diff options
Merge branch '0.6.9-post-fixes' into careminster
Diffstat (limited to 'OpenSim/Data/SQLite/SQLiteRegionData.cs')
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteRegionData.cs | 311 |
1 files changed, 190 insertions, 121 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs index 81c0703..8ea6bfb 100644 --- a/OpenSim/Data/SQLite/SQLiteRegionData.cs +++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs | |||
@@ -32,7 +32,7 @@ using System.Drawing; | |||
32 | using System.IO; | 32 | using System.IO; |
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using log4net; | 34 | using log4net; |
35 | using Mono.Data.SqliteClient; | 35 | using Mono.Data.Sqlite; |
36 | using OpenMetaverse; | 36 | using OpenMetaverse; |
37 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
38 | using OpenSim.Region.Framework.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
@@ -87,119 +87,151 @@ namespace OpenSim.Data.SQLite | |||
87 | /// <param name="connectionString">the connection string</param> | 87 | /// <param name="connectionString">the connection string</param> |
88 | public void Initialise(string connectionString) | 88 | public void Initialise(string connectionString) |
89 | { | 89 | { |
90 | m_connectionString = connectionString; | 90 | try |
91 | { | ||
92 | m_connectionString = connectionString; | ||
91 | 93 | ||
92 | ds = new DataSet(); | 94 | ds = new DataSet("Region"); |
93 | 95 | ||
94 | m_log.Info("[REGION DB]: Sqlite - connecting: " + connectionString); | 96 | m_log.Info("[SQLITE REGION DB]: Sqlite - connecting: " + connectionString); |
95 | m_conn = new SqliteConnection(m_connectionString); | 97 | m_conn = new SqliteConnection(m_connectionString); |
96 | m_conn.Open(); | 98 | m_conn.Open(); |
97 | 99 | ||
100 | SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn); | ||
101 | primDa = new SqliteDataAdapter(primSelectCmd); | ||
98 | 102 | ||
103 | SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, m_conn); | ||
104 | shapeDa = new SqliteDataAdapter(shapeSelectCmd); | ||
105 | // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa); | ||
99 | 106 | ||
100 | SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn); | 107 | SqliteCommand itemsSelectCmd = new SqliteCommand(itemsSelect, m_conn); |
101 | primDa = new SqliteDataAdapter(primSelectCmd); | 108 | itemsDa = new SqliteDataAdapter(itemsSelectCmd); |
102 | // SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa); | ||
103 | 109 | ||
104 | SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, m_conn); | 110 | SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, m_conn); |
105 | shapeDa = new SqliteDataAdapter(shapeSelectCmd); | 111 | terrainDa = new SqliteDataAdapter(terrainSelectCmd); |
106 | // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa); | ||
107 | 112 | ||
108 | SqliteCommand itemsSelectCmd = new SqliteCommand(itemsSelect, m_conn); | 113 | SqliteCommand landSelectCmd = new SqliteCommand(landSelect, m_conn); |
109 | itemsDa = new SqliteDataAdapter(itemsSelectCmd); | 114 | landDa = new SqliteDataAdapter(landSelectCmd); |
110 | 115 | ||
111 | SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, m_conn); | 116 | SqliteCommand landAccessListSelectCmd = new SqliteCommand(landAccessListSelect, m_conn); |
112 | terrainDa = new SqliteDataAdapter(terrainSelectCmd); | 117 | landAccessListDa = new SqliteDataAdapter(landAccessListSelectCmd); |
113 | 118 | ||
114 | SqliteCommand landSelectCmd = new SqliteCommand(landSelect, m_conn); | 119 | SqliteCommand regionSettingsSelectCmd = new SqliteCommand(regionSettingsSelect, m_conn); |
115 | landDa = new SqliteDataAdapter(landSelectCmd); | 120 | regionSettingsDa = new SqliteDataAdapter(regionSettingsSelectCmd); |
121 | // This actually does the roll forward assembly stuff | ||
