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author | Charles Krinke | 2008-06-27 02:15:57 +0000 |
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committer | Charles Krinke | 2008-06-27 02:15:57 +0000 |
commit | ca8d1d57e1bbf49cb52abe81b3a7246dacbe9b03 (patch) | |
tree | 97f8cce96ea2e98b96b36e523c59361bf00f63b8 /OpenSim/Data/MySQL/MySQLAssetData.cs | |
parent | Mantis#1610. Thank you, Melanie for a patch that: (diff) | |
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Mantis#1591. Thank you graciously, Sempuki for a patch that:
Currently module loading is done ad-hoc. I propose creating a simple
loader class that leverages Mono.Addins (and perhaps the new .NET
addins when they become available in mono). Attached is a basic
patch for review that compiles into HEAD, but doesn't yet replace
any existing ad-hoc loaders.
Diffstat (limited to 'OpenSim/Data/MySQL/MySQLAssetData.cs')
-rw-r--r-- | OpenSim/Data/MySQL/MySQLAssetData.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs index a64a256..ac7fa1d 100644 --- a/OpenSim/Data/MySQL/MySQLAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLAssetData.cs | |||
@@ -39,7 +39,7 @@ namespace OpenSim.Data.MySQL | |||
39 | /// <summary> | 39 | /// <summary> |
40 | /// A MySQL Interface for the Asset Server | 40 | /// A MySQL Interface for the Asset Server |
41 | /// </summary> | 41 | /// </summary> |
42 | internal class MySQLAssetData : AssetDataBase, IPlugin | 42 | internal class MySQLAssetData : AssetDataBase |
43 | { | 43 | { |
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
45 | 45 | ||
@@ -109,6 +109,8 @@ namespace OpenSim.Data.MySQL | |||
109 | 109 | ||
110 | } | 110 | } |
111 | 111 | ||
112 | override public void Dispose() { } | ||
113 | |||
112 | #region IAssetProvider Members | 114 | #region IAssetProvider Members |
113 | 115 | ||
114 | /// <summary> | 116 | /// <summary> |