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author | Sean Dague | 2008-06-12 15:47:33 +0000 |
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committer | Sean Dague | 2008-06-12 15:47:33 +0000 |
commit | e1140a4f9ba4b0d6b62002927dcde27d85a22ff0 (patch) | |
tree | e1f010c1108afa1b424e0b065d9f743f07fed512 /OpenSim/Data/MySQL/MySQLAssetData.cs | |
parent | check in region store initial migration definition, (diff) | |
download | opensim-SC-e1140a4f9ba4b0d6b62002927dcde27d85a22ff0.zip opensim-SC-e1140a4f9ba4b0d6b62002927dcde27d85a22ff0.tar.gz opensim-SC-e1140a4f9ba4b0d6b62002927dcde27d85a22ff0.tar.bz2 opensim-SC-e1140a4f9ba4b0d6b62002927dcde27d85a22ff0.tar.xz |
this, in theory, adds migration support to mysql for all
data sources besides the grid store. It is only lightly tested
so the less adventurous should wait a couple of checkins before
upgrading.
Diffstat (limited to 'OpenSim/Data/MySQL/MySQLAssetData.cs')
-rw-r--r-- | OpenSim/Data/MySQL/MySQLAssetData.cs | 84 |
1 files changed, 50 insertions, 34 deletions
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs index a2215ef..f51eee2 100644 --- a/OpenSim/Data/MySQL/MySQLAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLAssetData.cs | |||
@@ -42,6 +42,48 @@ namespace OpenSim.Data.MySQL | |||
42 | 42 | ||
43 | private MySQLManager _dbConnection; | 43 | private MySQLManager _dbConnection; |
44 | 44 | ||
45 | #region IPlugin Members | ||
46 | |||
47 | override public void Initialise(string connect) | ||
48 | { | ||
49 | // TODO: This will let you pass in the connect string in | ||
50 | // the config, though someone will need to write that. | ||
51 | if (connect == String.Empty) | ||
52 | { | ||
53 | // This is old seperate config file | ||
54 | m_log.Warn("no connect string, using old mysql_connection.ini instead"); | ||
55 | Initialise(); | ||
56 | } | ||
57 | else | ||
58 | { | ||
59 | _dbConnection = new MySQLManager(connect); | ||
60 | } | ||
61 | |||
62 | // This actually does the roll forward assembly stuff | ||
63 | Assembly assem = GetType().Assembly; | ||
64 | Migration m = new Migration(_dbConnection.Connection, assem, "AssetStore"); | ||
65 | |||
66 | // TODO: After rev 6000, remove this. People should have | ||
67 | // been rolled onto the new migration code by then. | ||
68 | TestTables(m); | ||
69 | |||
70 | m.Update(); | ||
71 | } | ||
72 | |||
73 | override public void Initialise() | ||
74 | { | ||
75 | IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); | ||
76 | string hostname = GridDataMySqlFile.ParseFileReadValue("hostname"); | ||
77 | string database = GridDataMySqlFile.ParseFileReadValue("database"); | ||
78 | string username = GridDataMySqlFile.ParseFileReadValue("username"); | ||
79 | string password = GridDataMySqlFile.ParseFileReadValue("password"); | ||
80 | string pooling = GridDataMySqlFile.ParseFileReadValue("pooling"); | ||
81 | string port = GridDataMySqlFile.ParseFileReadValue("port"); | ||
82 | |||
83 | _dbConnection = new MySQLManager(hostname, database, username, password, pooling, port); | ||
84 | |||
85 | } | ||
86 | |||
45 | #region IAssetProvider Members | 87 | #region IAssetProvider Members |
46 | 88 | ||
47 | private void UpgradeAssetsTable(string oldVersion) | 89 | private void UpgradeAssetsTable(string oldVersion) |
@@ -58,14 +100,20 @@ namespace OpenSim.Data.MySQL | |||
58 | /// <summary> | 100 | /// <summary> |
59 | /// Ensure that the assets related tables exists and are at the latest version | 101 | /// Ensure that the assets related tables exists and are at the latest version |
60 | /// </summary> | 102 | /// </summary> |
61 | private void TestTables() | 103 | private void TestTables(Migration m) |
62 | { | 104 | { |
63 | Dictionary<string, string> tableList = new Dictionary<string, string>(); | 105 | Dictionary<string, string> tableList = new Dictionary<string, string>(); |
64 | 106 | ||
65 | tableList["assets"] = null; | 107 | tableList["assets"] = null; |
66 | _dbConnection.GetTableVersion(tableList); | 108 | _dbConnection.GetTableVersion(tableList); |
67 | 109 | ||
68 | UpgradeAssetsTable(tableList["assets"]); | 110 | // if there is no table, return, migrations will handle it. |
111 | if (tableList["assets"] == null) | ||
112 | return; | ||
113 | |||
114 | // if there is a table, and we don't have a migration, set it to 1 | ||
115 | if (m.Version == 0) | ||
116 | m.Version = 1; | ||
69 | } | 117 | } |
70 | 118 | ||
71 | override public AssetBase FetchAsset(LLUUID assetID) | 119 | override public AssetBase FetchAsset(LLUUID assetID) |
@@ -208,38 +256,6 @@ namespace OpenSim.Data.MySQL | |||
208 | 256 | ||
209 | #endregion | 257 | #endregion |
210 | 258 | ||
211 | #region IPlugin Members | ||
212 | |||
213 | override public void Initialise(string connect) | ||
214 | { | ||
215 | // TODO: This will let you pass in the connect string in | ||
216 | // the config, though someone will need to write that. | ||
217 | if (connect == String.Empty) | ||
218 | { | ||
219 | // This is old seperate config file | ||
220 | Initialise(); | ||
221 | } | ||
222 | else | ||
223 | { | ||
224 | _dbConnection = new MySQLManager(connect); | ||
225 | TestTables(); | ||
226 | } | ||
227 | } | ||
228 | |||
229 | override public void Initialise() | ||
230 | { | ||
231 | IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); | ||
232 | string hostname = GridDataMySqlFile.ParseFileReadValue("hostname"); | ||
233 | string database = GridDataMySqlFile.ParseFileReadValue("database"); | ||
234 | string username = GridDataMySqlFile.ParseFileReadValue("username"); | ||
235 | string password = GridDataMySqlFile.ParseFileReadValue("password"); | ||
236 | string pooling = GridDataMySqlFile.ParseFileReadValue("pooling"); | ||
237 | string port = GridDataMySqlFile.ParseFileReadValue("port"); | ||
238 | |||
239 | _dbConnection = new MySQLManager(hostname, database, username, password, pooling, port); | ||
240 | |||
241 | TestTables(); | ||
242 | } | ||
243 | 259 | ||
244 | override public string Version | 260 | override public string Version |
245 | { | 261 | { |