTable createItemsTable() | ||
697 | { | ||
698 | DataTable items = new DataTable("primitems"); | ||
699 | |||
700 | createCol(items, "itemID", typeof (String)); | ||
701 | createCol(items, "primID", typeof (String)); | ||
702 | createCol(items, "assetID", typeof (String)); | ||
703 | createCol(items, "parentFolderID", typeof (String)); | ||
704 | |||
705 | createCol(items, "invType", typeof (Int32)); | ||
706 | createCol(items, "assetType", typeof (Int32)); | ||
707 | |||
708 | createCol(items, "name", typeof (String)); | ||
709 | createCol(items, "description", typeof (String)); | ||
710 | |||
711 | createCol(items, "creationDate", typeof (Int64)); | ||
712 | createCol(items, "creatorID", typeof (String)); | ||
713 | createCol(items, "ownerID", typeof (String)); | ||
714 | createCol(items, "lastOwnerID", typeof (String)); | ||
715 | createCol(items, "groupID", typeof (String)); | ||
716 | |||
717 | createCol(items, "nextPermissions", typeof (UInt32)); | ||
718 | createCol(items, "currentPermissions", typeof (UInt32)); | ||
719 | createCol(items, "basePermissions", typeof (UInt32)); | ||
720 | createCol(items, "everyonePermissions", typeof (UInt32)); | ||
721 | createCol(items, "groupPermissions", typeof (UInt32)); | ||
722 | |||
723 | items.PrimaryKey = new DataColumn[] {items.Columns["itemID"]}; | ||
724 | |||
725 | return items; | ||
726 | } | ||
727 | |||
728 | private DataTable createLandTable() | ||
729 | { | ||
730 | DataTable land = new DataTable("land"); | ||
731 | createCol(land, "UUID", typeof (String)); | ||
732 | createCol(land, "RegionUUID", typeof (String)); | ||
733 | createCol(land, "LocalLandID", typeof (UInt32)); | ||
734 | |||
735 | // Bitmap is a byte[512] | ||
736 | createCol(land, "Bitmap", typeof (Byte[])); | ||
737 | |||
738 | createCol(land, "Name", typeof (String)); | ||
739 | createCol(land, "Desc", typeof (String)); | ||
740 | createCol(land, "OwnerUUID", typeof (String)); | ||
741 | createCol(land, "IsGroupOwned", typeof (Boolean)); | ||
742 | createCol(land, "Area", typeof (Int32)); | ||
743 | createCol(land, "AuctionID", typeof (Int32)); //Unemplemented | ||
744 | createCol(land, "Category", typeof (Int32)); //Enum libsecondlife.Parcel.ParcelCategory | ||
745 | createCol(land, "ClaimDate", typeof (Int32)); | ||
746 | createCol(land, "ClaimPrice", typeof (Int32)); | ||
747 | createCol(land, "GroupUUID", typeof (string)); | ||
748 | createCol(land, "SalePrice", typeof (Int32)); | ||
749 | createCol(land, "LandStatus", typeof (Int32)); //Enum. libsecondlife.Parcel.ParcelStatus | ||
750 | createCol(land, "LandFlags", typeof (UInt32)); | ||
751 | createCol(land, "LandingType", typeof (Byte)); | ||
752 | createCol(land, "MediaAutoScale", typeof (Byte)); | ||
753 | createCol(land, "MediaTextureUUID", typeof (String)); | ||
754 | createCol(land, "MediaURL", typeof (String)); | ||
755 | createCol(land, "MusicURL", typeof (String)); | ||
756 | createCol(land, "PassHours", typeof (Double)); | ||
757 | createCol(land, "PassPrice", typeof (UInt32)); | ||
758 | createCol(land, "SnapshotUUID", typeof (String)); | ||
759 | createCol(land, "UserLocationX", typeof (Double)); | ||
760 | createCol(land, "UserLocationY", typeof (Double)); | ||
761 | createCol(land, "UserLocationZ", typeof (Double)); | ||
762 | createCol(land, "UserLookAtX", typeof (Double)); | ||
763 | createCol(land, "UserLookAtY", typeof (Double)); | ||
764 | createCol(land, "UserLookAtZ", typeof (Double)); | ||
765 | |||
766 | land.PrimaryKey = new DataColumn[] {land.Columns["UUID"]}; | ||
767 | |||
768 | return land; | ||
769 | } | ||
770 | |||
771 | private DataTable createLandAccessListTable() | ||
772 | { | ||
773 | DataTable landaccess = new DataTable("landaccesslist"); | ||
774 | createCol(landaccess, "LandUUID", typeof (String)); | ||
775 | createCol(landaccess, "AccessUUID", typeof (String)); | ||
776 | createCol(landaccess, "Flags", typeof (UInt32)); | ||
777 | |||
778 | return landaccess; | ||
779 | } | ||
780 | |||
781 | /*********************************************************************** | ||
782 | * | ||
783 | * Convert between ADO.NET <=> OpenSim Objects | ||
784 | * | ||
785 | * These should be database independant | ||
786 | * | ||
787 | **********************************************************************/ | ||
788 | |||
789 | private SceneObjectPart buildPrim(DataRow row) | ||
790 | { | ||
791 | // TODO: this doesn't work yet because something more | ||
792 | // interesting has to be done to actually get these values | ||
793 | // back out. Not enough time to figure it out yet. | ||
794 | SceneObjectPart prim = new SceneObjectPart(); | ||
795 | prim.UUID = new LLUUID((String) row["UUID"]); | ||
796 | // explicit conversion of integers is required, which sort | ||
797 | // of sucks. No idea if there is a shortcut here or not. | ||
798 | prim.ParentID = Convert.ToUInt32(row["ParentID"]); | ||
799 | prim.CreationDate = Convert.ToInt32(row["CreationDate"]); | ||
800 | prim.Name = (String) row["Name"]; | ||
801 | // various text fields | ||
802 | prim.Text = (String) row["Text"]; | ||
803 | prim.Description = (String) row["Description"]; | ||
804 | prim.SitName = (String) row["SitName"]; | ||
805 | prim.TouchName = (String) row["TouchName"]; | ||
806 | // permissions | ||
807 | prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); | ||
808 | prim.CreatorID = new LLUUID((String) row["CreatorID"]); | ||
809 | prim.OwnerID = new LLUUID((String) row["OwnerID"]); | ||
810 | prim.GroupID = new LLUUID((String) row["GroupID"]); | ||
811 | prim.LastOwnerID = new LLUUID((String) row["LastOwnerID"]); | ||
812 | prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); | ||
813 | prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); | ||
814 | prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); | ||
815 | prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]); | ||
816 | prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); | ||
817 | // vectors | ||
818 | prim.OffsetPosition = new LLVector3( | ||
819 | Convert.ToSingle(row["PositionX"]), | ||
820 | Convert.ToSingle(row["PositionY"]), | ||
821 | Convert.ToSingle(row["PositionZ"]) | ||
822 | ); | ||
823 | prim.GroupPosition = new LLVector3( | ||
824 | Convert.ToSingle(row["GroupPositionX"]), | ||
825 | Convert.ToSingle(row["GroupPositionY"]), | ||
826 | Convert.ToSingle(row["GroupPositionZ"]) | ||
827 | ); | ||
828 | prim.Velocity = new LLVector3( | ||
829 | Convert.ToSingle(row["VelocityX"]), | ||
830 | Convert.ToSingle(row["VelocityY"]), | ||
831 | Convert.ToSingle(row["VelocityZ"]) | ||
832 | ); | ||
833 | prim.AngularVelocity = new LLVector3( | ||
834 | Convert.ToSingle(row["AngularVelocityX"]), | ||
835 | Convert.ToSingle(row["AngularVelocityY"]), | ||
836 | Convert.ToSingle(row["AngularVelocityZ"]) | ||
837 | ); | ||
838 | prim.Acceleration = new LLVector3( | ||
839 | Convert.ToSingle(row["AccelerationX"]), | ||
840 | Convert.ToSingle(row["AccelerationY"]), | ||
841 | Convert.ToSingle(row["AccelerationZ"]) | ||
842 | ); | ||
843 | // quaternions | ||
844 | prim.RotationOffset = new LLQuaternion( | ||
845 | Convert.ToSingle(row["RotationX"]), | ||
846 | Convert.ToSingle(row["RotationY"]), | ||
847 | Convert.ToSingle(row["RotationZ"]), | ||
848 | Convert.ToSingle(row["RotationW"]) | ||
849 | ); | ||
850 | |||
851 | try | ||
852 | { | ||
853 | prim.SetSitTargetLL(new LLVector3( | ||
854 | Convert.ToSingle(row["SitTargetOffsetX"]), | ||
855 | Convert.ToSingle(row["SitTargetOffsetY"]), | ||
856 | Convert.ToSingle(row["SitTargetOffsetZ"])), new LLQuaternion( | ||
857 | Convert.ToSingle( | ||
858 | row["SitTargetOrientX"]), | ||
859 | Convert.ToSingle( | ||
860 | row["SitTargetOrientY"]), | ||
861 | Convert.ToSingle( | ||
862 | row["SitTargetOrientZ"]), | ||
863 | Convert.ToSingle( | ||
864 | row["SitTargetOrientW"]))); | ||
865 | } | ||
866 | catch (InvalidCastException) | ||
867 | { | ||
868 | // Database table was created before we got here and now has null values :P | ||
869 | m_conn.Open(); | ||
870 | SqliteCommand cmd = | ||
871 | new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOffsetX float NOT NULL default 0;", m_conn); | ||
872 | cmd.ExecuteNonQuery(); | ||
873 | cmd = | ||
874 | new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOffsetY float NOT NULL default 0;", m_conn); | ||
875 | cmd.ExecuteNonQuery(); | ||
876 | cmd = | ||
877 | new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOffsetZ float NOT NULL default 0;", m_conn); | ||
878 | cmd.ExecuteNonQuery(); | ||
879 | cmd = | ||
880 | new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOrientW float NOT NULL default 0;", m_conn); | ||
881 | cmd.ExecuteNonQuery(); | ||
882 | cmd = | ||
883 | new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOrientX float NOT NULL default 0;", m_conn); | ||
884 | cmd.ExecuteNonQuery(); | ||
885 | cmd = | ||
886 | new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOrientY float NOT NULL default 0;", m_conn); | ||
887 | cmd.ExecuteNonQuery(); | ||
888 | cmd = | ||
889 | new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOrientZ float NOT NULL default 0;", m_conn); | ||
890 | cmd.ExecuteNonQuery(); | ||
891 | } | ||
892 | |||
893 | return prim; | ||
894 | } | ||
895 | |||
896 | /// <summary> | ||
897 | /// Build a prim inventory item from the persisted data. | ||
898 | /// </summary> | ||
899 | /// <param name="row"></param> | ||
900 | /// <returns></returns> | ||
901 | private TaskInventoryItem buildItem(DataRow row) | ||
902 | { | ||
903 | TaskInventoryItem taskItem = new TaskInventoryItem(); | ||
904 | |||
905 | taskItem.ItemID = new LLUUID((String)row["itemID"]); | ||
906 | taskItem.ParentPartID = new LLUUID((String)row["primID"]); | ||
907 | taskItem.AssetID = new LLUUID((String)row["assetID"]); | ||
908 | taskItem.ParentID = new LLUUID((String)row["parentFolderID"]); | ||
909 | |||
910 | taskItem.InvType = Convert.ToInt32(row["invType"]); | ||
911 | taskItem.Type = Convert.ToInt32(row["assetType"]); | ||
912 | |||
913 | taskItem.Name = (String)row["name"]; | ||
914 | taskItem.Description = (String)row["description"]; | ||
915 | taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); | ||
916 | taskItem.CreatorID = new LLUUID((String)row["creatorID"]); | ||
917 | taskItem.OwnerID = new LLUUID((String)row["ownerID"]); | ||
918 | taskItem.LastOwnerID = new LLUUID((String)row["lastOwnerID"]); | ||
919 | taskItem.GroupID = new LLUUID((String)row["groupID"]); | ||
920 | |||