122 | Assembly assem = GetType().Assembly; | ||
123 | Migration m = new Migration(m_conn, assem, "RegionStore"); | ||
124 | m.Update(); | ||
116 | 125 | ||
117 | SqliteCommand landAccessListSelectCmd = new SqliteCommand(landAccessListSelect, m_conn); | 126 | lock (ds) |
118 | landAccessListDa = new SqliteDataAdapter(landAccessListSelectCmd); | 127 | { |
128 | ds.Tables.Add(createPrimTable()); | ||
129 | setupPrimCommands(primDa, m_conn); | ||
119 | 130 | ||
120 | SqliteCommand regionSettingsSelectCmd = new SqliteCommand(regionSettingsSelect, m_conn); | 131 | ds.Tables.Add(createShapeTable()); |
121 | regionSettingsDa = new SqliteDataAdapter(regionSettingsSelectCmd); | 132 | setupShapeCommands(shapeDa, m_conn); |
122 | // This actually does the roll forward assembly stuff | ||
123 | Assembly assem = GetType().Assembly; | ||
124 | Migration m = new Migration(m_conn, assem, "RegionStore"); | ||
125 | m.Update(); | ||
126 | 133 | ||
127 | lock (ds) | 134 | ds.Tables.Add(createItemsTable()); |
128 | { | 135 | setupItemsCommands(itemsDa, m_conn); |
129 | ds.Tables.Add(createPrimTable()); | ||
130 | setupPrimCommands(primDa, m_conn); | ||
131 | primDa.Fill(ds.Tables["prims"]); | ||
132 | 136 | ||
133 | ds.Tables.Add(createShapeTable()); | 137 | ds.Tables.Add(createTerrainTable()); |
134 | setupShapeCommands(shapeDa, m_conn); | 138 | setupTerrainCommands(terrainDa, m_conn); |
135 | 139 | ||
136 | ds.Tables.Add(createItemsTable()); | 140 | ds.Tables.Add(createLandTable()); |
137 | setupItemsCommands(itemsDa, m_conn); | 141 | setupLandCommands(landDa, m_conn); |
138 | itemsDa.Fill(ds.Tables["primitems"]); | ||
139 | 142 | ||
140 | ds.Tables.Add(createTerrainTable()); | 143 | ds.Tables.Add(createLandAccessListTable()); |
141 | setupTerrainCommands(terrainDa, m_conn); | 144 | setupLandAccessCommands(landAccessListDa, m_conn); |
142 | 145 | ||
143 | ds.Tables.Add(createLandTable()); | 146 | ds.Tables.Add(createRegionSettingsTable()); |
144 | setupLandCommands(landDa, m_conn); | 147 | setupRegionSettingsCommands(regionSettingsDa, m_conn); |
145 | 148 | ||
146 | ds.Tables.Add(createLandAccessListTable()); | 149 | // WORKAROUND: This is a work around for sqlite on |
147 | setupLandAccessCommands(landAccessListDa, m_conn); | 150 | // windows, which gets really unhappy with blob columns |
151 | // that have no sample data in them. At some point we | ||
152 | // need to actually find a proper way to handle this. | ||
153 | try | ||
154 | { | ||
155 | primDa.Fill(ds.Tables["prims"]); | ||
156 | } | ||
157 | catch (Exception) | ||
158 | { | ||
159 | m_log.Info("[SQLITE REGION DB]: Caught fill error on prims table"); | ||
160 | } | ||
148 | 161 | ||
149 | ds.Tables.Add(createRegionSettingsTable()); | 162 | try |
150 | 163 | { | |
151 | setupRegionSettingsCommands(regionSettingsDa, m_conn); | 164 | shapeDa.Fill(ds.Tables["primshapes"]); |
165 | } | ||
166 | catch (Exception) | ||
167 | { | ||
168 | m_log.Info("[SQLITE REGION DB]: Caught fill error on primshapes table"); | ||
169 | } | ||
152 | 170 | ||
153 | // WORKAROUND: This is a work around for sqlite on | 171 | try |
154 | // windows, which gets really unhappy with blob columns | 172 | { |
155 | // that have no sample data in them. At some point we | 173 | itemsDa.Fill(ds.Tables["primitems"]); |
156 | // need to actually find a proper way to handle this. | 174 | } |
157 | try | 175 | catch (Exception) |
158 | { | 176 | { |
159 | shapeDa.Fill(ds.Tables["primshapes"]); | 177 | m_log.Info("[SQLITE REGION DB]: Caught fill error on primitems table"); |
160 | } | 178 | } |
161 | catch (Exception) | 179 | |
162 | { | 180 | try |
163 | m_log.Info("[REGION DB]: Caught fill error on primshapes table"); | 181 | { |
164 | } | 182 | terrainDa.Fill(ds.Tables["terrain"]); |
183 | } | ||
