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authorMelanie2010-10-30 19:06:47 +0100
committerMelanie2010-10-30 19:06:47 +0100
commite98d8d500f5c0dda6e9ef8b9a0e1bddec8510d1d (patch)
treedcacdefcbe357eadad64d81c48b3bcf3f5efca5e /OpenSim/Data/MySQL/Resources/Avatar.migrations
parent* AbsolutePosition.Get{} returns incorrect result for child prim so switch to... (diff)
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Fix logins and avatar appearance. Contains a Migration. May contain nuts.
This will cause visual params to be persisted along with worn items. With this, alpha and tattoo laters will be saved. Multiple layers MAY work, but not tested because I don't use Viewer 2.
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/MySQL/Resources/Avatar.migrations8
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Data/MySQL/Resources/Avatar.migrations b/OpenSim/Data/MySQL/Resources/Avatar.migrations
index 8d0eee6..f7cf176 100644
--- a/OpenSim/Data/MySQL/Resources/Avatar.migrations
+++ b/OpenSim/Data/MySQL/Resources/Avatar.migrations
@@ -10,3 +10,11 @@ CREATE TABLE Avatars (
10 KEY(PrincipalID)); 10 KEY(PrincipalID));
11 11
12COMMIT; 12COMMIT;
13
14:VERSION 2
15
16BEGIN;
17
18alter table Avatars change column Value Value text;
19
20COMMIT;