921 | taskItem.NextOwnerMask = Convert.ToUInt32(row["nextPermissions"]); | ||
922 | taskItem.OwnerMask = Convert.ToUInt32(row["currentPermissions"]); | ||
923 | taskItem.BaseMask = Convert.ToUInt32(row["basePermissions"]); | ||
924 | taskItem.EveryoneMask = Convert.ToUInt32(row["everyonePermissions"]); | ||
925 | taskItem.GroupMask = Convert.ToUInt32(row["groupPermissions"]); | ||
926 | |||
927 | return taskItem; | ||
928 | } | ||
929 | |||
930 | private LandData buildLandData(DataRow row) | ||
931 | { | ||
932 | LandData newData = new LandData(); | ||
933 | |||
934 | newData.globalID = new LLUUID((String) row["UUID"]); | ||
935 | newData.localID = Convert.ToInt32(row["LocalLandID"]); | ||
936 | |||
937 | // Bitmap is a byte[512] | ||
938 | newData.landBitmapByteArray = (Byte[]) row["Bitmap"]; | ||
939 | |||
940 | newData.landName = (String) row["Name"]; | ||
941 | newData.landDesc = (String) row["Desc"]; | ||
942 | newData.ownerID = (String) row["OwnerUUID"]; | ||
943 | newData.isGroupOwned = (Boolean) row["IsGroupOwned"]; | ||
944 | newData.area = Convert.ToInt32(row["Area"]); | ||
945 | newData.auctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented | ||
946 | newData.category = (Parcel.ParcelCategory) Convert.ToInt32(row["Category"]); | ||
947 | //Enum libsecondlife.Parcel.ParcelCategory | ||
948 | newData.claimDate = Convert.ToInt32(row["ClaimDate"]); | ||
949 | newData.claimPrice = Convert.ToInt32(row["ClaimPrice"]); | ||
950 | newData.groupID = new LLUUID((String) row["GroupUUID"]); | ||
951 | newData.salePrice = Convert.ToInt32(row["SalePrice"]); | ||
952 | newData.landStatus = (Parcel.ParcelStatus) Convert.ToInt32(row["LandStatus"]); | ||
953 | //Enum. libsecondlife.Parcel.ParcelStatus | ||
954 | newData.landFlags = Convert.ToUInt32(row["LandFlags"]); | ||
955 | newData.landingType = (Byte) row["LandingType"]; | ||
956 | newData.mediaAutoScale = (Byte) row["MediaAutoScale"]; | ||
957 | newData.mediaID = new LLUUID((String) row["MediaTextureUUID"]); | ||
958 | newData.mediaURL = (String) row["MediaURL"]; | ||
959 | newData.musicURL = (String) row["MusicURL"]; | ||
960 | newData.passHours = Convert.ToSingle(row["PassHours"]); | ||
961 | newData.passPrice = Convert.ToInt32(row["PassPrice"]); | ||
962 | newData.snapshotID = (String) row["SnapshotUUID"]; | ||
963 | |||
964 | newData.userLocation = | ||
965 | new LLVector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), | ||
966 | Convert.ToSingle(row["UserLocationZ"])); | ||
967 | newData.userLookAt = | ||
968 | new LLVector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), | ||
969 | Convert.ToSingle(row["UserLookAtZ"])); | ||
970 | newData.parcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); | ||
971 | |||
972 | return newData; | ||
973 | } | ||
974 | |||
975 | private ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row) | ||
976 | { | ||
977 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | ||
978 | entry.AgentID = new LLUUID((string) row["AccessUUID"]); | ||
979 | entry.Flags = (ParcelManager.AccessList) row["Flags"]; | ||
980 | entry.Time = new DateTime(); | ||
981 | return entry; | ||
982 | } | ||
983 | |||
984 | private Array serializeTerrain(double[,] val) | ||
985 | { | ||
986 | MemoryStream str = new MemoryStream(65536*sizeof (double)); | ||
987 | BinaryWriter bw = new BinaryWriter(str); | ||
988 | |||
989 | // TODO: COMPATIBILITY - Add byte-order conversions | ||
990 | for (int x = 0; x < 256; x++) | ||
991 | for (int y = 0; y < 256; y++) | ||
992 | bw.Write(val[x, y]); | ||
993 | |||
994 | return str.ToArray(); | ||
995 | } | ||
996 | |||
997 | // private void fillTerrainRow(DataRow row, LLUUID regionUUID, int rev, double[,] val) | ||
998 | // { | ||
999 | // row["RegionUUID"] = regionUUID; | ||
1000 | // row["Revision"] = rev; | ||
1001 | |||
1002 | // MemoryStream str = new MemoryStream(65536*sizeof (double)); | ||
1003 | // BinaryWriter bw = new BinaryWriter(str); | ||
1004 | |||
1005 | // // TODO: COMPATIBILITY - Add byte-order conversions | ||
1006 | // for (int x = 0; x < 256; x++) | ||
1007 | // for (int y = 0; y < 256; y++) | ||
1008 | // bw.Write(val[x, y]); | ||
1009 | |||
1010 | // row["Heightfield"] = str.ToArray(); | ||
1011 | // } | ||
1012 | |||
1013 | private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) | ||
1014 | { | ||
1015 | row["UUID"] = Util.ToRawUuidString(prim.UUID); | ||
1016 | row["RegionUUID"] = Util.ToRawUuidString(regionUUID); | ||
1017 | row["ParentID"] = prim.ParentID; | ||
1018 | row["CreationDate"] = prim.CreationDate; | ||
1019 | row["Name"] = prim.Name; | ||
1020 | row["SceneGroupID"] = Util.ToRawUuidString(sceneGroupID); | ||
1021 | // the UUID of the root part for this SceneObjectGroup | ||
1022 | // various text fields | ||
1023 | row["Text"] = prim.Text; | ||
1024 | row["Description"] = prim.Description; | ||
1025 | row["SitName"] = prim.SitName; | ||
1026 | row["TouchName"] = prim.TouchName; | ||
1027 | // permissions | ||
1028 | row["ObjectFlags"] = prim.ObjectFlags; | ||
1029 | row["CreatorID"] = Util.ToRawUuidString(prim.CreatorID); | ||
1030 | row["OwnerID"] = Util.ToRawUuidString(prim.OwnerID); | ||
1031 | row["GroupID"] = Util.ToRawUuidString(prim.GroupID); | ||
1032 | row["LastOwnerID"] = Util.ToRawUuidString(prim.LastOwnerID); | ||
1033 | row["OwnerMask"] = prim.OwnerMask; | ||
1034 | row["NextOwnerMask"] = prim.NextOwnerMask; | ||
1035 | row["GroupMask"] = prim.GroupMask; | ||
1036 | row["EveryoneMask"] = prim.EveryoneMask; | ||
1037 | row["BaseMask"] = prim.BaseMask; | ||
1038 | // vectors | ||
1039 | row["PositionX"] = prim.OffsetPosition.X; | ||
1040 | row["PositionY"] = prim.OffsetPosition.Y; | ||
1041 | row["PositionZ"] = prim.OffsetPosition.Z; | ||
1042 | row["GroupPositionX"] = prim.GroupPosition.X; | ||
1043 | row["GroupPositionY"] = prim.GroupPosition.Y; | ||
1044 | row["GroupPositionZ"] = prim.GroupPosition.Z; | ||
1045 | row["VelocityX"] = prim.Velocity.X; | ||
1046 | row["VelocityY"] = prim.Velocity.Y; | ||
1047 | row["VelocityZ"] = prim.Velocity.Z; | ||
1048 | row["AngularVelocityX"] = prim.AngularVelocity.X; | ||
1049 | row["AngularVelocityY"] = prim.AngularVelocity.Y; | ||
1050 | row["AngularVelocityZ"] = prim.AngularVelocity.Z; | ||
1051 | row["AccelerationX"] = prim.Acceleration.X; | ||
1052 | row["AccelerationY"] = prim.Acceleration.Y; | ||
1053 | row["AccelerationZ"] = prim.Acceleration.Z; | ||
1054 | // quaternions | ||
1055 | row["RotationX"] = prim.RotationOffset.X; | ||
1056 | row["RotationY"] = prim.RotationOffset.Y; | ||
1057 | row["RotationZ"] = prim.RotationOffset.Z; | ||
1058 | row["RotationW"] = prim.RotationOffset.W; | ||
1059 | |||
1060 | // Sit target | ||
1061 | LLVector3 sitTargetPos = prim.GetSitTargetPositionLL(); | ||
1062 | row["SitTargetOffsetX"] = sitTargetPos.X; | ||
1063 | row["SitTargetOffsetY"] = sitTargetPos.Y; | ||
1064 | row["SitTargetOffsetZ"] = sitTargetPos.Z; | ||
1065 | |||
1066 | LLQuaternion sitTargetOrient = prim.GetSitTargetOrientationLL(); | ||
1067 | row["SitTargetOrientW"] = sitTargetOrient.W; | ||
1068 | row["SitTargetOrientX"] = sitTargetOrient.X; | ||
1069 | row["SitTargetOrientY"] = sitTargetOrient.Y; | ||
1070 | row["SitTargetOrientZ"] = sitTargetOrient.Z; | ||
1071 | } | ||
1072 | |||
1073 | private void fillItemRow(DataRow row, TaskInventoryItem taskItem) | ||
1074 | { | ||
1075 | row["itemID"] = taskItem.ItemID; | ||
1076 | row["primID"] = taskItem.ParentPartID; | ||
1077 | row["assetID"] = taskItem.AssetID; | ||
1078 | row["parentFolderID"] = taskItem.ParentID; | ||
1079 | |||
1080 | row["invType"] = taskItem.InvType; | ||
1081 | row["assetType"] = taskItem.Type; | ||
1082 | |||
1083 | row["name"] = taskItem.Name; | ||
1084 | row["description"] = taskItem.Description; | ||
1085 | row["creationDate"] = taskItem.CreationDate; | ||
1086 | row["creatorID"] = taskItem.CreatorID; | ||
1087 | row["ownerID"] = taskItem.OwnerID; | ||
1088 | row["lastOwnerID"] = taskItem.LastOwnerID; | ||
1089 | row["groupID"] = taskItem.GroupID; | ||
1090 | row["nextPermissions"] = taskItem.NextOwnerMask; | ||
1091 | row["currentPermissions"] = taskItem.OwnerMask; | ||
1092 | row["basePermissions"] = taskItem.BaseMask; | ||
1093 | row["everyonePermissions"] = taskItem.EveryoneMask; | ||
1094 | row["groupPermissions"] = taskItem.GroupMask; | ||
1095 | } | ||
1096 | |||
1097 | private void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) | ||
1098 | { | ||
1099 | row["UUID"] = Util.ToRawUuidString(land.globalID); | ||
1100 | row["RegionUUID"] = Util.ToRawUuidString(regionUUID); | ||
1101 | row["LocalLandID"] = land.localID; | ||
1102 | |||
1103 | // Bitmap is a byte[512] | ||
1104 | row["Bitmap"] = land.landBitmapByteArray; | ||
1105 | |||
1106 | row["Name"] = land.landName; | ||
1107 | row["Desc"] = land.landDesc; | ||
1108 | row["OwnerUUID"] = Util.ToRawUuidString(land.ownerID); | ||
1109 | row["IsGroupOwned"] = land.isGroupOwned; | ||
1110 | row["Area"] = land.area; | ||
1111 | row["AuctionID"] = land.auctionID; //Unemplemented | ||
1112 | row["Category"] = land.category; //Enum libsecondlife.Parcel.ParcelCategory | ||
1113 | row["ClaimDate"] = land.claimDate; | ||
1114 | row["ClaimPrice"] = land.claimPrice; | ||
1115 | row["GroupUUID"] = Util.ToRawUuidString(land.groupID); | ||
1116 | row["SalePrice"] = land.salePrice; | ||
1117 | row["LandStatus"] = land.landStatus; //Enum. libsecondlife.Parcel.ParcelStatus | ||
1118 | row["LandFlags"] = land.landFlags; | ||
1119 | row["LandingType"] = land.landingType; | ||
1120 | row["MediaAutoScale"] = land.mediaAutoScale; | ||
1121 | row["MediaTextureUUID"] = Util.ToRawUuidString(land.mediaID); | ||
1122 | row["MediaURL"] = land.mediaURL; | ||
1123 | row["MusicURL"] = land.musicURL; | ||
1124 | row["PassHours"] = land.passHours; | ||
1125 | row["PassPrice"] = land.passPrice; | ||
1126 | row["SnapshotUUID"] = Util.ToRawUuidString(land.snapshotID); | ||
1127 | row["UserLocationX"] = land.userLocation.X; | ||
1128 | row["UserLocationY"] = land.userLocation.Y; | ||
1129 | row["UserLocationZ"] = land.userLocation.Z; | ||
1130 | row["UserLookAtX"] = land.userLookAt.X; | ||
1131 | row["UserLookAtY"] = land.userLookAt.Y; | ||
1132 | row["UserLookAtZ"] = land.userLookAt.Z; | ||
1133 | } | ||
1134 | |||
1135 | private void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, LLUUID parcelID) | ||
1136 | { | ||
1137 | row["LandUUID"] = Util.ToRawUuidString(parcelID); | ||
1138 | row["AccessUUID"] = Util.ToRawUuidString(entry.AgentID); | ||
1139 | row["Flags"] = entry.Flags; | ||
1140 | } | ||