184 | catch (Exception) | ||
185 | { | ||
186 | m_log.Info("[SQLITE REGION DB]: Caught fill error on terrain table"); | ||
187 | } | ||
165 | 188 | ||
166 | try | 189 | try |
167 | { | 190 | { |
168 | terrainDa.Fill(ds.Tables["terrain"]); | 191 | landDa.Fill(ds.Tables["land"]); |
169 | } | 192 | } |
170 | catch (Exception) | 193 | catch (Exception) |
171 | { | 194 | { |
172 | m_log.Info("[REGION DB]: Caught fill error on terrain table"); | 195 | m_log.Info("[SQLITE REGION DB]: Caught fill error on land table"); |
173 | } | 196 | } |
174 | 197 | ||
175 | try | 198 | try |
176 | { | 199 | { |
177 | landDa.Fill(ds.Tables["land"]); | 200 | landAccessListDa.Fill(ds.Tables["landaccesslist"]); |
178 | } | 201 | } |
179 | catch (Exception) | 202 | catch (Exception) |
180 | { | 203 | { |
181 | m_log.Info("[REGION DB]: Caught fill error on land table"); | 204 | m_log.Info("[SQLITE REGION DB]: Caught fill error on landaccesslist table"); |
182 | } | 205 | } |
183 | 206 | ||
184 | try | 207 | try |
185 | { | 208 | { |
186 | landAccessListDa.Fill(ds.Tables["landaccesslist"]); | 209 | regionSettingsDa.Fill(ds.Tables["regionsettings"]); |
187 | } | 210 | } |
188 | catch (Exception) | 211 | catch (Exception) |
189 | { | 212 | { |
190 | m_log.Info("[REGION DB]: Caught fill error on landaccesslist table"); | 213 | m_log.Info("[SQLITE REGION DB]: Caught fill error on regionsettings table"); |
191 | } | 214 | } |
192 | 215 | ||
193 | try | 216 | // We have to create a data set mapping for every table, otherwise the IDataAdaptor.Update() will not populate rows with values! |
194 | { | 217 | // Not sure exactly why this is - this kind of thing was not necessary before - justincc 20100409 |
195 | regionSettingsDa.Fill(ds.Tables["regionsettings"]); | 218 | // Possibly because we manually set up our own DataTables before connecting to the database |
196 | } | 219 | CreateDataSetMapping(primDa, "prims"); |
197 | catch (Exception) | 220 | CreateDataSetMapping(shapeDa, "primshapes"); |
198 | { | 221 | CreateDataSetMapping(itemsDa, "primitems"); |
199 | m_log.Info("[REGION DB]: Caught fill error on regionsettings table"); | 222 | CreateDataSetMapping(terrainDa, "terrain"); |
223 | CreateDataSetMapping(landDa, "land"); | ||
224 | CreateDataSetMapping(landAccessListDa, "landaccesslist"); | ||
225 | CreateDataSetMapping(regionSettingsDa, "regionsettings"); | ||
200 | } | 226 | } |
201 | return; | ||
202 | } | 227 | } |
228 | catch (Exception e) | ||
229 | { | ||
230 | m_log.Error(e); | ||
231 | Environment.Exit(23); | ||
232 | } | ||
233 | |||
234 | return; | ||
203 | } | 235 | } |
204 | 236 | ||
205 | public void Dispose() | 237 | public void Dispose() |
@@ -411,7 +443,7 @@ namespace OpenSim.Data.SQLite | |||
411 | lock (ds) | 443 | lock (ds) |
412 | { | 444 | { |
413 | DataRow[] primsForRegion = prims.Select(byRegion); | 445 | DataRow[] primsForRegion = prims.Select(byRegion); |
414 | m_log.Info("[REGION DB]: Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); | 446 | // m_log.Info("[SQLITE REGION DB]: Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); |
415 | 447 | ||
416 | // First, create all groups | 448 | // First, create all groups |
417 | foreach (DataRow primRow in primsForRegion) | 449 | foreach (DataRow primRow in primsForRegion) |
@@ -433,8 +465,8 @@ namespace OpenSim.Data.SQLite | |||
433 | } | 465 | } |
434 | else | 466 | else |
435 | { | 467 | { |
436 | m_log.Info( | 468 | m_log.Warn( |
437 | "[REGION DB]: No shape found for prim in storage, so setting default box shape"); | 469 | "[SQLITE REGION DB]: No shape found for prim in storage, so setting default box shape"); |
438 | prim.Shape = PrimitiveBaseShape.Default; | 470 | prim.Shape = PrimitiveBaseShape.Default; |
439 | } | 471 | } |
440 | 472 | ||
