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author | lbsa71 | 2009-02-25 11:01:38 +0000 |
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committer | lbsa71 | 2009-02-25 11:01:38 +0000 |
commit | 41c883ea47105d04087fb173047b6cd7e17be40d (patch) | |
tree | 6a364760732d78c3cca79caf01973d5c34317684 /OpenSim/Data/MySQL | |
parent | Allow /* C-style comments */ in LSL scripts. (diff) | |
download | opensim-SC-41c883ea47105d04087fb173047b6cd7e17be40d.zip opensim-SC-41c883ea47105d04087fb173047b6cd7e17be40d.tar.gz opensim-SC-41c883ea47105d04087fb173047b6cd7e17be40d.tar.bz2 opensim-SC-41c883ea47105d04087fb173047b6cd7e17be40d.tar.xz |
* Refactored SOP.FolderID weirdness by removing calls to empty setter. YEs, I do realize the setter has to be there for legacy reasons, but since the calls will never acually DO anyhting, I'm removing them.
* So, SOP.FolderID is actually a cruft field that should be removed.
Diffstat (limited to 'OpenSim/Data/MySQL')
-rw-r--r-- | OpenSim/Data/MySQL/MySQLRegionData.cs | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/OpenSim/Data/MySQL/MySQLRegionData.cs b/OpenSim/Data/MySQL/MySQLRegionData.cs index 4b07ed6..e39b185 100644 --- a/OpenSim/Data/MySQL/MySQLRegionData.cs +++ b/OpenSim/Data/MySQL/MySQLRegionData.cs | |||
@@ -441,10 +441,6 @@ namespace OpenSim.Data.MySQL | |||
441 | else | 441 | else |
442 | prim.Shape = BuildShape(reader); | 442 | prim.Shape = BuildShape(reader); |
443 | 443 | ||
444 | prim.FolderID = prim.UUID; // A relic from when we | ||
445 | // we thought prims contained | ||
446 | // folder objects. In | ||
447 | // reality, prim == folder | ||
448 | prims.Add(prim); | 444 | prims.Add(prim); |
449 | 445 | ||
450 | UUID groupID = new UUID(reader["SceneGroupID"].ToString()); | 446 | UUID groupID = new UUID(reader["SceneGroupID"].ToString()); |