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authorHomer Horwitz2008-09-24 21:12:21 +0000
committerHomer Horwitz2008-09-24 21:12:21 +0000
commitfe9aea258ff4142e718b4916ccefeeedef229768 (patch)
treef60c40697833392b35788fbc5cd97a5014bb29b7 /OpenSim/Data/MySQL/MySQLInventoryData.cs
parentlight the mysql region tests (diff)
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Add persistence of active gestures. This needs an UGAIM update to work.
Active gestures are sent as part of the login-response. Added fetchActiveGestures to SQLite and MySQL; added an empty one for MSSQL and NHibernate. Using the empty ones won't cause errors, but doesn't provide persistence either, of course.
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/MySQL/MySQLInventoryData.cs36
1 files changed, 36 insertions, 0 deletions
diff --git a/OpenSim/Data/MySQL/MySQLInventoryData.cs b/OpenSim/Data/MySQL/MySQLInventoryData.cs
index 50d3cc7..68885e1 100644
--- a/OpenSim/Data/MySQL/MySQLInventoryData.cs
+++ b/OpenSim/Data/MySQL/MySQLInventoryData.cs
@@ -795,5 +795,41 @@ namespace OpenSim.Data.MySQL
795 deleteOneFolder(folderID); 795 deleteOneFolder(folderID);
796 deleteItemsInFolder(folderID); 796 deleteItemsInFolder(folderID);
797 } 797 }
798
799 public List<InventoryItemBase> fetchActiveGestures(UUID avatarID)
800 {
801 MySqlDataReader result = null;
802 MySqlCommand sqlCmd = null;
803 lock (database)
804 {
805 try
806 {
807 database.CheckConnection();
808 sqlCmd = new MySqlCommand(
809 "SELECT * FROM inventoryitems WHERE avatarId = ?uuid AND assetType = ?type and flags = 1",
810 database.Connection);
811 sqlCmd.Parameters.AddWithValue("?uuid", avatarID.ToString());
812 sqlCmd.Parameters.AddWithValue("?type", (int)AssetType.Gesture);
813 result = sqlCmd.ExecuteReader();
814
815 List<InventoryItemBase> list = new List<InventoryItemBase>();
816 while (result.Read())
817 list.Add(readInventoryItem(result));
818
819 return list;
820 }
821 catch (Exception e)
822 {
823 database.Reconnect();
824 m_log.Error(e.ToString());
825 return null;
826 }
827 finally
828 {
829 if(result != null) result.Close();
830 if(sqlCmd != null) sqlCmd.Dispose();
831 }
832 }
833 }
798 } 834 }
799} 835}