@@ -446,11 +478,11 @@ namespace OpenSim.Data.SQLite | |||
446 | } | 478 | } |
447 | catch (Exception e) | 479 | catch (Exception e) |
448 | { | 480 | { |
449 | m_log.Error("[REGION DB]: Failed create prim object in new group, exception and data follows"); | 481 | m_log.Error("[SQLITE REGION DB]: Failed create prim object in new group, exception and data follows"); |
450 | m_log.Info("[REGION DB]: " + e.ToString()); | 482 | m_log.Error("[SQLITE REGION DB]: ", e); |
451 | foreach (DataColumn col in prims.Columns) | 483 | foreach (DataColumn col in prims.Columns) |
452 | { | 484 | { |
453 | m_log.Info("[REGION DB]: Col: " + col.ColumnName + " => " + primRow[col]); | 485 | m_log.Error("[SQLITE REGION DB]: Col: " + col.ColumnName + " => " + primRow[col]); |
454 | } | 486 | } |
455 | } | 487 | } |
456 | } | 488 | } |
@@ -475,7 +507,7 @@ namespace OpenSim.Data.SQLite | |||
475 | else | 507 | else |
476 | { | 508 | { |
477 | m_log.Warn( | 509 | m_log.Warn( |
478 | "[REGION DB]: No shape found for prim in storage, so setting default box shape"); | 510 | "[SQLITE REGION DB]: No shape found for prim in storage, so setting default box shape"); |
479 | prim.Shape = PrimitiveBaseShape.Default; | 511 | prim.Shape = PrimitiveBaseShape.Default; |
480 | } | 512 | } |
481 | 513 | ||
@@ -485,11 +517,11 @@ namespace OpenSim.Data.SQLite | |||
485 | } | 517 | } |
486 | catch (Exception e) | 518 | catch (Exception e) |
487 | { | 519 | { |
488 | m_log.Error("[REGION DB]: Failed create prim object in group, exception and data follows"); | 520 | m_log.Error("[SQLITE REGION DB]: Failed create prim object in group, exception and data follows"); |
489 | m_log.Info("[REGION DB]: " + e.ToString()); | 521 | m_log.Error("[SQLITE REGION DB]: ", e); |
490 | foreach (DataColumn col in prims.Columns) | 522 | foreach (DataColumn col in prims.Columns) |
491 | { | 523 | { |
492 | m_log.Info("[REGION DB]: Col: " + col.ColumnName + " => " + primRow[col]); | 524 | m_log.Error("[SQLITE REGION DB]: Col: " + col.ColumnName + " => " + primRow[col]); |
493 | } | 525 | } |
494 | } | 526 | } |
495 | } | 527 | } |
@@ -502,20 +534,23 @@ namespace OpenSim.Data.SQLite | |||
502 | /// </summary> | 534 | /// </summary> |
503 | /// <param name="prim">the prim</param> | 535 | /// <param name="prim">the prim</param> |
504 | private void LoadItems(SceneObjectPart prim) | 536 | private void LoadItems(SceneObjectPart prim) |
505 | { | 537 | { |
506 | //m_log.DebugFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID); | 538 | // m_log.DebugFormat("[SQLITE REGION DB]: Loading inventory for {0} {1}", prim.Name, prim.UUID); |
507 | 539 | ||
508 | DataTable dbItems = ds.Tables["primitems"]; | 540 | DataTable dbItems = ds.Tables["primitems"]; |
509 | String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); | 541 | String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); |
510 | DataRow[] dbItemRows = dbItems.Select(sql); | 542 | DataRow[] dbItemRows = dbItems.Select(sql); |
511 | IList<TaskInventoryItem> inventory = new List<TaskInventoryItem>(); | 543 | IList<TaskInventoryItem> inventory = new List<TaskInventoryItem>(); |
512 | 544 | ||
545 | // m_log.DebugFormat( | ||
546 | // "[SQLITE REGION DB]: Found {0} items for {1} {2}", dbItemRows.Length, prim.Name, prim.UUID); | ||
547 | |||
513 | foreach (DataRow row in dbItemRows) | 548 | foreach (DataRow row in dbItemRows) |
514 | { | 549 | { |
515 | TaskInventoryItem item = buildItem(row); | 550 | TaskInventoryItem item = buildItem(row); |
516 | inventory.Add(item); | 551 | inventory.Add(item); |
517 | 552 | ||
518 | //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); | 553 | // m_log.DebugFormat("[SQLITE REGION DB]: Restored item {0} {1}", item.Name, item.ItemID); |
519 | } | 554 | } |
520 | 555 | ||
