diff options
author | Justin Clark-Casey (justincc) | 2010-06-04 18:00:48 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2010-06-04 18:00:48 +0100 |
commit | 2f6d401db13b31c6cac7450266dade6e678c8aa6 (patch) | |
tree | 8ae3f924dfecbea30835d0172ac5464c6b8325b6 /OpenSim/Data/SQLite/SQLiteUserData.cs | |
parent | Revert "Next OSG test. Don't remove app domains if they contain running threa... (diff) | |
parent | switch 0.6.9 flavour to release (diff) | |
download | opensim-SC-2f6d401db13b31c6cac7450266dade6e678c8aa6.zip opensim-SC-2f6d401db13b31c6cac7450266dade6e678c8aa6.tar.gz opensim-SC-2f6d401db13b31c6cac7450266dade6e678c8aa6.tar.bz2 opensim-SC-2f6d401db13b31c6cac7450266dade6e678c8aa6.tar.xz |
Merge remote branch 'origin/0.6.9' into 0.6.9-post-fixes
This chiefly brings in the new sqlite adaptor and renames the old one to SQLiteLegacy
Existing configuratios should continue to work without changes unless you are using Mac OSX and mono 2.6 or later, in which case you will need to enable SQLiteLegacy instead. Please se the instructions in OpenSim.ini.example and the relevant config/include .ini files
Conflicts:
OpenSim/Framework/Servers/VersionInfo.cs
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
Diffstat (limited to 'OpenSim/Data/SQLite/SQLiteUserData.cs')
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteUserData.cs | 33 |
1 files changed, 20 insertions, 13 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteUserData.cs b/OpenSim/Data/SQLite/SQLiteUserData.cs index caddcf8..ea755b0 100644 --- a/OpenSim/Data/SQLite/SQLiteUserData.cs +++ b/OpenSim/Data/SQLite/SQLiteUserData.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Data; | 30 | using System.Data; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using log4net; | 32 | using log4net; |
33 | using Mono.Data.SqliteClient; | 33 | using Mono.Data.Sqlite; |
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | 36 | ||
@@ -115,15 +115,19 @@ namespace OpenSim.Data.SQLite | |||
115 | 115 | ||
116 | setupUserCommands(da, conn); | 116 | setupUserCommands(da, conn); |
117 | da.Fill(ds.Tables["users"]); | 117 | da.Fill(ds.Tables["users"]); |
118 | CreateDataSetMapping(da, "users"); | ||
118 | 119 | ||
119 | setupAgentCommands(dua, conn); | 120 | setupAgentCommands(dua, conn); |
120 | dua.Fill(ds.Tables["useragents"]); | 121 | dua.Fill(ds.Tables["useragents"]); |
122 | CreateDataSetMapping(dua, "useragents"); | ||
121 | 123 | ||
122 | setupUserFriendsCommands(daf, conn); | 124 | setupUserFriendsCommands(daf, conn); |
123 | daf.Fill(ds.Tables["userfriends"]); | 125 | daf.Fill(ds.Tables["userfriends"]); |
126 | CreateDataSetMapping(daf, "userfriends"); | ||
124 | 127 | ||
125 | setupAvatarAppearanceCommands(daa, conn); | 128 | setupAvatarAppearanceCommands(daa, conn); |
126 | daa.Fill(ds.Tables["avatarappearance"]); | 129 | daa.Fill(ds.Tables["avatarappearance"]); |
130 | CreateDataSetMapping(daa, "avatarappearance"); | ||
127 | } | 131 | } |
128 | 132 | ||
129 | return; | 133 | return; |
@@ -706,15 +710,10 @@ namespace OpenSim.Data.SQLite | |||
706 | aa.SkirtItem = new UUID((String)row["SkirtItem"]); | 710 | aa.SkirtItem = new UUID((String)row["SkirtItem"]); |
707 | aa.SkirtAsset = new UUID((String)row["SkirtAsset"]); | 711 | aa.SkirtAsset = new UUID((String)row["SkirtAsset"]); |
708 | 712 | ||
709 | // Ewe Loon | 713 | byte[] texture = (byte[])row["Texture"]; |
