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author | Justin Clark-Casey (justincc) | 2010-06-08 15:50:21 +0100 |
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committer | Justin Clark-Casey (justincc) | 2010-06-08 15:50:21 +0100 |
commit | a160b44e0766329a6c336adcb804cede39e00fc7 (patch) | |
tree | edf6d5070a0bb9dcba424cf883fe20a7c96af751 /OpenSim/Data/SQLite/SQLiteUserData.cs | |
parent | If a transfer request is received for a task inventory item asset, then route... (diff) | |
parent | minor: remove some commented out code and return ScenePresence.UpdatePriority... (diff) | |
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Merge branch '0.6.9-post-fixes' into share-with-group
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteUserData.cs | 33 |
1 files changed, 20 insertions, 13 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteUserData.cs b/OpenSim/Data/SQLite/SQLiteUserData.cs index caddcf8..ea755b0 100644 --- a/OpenSim/Data/SQLite/SQLiteUserData.cs +++ b/OpenSim/Data/SQLite/SQLiteUserData.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Data; | 30 | using System.Data; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using log4net; | 32 | using log4net; |
33 | using Mono.Data.SqliteClient; | 33 | using Mono.Data.Sqlite; |
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | 36 | ||
@@ -115,15 +115,19 @@ namespace OpenSim.Data.SQLite | |||
115 | 115 | ||
116 | setupUserCommands(da, conn); | 116 | setupUserCommands(da, conn); |
117 | da.Fill(ds.Tables["users"]); | 117 | da.Fill(ds.Tables["users"]); |
118 | CreateDataSetMapping(da, "users"); | ||
118 | 119 | ||
119 | setupAgentCommands(dua, conn); | 120 | setupAgentCommands(dua, conn); |
120 | dua.Fill(ds.Tables["useragents"]); | 121 | dua.Fill(ds.Tables["useragents"]); |
122 | CreateDataSetMapping(dua, "useragents"); | ||
121 | 123 | ||
122 | setupUserFriendsCommands(daf, conn); | 124 | setupUserFriendsCommands(daf, conn); |
123 | daf.Fill(ds.Tables["userfriends"]); | 125 | daf.Fill(ds.Tables["userfriends"]); |
126 | CreateDataSetMapping(daf, "userfriends"); | ||
124 | 127 | ||
125 | setupAvatarAppearanceCommands(daa, conn); | 128 | setupAvatarAppearanceCommands(daa, conn); |
126 | daa.Fill(ds.Tables["avatarappearance"]); | 129 | daa.Fill(ds.Tables["avatarappearance"]); |
130 | CreateDataSetMapping(daa, "avatarappearance"); | ||
127 | } | 131 | } |
128 | 132 | ||
129 | return; | 133 | return; |
@@ -706,15 +710,10 @@ namespace OpenSim.Data.SQLite | |||
706 | aa.SkirtItem = new UUID((String)row["SkirtItem"]); | 710 | aa.SkirtItem = new UUID((String)row["SkirtItem"]); |
707 | aa.SkirtAsset = new UUID((String)row["SkirtAsset"]); | 711 | aa.SkirtAsset = new UUID((String)row["SkirtAsset"]); |
708 | 712 | ||
709 | // Ewe Loon | 713 | byte[] texture = (byte[])row["Texture"]; |
710 | // Used Base64String because for some reason it wont accept using Byte[] (which works in Region date) | ||
711 | |||
712 | String str = (String)row["Texture"]; | ||
713 | byte[] texture = Convert.FromBase64String(str); | ||
714 | aa.Texture = new Primitive.TextureEntry(texture, 0, texture.Length); | 714 | aa.Texture = new Primitive.TextureEntry(texture, 0, texture.Length); |
715 | 715 | ||
716 | str = (String)row["VisualParams"]; | 716 | byte[] VisualParams = (byte[])row["VisualParams"]; |
717 | byte[] VisualParams = Convert.FromBase64String(str); | ||
718 | aa.VisualParams = VisualParams; | 717 | aa.VisualParams = VisualParams; |
719 | 718 | ||
720 | aa.Serial = Convert.ToInt32(row["Serial"]); | 719 | aa.Serial = Convert.ToInt32(row["Serial"]); |
@@ -793,6 +792,15 @@ namespace OpenSim.Data.SQLite | |||
793 | * | 792 | * |
794 | **********************************************************************/ | 793 | **********************************************************************/ |
795 | 794 | ||
795 | protected void CreateDataSetMapping(IDataAdapter da, string tableName) | ||
796 | { | ||
797 | ITableMapping dbMapping = da.TableMappings.Add(tableName, tableName); | ||
798 | foreach (DataColumn col in ds.Tables[tableName].Columns) | ||
799 | { | ||
800 | dbMapping.ColumnMappings.Add(col.ColumnName, col.ColumnName); | ||
801 | } | ||
802 | } | ||
803 | |||
796 | /// <summary> | 804 | /// <summary> |
797 | /// Create the "users" table | 805 | /// Create the "users" table |
798 | /// </summary> | 806 | /// </summary> |
@@ -924,9 +932,8 @@ namespace OpenSim.Data.SQLite | |||
924 | SQLiteUtil.createCol(aa, "SkirtItem", typeof(String)); | 932 | SQLiteUtil.createCol(aa, "SkirtItem", typeof(String)); |
925 | SQLiteUtil.createCol(aa, "SkirtAsset", typeof(String)); | 933 | SQLiteUtil.createCol(aa, "SkirtAsset", typeof(String)); |
926 | 934 | ||
927 | // Used Base64String because for some reason it wont accept using Byte[] (which works in Region date) | 935 | SQLiteUtil.createCol(aa, "Texture", typeof (Byte[])); |
928 | SQLiteUtil.createCol(aa, "Texture", typeof (String)); | 936 | SQLiteUtil.createCol(aa, "VisualParams", typeof (Byte[])); |
929 | SQLiteUtil.createCol(aa, "VisualParams", typeof (String)); | ||
930 | 937 | ||
931 | SQLiteUtil.createCol(aa, "Serial", typeof(Int32)); | 938 | SQLiteUtil.createCol(aa, "Serial", typeof(Int32)); |
932 | SQLiteUtil.createCol(aa, "AvatarHeight", typeof(Double)); | 939 | SQLiteUtil.createCol(aa, "AvatarHeight", typeof(Double)); |
@@ -1090,8 +1097,8 @@ namespace OpenSim.Data.SQLite | |||
1090 | row["SkirtAsset"] = appearance.SkirtAsset.ToString(); | 1097 | row["SkirtAsset"] = appearance.SkirtAsset.ToString(); |
1091 | 1098 | ||
1092 | // Used Base64String because for some reason it wont accept using Byte[] (which works in Region date) | 1099 | // Used Base64String because for some reason it wont accept using Byte[] (which works in Region date) |
1093 | row["Texture"] = Convert.ToBase64String(appearance.Texture.GetBytes()); | 1100 | row["Texture"] = appearance.Texture.GetBytes(); |
1094 | row["VisualParams"] = Convert.ToBase64String(appearance.VisualParams); | 1101 | row["VisualParams"] = appearance.VisualParams; |
1095 | 1102 | ||
1096 | row["Serial"] = appearance.Serial; | 1103 | row["Serial"] = appearance.Serial; |
1097 | row["AvatarHeight"] = appearance.AvatarHeight; | 1104 | row["AvatarHeight"] = appearance.AvatarHeight; |