521 | prim.Inventory.RestoreInventoryItems(inventory); | 556 | prim.Inventory.RestoreInventoryItems(inventory); |
@@ -551,7 +586,7 @@ namespace OpenSim.Data.SQLite | |||
551 | 586 | ||
552 | // the following is an work around for .NET. The perf | 587 | // the following is an work around for .NET. The perf |
553 | // issues associated with it aren't as bad as you think. | 588 | // issues associated with it aren't as bad as you think. |
554 | m_log.Info("[REGION DB]: Storing terrain revision r" + revision.ToString()); | 589 | m_log.Debug("[SQLITE REGION DB]: Storing terrain revision r" + revision.ToString()); |
555 | String sql = "insert into terrain(RegionUUID, Revision, Heightfield)" + | 590 | String sql = "insert into terrain(RegionUUID, Revision, Heightfield)" + |
556 | " values(:RegionUUID, :Revision, :Heightfield)"; | 591 | " values(:RegionUUID, :Revision, :Heightfield)"; |
557 | 592 | ||
@@ -603,15 +638,15 @@ namespace OpenSim.Data.SQLite | |||
603 | } | 638 | } |
604 | } | 639 | } |
605 | } | 640 | } |
606 | rev = (int) row["Revision"]; | 641 | rev = Convert.ToInt32(row["Revision"]); |
607 | } | 642 | } |
608 | else | 643 | else |
609 | { | 644 | { |
610 | m_log.Info("[REGION DB]: No terrain found for region"); | 645 | m_log.Warn("[SQLITE REGION DB]: No terrain found for region"); |
611 | return null; | 646 | return null; |
612 | } | 647 | } |
613 | 648 | ||
614 | m_log.Info("[REGION DB]: Loaded terrain revision r" + rev.ToString()); | 649 | m_log.Debug("[SQLITE REGION DB]: Loaded terrain revision r" + rev.ToString()); |
615 | } | 650 | } |
616 | } | 651 | } |
617 | return terret; | 652 | return terret; |
@@ -755,6 +790,7 @@ namespace OpenSim.Data.SQLite | |||
755 | /// </summary> | 790 | /// </summary> |
756 | public void Commit() | 791 | public void Commit() |
757 | { | 792 | { |
793 | //m_log.Debug("[SQLITE]: Starting commit"); | ||
758 | lock (ds) | 794 | lock (ds) |
759 | { | 795 | { |
760 | primDa.Update(ds, "prims"); | 796 | primDa.Update(ds, "prims"); |
@@ -769,18 +805,11 @@ namespace OpenSim.Data.SQLite | |||
769 | { | 805 | { |
770 | regionSettingsDa.Update(ds, "regionsettings"); | 806 | regionSettingsDa.Update(ds, "regionsettings"); |
771 | } | 807 | } |
772 | catch (SqliteExecutionException SqlEx) | 808 | catch (SqliteException SqlEx) |
773 | { | 809 | { |
774 | if (SqlEx.Message.Contains("logic error")) | 810 | throw new Exception( |
775 | { | 811 | "There was a SQL error or connection string configuration error when saving the region settings. This could be a bug, it could also happen if ConnectionString is defined in the [DatabaseService] section of StandaloneCommon.ini in the config_include folder. This could also happen if the config_include folder doesn't exist or if the OpenSim.ini [Architecture] section isn't set. If this is your first time running OpenSimulator, please restart the simulator and bug a developer to fix this!", |
776 | throw new Exception( | 812 | SqlEx); |
777 | "There was a SQL error or connection string configuration error when saving the region settings. This could be a bug, it could also happen if ConnectionString is defined in the [DatabaseService] section of StandaloneCommon.ini in the config_include folder. This could also happen if the config_include folder doesn't exist or if the OpenSim.ini [Architecture] section isn't set. If this is your first time running OpenSimulator, please restart the simulator and bug a developer to fix this!", | ||
778 | SqlEx); | ||
779 | } | ||
780 | else | ||
781 | { | ||
782 | throw SqlEx; | ||
783 | } | ||
784 | } | 813 | } |
785 | ds.AcceptChanges(); | 814 | ds.AcceptChanges(); |
786 | } | 815 | } |
@@ -802,6 +831,15 @@ namespace OpenSim.Data.SQLite | |||
802 | * | 831 | * |
