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author | Justin Clarke Casey | 2008-05-31 21:53:17 +0000 |
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committer | Justin Clarke Casey | 2008-05-31 21:53:17 +0000 |
commit | 775221137631648903509620588e7d775390ab67 (patch) | |
tree | 4d2078b76858e2a34ec94360c6bb2a6390271ac6 /OpenSim/Data/MySQL/MySQLAssetData.cs | |
parent | * Enable loading of textures in OpenSim archives with load-oar/save-oar (diff) | |
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* Remove the mysql logging noise I accidentally left in a few commits ago
Diffstat (limited to 'OpenSim/Data/MySQL/MySQLAssetData.cs')
-rw-r--r-- | OpenSim/Data/MySQL/MySQLAssetData.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs index 76f6307..abe3ff3 100644 --- a/OpenSim/Data/MySQL/MySQLAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLAssetData.cs | |||
@@ -114,10 +114,10 @@ namespace OpenSim.Data.MySQL | |||
114 | { | 114 | { |
115 | lock (_dbConnection) | 115 | lock (_dbConnection) |
116 | { | 116 | { |
117 | m_log.Info("[ASSET DB]: Creating Asset " + Util.ToRawUuidString(asset.FullID)); | 117 | //m_log.Info("[ASSET DB]: Creating Asset " + Util.ToRawUuidString(asset.FullID)); |
118 | if (ExistsAsset(asset.FullID)) | 118 | if (ExistsAsset(asset.FullID)) |
119 | { | 119 | { |
120 | m_log.Info("[ASSET DB]: Asset exists already, ignoring."); | 120 | //m_log.Info("[ASSET DB]: Asset exists already, ignoring."); |
121 | } | 121 | } |
122 | 122 | ||
123 | MySqlCommand cmd = | 123 | MySqlCommand cmd = |