1141 | |||
1142 | private PrimitiveBaseShape buildShape(DataRow row) | ||
1143 | { | ||
1144 | PrimitiveBaseShape s = new PrimitiveBaseShape(); | ||
1145 | s.Scale = new LLVector3( | ||
1146 | Convert.ToSingle(row["ScaleX"]), | ||
1147 | Convert.ToSingle(row["ScaleY"]), | ||
1148 | Convert.ToSingle(row["ScaleZ"]) | ||
1149 | ); | ||
1150 | // paths | ||
1151 | s.PCode = Convert.ToByte(row["PCode"]); | ||
1152 | s.PathBegin = Convert.ToUInt16(row["PathBegin"]); | ||
1153 | s.PathEnd = Convert.ToUInt16(row["PathEnd"]); | ||
1154 | s.PathScaleX = Convert.ToByte(row["PathScaleX"]); | ||
1155 | s.PathScaleY = Convert.ToByte(row["PathScaleY"]); | ||
1156 | s.PathShearX = Convert.ToByte(row["PathShearX"]); | ||
1157 | s.PathShearY = Convert.ToByte(row["PathShearY"]); | ||
1158 | s.PathSkew = Convert.ToSByte(row["PathSkew"]); | ||
1159 | s.PathCurve = Convert.ToByte(row["PathCurve"]); | ||
1160 | s.PathRadiusOffset = Convert.ToSByte(row["PathRadiusOffset"]); | ||
1161 | s.PathRevolutions = Convert.ToByte(row["PathRevolutions"]); | ||
1162 | s.PathTaperX = Convert.ToSByte(row["PathTaperX"]); | ||
1163 | s.PathTaperY = Convert.ToSByte(row["PathTaperY"]); | ||
1164 | s.PathTwist = Convert.ToSByte(row["PathTwist"]); | ||
1165 | s.PathTwistBegin = Convert.ToSByte(row["PathTwistBegin"]); | ||
1166 | // profile | ||
1167 | s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]); | ||
1168 | s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); | ||
1169 | s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); | ||
1170 | s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]); | ||
1171 | try | ||
1172 | { | ||
1173 | s.State = Convert.ToByte(row["State"]); | ||
1174 | } | ||
1175 | catch (InvalidCastException) | ||
1176 | { | ||
1177 | m_conn.Open(); | ||
1178 | SqliteCommand cmd = | ||
1179 | new SqliteCommand("ALTER TABLE primshapes ADD COLUMN State Integer NOT NULL default 0;", m_conn); | ||
1180 | cmd.ExecuteNonQuery(); | ||
1181 | } | ||
1182 | // text TODO: this isn't right] = but I'm not sure the right | ||
1183 | // way to specify this as a blob atm | ||
1184 | |||
1185 | byte[] textureEntry = (byte[]) row["Texture"]; | ||
1186 | s.TextureEntry = textureEntry; | ||
1187 | |||
1188 | s.ExtraParams = (byte[]) row["ExtraParams"]; | ||
1189 | // System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding(); | ||
1190 | // string texture = encoding.GetString((Byte[])row["Texture"]); | ||
1191 | // if (!texture.StartsWith("<")) | ||
1192 | // { | ||
1193 | // //here so that we can still work with old format database files (ie from before I added xml serialization) | ||
1194 | // LLObject.TextureEntry textureEntry = null; | ||
1195 | // textureEntry = new LLObject.TextureEntry(new LLUUID(texture)); | ||
1196 | // s.TextureEntry = textureEntry.ToBytes(); | ||
1197 | // } | ||
1198 | // else | ||
1199 | // { | ||
1200 | // TextureBlock textureEntry = TextureBlock.FromXmlString(texture); | ||
1201 | // s.TextureEntry = textureEntry.TextureData; | ||
1202 | // s.ExtraParams = textureEntry.ExtraParams; | ||
1203 | // } | ||
1204 | |||
1205 | return s; | ||
1206 | } | ||
1207 | |||
1208 | private void fillShapeRow(DataRow row, SceneObjectPart prim) | ||
1209 | { | ||
1210 | PrimitiveBaseShape s = prim.Shape; | ||
1211 | row["UUID"] = Util.ToRawUuidString(prim.UUID); | ||
1212 | // shape is an enum | ||
1213 | row["Shape"] = 0; | ||
1214 | // vectors | ||
1215 | row["ScaleX"] = s.Scale.X; | ||
1216 | row["ScaleY"] = s.Scale.Y; | ||
1217 | row["ScaleZ"] = s.Scale.Z; | ||
1218 | // paths | ||
1219 | row["PCode"] = s.PCode; | ||
1220 | row["PathBegin"] = s.PathBegin; | ||
1221 | row["PathEnd"] = s.PathEnd; | ||
1222 | row["PathScaleX"] = s.PathScaleX; | ||
1223 | row["PathScaleY"] = s.PathScaleY; | ||
1224 | row["PathShearX"] = s.PathShearX; | ||
1225 | row["PathShearY"] = s.PathShearY; | ||
1226 | row["PathSkew"] = s.PathSkew; | ||
1227 | row["PathCurve"] = s.PathCurve; | ||
1228 | row["PathRadiusOffset"] = s.PathRadiusOffset; | ||
1229 | row["PathRevolutions"] = s.PathRevolutions; | ||
1230 | row["PathTaperX"] = s.PathTaperX; | ||
1231 | row["PathTaperY"] = s.PathTaperY; | ||
1232 | row["PathTwist"] = s.PathTwist; | ||
1233 | row["PathTwistBegin"] = s.PathTwistBegin; | ||
1234 | // profile | ||
1235 | row["ProfileBegin"] = s.ProfileBegin; | ||
1236 | row["ProfileEnd"] = s.ProfileEnd; | ||
1237 | row["ProfileCurve"] = s.ProfileCurve; | ||
1238 | row["ProfileHollow"] = s.ProfileHollow; | ||
1239 | row["State"] = s.State; | ||
1240 | |||
1241 | row["Texture"] = s.TextureEntry; | ||
1242 | row["ExtraParams"] = s.ExtraParams; | ||
1243 | } | ||
1244 | |||
1245 | private void addPrim(SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) | ||
1246 | { | ||
1247 | DataTable prims = ds.Tables["prims"]; | ||
1248 | DataTable shapes = ds.Tables["primshapes"]; | ||
1249 | |||
1250 | DataRow primRow = prims.Rows.Find(Util.ToRawUuidString(prim.UUID)); | ||
1251 | if (primRow == null) | ||
1252 | { | ||
1253 | primRow = prims.NewRow(); | ||
1254 | fillPrimRow(primRow, prim, sceneGroupID, regionUUID); | ||
1255 | prims.Rows.Add(primRow); | ||
1256 | } | ||
1257 | else | ||
1258 | { | ||
1259 | fillPrimRow(primRow, prim, sceneGroupID, regionUUID); | ||
1260 | } | ||
1261 | |||
1262 | DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); | ||
1263 | if (shapeRow == null) | ||
1264 | { | ||
1265 | shapeRow = shapes.NewRow(); | ||
1266 | fillShapeRow(shapeRow, prim); | ||
1267 | shapes.Rows.Add(shapeRow); | ||
1268 | } | ||
1269 | else | ||
1270 | { | ||
1271 | fillShapeRow(shapeRow, prim); | ||
1272 | } | ||
1273 | } | ||
1274 | |||
1275 | // see IRegionDatastore | ||
1276 | public void StorePrimInventory(LLUUID primID, ICollection<TaskInventoryItem> items) | ||
1277 | { | ||
1278 | if (!persistPrimInventories) | ||
1279 | return; | ||
1280 | |||
1281 | m_log.InfoFormat("[DATASTORE]: Entered StorePrimInventory with prim ID {0}", primID); | ||
1282 | |||
1283 | DataTable dbItems = ds.Tables["primitems"]; | ||
1284 | |||
1285 | // For now, we're just going to crudely remove all the previous inventory items | ||
1286 | // no matter whether they have changed or not, and replace them with the current set. | ||
1287 | lock (ds) | ||
1288 | { | ||
1289 | RemoveItems(primID); | ||
1290 | |||
1291 | // repalce with current inventory details | ||
1292 | foreach (TaskInventoryItem newItem in items) | ||
1293 | { | ||
1294 | // m_log.InfoFormat( | ||
1295 | // "[DATASTORE]: ", | ||
1296 | // "Adding item {0}, {1} to prim ID {2}", | ||
1297 | // newItem.Name, newItem.ItemID, newItem.ParentPartID); | ||
1298 | |||
1299 | DataRow newItemRow = dbItems.NewRow(); | ||
1300 | fillItemRow(newItemRow, newItem); | ||
1301 | dbItems.Rows.Add(newItemRow); | ||
1302 | } | ||
1303 | } | ||
1304 | |||
1305 | Commit(); | ||
1306 | } | ||
1307 | |||
1308 | /*********************************************************************** | ||
1309 | * | ||
1310 | * SQL Statement Creation Functions | ||
1311 | * | ||
1312 | * These functions create SQL statements for update, insert, and create. | ||
1313 | * They can probably be factored later to have a db independant | ||
1314 | * portion and a db specific portion | ||
1315 | * | ||
1316 | **********************************************************************/ | ||
1317 | |||
1318 | private SqliteCommand createInsertCommand(string table, DataTable dt) | ||
1319 | { | ||
1320 | /** | ||
1321 | * This is subtle enough to deserve some commentary. | ||
1322 | * Instead of doing *lots* and *lots of hardcoded strings | ||
1323 | * for database definitions we'll use the fact that | ||
1324 | * realistically all insert statements look like "insert | ||
1325 | * into A(b, c) values(:b, :c) on the parameterized query | ||
1326 | * front. If we just have a list of b, c, etc... we can | ||
1327 | * generate these strings instead of typing them out. | ||
1328 | */ | ||
1329 | string[] cols = new string[dt.Columns.Count]; | ||
1330 | for (int i = 0; i < dt.Columns.Count; i++) | ||
1331 | { | ||
1332 | DataColumn col = dt.Columns[i]; | ||
1333 | cols[i] = col.ColumnName; | ||
1334 | } | ||
1335 | |||
1336 | string sql = "insert into " + table + "("; | ||
1337 | sql += String.Join(", ", cols); | ||
1338 | // important, the first ':' needs to be here, the rest get added in the join | ||
1339 | sql += ") values (:"; | ||
1340 | sql += String.Join(", :", cols); | ||
1341 | sql += ")"; | ||
1342 | SqliteCommand cmd = new SqliteCommand(sql); | ||
1343 | |||
1344 | // this provides the binding for all our parameters, so | ||
1345 | // much less code than it used to be | ||
1346 | foreach (DataColumn col in dt.Columns) | ||
1347 | { | ||
1348 | cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); | ||
1349 | } | ||
1350 | return cmd; | ||
1351 | } | ||
1352 | |||
1353 | private SqliteCommand createUpdateCommand(string table, string pk, DataTable dt) | ||
1354 | { | ||
1355 | string sql = "update " + table + " set "; | ||
1356 | string subsql = String.Empty; | ||
1357 | foreach (DataColumn col in dt.Columns) | ||
1358 | { | ||
1359 | if (subsql.Length > 0) | ||
1360 | { | ||
1361 | // a map function would rock so much here | ||
1362 | subsql += ", "; | ||
1363 | } | ||
1364 | subsql += col.ColumnName + "= :" + col.ColumnName; | ||
1365 | } | ||
1366 | sql += subsql; | ||
1367 | sql += " where " + pk; | ||
1368 | SqliteCommand cmd = new SqliteCommand(sql); | ||
1369 | |||
1370 | // this provides the binding for all our parameters, so | ||
1371 | // much less code than it used to be | ||
1372 | |||
1373 | foreach (DataColumn col in dt.Columns) | ||
1374 | { | ||
1375 | cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); | ||
1376 | } | ||
1377 | return cmd; | ||
1378 | } | ||
1379 | |||
1380 | |||
1381 | private string defineTable(DataTable dt) | ||
1382 | { | ||
1383 | string sql = "create table " + dt.TableName + "("; | ||
1384 | string subsql = String.Empty; | ||
1385 | foreach (DataColumn col in dt.Columns) | ||
1386 | { | ||
1387 | if (subsql.Length > 0) | ||
1388 | { | ||
1389 | // a map function would rock so much here | ||
1390 | subsql += ",\n"; | ||
1391 | } | ||
1392 | subsql += col.ColumnName + " " + sqliteType(col.DataType); | ||
1393 | if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0]) | ||
1394 | { | ||
1395 | subsql += " primary key"; | ||
1396 | } | ||
1397 | } | ||
1398 | sql += subsql; | ||
1399 | sql += ")"; | ||
1400 | return sql; | ||
1401 | } | ||
1402 | |||