803 | **********************************************************************/ | 832 | **********************************************************************/ |
804 | 833 | ||
834 | protected void CreateDataSetMapping(IDataAdapter da, string tableName) | ||
835 | { | ||
836 | ITableMapping dbMapping = da.TableMappings.Add(tableName, tableName); | ||
837 | foreach (DataColumn col in ds.Tables[tableName].Columns) | ||
838 | { | ||
839 | dbMapping.ColumnMappings.Add(col.ColumnName, col.ColumnName); | ||
840 | } | ||
841 | } | ||
842 | |||
805 | /// <summary> | 843 | /// <summary> |
806 | /// | 844 | /// |
807 | /// </summary> | 845 | /// </summary> |
@@ -1390,7 +1428,7 @@ namespace OpenSim.Data.SQLite | |||
1390 | } | 1428 | } |
1391 | catch (InvalidCastException) | 1429 | catch (InvalidCastException) |
1392 | { | 1430 | { |
1393 | m_log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name); | 1431 | m_log.ErrorFormat("[SQLITE REGION DB]: unable to get parcel telehub settings for {1}", newData.Name); |
1394 | newData.UserLocation = Vector3.Zero; | 1432 | newData.UserLocation = Vector3.Zero; |
1395 | newData.UserLookAt = Vector3.Zero; | 1433 | newData.UserLookAt = Vector3.Zero; |
1396 | } | 1434 | } |
@@ -1897,7 +1935,7 @@ namespace OpenSim.Data.SQLite | |||
1897 | /// <param name="items"></param> | 1935 | /// <param name="items"></param> |
1898 | public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) | 1936 | public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) |
1899 | { | 1937 | { |
1900 | m_log.InfoFormat("[REGION DB]: Entered StorePrimInventory with prim ID {0}", primID); | 1938 | // m_log.DebugFormat("[SQLITE REGION DB]: Entered StorePrimInventory with prim ID {0}", primID); |
1901 | 1939 | ||
1902 | DataTable dbItems = ds.Tables["primitems"]; | 1940 | DataTable dbItems = ds.Tables["primitems"]; |
1903 | 1941 | ||
@@ -1964,6 +2002,7 @@ namespace OpenSim.Data.SQLite | |||
1964 | sql += ") values (:"; | 2002 | sql += ") values (:"; |
1965 | sql += String.Join(", :", cols); | 2003 | sql += String.Join(", :", cols); |
1966 | sql += ")"; | 2004 | sql += ")"; |
2005 | //m_log.DebugFormat("[SQLITE]: Created insert command {0}", sql); | ||
1967 | SqliteCommand cmd = new SqliteCommand(sql); | 2006 | SqliteCommand cmd = new SqliteCommand(sql); |
1968 | 2007 | ||
1969 | // this provides the binding for all our parameters, so | 2008 | // this provides the binding for all our parameters, so |
@@ -2259,6 +2298,36 @@ namespace OpenSim.Data.SQLite | |||
2259 | return DbType.String; | 2298 | return DbType.String; |
2260 | } | 2299 | } |
2261 | } | 2300 | } |
2301 | |||
2302 | static void PrintDataSet(DataSet ds) | ||
2303 | { | ||
2304 | // Print out any name and extended properties. | ||
2305 | Console.WriteLine("DataSet is named: {0}", ds.DataSetName); | ||
2306 | foreach (System.Collections.DictionaryEntry de in ds.ExtendedProperties) | ||
2307 | { | ||
2308 | Console.WriteLine("Key = {0}, Value = {1}", de.Key, de.Value); | ||
2309 | } | ||
2310 | Console.WriteLine(); | ||
2311 | foreach (DataTable dt in ds.Tables) | ||
2312 | { | ||
2313 | Console.WriteLine("=> {0} Table:", dt.TableName); | ||
2314 | // Print out the column names. | ||
2315 | for (int curCol = 0; curCol < dt.Columns.Count; curCol++) | ||
2316 | { | ||
2317 | Console.Write(dt.Columns[curCol].ColumnName + "\t"); | ||
2318 | } | ||
2319 | Console.WriteLine("\n----------------------------------"); | ||
2320 | // Print the DataTable. | ||
2321 | for (int curRow = 0; curRow < dt.Rows.Count; curRow++) | ||
2322 | { | ||
2323 | for (int curCol = 0; curCol < dt.Columns.Count; curCol++) | ||
2324 | { | ||
2325 | Console.Write(dt.Rows[curRow][curCol].ToString() + "\t"); | ||
2326 | } | ||
2327 | Console.WriteLine(); | ||
2328 | } | ||
2329 | } | ||
2330 | } | ||
2262 | 2331 | ||
2263 | } | 2332 | } |
2264 | } | 2333 | } |