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author | Adam Frisby | 2008-05-01 16:03:53 +0000 |
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committer | Adam Frisby | 2008-05-01 16:03:53 +0000 |
commit | 523190377861292dfecdaddebe1204301a0c7912 (patch) | |
tree | c003fa3c03389fc2d701d6797557c693a4eb29fc /OpenSim/Data/SQLite/SQLiteInventoryStore.cs | |
parent | Add basic OS X support to LaunchSLClient (diff) | |
download | opensim-SC-523190377861292dfecdaddebe1204301a0c7912.zip opensim-SC-523190377861292dfecdaddebe1204301a0c7912.tar.gz opensim-SC-523190377861292dfecdaddebe1204301a0c7912.tar.bz2 opensim-SC-523190377861292dfecdaddebe1204301a0c7912.tar.xz |
* In ur code. Making it static.
* Converted a bunch of functions to static functions.
Diffstat (limited to 'OpenSim/Data/SQLite/SQLiteInventoryStore.cs')
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteInventoryStore.cs | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs index 4b28795..40978da 100644 --- a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs | |||
@@ -124,7 +124,7 @@ namespace OpenSim.Data.SQLite | |||
124 | return item; | 124 | return item; |
125 | } | 125 | } |
126 | 126 | ||
127 | private void fillItemRow(DataRow row, InventoryItemBase item) | 127 | private static void fillItemRow(DataRow row, InventoryItemBase item) |
128 | { | 128 | { |
129 | row["UUID"] = Util.ToRawUuidString(item.ID); | 129 | row["UUID"] = Util.ToRawUuidString(item.ID); |
130 | row["assetID"] = Util.ToRawUuidString(item.AssetID); | 130 | row["assetID"] = Util.ToRawUuidString(item.AssetID); |
@@ -576,7 +576,7 @@ namespace OpenSim.Data.SQLite | |||
576 | return inv; | 576 | return inv; |
577 | } | 577 | } |
578 | 578 | ||
579 | private DataTable createInventoryFoldersTable() | 579 | private static DataTable createInventoryFoldersTable() |
580 | { | 580 | { |
581 | DataTable fol = new DataTable("inventoryfolders"); | 581 | DataTable fol = new DataTable("inventoryfolders"); |
582 | 582 | ||
@@ -625,7 +625,7 @@ namespace OpenSim.Data.SQLite | |||
625 | } | 625 | } |
626 | } | 626 | } |
627 | 627 | ||
628 | private InventoryFolderBase buildFolder(DataRow row) | 628 | private static InventoryFolderBase buildFolder(DataRow row) |
629 | { | 629 | { |
630 | InventoryFolderBase folder = new InventoryFolderBase(); | 630 | InventoryFolderBase folder = new InventoryFolderBase(); |
631 | folder.ID = new LLUUID((string) row["UUID"]); | 631 | folder.ID = new LLUUID((string) row["UUID"]); |
@@ -637,7 +637,7 @@ namespace OpenSim.Data.SQLite | |||
637 | return folder; | 637 | return folder; |
638 | } | 638 | } |
639 | 639 | ||
640 | private void fillFolderRow(DataRow row, InventoryFolderBase folder) | 640 | private static void fillFolderRow(DataRow row, InventoryFolderBase folder) |
641 | { | 641 | { |
642 | row["UUID"] = Util.ToRawUuidString(folder.ID); | 642 | row["UUID"] = Util.ToRawUuidString(folder.ID); |
643 | row["name"] = folder.Name; | 643 | row["name"] = folder.Name; |
@@ -647,7 +647,7 @@ namespace OpenSim.Data.SQLite | |||
647 | row["version"] = folder.Version; | 647 | row["version"] = folder.Version; |
648 | } | 648 | } |
649 | 649 | ||
650 | private void moveFolderRow(DataRow row, InventoryFolderBase folder) | 650 | private static void moveFolderRow(DataRow row, InventoryFolderBase folder) |
651 | { | 651 | { |
652 | row["UUID"] = Util.ToRawUuidString(folder.ID); | 652 | row["UUID"] = Util.ToRawUuidString(folder.ID); |
653 | row["parentID"] = Util.ToRawUuidString(folder.ParentID); | 653 | row["parentID"] = Util.ToRawUuidString(folder.ParentID); |
@@ -659,7 +659,7 @@ namespace OpenSim.Data.SQLite | |||
659 | * | 659 | * |
660 | **********************************************************************/ | 660 | **********************************************************************/ |
661 | 661 | ||
662 | private void InitDB(SqliteConnection conn) | 662 | private static void InitDB(SqliteConnection conn) |
663 | { | 663 | { |
664 | string createInventoryItems = defineTable(createInventoryItemsTable()); | 664 | string createInventoryItems = defineTable(createInventoryItemsTable()); |
665 | string createInventoryFolders = defineTable(createInventoryFoldersTable()); | 665 | string createInventoryFolders = defineTable(createInventoryFoldersTable()); |
@@ -671,7 +671,7 @@ namespace OpenSim.Data.SQLite | |||
671 | scmd.ExecuteNonQuery(); | 671 | scmd.ExecuteNonQuery(); |
672 | } | 672 | } |
673 | 673 | ||
674 | private bool TestTables(SqliteConnection conn) | 674 | private static bool TestTables(SqliteConnection conn) |
675 | { | 675 | { |
676 | SqliteCommand invItemsSelectCmd = new SqliteCommand(invItemsSelect, conn); | 676 | SqliteCommand invItemsSelectCmd = new SqliteCommand(invItemsSelect, conn); |
677 | SqliteDataAdapter pDa = new SqliteDataAdapter(invItemsSelectCmd); | 677 | SqliteDataAdapter pDa = new SqliteDataAdapter(invItemsSelectCmd); |