1403 | /*********************************************************************** | ||
1404 | * | ||
1405 | * Database Binding functions | ||
1406 | * | ||
1407 | * These will be db specific due to typing, and minor differences | ||
1408 | * in databases. | ||
1409 | * | ||
1410 | **********************************************************************/ | ||
1411 | |||
1412 | ///<summary> | ||
1413 | /// This is a convenience function that collapses 5 repetitive | ||
1414 | /// lines for defining SqliteParameters to 2 parameters: | ||
1415 | /// column name and database type. | ||
1416 | /// | ||
1417 | /// It assumes certain conventions like :param as the param | ||
1418 | /// name to replace in parametrized queries, and that source | ||
1419 | /// version is always current version, both of which are fine | ||
1420 | /// for us. | ||
1421 | ///</summary> | ||
1422 | ///<returns>a built sqlite parameter</returns> | ||
1423 | private SqliteParameter createSqliteParameter(string name, Type type) | ||
1424 | { | ||
1425 | SqliteParameter param = new SqliteParameter(); | ||
1426 | param.ParameterName = ":" + name; | ||
1427 | param.DbType = dbtypeFromType(type); | ||
1428 | param.SourceColumn = name; | ||
1429 | param.SourceVersion = DataRowVersion.Current; | ||
1430 | return param; | ||
1431 | } | ||
1432 | |||
1433 | private void setupPrimCommands(SqliteDataAdapter da, SqliteConnection conn) | ||
1434 | { | ||
1435 | da.InsertCommand = createInsertCommand("prims", ds.Tables["prims"]); | ||
1436 | da.InsertCommand.Connection = conn; | ||
1437 | |||
1438 | da.UpdateCommand = createUpdateCommand("prims", "UUID=:UUID", ds.Tables["prims"]); | ||
1439 | da.UpdateCommand.Connection = conn; | ||
1440 | |||
1441 | SqliteCommand delete = new SqliteCommand("delete from prims where UUID = :UUID"); | ||
1442 | delete.Parameters.Add(createSqliteParameter("UUID", typeof (String))); | ||
1443 | delete.Connection = conn; | ||
1444 | da.DeleteCommand = delete; | ||
1445 | } | ||
1446 | |||
1447 | private void setupItemsCommands(SqliteDataAdapter da, SqliteConnection conn) | ||
1448 | { | ||
1449 | da.InsertCommand = createInsertCommand("primitems", ds.Tables["primitems"]); | ||
1450 | da.InsertCommand.Connection = conn; | ||
1451 | |||
1452 | da.UpdateCommand = createUpdateCommand("primitems", "itemID = :itemID", ds.Tables["primitems"]); | ||
1453 | da.UpdateCommand.Connection = conn; | ||
1454 | |||
1455 | SqliteCommand delete = new SqliteCommand("delete from primitems where itemID = :itemID"); | ||
1456 | delete.Parameters.Add(createSqliteParameter("itemID", typeof (String))); | ||
1457 | delete.Connection = conn; | ||
1458 | da.DeleteCommand = delete; | ||
1459 | } | ||
1460 | |||
1461 | private void setupTerrainCommands(SqliteDataAdapter da, SqliteConnection conn) | ||
1462 | { | ||
1463 | da.InsertCommand = createInsertCommand("terrain", ds.Tables["terrain"]); | ||
1464 | da.InsertCommand.Connection = conn; | ||
1465 | } | ||
1466 | |||
1467 | private void setupLandCommands(SqliteDataAdapter da, SqliteConnection conn) | ||
1468 | { | ||
1469 | da.InsertCommand = createInsertCommand("land", ds.Tables["land"]); | ||
1470 | da.InsertCommand.Connection = conn; | ||
1471 | |||
1472 | da.UpdateCommand = createUpdateCommand("land", "UUID=:UUID", ds.Tables["land"]); | ||
1473 | da.UpdateCommand.Connection = conn; | ||
1474 | } | ||
1475 | |||
1476 | private void setupLandAccessCommands(SqliteDataAdapter da, SqliteConnection conn) | ||
1477 | { | ||
1478 | da.InsertCommand = createInsertCommand("landaccesslist", ds.Tables["landaccesslist"]); | ||
1479 | da.InsertCommand.Connection = conn; | ||
1480 | } | ||
1481 | |||
1482 | private void setupShapeCommands(SqliteDataAdapter da, SqliteConnection conn) | ||
1483 | { | ||
1484 | da.InsertCommand = createInsertCommand("primshapes", ds.Tables["primshapes"]); | ||
1485 | da.InsertCommand.Connection = conn; | ||
1486 | |||
1487 | da.UpdateCommand = createUpdateCommand("primshapes", "UUID=:UUID", ds.Tables["primshapes"]); | ||
1488 | da.UpdateCommand.Connection = conn; | ||
1489 | |||
1490 | SqliteCommand delete = new SqliteCommand("delete from primshapes where UUID = :UUID"); | ||
1491 | delete.Parameters.Add(createSqliteParameter("UUID", typeof (String))); | ||
1492 | delete.Connection = conn; | ||
1493 | da.DeleteCommand = delete; | ||
1494 | } | ||
1495 | |||
1496 | /// <summary> | ||
1497 | /// Create the necessary database tables. | ||
1498 | /// </summary> | ||
1499 | /// <param name="conn"></param> | ||
1500 | private void InitDB(SqliteConnection conn) | ||
1501 | { | ||
1502 | string createPrims = defineTable(createPrimTable()); | ||
1503 | string createShapes = defineTable(createShapeTable()); | ||
1504 | string createItems = defineTable(createItemsTable()); | ||
1505 | string createTerrain = defineTable(createTerrainTable()); | ||
1506 | string createLand = defineTable(createLandTable()); | ||
1507 | string createLandAccessList = defineTable(createLandAccessListTable()); | ||
1508 | |||
1509 | SqliteCommand pcmd = new SqliteCommand(createPrims, conn); | ||
1510 | SqliteCommand scmd = new SqliteCommand(createShapes, conn); | ||
1511 | SqliteCommand icmd = new SqliteCommand(createItems, conn); | ||
1512 | SqliteCommand tcmd = new SqliteCommand(createTerrain, conn); | ||
1513 | SqliteCommand lcmd = new SqliteCommand(createLand, conn); | ||
1514 | SqliteCommand lalcmd = new SqliteCommand(createLandAccessList, conn); | ||
1515 | |||
1516 | try | ||
1517 | { | ||
1518 | pcmd.ExecuteNonQuery(); | ||
1519 | } | ||
1520 | catch (SqliteSyntaxException) | ||
1521 | { | ||
1522 | m_log.Warn("[SQLITE]: Primitives Table Already Exists"); | ||
1523 | } | ||
1524 | |||
1525 | try | ||
1526 | { | ||
1527 | scmd.ExecuteNonQuery(); | ||
1528 | } | ||
1529 | catch (SqliteSyntaxException) | ||
1530 | { | ||
1531 | m_log.Warn("[SQLITE]: Shapes Table Already Exists"); | ||
1532 | } | ||
1533 | |||
1534 | if (persistPrimInventories) | ||
1535 | { | ||
1536 | try | ||
1537 | { | ||
1538 | icmd.ExecuteNonQuery(); | ||
1539 | } | ||
1540 | catch (SqliteSyntaxException) | ||
1541 | { | ||
1542 | m_log.Warn("[SQLITE]: Primitives Inventory Table Already Exists"); | ||
1543 | } | ||
1544 | } | ||
1545 | |||
1546 | try | ||
1547 | { | ||
1548 | tcmd.ExecuteNonQuery(); | ||
1549 | } | ||
1550 | catch (SqliteSyntaxException) | ||
1551 | { | ||
1552 | m_log.Warn("[SQLITE]: Terrain Table Already Exists"); | ||
1553 | } | ||
1554 | |||
1555 | try | ||
1556 | { | ||
1557 | lcmd.ExecuteNonQuery(); | ||
1558 | } | ||
1559 | catch (SqliteSyntaxException) | ||
1560 | { | ||
1561 | m_log.Warn("[SQLITE]: Land Table Already Exists"); | ||
1562 | } | ||
1563 | |||
1564 | try | ||
1565 | { | ||
1566 | lalcmd.ExecuteNonQuery(); | ||
1567 | } | ||
1568 | catch (SqliteSyntaxException) | ||
1569 | { | ||
1570 | m_log.Warn("[SQLITE]: LandAccessList Table Already Exists"); | ||
1571 | } | ||
1572 | } | ||
1573 | |||
1574 | private bool TestTables(SqliteConnection conn) | ||
1575 | { | ||
1576 | SqliteCommand primSelectCmd = new SqliteCommand(primSelect, conn); | ||
1577 | SqliteDataAdapter pDa = new SqliteDataAdapter(primSelectCmd); | ||
1578 | |||
1579 | SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, conn); | ||
1580 | SqliteDataAdapter sDa = new SqliteDataAdapter(shapeSelectCmd); | ||
1581 | |||
1582 | SqliteCommand itemsSelectCmd = new SqliteCommand(itemsSelect, conn); | ||
1583 | SqliteDataAdapter iDa = new SqliteDataAdapter(itemsSelectCmd); | ||
1584 | |||
1585 | SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, conn); | ||
1586 | SqliteDataAdapter tDa = new SqliteDataAdapter(terrainSelectCmd); | ||
1587 | |||
1588 | SqliteCommand landSelectCmd = new SqliteCommand(landSelect, conn); | ||
1589 | SqliteDataAdapter lDa = new SqliteDataAdapter(landSelectCmd); | ||
1590 | |||
1591 | SqliteCommand landAccessListSelectCmd = new SqliteCommand(landAccessListSelect, conn); | ||
1592 | SqliteDataAdapter lalDa = new SqliteDataAdapter(landAccessListSelectCmd); | ||
1593 | |||
1594 | DataSet tmpDS = new DataSet(); | ||
1595 | try | ||
1596 | { | ||
1597 | pDa.Fill(tmpDS, "prims"); | ||
1598 | sDa.Fill(tmpDS, "primshapes"); | ||
1599 | |||
1600 | if (persistPrimInventories) | ||
1601 | iDa.Fill(tmpDS, "primitems"); | ||
1602 | |||
1603 | tDa.Fill(tmpDS, "terrain"); | ||
1604 | lDa.Fill(tmpDS, "land"); | ||
1605 | lalDa.Fill(tmpDS, "landaccesslist"); | ||
1606 | } | ||
1607 | catch (SqliteSyntaxException) | ||
1608 | { | ||
1609 | m_log.Info("[DATASTORE]: SQLite Database doesn't exist... creating"); | ||
1610 | InitDB(conn); | ||
1611 | } | ||
1612 | |||
1613 | pDa.Fill(tmpDS, "prims"); | ||
1614 | sDa.Fill(tmpDS, "primshapes"); | ||
1615 | |||
1616 | if (persistPrimInventories) | ||
1617 | iDa.Fill(tmpDS, "primitems"); | ||
1618 | |||
1619 | tDa.Fill(tmpDS, "terrain"); | ||
1620 | lDa.Fill(tmpDS, "land"); | ||
1621 | lalDa.Fill(tmpDS, "landaccesslist"); | ||
1622 | |||
1623 | foreach (DataColumn col in createPrimTable().Columns) | ||
1624 | { | ||
1625 | if (!tmpDS.Tables["prims"].Columns.Contains(col.ColumnName)) | ||
1626 | { | ||
1627 | m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); | ||
1628 | return false; | ||
1629 | } | ||
1630 | } | ||
1631 | |||
1632 | foreach (DataColumn col in createShapeTable().Columns) | ||
1633 | { | ||
1634 | if (!tmpDS.Tables["primshapes"].Columns.Contains(col.ColumnName)) | ||
1635 | { | ||
1636 | m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); | ||
1637 | return false; | ||
1638 | } | ||
1639 | } | ||
1640 | |||
1641 | // XXX primitems should probably go here eventually | ||
1642 | |||
1643 | foreach (DataColumn col in createTerrainTable().Columns) | ||
1644 | { | ||
1645 | if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName)) | ||
1646 | { | ||
1647 | m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); | ||
1648 | return false; | ||
1649 | } | ||
1650 | } | ||
1651 | |||
1652 | foreach (DataColumn col in createLandTable().Columns) | ||
1653 | { | ||
1654 | if (!tmpDS.Tables["land"].Columns.Contains(col.ColumnName)) | ||
1655 | { | ||
1656 | m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); | ||
1657 | return false; | ||
1658 | } | ||
1659 | } | ||
1660 | |||
1661 | foreach (DataColumn col in createLandAccessListTable().Columns) | ||
1662 | { | ||
1663 | if (!tmpDS.Tables["landaccesslist"].Columns.Contains(col.ColumnName)) | ||
1664 | { | ||
1665 | m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); | ||
1666 | return false; | ||
1667 | } | ||
1668 | } | ||
1669 | |||
