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author | Justin Clark-Casey (justincc) | 2010-07-21 17:12:43 +0100 |
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committer | Justin Clark-Casey (justincc) | 2010-07-26 23:34:22 +0100 |
commit | b06308e1d30022f1a240fdc7ca875cc7277b10ea (patch) | |
tree | dcf31e0013e99e6c689ebaf561192a4bd8870ac0 /OpenSim/Data/Null/NullPresenceData.cs | |
parent | start adding user ids to the media urls (diff) | |
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Properly set TextureEntry.MediaFlags when a media texture is set
Media flags is cleared via a direct TextureEntry update from the client. If the clearing leaves no media textures on the prim, then a CAP ObjectMediaUpdate is not received. If there are still media textures present then one is received.
This change fixes drag-and-drop on Windows (and Mac?) clients. It may also fix problems with clearing and then subsequently setting new media textures.
Diffstat (limited to 'OpenSim/Data/Null/NullPresenceData.cs')
0 files changed, 0 insertions, 0 deletions