aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Data/SQLite
diff options
context:
space:
mode:
authorDiva Canto2010-05-09 14:02:02 -0700
committerDiva Canto2010-05-09 14:02:02 -0700
commit9cf6b81256b6c92cb5d5fb7a6db697f7784191e4 (patch)
tree69f8cf1c0065af8e187d9ae9e5167d1fb9094fbc /OpenSim/Data/SQLite
parent* Fixed spamming the assets table with map tiles. The tile image ID is now st... (diff)
downloadopensim-SC-9cf6b81256b6c92cb5d5fb7a6db697f7784191e4.zip
opensim-SC-9cf6b81256b6c92cb5d5fb7a6db697f7784191e4.tar.gz
opensim-SC-9cf6b81256b6c92cb5d5fb7a6db697f7784191e4.tar.bz2
opensim-SC-9cf6b81256b6c92cb5d5fb7a6db697f7784191e4.tar.xz
Yey for unit tests. The previous commit had a couple of bugs on SQL statements. Fixed here.
Diffstat (limited to 'OpenSim/Data/SQLite')
-rw-r--r--OpenSim/Data/SQLite/SQLiteAssetData.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs
index 7d6df8d..7081f99 100644
--- a/OpenSim/Data/SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs
@@ -44,7 +44,7 @@ namespace OpenSim.Data.SQLite
44// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 44// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 45
46 private const string SelectAssetSQL = "select * from assets where UUID=:UUID"; 46 private const string SelectAssetSQL = "select * from assets where UUID=:UUID";
47 private const string SelectAssetMetadataSQL = "select Name, Description, Type, Temporary, UUID from assets limit :start, :count"; 47 private const string SelectAssetMetadataSQL = "select Name, Description, Type, Temporary, asset_flags, UUID from assets limit :start, :count";
48 private const string DeleteAssetSQL = "delete from assets where UUID=:UUID"; 48 private const string DeleteAssetSQL = "delete from assets where UUID=:UUID";
49 private const string InsertAssetSQL = "insert into assets(UUID, Name, Description, Type, Local, Temporary, asset_flags, Data) values(:UUID, :Name, :Description, :Type, :Local, :Temporary, :Flags, :Data)"; 49 private const string InsertAssetSQL = "insert into assets(UUID, Name, Description, Type, Local, Temporary, asset_flags, Data) values(:UUID, :Name, :Description, :Type, :Local, :Temporary, :Flags, :Data)";
50 private const string UpdateAssetSQL = "update assets set Name=:Name, Description=:Description, Type=:Type, Local=:Local, Temporary=:Temporary, asset_flags=:Flags, Data=:Data where UUID=:UUID"; 50 private const string UpdateAssetSQL = "update assets set Name=:Name, Description=:Description, Type=:Type, Local=:Local, Temporary=:Temporary, asset_flags=:Flags, Data=:Data where UUID=:UUID";