1670 | return true; | ||
1671 | } | ||
1672 | |||
1673 | /*********************************************************************** | ||
1674 | * | ||
1675 | * Type conversion functions | ||
1676 | * | ||
1677 | **********************************************************************/ | ||
1678 | |||
1679 | private DbType dbtypeFromType(Type type) | ||
1680 | { | ||
1681 | if (type == typeof (String)) | ||
1682 | { | ||
1683 | return DbType.String; | ||
1684 | } | ||
1685 | else if (type == typeof (Int32)) | ||
1686 | { | ||
1687 | return DbType.Int32; | ||
1688 | } | ||
1689 | else if (type == typeof (Double)) | ||
1690 | { | ||
1691 | return DbType.Double; | ||
1692 | } | ||
1693 | else if (type == typeof (Byte)) | ||
1694 | { | ||
1695 | return DbType.Byte; | ||
1696 | } | ||
1697 | else if (type == typeof (Double)) | ||
1698 | { | ||
1699 | return DbType.Double; | ||
1700 | } | ||
1701 | else if (type == typeof (Byte[])) | ||
1702 | { | ||
1703 | return DbType.Binary; | ||
1704 | } | ||
1705 | else | ||
1706 | { | ||
1707 | return DbType.String; | ||
1708 | } | ||
1709 | } | ||
1710 | |||
1711 | // this is something we'll need to implement for each db | ||
1712 | // slightly differently. | ||
1713 | private string sqliteType(Type type) | ||
1714 | { | ||
1715 | if (type == typeof (String)) | ||
1716 | { | ||
1717 | return "varchar(255)"; | ||
1718 | } | ||
1719 | else if (type == typeof (Int32)) | ||
1720 | { | ||
1721 | return "integer"; | ||
1722 | } | ||
1723 | else if (type == typeof (Int64)) | ||
1724 | { | ||
1725 | return "integer"; | ||
1726 | } | ||
1727 | else if (type == typeof (Double)) | ||
1728 | { | ||
1729 | return "float"; | ||
1730 | } | ||
1731 | else if (type == typeof (Byte[])) | ||
1732 | { | ||
1733 | return "blob"; | ||
1734 | } | ||
1735 | else | ||
1736 | { | ||
1737 | return "string"; | ||
1738 | } | ||
1739 | } | ||
1740 | } | ||
1741 | } | ||
diff --git a/OpenSim/Data/SQLite/SQLiteUserData.cs b/OpenSim/Data/SQLite/SQLiteUserData.cs new file mode 100644 index 0000000..2efd4aa --- /dev/null +++ b/OpenSim/Data/SQLite/SQLiteUserData.cs | |||
@@ -0,0 +1,821 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Data; | ||
31 | using libsecondlife; | ||
32 | using Mono.Data.SqliteClient; | ||
33 | using OpenSim.Framework.Console; | ||
34 | |||
35 | namespace OpenSim.Framework.Data.SQLite | ||
36 | { | ||
37 | /// <summary> | ||
38 | /// A User storage interface for the SQLite database system | ||
39 | /// </summary> | ||
40 | public class SQLiteUserData : UserDataBase | ||
41 | { | ||
42 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
43 | |||
44 | /// <summary> | ||
45 | /// The database manager | ||
46 | /// </summary> | ||
47 | /// <summary> | ||
48 | /// Artificial constructor called upon plugin load | ||
49 | /// </summary> | ||
50 | private const string SelectUserByUUID = "select * from users where UUID=:UUID"; | ||
51 | private const string SelectUserByName = "select * from users where username=:username and surname=:surname"; | ||
52 | private const string SelectFriendsByUUID = "select a.friendID, a.friendPerms, b.friendPerms from userfriends as a, userfriends as b where a.ownerID=:ownerID and b.ownerID=a.friendID and b.friendID=a.ownerID"; | ||
53 | |||
54 | private const string userSelect = "select * from users"; | ||
55 | private const string userFriendsSelect = "select a.ownerID as ownerID,a.friendID as friendID,a.friendPerms as friendPerms,b.friendPerms as ownerperms, b.ownerID as fownerID, b.friendID as ffriendID from userfriends as a, userfriends as b"; | ||
56 | |||
57 | private const string AvatarPickerAndSQL = "select * from users where username like :username and surname like :surname"; | ||
58 | private const string AvatarPickerOrSQL = "select * from users where username like :username or surname like :surname"; | ||
59 | |||
60 | private DataSet ds; | ||
61 | private SqliteDataAdapter da; | ||
62 | private SqliteDataAdapter daf; | ||
63 | SqliteConnection g_conn; | ||
64 | |||
65 | override public void Initialise() | ||
66 | { | ||
67 | SqliteConnection conn = new SqliteConnection("URI=file:userprofiles.db,version=3"); | ||
68 | TestTables(conn); | ||
69 | |||
70 | // This sucks, but It doesn't seem to work with the dataset Syncing :P | ||
71 | g_conn = conn; | ||
72 | g_conn.Open(); | ||
73 | |||
74 | ds = new DataSet(); | ||
75 | da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn)); | ||
76 | daf = new SqliteDataAdapter(new SqliteCommand(userFriendsSelect, conn)); | ||
77 | |||
78 | lock (ds) | ||
79 | { | ||
80 | ds.Tables.Add(createUsersTable()); | ||
81 | ds.Tables.Add(createUserAgentsTable()); | ||
82 | ds.Tables.Add(createUserFriendsTable()); | ||
83 | |||
84 | setupUserCommands(da, conn); | ||
85 | da.Fill(ds.Tables["users"]); | ||
86 | |||
87 | setupUserFriendsCommands(daf, conn); | ||
88 | try | ||
89 | { | ||
90 | daf.Fill(ds.Tables["userfriends"]); | ||
91 | } | ||
92 | catch (SqliteSyntaxException) | ||
93 | { | ||
94 | m_log.Info("[SQLITE]: userfriends table not found, creating.... "); | ||
95 | InitDB(conn); | ||
96 | daf.Fill(ds.Tables["userfriends"]); | ||
97 | } | ||
98 | |||
99 | } | ||
100 | |||
101 | return; | ||
102 | } | ||
103 | |||
104 | // see IUserData | ||
105 | override public UserProfileData GetUserByUUID(LLUUID uuid) | ||
106 | { | ||
107 | lock (ds) | ||
108 | { | ||
109 | DataRow row = ds.Tables["users"].Rows.Find(Util.ToRawUuidString(uuid)); | ||
110 | if (row != null) | ||
111 | { | ||
112 | UserProfileData user = buildUserProfile(row); | ||
113 | row = ds.Tables["useragents"].Rows.Find(Util.ToRawUuidString(uuid)); | ||
114 | if (row != null) | ||
115 | { | ||
116 | user.currentAgent = buildUserAgent(row); | ||
117 | } | ||
118 | return user; | ||
119 | } | ||
120 | else | ||
121 | { | ||
122 | return null; | ||
123 | } | ||
124 | } | ||
125 | } | ||
126 | |||
127 | // see IUserData | ||
128 | override public UserProfileData GetUserByName(string fname, string lname) | ||
129 | { | ||
130 | string select = "surname = '" + lname + "' and username = '" + fname + "'"; | ||
131 | lock (ds) | ||
132 | { | ||
133 | DataRow[] rows = ds.Tables["users"].Select(select); | ||
134 | if (rows.Length > 0) | ||
135 | { | ||
136 | UserProfileData user = buildUserProfile(rows[0]); | ||
137 | DataRow row = ds.Tables["useragents"].Rows.Find(Util.ToRawUuidString(user.UUID)); | ||
138 | if (row != null) | ||
139 | { | ||
140 | user.currentAgent = buildUserAgent(row); | ||
141 | } | ||
142 | return user; | ||
143 | } | ||
144 | else | ||
145 | { | ||
146 | return null; | ||
147 | } | ||
148 | } | ||
149 | } | ||
150 | |||
151 | #region User Friends List Data | ||
152 | |||
153 | override public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) | ||
154 | { | ||
155 | string InsertFriends = "insert into userfriends(ownerID, friendID, friendPerms) values(:ownerID, :friendID, :perms)"; | ||
156 | |||
157 | using (SqliteCommand cmd = new SqliteCommand(InsertFriends, g_conn)) | ||
158 | { | ||
159 | cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString())); | ||
160 | cmd.Parameters.Add(new SqliteParameter(":friendID", friend.UUID.ToString())); | ||
161 | cmd.Parameters.Add(new SqliteParameter(":perms", perms)); | ||
162 | cmd.ExecuteNonQuery(); | ||
163 | } | ||
164 | using (SqliteCommand cmd = new SqliteCommand(InsertFriends, g_conn)) | ||
165 | { | ||
166 | cmd.Parameters.Add(new SqliteParameter(":ownerID", friend.UUID.ToString())); | ||
167 | cmd.Parameters.Add(new SqliteParameter(":friendID", friendlistowner.UUID.ToString())); | ||
168 | cmd.Parameters.Add(new SqliteParameter(":perms", perms)); | ||
169 | cmd.ExecuteNonQuery(); | ||
170 | } | ||
171 | } | ||
172 | |||
173 | override public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) | ||
174 | { | ||
175 | string DeletePerms = "delete from friendlist where (ownerID=:ownerID and friendID=:friendID) or (ownerID=:friendID and friendID=:ownerID)"; | ||
176 | using (SqliteCommand cmd = new SqliteCommand(DeletePerms, g_conn)) | ||
177 | { | ||
178 | cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString())); | ||
179 | cmd.Parameters.Add(new SqliteParameter(":friendID", friend.UUID.ToString())); | ||
180 | cmd.ExecuteNonQuery(); | ||
181 | } | ||
182 | } | ||
183 | |||
184 | override public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) | ||
185 | { | ||
186 | string UpdatePerms = "update friendlist set perms=:perms where ownerID=:ownerID and friendID=:friendID"; | ||
187 | using (SqliteCommand cmd = new SqliteCommand(UpdatePerms, g_conn)) | ||
188 | { | ||
189 | cmd.Parameters.Add(new SqliteParameter(":perms", perms)); | ||
190 | cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString())); | ||
191 | cmd.Parameters.Add(new SqliteParameter(":friendID", friend.UUID.ToString())); | ||
192 | cmd.ExecuteNonQuery(); | ||
193 | } | ||
194 | } | ||
195 | |||
196 | override public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner) | ||
197 | { | ||
198 | List<FriendListItem> returnlist = new List<FriendListItem>(); | ||
199 | |||
200 | using (SqliteCommand cmd = new SqliteCommand(SelectFriendsByUUID, g_conn)) | ||
201 | { | ||
202 | cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString())); | ||
203 | |||
204 | try | ||
205 | { | ||
206 | using (IDataReader reader = cmd.ExecuteReader()) | ||
207 | { | ||
208 | while (reader.Read()) | ||
209 | { | ||
210 | FriendListItem user = new FriendListItem(); | ||
211 | user.FriendListOwner = friendlistowner; | ||
212 | user.Friend = new LLUUID((string)reader[0]); | ||
213 | user.FriendPerms = Convert.ToUInt32(reader[1]); | ||
214 | user.FriendListOwnerPerms = Convert.ToUInt32(reader[2]); | ||
215 | returnlist.Add(user); | ||
216 | } | ||
217 | reader.Close(); | ||
218 | } | ||
219 | } | ||
220 | catch (Exception ex) | ||
221 | { | ||
222 | m_log.Error("[USER]: Exception getting friends list for user: " + ex.ToString()); | ||
223 | } | ||
224 | } | ||
225 | |||
226 | return returnlist; | ||
227 | } | ||
228 | |||
229 | |||
230 | |||
231 | |||
232 | #endregion | ||
233 | |||
234 | override public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid) | ||
235 | { | ||
236 | m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called"); | ||
237 | } | ||
238 | |||
239 | |||
240 | override public List<Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query) | ||
241 | { | ||
242 | List<Framework.AvatarPickerAvatar> returnlist = new List<Framework.AvatarPickerAvatar>(); | ||
243 | string[] querysplit; | ||