710 | // Used Base64String because for some reason it wont accept using Byte[] (which works in Region date) | ||
711 | |||
712 | String str = (String)row["Texture"]; | ||
713 | byte[] texture = Convert.FromBase64String(str); | ||
714 | aa.Texture = new Primitive.TextureEntry(texture, 0, texture.Length); | 714 | aa.Texture = new Primitive.TextureEntry(texture, 0, texture.Length); |
715 | 715 | ||
716 | str = (String)row["VisualParams"]; | 716 | byte[] VisualParams = (byte[])row["VisualParams"]; |
717 | byte[] VisualParams = Convert.FromBase64String(str); | ||
718 | aa.VisualParams = VisualParams; | 717 | aa.VisualParams = VisualParams; |
719 | 718 | ||
720 | aa.Serial = Convert.ToInt32(row["Serial"]); | 719 | aa.Serial = Convert.ToInt32(row["Serial"]); |
@@ -793,6 +792,15 @@ namespace OpenSim.Data.SQLite | |||
793 | * | 792 | * |
794 | **********************************************************************/ | 793 | **********************************************************************/ |
795 | 794 | ||
795 | protected void CreateDataSetMapping(IDataAdapter da, string tableName) | ||
796 | { | ||
797 | ITableMapping dbMapping = da.TableMappings.Add(tableName, tableName); | ||
798 | foreach (DataColumn col in ds.Tables[tableName].Columns) | ||
799 | { | ||
800 | dbMapping.ColumnMappings.Add(col.ColumnName, col.ColumnName); | ||
801 | } | ||
802 | } | ||
803 | |||
796 | /// <summary> | 804 | /// <summary> |
797 | /// Create the "users" table | 805 | /// Create the "users" table |
798 | /// </summary> | 806 | /// </summary> |
@@ -924,9 +932,8 @@ namespace OpenSim.Data.SQLite | |||
924 | SQLiteUtil.createCol(aa, "SkirtItem", typeof(String)); | 932 | SQLiteUtil.createCol(aa, "SkirtItem", typeof(String)); |
925 | SQLiteUtil.createCol(aa, "SkirtAsset", typeof(String)); | 933 | SQLiteUtil.createCol(aa, "SkirtAsset", typeof(String)); |
926 | 934 | ||
927 | // Used Base64String because for some reason it wont accept using Byte[] (which works in Region date) | 935 | SQLiteUtil.createCol(aa, "Texture", typeof (Byte[])); |
928 | SQLiteUtil.createCol(aa, "Texture", typeof (String)); | 936 | SQLiteUtil.createCol(aa, "VisualParams", typeof (Byte[])); |
929 | SQLiteUtil.createCol(aa, "VisualParams", typeof (String)); | ||
930 | 937 | ||
931 | SQLiteUtil.createCol(aa, "Serial", typeof(Int32)); | 938 | SQLiteUtil.createCol(aa, "Serial", typeof(Int32)); |
932 | SQLiteUtil.createCol(aa, "AvatarHeight", typeof(Double)); | 939 | SQLiteUtil.createCol(aa, "AvatarHeight", typeof(Double)); |
@@ -1090,8 +1097,8 @@ namespace OpenSim.Data.SQLite | |||
1090 | row["SkirtAsset"] = appearance.SkirtAsset.ToString(); | 1097 | row["SkirtAsset"] = appearance.SkirtAsset.ToString(); |
1091 | 1098 | ||
1092 | // Used Base64String because for some reason it wont accept using Byte[] (which works in Region date) | 1099 | // Used Base64String because for some reason it wont accept using Byte[] (which works in Region date) |
1093 | row["Texture"] = Convert.ToBase64String(appearance.Texture.GetBytes()); | 1100 | row["Texture"] = appearance.Texture.GetBytes(); |
1094 | row["VisualParams"] = Convert.ToBase64String(appearance.VisualParams); | 1101 | row["VisualParams"] = appearance.VisualParams; |
1095 | 1102 | ||
1096 | row["Serial"] = appearance.Serial; | 1103 | row["Serial"] = appearance.Serial; |
1097 | row["AvatarHeight"] = appearance.AvatarHeight; | 1104 | row["AvatarHeight"] = appearance.AvatarHeight; |