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authorSean Dague2008-07-17 19:58:47 +0000
committerSean Dague2008-07-17 19:58:47 +0000
commit366e09b543412d8497350986e4c6dc182c515f59 (patch)
tree7c4cb1146818a31a53e639759ecd9c021ec927f0 /OpenSim/Data/NHibernate/NHibernateAssetData.cs
parentif no texture, make it plywood (diff)
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add a Terrain object for the purpose of mapping. This may make sense
to stick up in framework later, but for now we'll just keep it close to the data.
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