244 | querysplit = query.Split(' '); | ||
245 | if (querysplit.Length == 2) | ||
246 | { | ||
247 | using (SqliteCommand cmd = new SqliteCommand(AvatarPickerAndSQL, g_conn)) | ||
248 | { | ||
249 | cmd.Parameters.Add(new SqliteParameter(":username", querysplit[0] + "%")); | ||
250 | cmd.Parameters.Add(new SqliteParameter(":surname", querysplit[1] + "%")); | ||
251 | |||
252 | using (IDataReader reader = cmd.ExecuteReader()) | ||
253 | { | ||
254 | while (reader.Read()) | ||
255 | { | ||
256 | Framework.AvatarPickerAvatar user = new Framework.AvatarPickerAvatar(); | ||
257 | user.AvatarID = new LLUUID((string) reader["UUID"]); | ||
258 | user.firstName = (string) reader["username"]; | ||
259 | user.lastName = (string) reader["surname"]; | ||
260 | returnlist.Add(user); | ||
261 | } | ||
262 | reader.Close(); | ||
263 | } | ||
264 | } | ||
265 | } | ||
266 | else if (querysplit.Length == 1) | ||
267 | { | ||
268 | using (SqliteCommand cmd = new SqliteCommand(AvatarPickerOrSQL, g_conn)) | ||
269 | { | ||
270 | cmd.Parameters.Add(new SqliteParameter(":username", querysplit[0] + "%")); | ||
271 | cmd.Parameters.Add(new SqliteParameter(":surname", querysplit[0] + "%")); | ||
272 | |||
273 | using (IDataReader reader = cmd.ExecuteReader()) | ||
274 | { | ||
275 | while (reader.Read()) | ||
276 | { | ||
277 | Framework.AvatarPickerAvatar user = new Framework.AvatarPickerAvatar(); | ||
278 | user.AvatarID = new LLUUID((string) reader["UUID"]); | ||
279 | user.firstName = (string) reader["username"]; | ||
280 | user.lastName = (string) reader["surname"]; | ||
281 | returnlist.Add(user); | ||
282 | } | ||
283 | reader.Close(); | ||
284 | } | ||
285 | } | ||
286 | } | ||
287 | return returnlist; | ||
288 | } | ||
289 | |||
290 | /// <summary> | ||
291 | /// Returns a user by UUID direct | ||
292 | /// </summary> | ||
293 | /// <param name="uuid">The user's account ID</param> | ||
294 | /// <returns>A matching user profile</returns> | ||
295 | override public UserAgentData GetAgentByUUID(LLUUID uuid) | ||
296 | { | ||
297 | try | ||
298 | { | ||
299 | return GetUserByUUID(uuid).currentAgent; | ||
300 | } | ||
301 | catch (Exception) | ||
302 | { | ||
303 | return null; | ||
304 | } | ||
305 | } | ||
306 | |||
307 | /// <summary> | ||
308 | /// Returns a session by account name | ||
309 | /// </summary> | ||
310 | /// <param name="name">The account name</param> | ||
311 | /// <returns>The user's session agent</returns> | ||
312 | override public UserAgentData GetAgentByName(string name) | ||
313 | { | ||
314 | return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]); | ||
315 | } | ||
316 | |||
317 | /// <summary> | ||
318 | /// Returns a session by account name | ||
319 | /// </summary> | ||
320 | /// <param name="fname">The first part of the user's account name</param> | ||
321 | /// <param name="lname">The second part of the user's account name</param> | ||
322 | /// <returns>A user agent</returns> | ||
323 | override public UserAgentData GetAgentByName(string fname, string lname) | ||
324 | { | ||
325 | try | ||
326 | { | ||
327 | return GetUserByName(fname, lname).currentAgent; | ||
328 | } | ||
329 | catch (Exception) | ||
330 | { | ||
331 | return null; | ||
332 | } | ||
333 | } | ||
334 | |||
335 | |||
336 | override public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey) | ||
337 | { | ||
338 | DataTable users = ds.Tables["users"]; | ||
339 | lock (ds) | ||
340 | { | ||
341 | DataRow row = users.Rows.Find(Util.ToRawUuidString(AgentID)); | ||
342 | if (row == null) | ||
343 | { | ||
344 | m_log.Warn("[WEBLOGIN]: Unable to store new web login key for non-existant user"); | ||
345 | } | ||
346 | else | ||
347 | { | ||
348 | UserProfileData user = GetUserByUUID(AgentID); | ||
349 | user.webLoginKey = WebLoginKey; | ||
350 | fillUserRow(row, user); | ||
351 | da.Update(ds, "users"); | ||
352 | |||
353 | } | ||
354 | } | ||
355 | |||
356 | } | ||
357 | |||
358 | /// <summary> | ||
359 | /// Creates a new user profile | ||
360 | /// </summary> | ||
361 | /// <param name="user">The profile to add to the database</param> | ||
362 | override public void AddNewUserProfile(UserProfileData user) | ||
363 | { | ||
364 | DataTable users = ds.Tables["users"]; | ||
365 | lock (ds) | ||
366 | { | ||
367 | DataRow row = users.Rows.Find(Util.ToRawUuidString(user.UUID)); | ||
368 | if (row == null) | ||
369 | { | ||
370 | row = users.NewRow(); | ||
371 | fillUserRow(row, user); | ||
372 | users.Rows.Add(row); | ||
373 | } | ||
374 | else | ||
375 | { | ||
376 | fillUserRow(row, user); | ||
377 | |||
378 | } | ||
379 | // This is why we're getting the 'logins never log-off'.. because It isn't clearing the | ||
380 | // useragents table once the useragent is null | ||
381 | // | ||
382 | // A database guy should look at this and figure out the best way to clear the useragents table. | ||
383 | if (user.currentAgent != null) | ||
384 | { | ||
385 | DataTable ua = ds.Tables["useragents"]; | ||
386 | row = ua.Rows.Find(Util.ToRawUuidString(user.UUID)); | ||
387 | if (row == null) | ||
388 | { | ||
389 | row = ua.NewRow(); | ||
390 | fillUserAgentRow(row, user.currentAgent); | ||
391 | ua.Rows.Add(row); | ||
392 | } | ||
393 | else | ||
394 | { | ||
395 | fillUserAgentRow(row, user.currentAgent); | ||
396 | } | ||
397 | } | ||
398 | else | ||
399 | { | ||
400 | // I just added this to help the standalone login situation. | ||
401 | //It still needs to be looked at by a Database guy | ||
402 | DataTable ua = ds.Tables["useragents"]; | ||
403 | row = ua.Rows.Find(Util.ToRawUuidString(user.UUID)); | ||
404 | |||
405 | if (row == null) | ||
406 | { | ||
407 | // do nothing | ||
408 | } | ||
409 | else | ||
410 | { | ||
411 | row.Delete(); | ||
412 | ua.AcceptChanges(); | ||
413 | } | ||
414 | } | ||
415 | |||
416 | m_log.Info("[SQLITE]: " + | ||
417 | "Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored"); | ||
418 | // save changes off to disk | ||
419 | da.Update(ds, "users"); | ||
420 | } | ||
421 | } | ||
422 | |||
423 | /// <summary> | ||
424 | /// Creates a new user profile | ||
425 | /// </summary> | ||
426 | /// <param name="user">The profile to add to the database</param> | ||
427 | /// <returns>True on success, false on error</returns> | ||
428 | override public bool UpdateUserProfile(UserProfileData user) | ||
429 | { | ||
430 | try | ||
431 | { | ||
432 | AddNewUserProfile(user); | ||
433 | return true; | ||
434 | } | ||
435 | catch (Exception) | ||
436 | { | ||
437 | return false; | ||
438 | } | ||
439 | } | ||
440 | |||
441 | /// <summary> | ||
442 | /// Creates a new user agent | ||
443 | /// </summary> | ||
444 | /// <param name="agent">The agent to add to the database</param> | ||
445 | override public void AddNewUserAgent(UserAgentData agent) | ||
446 | { | ||
447 | // Do nothing. yet. | ||
448 | } | ||
449 | |||
450 | /// <summary> | ||
451 | /// Transfers money between two user accounts | ||
452 | /// </summary> | ||
453 | /// <param name="from">Starting account</param> | ||
454 | /// <param name="to">End account</param> | ||
455 | /// <param name="amount">The amount to move</param> | ||
456 | /// <returns>Success?</returns> | ||
457 | override public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount) | ||
458 | { | ||
459 | return true; | ||
460 | } | ||
461 | |||
462 | /// <summary> | ||
463 | /// Transfers inventory between two accounts | ||
464 | /// </summary> | ||
465 | /// <remarks>Move to inventory server</remarks> | ||
466 | /// <param name="from">Senders account</param> | ||
467 | /// <param name="to">Receivers account</param> | ||
468 | /// <param name="item">Inventory item</param> | ||
469 | /// <returns>Success?</returns> | ||
470 | override public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item) | ||
471 | { | ||
472 | return true; | ||
473 | } | ||
474 | |||
475 | /// <summary> | ||
476 | /// Returns the name of the storage provider | ||
477 | /// </summary> | ||
478 | /// <returns>Storage provider name</returns> | ||
479 | override public string getName() | ||
480 | { | ||
481 | return "Sqlite Userdata"; | ||
482 | } | ||
483 | |||
484 | /// <summary> | ||
485 | /// Returns the version of the storage provider | ||
486 | /// </summary> | ||
487 | /// <returns>Storage provider version</returns> | ||
488 | override public string GetVersion() | ||
489 | { | ||
490 | return "0.1"; | ||
491 | } | ||
492 | |||
493 | /*********************************************************************** | ||
494 | * | ||
495 | * DataTable creation | ||
496 | * | ||
497 | **********************************************************************/ | ||
498 | /*********************************************************************** | ||
499 | * | ||
500 | * Database Definition Functions | ||
501 | * | ||
502 | * This should be db agnostic as we define them in ADO.NET terms | ||
503 | * | ||
504 | **********************************************************************/ | ||
505 | |||
506 | private static DataTable createUsersTable() | ||
507 | { | ||
508 | DataTable users = new DataTable("users"); | ||
509 | |||
510 | SQLiteUtil.createCol(users, "UUID", typeof (String)); | ||
511 | SQLiteUtil.createCol(users, "username", typeof (String)); | ||
512 | SQLiteUtil.createCol(users, "surname", typeof (String)); | ||
513 | SQLiteUtil.createCol(users, "passwordHash", typeof (String)); | ||
514 | SQLiteUtil.createCol(users, "passwordSalt", typeof (String)); | ||
515 | |||
516 | SQLiteUtil.createCol(users, "homeRegionX", typeof (Int32)); | ||
517 | SQLiteUtil.createCol(users, "homeRegionY", typeof (Int32)); | ||
518 | SQLiteUtil.createCol(users, "homeLocationX", typeof (Double)); | ||
519 | SQLiteUtil.createCol(users, "homeLocationY", typeof (Double)); | ||
520 | SQLiteUtil.createCol(users, "homeLocationZ", typeof (Double)); | ||
521 | SQLiteUtil.createCol(users, "homeLookAtX", typeof (Double)); | ||
522 | SQLiteUtil.createCol(users, "homeLookAtY", typeof (Double)); | ||
523 | SQLiteUtil.createCol(users, "homeLookAtZ", typeof (Double)); | ||
524 | SQLiteUtil.createCol(users, "created", typeof (Int32)); | ||
525 | SQLiteUtil.createCol(users, "lastLogin", typeof (Int32)); | ||
526 | SQLiteUtil.createCol(users, "rootInventoryFolderID", typeof (String)); | ||
527 | SQLiteUtil.createCol(users, "userInventoryURI", typeof (String)); | ||
528 | SQLiteUtil.createCol(users, "userAssetURI", typeof (String)); | ||
529 | SQLiteUtil.createCol(users, "profileCanDoMask", typeof (Int32)); | ||
