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author | Charles Krinke | 2008-09-14 02:56:51 +0000 |
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committer | Charles Krinke | 2008-09-14 02:56:51 +0000 |
commit | 1d5e870ee2a45d6df6f2114c8df90de0015bcb6e (patch) | |
tree | 916df21c5763a67cee9ea4456638a980273f390e /OpenSim/Data/MySQL/MySQLUserData.cs | |
parent | * Minor fixes and cleanups around code being used for Rex Module work. (diff) | |
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Thank you kindly, CMickeyb for a patch that:
Moved intialization of appearance from the SendInitialData
event handler into CompleteMovement handler. That ensures
that m_appearance is initialized before the inventory is
retrieved (so there is a place to check on attachments).
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Data/MySQL/MySQLUserData.cs | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Data/MySQL/MySQLUserData.cs b/OpenSim/Data/MySQL/MySQLUserData.cs index 81acbfb..5f7db15 100644 --- a/OpenSim/Data/MySQL/MySQLUserData.cs +++ b/OpenSim/Data/MySQL/MySQLUserData.cs | |||
@@ -722,6 +722,12 @@ namespace OpenSim.Data.MySQL | |||
722 | reader.Dispose(); | 722 | reader.Dispose(); |
723 | result.Dispose(); | 723 | result.Dispose(); |
724 | 724 | ||
725 | if (null == appearance) | ||
726 | { | ||
727 | m_log.WarnFormat("[USER DB] No appearance found for user {0}", user.ToString()); | ||
728 | return null; | ||
729 | } | ||
730 | |||
725 | appearance.SetAttachments(GetUserAttachments(user)); | 731 | appearance.SetAttachments(GetUserAttachments(user)); |
726 | 732 | ||
727 | return appearance; | 733 | return appearance; |