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author | Sean Dague | 2008-07-17 20:58:23 +0000 |
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committer | Sean Dague | 2008-07-17 20:58:23 +0000 |
commit | 50eab185905897af8a94464402eb942d55d99213 (patch) | |
tree | c44bdc057566bc99ca2b813ee31db16d98bc21d6 /OpenSim/Data/NHibernate/NHibernateRegionData.cs | |
parent | first pass at Terrain implementation (diff) | |
download | opensim-SC-50eab185905897af8a94464402eb942d55d99213.zip opensim-SC-50eab185905897af8a94464402eb942d55d99213.tar.gz opensim-SC-50eab185905897af8a94464402eb942d55d99213.tar.bz2 opensim-SC-50eab185905897af8a94464402eb942d55d99213.tar.xz |
need to synchronize the terrain updates
Diffstat (limited to 'OpenSim/Data/NHibernate/NHibernateRegionData.cs')
-rw-r--r-- | OpenSim/Data/NHibernate/NHibernateRegionData.cs | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/OpenSim/Data/NHibernate/NHibernateRegionData.cs b/OpenSim/Data/NHibernate/NHibernateRegionData.cs index fb0a545..2167002 100644 --- a/OpenSim/Data/NHibernate/NHibernateRegionData.cs +++ b/OpenSim/Data/NHibernate/NHibernateRegionData.cs | |||
@@ -138,7 +138,7 @@ namespace OpenSim.Data.NHibernate | |||
138 | } | 138 | } |
139 | catch (Exception e) | 139 | catch (Exception e) |
140 | { | 140 | { |
141 | m_log.Error("[NHIBERNATE] issue saving asset", e); | 141 | m_log.Error("[NHIBERNATE] issue saving prim", e); |
142 | } | 142 | } |
143 | } | 143 | } |
144 | 144 | ||
@@ -166,7 +166,7 @@ namespace OpenSim.Data.NHibernate | |||
166 | } | 166 | } |
167 | catch (Exception e) | 167 | catch (Exception e) |
168 | { | 168 | { |
169 | m_log.Error("[NHIBERNATE] issue saving asset", e); | 169 | m_log.Error("[NHIBERNATE] issue saving terrain", e); |
170 | } | 170 | } |
171 | } | 171 | } |
172 | 172 | ||
@@ -280,8 +280,10 @@ namespace OpenSim.Data.NHibernate | |||
280 | /// <param name="regionID">region UUID</param> | 280 | /// <param name="regionID">region UUID</param> |
281 | public void StoreTerrain(double[,] ter, LLUUID regionID) | 281 | public void StoreTerrain(double[,] ter, LLUUID regionID) |
282 | { | 282 | { |
283 | Terrain t = new Terrain(regionID, ter); | 283 | lock (this) { |
284 | SaveOrUpdate(t); | 284 | Terrain t = new Terrain(regionID, ter); |
285 | SaveOrUpdate(t); | ||
286 | } | ||
285 | } | 287 | } |
286 | 288 | ||
287 | /// <summary> | 289 | /// <summary> |