530 | SQLiteUtil.createCol(users, "profileWantDoMask", typeof (Int32)); | ||
531 | SQLiteUtil.createCol(users, "profileAboutText", typeof (String)); | ||
532 | SQLiteUtil.createCol(users, "profileFirstText", typeof (String)); | ||
533 | SQLiteUtil.createCol(users, "profileImage", typeof (String)); | ||
534 | SQLiteUtil.createCol(users, "profileFirstImage", typeof (String)); | ||
535 | SQLiteUtil.createCol(users, "webLoginKey", typeof(String)); | ||
536 | // Add in contraints | ||
537 | users.PrimaryKey = new DataColumn[] {users.Columns["UUID"]}; | ||
538 | return users; | ||
539 | } | ||
540 | |||
541 | private static DataTable createUserAgentsTable() | ||
542 | { | ||
543 | DataTable ua = new DataTable("useragents"); | ||
544 | // this is the UUID of the user | ||
545 | SQLiteUtil.createCol(ua, "UUID", typeof (String)); | ||
546 | SQLiteUtil.createCol(ua, "agentIP", typeof (String)); | ||
547 | SQLiteUtil.createCol(ua, "agentPort", typeof (Int32)); | ||
548 | SQLiteUtil.createCol(ua, "agentOnline", typeof (Boolean)); | ||
549 | SQLiteUtil.createCol(ua, "sessionID", typeof (String)); | ||
550 | SQLiteUtil.createCol(ua, "secureSessionID", typeof (String)); | ||
551 | SQLiteUtil.createCol(ua, "regionID", typeof (String)); | ||
552 | SQLiteUtil.createCol(ua, "loginTime", typeof (Int32)); | ||
553 | SQLiteUtil.createCol(ua, "logoutTime", typeof (Int32)); | ||
554 | SQLiteUtil.createCol(ua, "currentRegion", typeof (String)); | ||
555 | SQLiteUtil.createCol(ua, "currentHandle", typeof (String)); | ||
556 | // vectors | ||
557 | SQLiteUtil.createCol(ua, "currentPosX", typeof (Double)); | ||
558 | SQLiteUtil.createCol(ua, "currentPosY", typeof (Double)); | ||
559 | SQLiteUtil.createCol(ua, "currentPosZ", typeof (Double)); | ||
560 | // constraints | ||
561 | ua.PrimaryKey = new DataColumn[] {ua.Columns["UUID"]}; | ||
562 | |||
563 | return ua; | ||
564 | } | ||
565 | |||
566 | private static DataTable createUserFriendsTable() | ||
567 | { | ||
568 | DataTable ua = new DataTable("userfriends"); | ||
569 | // table contains user <----> user relationship with perms | ||
570 | SQLiteUtil.createCol(ua, "ownerID", typeof(String)); | ||
571 | SQLiteUtil.createCol(ua, "friendID", typeof(String)); | ||
572 | SQLiteUtil.createCol(ua, "friendPerms", typeof(Int32)); | ||
573 | SQLiteUtil.createCol(ua, "ownerPerms", typeof(Int32)); | ||
574 | SQLiteUtil.createCol(ua, "datetimestamp", typeof(Int32)); | ||
575 | |||
576 | return ua; | ||
577 | } | ||
578 | |||
579 | /*********************************************************************** | ||
580 | * | ||
581 | * Convert between ADO.NET <=> OpenSim Objects | ||
582 | * | ||
583 | * These should be database independant | ||
584 | * | ||
585 | **********************************************************************/ | ||
586 | |||
587 | private static UserProfileData buildUserProfile(DataRow row) | ||
588 | { | ||
589 | // TODO: this doesn't work yet because something more | ||
590 | // interesting has to be done to actually get these values | ||
591 | // back out. Not enough time to figure it out yet. | ||
592 | UserProfileData user = new UserProfileData(); | ||
593 | LLUUID.TryParse((String)row["UUID"], out user.UUID); | ||
594 | user.username = (String) row["username"]; | ||
595 | user.surname = (String) row["surname"]; | ||
596 | user.passwordHash = (String) row["passwordHash"]; | ||
597 | user.passwordSalt = (String) row["passwordSalt"]; | ||
598 | |||
599 | user.homeRegionX = Convert.ToUInt32(row["homeRegionX"]); | ||
600 | user.homeRegionY = Convert.ToUInt32(row["homeRegionY"]); | ||
601 | user.homeLocation = new LLVector3( | ||
602 | Convert.ToSingle(row["homeLocationX"]), | ||
603 | Convert.ToSingle(row["homeLocationY"]), | ||
604 | Convert.ToSingle(row["homeLocationZ"]) | ||
605 | ); | ||
606 | user.homeLookAt = new LLVector3( | ||
607 | Convert.ToSingle(row["homeLookAtX"]), | ||
608 | Convert.ToSingle(row["homeLookAtY"]), | ||
609 | Convert.ToSingle(row["homeLookAtZ"]) | ||
610 | ); | ||
611 | user.created = Convert.ToInt32(row["created"]); | ||
612 | user.lastLogin = Convert.ToInt32(row["lastLogin"]); | ||
613 | user.rootInventoryFolderID = new LLUUID((String) row["rootInventoryFolderID"]); | ||
614 | user.userInventoryURI = (String) row["userInventoryURI"]; | ||
615 | user.userAssetURI = (String) row["userAssetURI"]; | ||
616 | user.profileCanDoMask = Convert.ToUInt32(row["profileCanDoMask"]); | ||
617 | user.profileWantDoMask = Convert.ToUInt32(row["profileWantDoMask"]); | ||
618 | user.profileAboutText = (String) row["profileAboutText"]; | ||
619 | user.profileFirstText = (String) row["profileFirstText"]; | ||
620 | LLUUID.TryParse((String)row["profileImage"], out user.profileImage); | ||
621 | LLUUID.TryParse((String)row["profileFirstImage"], out user.profileFirstImage); | ||
622 | user.webLoginKey = new LLUUID((String) row["webLoginKey"]); | ||
623 | |||
624 | return user; | ||
625 | } | ||
626 | |||
627 | private void fillUserRow(DataRow row, UserProfileData user) | ||
628 | { | ||
629 | row["UUID"] = Util.ToRawUuidString(user.UUID); | ||
630 | row["username"] = user.username; | ||
631 | row["surname"] = user.surname; | ||
632 | row["passwordHash"] = user.passwordHash; | ||
633 | row["passwordSalt"] = user.passwordSalt; | ||
634 | |||
635 | |||
636 | row["homeRegionX"] = user.homeRegionX; | ||
637 | row["homeRegionY"] = user.homeRegionY; | ||
638 | row["homeLocationX"] = user.homeLocation.X; | ||
639 | row["homeLocationY"] = user.homeLocation.Y; | ||
640 | row["homeLocationZ"] = user.homeLocation.Z; | ||
641 | row["homeLookAtX"] = user.homeLookAt.X; | ||
642 | row["homeLookAtY"] = user.homeLookAt.Y; | ||
643 | row["homeLookAtZ"] = user.homeLookAt.Z; | ||
644 | |||
645 | row["created"] = user.created; | ||
646 | row["lastLogin"] = user.lastLogin; | ||
647 | row["rootInventoryFolderID"] = user.rootInventoryFolderID; | ||
648 | row["userInventoryURI"] = user.userInventoryURI; | ||
649 | row["userAssetURI"] = user.userAssetURI; | ||
650 | row["profileCanDoMask"] = user.profileCanDoMask; | ||
651 | row["profileWantDoMask"] = user.profileWantDoMask; | ||
652 | row["profileAboutText"] = user.profileAboutText; | ||
653 | row["profileFirstText"] = user.profileFirstText; | ||
654 | row["profileImage"] = user.profileImage; | ||
655 | row["profileFirstImage"] = user.profileFirstImage; | ||
656 | row["webLoginKey"] = user.webLoginKey; | ||
657 | |||
658 | // ADO.NET doesn't handle NULL very well | ||
659 | foreach (DataColumn col in ds.Tables["users"].Columns) | ||
660 | { | ||
661 | if (row[col] == null) | ||
662 | { | ||
663 | row[col] = String.Empty; | ||
664 | } | ||
665 | } | ||
666 | } | ||
667 | |||
668 | private static UserAgentData buildUserAgent(DataRow row) | ||
669 | { | ||
670 | UserAgentData ua = new UserAgentData(); | ||
671 | |||
672 | ua.UUID = new LLUUID((String) row["UUID"]); | ||
673 | ua.agentIP = (String) row["agentIP"]; | ||
674 | ua.agentPort = Convert.ToUInt32(row["agentPort"]); | ||
675 | ua.agentOnline = Convert.ToBoolean(row["agentOnline"]); | ||
676 | ua.sessionID = new LLUUID((String) row["sessionID"]); | ||
677 | ua.secureSessionID = new LLUUID((String) row["secureSessionID"]); | ||
678 | ua.regionID = new LLUUID((String) row["regionID"]); | ||
679 | ua.loginTime = Convert.ToInt32(row["loginTime"]); | ||
680 | ua.logoutTime = Convert.ToInt32(row["logoutTime"]); | ||
681 | ua.currentRegion = new LLUUID((String) row["currentRegion"]); | ||
682 | ua.currentHandle = Convert.ToUInt64(row["currentHandle"]); | ||
683 | ua.currentPos = new LLVector3( | ||
684 | Convert.ToSingle(row["currentPosX"]), | ||
685 | Convert.ToSingle(row["currentPosY"]), | ||
686 | Convert.ToSingle(row["currentPosZ"]) | ||
687 | ); | ||
688 | return ua; | ||
689 | } | ||
690 | |||
691 | private static void fillUserAgentRow(DataRow row, UserAgentData ua) | ||
692 | { | ||
693 | row["UUID"] = ua.UUID; | ||
694 | row["agentIP"] = ua.agentIP; | ||
695 | row["agentPort"] = ua.agentPort; | ||
696 | row["agentOnline"] = ua.agentOnline; | ||
697 | row["sessionID"] = ua.sessionID; | ||
698 | row["secureSessionID"] = ua.secureSessionID; | ||
699 | row["regionID"] = ua.regionID; | ||
700 | row["loginTime"] = ua.loginTime; | ||
701 | row["logoutTime"] = ua.logoutTime; | ||
702 | row["currentRegion"] = ua.currentRegion; | ||
703 | row["currentHandle"] = ua.currentHandle.ToString(); | ||
704 | // vectors | ||
705 | row["currentPosX"] = ua.currentPos.X; | ||
706 | row["currentPosY"] = ua.currentPos.Y; | ||
707 | row["currentPosZ"] = ua.currentPos.Z; | ||
708 | } | ||
709 | |||
710 | /*********************************************************************** | ||
711 | * | ||
712 | * Database Binding functions | ||
713 | * | ||
714 | * These will be db specific due to typing, and minor differences | ||
715 | * in databases. | ||
716 | * | ||
717 | **********************************************************************/ | ||
718 | |||
719 | private void setupUserCommands(SqliteDataAdapter da, SqliteConnection conn) | ||
720 | { | ||
721 | da.InsertCommand = SQLiteUtil.createInsertCommand("users", ds.Tables["users"]); | ||
722 | da.InsertCommand.Connection = conn; | ||
723 | |||
724 | da.UpdateCommand = SQLiteUtil.createUpdateCommand("users", "UUID=:UUID", ds.Tables["users"]); | ||
725 | da.UpdateCommand.Connection = conn; | ||
726 | |||
727 | SqliteCommand delete = new SqliteCommand("delete from users where UUID = :UUID"); | ||
728 | delete.Parameters.Add(SQLiteUtil.createSqliteParameter("UUID", typeof(String))); | ||
729 | delete.Connection = conn; | ||
730 | da.DeleteCommand = delete; | ||
731 | } | ||
732 | |||
733 | private void setupUserFriendsCommands(SqliteDataAdapter daf, SqliteConnection conn) | ||
734 | { | ||
735 | daf.InsertCommand = SQLiteUtil.createInsertCommand("userfriends", ds.Tables["userfriends"]); | ||
736 | daf.InsertCommand.Connection = conn; | ||
737 | |||
738 | daf.UpdateCommand = SQLiteUtil.createUpdateCommand("userfriends", "ownerID=:ownerID and friendID=:friendID", ds.Tables["userfriends"]); | ||
739 | daf.UpdateCommand.Connection = conn; | ||
740 | |||
741 | SqliteCommand delete = new SqliteCommand("delete from userfriends where ownerID=:ownerID and friendID=:friendID"); | ||
742 | delete.Parameters.Add(SQLiteUtil.createSqliteParameter("ownerID", typeof(String))); | ||
743 | delete.Parameters.Add(SQLiteUtil.createSqliteParameter("friendID", typeof(String))); | ||
744 | delete.Connection = conn; | ||
745 | daf.DeleteCommand = delete; | ||
746 | |||
747 | } | ||
748 | |||
749 | private void InitDB(SqliteConnection conn) | ||
750 | { | ||
751 | string createUsers = SQLiteUtil.defineTable(createUsersTable()); | ||
752 | string createFriends = SQLiteUtil.defineTable(createUserFriendsTable()); | ||
753 | |||
754 | SqliteCommand pcmd = new SqliteCommand(createUsers, conn); | ||
755 | SqliteCommand fcmd = new SqliteCommand(createFriends, conn); | ||
756 | |||
757 | conn.Open(); | ||
758 | |||
759 | try | ||
760 | { | ||
761 | |||
762 | pcmd.ExecuteNonQuery(); | ||
763 | } | ||
764 | catch (System.Exception) | ||
765 | { | ||
766 | m_log.Info("[USERS]: users table already exists"); | ||
767 | } | ||
768 | |||
769 | try | ||
770 | { | ||
771 | fcmd.ExecuteNonQuery(); | ||
772 | } | ||
773 | catch (System.Exception) | ||
774 | { | ||
775 | m_log.Info("[USERS]: userfriends table already exists"); | ||
776 | } | ||
777 | |||
778 | conn.Close(); | ||
779 | } | ||
780 | |||
781 | private bool TestTables(SqliteConnection conn) | ||
782 | { | ||
783 | SqliteCommand cmd = new SqliteCommand(userSelect, conn); | ||
784 | SqliteCommand fcmd = new SqliteCommand(userFriendsSelect, conn); | ||
785 | SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); | ||
786 | SqliteDataAdapter fDa = new SqliteDataAdapter(cmd); | ||
787 | |||
788 | DataSet tmpDS = new DataSet(); | ||
789 | DataSet tmpDS2 = new DataSet(); | ||
790 | |||
791 | try | ||
792 | { | ||
793 | pDa.Fill(tmpDS, "users"); | ||
794 | fDa.Fill(tmpDS2, "userfriends"); | ||
795 | } | ||
796 | catch (SqliteSyntaxException) | ||
797 | { | ||
798 | m_log.Info("[DATASTORE]: SQLite Database doesn't exist... creating"); | ||
799 | InitDB(conn); | ||
800 | } | ||
801 | conn.Open(); | ||
802 | try | ||
803 | { | ||
804 | cmd = new SqliteCommand("select webLoginKey from users limit 1;", conn); | ||
805 | cmd.ExecuteNonQuery(); | ||
806 | } | ||
807 | catch (SqliteSyntaxException) | ||
808 | { | ||
809 | cmd = new SqliteCommand("alter table users add column webLoginKey text default '00000000-0000-0000-0000-000000000000';", conn); | ||
810 | cmd.ExecuteNonQuery(); | ||
811 | pDa.Fill(tmpDS, "users"); | ||
812 | } | ||
813 | finally | ||
814 | { | ||
815 | conn.Close(); | ||
816 | } | ||
817 | |||
818 | return true; | ||
819 | } | ||
820 | } | ||
821 | } | ||
diff --git a/OpenSim/Data/SQLite/SQLiteUtils.cs b/OpenSim/Data/SQLite/SQLiteUtils.cs new file mode 100644 index 0000000..1334e53 --- /dev/null +++ b/OpenSim/Data/SQLite/SQLiteUtils.cs | |||
@@ -0,0 +1,269 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Data; | ||
30 | using Mono.Data.SqliteClient; | ||
31 | |||
32 | namespace OpenSim.Framework.Data.SQLite | ||
33 | { | ||
34 | /// <summary> | ||
35 | /// A base class for methods needed by all SQLite database classes | ||
36 | /// </summary> | ||
37 | public class SQLiteUtil | ||
38 | { | ||
39 | /*********************************************************************** | ||
40 | * | ||
41 | * Database Definition Helper Functions | ||
42 | * | ||
43 | * This should be db agnostic as we define them in ADO.NET terms | ||
44 | * | ||
45 | **********************************************************************/ | ||
46 | |||
47 | public static void createCol(DataTable dt, string name, Type type) | ||
48 | { | ||
49 | DataColumn col = new DataColumn(name, type); | ||
50 | dt.Columns.Add(col); | ||
51 | } | ||
52 | |||
53 | /*********************************************************************** | ||
54 | * | ||
55 | * SQL Statement Creation Functions | ||
56 | * | ||
57 | * These functions create SQL statements for update, insert, and create. | ||
58 | * They can probably be factored later to have a db independant | ||
59 | * portion and a db specific portion | ||
60 | * | ||
61 | **********************************************************************/ | ||
62 | |||
63 | public static SqliteCommand createInsertCommand(string table, DataTable dt) | ||
64 | { | ||
65 | /** | ||
66 | * This is subtle enough to deserve some commentary. | ||
67 | * Instead of doing *lots* and *lots of hardcoded strings | ||
68 | * for database definitions we'll use the fact that | ||
69 | * realistically all insert statements look like "insert | ||
70 | * into A(b, c) values(:b, :c) on the parameterized query | ||
71 | * front. If we just have a list of b, c, etc... we can | ||
72 | * generate these strings instead of typing them out. | ||
73 | */ | ||
74 | string[] cols = new string[dt.Columns.Count]; | ||
75 | for (int i = 0; i < dt.Columns.Count; i++) | ||
76 | { | ||
77 | DataColumn col = dt.Columns[i]; | ||
78 | cols[i] = col.ColumnName; | ||
79 | } | ||
80 | |||
81 | string sql = "insert into " + table + "("; | ||
82 | sql += String.Join(", ", cols); | ||
83 | // important, the first ':' needs to be here, the rest get added in the join | ||
84 | sql += ") values (:"; | ||
85 | sql += String.Join(", :", cols); | ||
86 | sql += ")"; | ||
87 | SqliteCommand cmd = new SqliteCommand(sql); | ||
88 | |||
89 | // this provides the binding for all our parameters, so | ||
90 | // much less code than it used to be | ||
91 | foreach (DataColumn col in dt.Columns) | ||
92 | { | ||
93 | cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); | ||
94 | } | ||
95 | return cmd; | ||
96 | } | ||
97 | |||
98 | public static SqliteCommand createUpdateCommand(string table, string pk, DataTable dt) | ||
99 | { | ||
100 | string sql = "update " + table + " set "; | ||
101 | string subsql = String.Empty; | ||
102 | foreach (DataColumn col in dt.Columns) | ||
103 | { | ||
104 | if (subsql.Length > 0) | ||
105 | { | ||
106 | // a map function would rock so much here | ||
107 | subsql += ", "; | ||
108 | } | ||
109 | subsql += col.ColumnName + "= :" + col.ColumnName; | ||
110 | } | ||
111 | sql += subsql; | ||
112 | sql += " where " + pk; | ||
113 | SqliteCommand cmd = new SqliteCommand(sql); | ||
114 | |||
115 | // this provides the binding for all our parameters, so | ||
116 | // much less code than it used to be | ||
117 | |||
118 | foreach (DataColumn col in dt.Columns) | ||
119 | { | ||
120 | cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); | ||
121 | } | ||
122 | return cmd; | ||
123 | } | ||
124 | |||
125 | |||
126 | public static string defineTable(DataTable dt) | ||
127 | { | ||
128 | string sql = "create table " + dt.TableName + "("; | ||
129 | string subsql = String.Empty; | ||
130 | foreach (DataColumn col in dt.Columns) | ||
131 | { | ||
132 | if (subsql.Length > 0) | ||
133 | { | ||
134 | // a map function would rock so much here | ||
135 | subsql += ",\n"; | ||
136 | } | ||
137 | subsql += col.ColumnName + " " + sqliteType(col.DataType); | ||
138 | if (dt.PrimaryKey.Length > 0) | ||
139 | { | ||
140 | if (col == dt.PrimaryKey[0]) | ||
141 | { | ||
142 | subsql += " primary key"; | ||
143 | } | ||
144 | } | ||
145 | } | ||
146 | sql += subsql; | ||
147 | sql += ")"; | ||
148 | return sql; | ||
149 | } | ||
150 | |||
151 | /*********************************************************************** | ||
152 | * | ||
153 | * Database Binding functions | ||
154 | * | ||
155 | * These will be db specific due to typing, and minor differences | ||
156 | * in databases. | ||
157 | * | ||
158 | **********************************************************************/ | ||
159 | |||
160 | ///<summary> | ||
161 | /// This is a convenience function that collapses 5 repetitive | ||
162 | /// lines for defining SqliteParameters to 2 parameters: | ||
163 | /// column name and database type. | ||
164 | /// | ||
165 | /// It assumes certain conventions like :param as the param | ||
166 | /// name to replace in parametrized queries, and that source | ||
167 | /// version is always current version, both of which are fine | ||
168 | /// for us. | ||
169 | ///</summary> | ||
170 | ///<returns>a built sqlite parameter</returns> | ||
171 | public static SqliteParameter createSqliteParameter(string name, Type type) | ||
172 | { | ||
173 | SqliteParameter param = new SqliteParameter(); | ||
174 | param.ParameterName = ":" + name; | ||
175 | param.DbType = dbtypeFromType(type); | ||
176 | param.SourceColumn = name; | ||
177 | param.SourceVersion = DataRowVersion.Current; | ||
178 | return param; | ||
179 | } | ||
180 | |||
181 | /*********************************************************************** | ||
182 | * | ||
183 | * Type conversion functions | ||
184 | * | ||
185 | **********************************************************************/ | ||
186 | |||
187 | public static DbType dbtypeFromType(Type type) | ||
188 | { | ||
189 | if (type == typeof (String)) | ||
190 | { | ||
191 | return DbType.String; | ||
192 | } | ||
193 | else if (type == typeof (Int32)) | ||
194 | { | ||
195 | return DbType.Int32; | ||
196 | } | ||
197 | else if (type == typeof (UInt32)) | ||
198 | { | ||
199 | return DbType.UInt32; | ||
200 | } | ||
201 | else if (type == typeof (Int64)) | ||
202 | { | ||
203 | return DbType.Int64; | ||
204 | } | ||
205 | else if (type == typeof (UInt64)) | ||
206 | { | ||
207 | return DbType.UInt64; | ||
208 | } | ||
209 | else if (type == typeof (Double)) | ||
210 | { | ||
211 | return DbType.Double; | ||
212 | } | ||
213 | else if (type == typeof (Boolean)) | ||
214 | { | ||
215 | return DbType.Boolean; | ||
216 | } | ||
217 | else if (type == typeof (Byte[])) | ||
218 | { | ||
219 | return DbType.Binary; | ||
220 | } | ||
221 | else | ||
222 | { | ||
223 | return DbType.String; | ||
224 | } | ||
225 | } | ||
226 | |||
227 | // this is something we'll need to implement for each db | ||
228 | // slightly differently. | ||
229 | public static string sqliteType(Type type) | ||
230 | { | ||
231 | if (type == typeof (String)) | ||
232 | { | ||
233 | return "varchar(255)"; | ||
234 | } | ||
235 | else if (type == typeof (Int32)) | ||
236 | { | ||
237 | return "integer"; | ||
238 | } | ||
239 | else if (type == typeof (UInt32)) | ||
240 | { | ||
241 | return "integer"; | ||
242 | } | ||
243 | else if (type == typeof (Int64)) | ||
244 | { | ||
245 | return "varchar(255)"; | ||
246 | } | ||
247 | else if (type == typeof (UInt64)) | ||
248 | { | ||
249 | return "varchar(255)"; | ||
250 | } | ||
251 | else if (type == typeof (Double)) | ||
252 | { | ||
253 | return "float"; | ||
254 | } | ||
255 | else if (type == typeof (Boolean)) | ||
256 | { | ||
257 | return "integer"; | ||
258 | } | ||
259 | else if (type == typeof (Byte[])) | ||
260 | { | ||
261 | return "blob"; | ||
262 | } | ||
263 | else | ||
264 | { | ||
265 | return "string"; | ||
266 | } | ||
267 | } | ||
268 | } | ||
269 | } | ||