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author | Justin Clark-Casey (justincc) | 2012-02-29 00:33:17 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-02-29 00:33:17 +0000 |
commit | 40c838896c18a9ee0283386cdcdc13adec5ae3d6 (patch) | |
tree | 1c7a0023688da958c801896ba3ceb764f97d1648 /OpenSim/Data/MSSQL | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC-40c838896c18a9ee0283386cdcdc13adec5ae3d6.zip opensim-SC-40c838896c18a9ee0283386cdcdc13adec5ae3d6.tar.gz opensim-SC-40c838896c18a9ee0283386cdcdc13adec5ae3d6.tar.bz2 opensim-SC-40c838896c18a9ee0283386cdcdc13adec5ae3d6.tar.xz |
Use correct casing of RegionSettings.Sandbox in the various database modules.
MySQL and MSSQL have it as Sandbox, sqlite as sandbox.
In various different places in every plugin the wrong casing is used...
Consistency, who needs it? Or one day sqlite can change to Sandbox.
Diffstat (limited to 'OpenSim/Data/MSSQL')
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLSimulationData.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs index e58620a..d6b1561 100644 --- a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs +++ b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs | |||
@@ -1367,7 +1367,7 @@ VALUES | |||
1367 | newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]); | 1367 | newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]); |
1368 | newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]); | 1368 | newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]); |
1369 | newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]); | 1369 | newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]); |
1370 | newSettings.Sandbox = Convert.ToBoolean(row["sandbox"]); | 1370 | newSettings.Sandbox = Convert.ToBoolean(row["Sandbox"]); |
1371 | newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]); | 1371 | newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]); |
1372 | newSettings.SunPosition = Convert.ToDouble(row["sun_position"]); | 1372 | newSettings.SunPosition = Convert.ToDouble(row["sun_position"]); |
1373 | newSettings.SunVector = new Vector3( | 1373 | newSettings.SunVector = new Vector3( |
@@ -1782,7 +1782,7 @@ VALUES | |||
1782 | parameters.Add(_Database.CreateParameter("terrain_raise_limit", settings.TerrainRaiseLimit)); | 1782 | parameters.Add(_Database.CreateParameter("terrain_raise_limit", settings.TerrainRaiseLimit)); |
1783 | parameters.Add(_Database.CreateParameter("terrain_lower_limit", settings.TerrainLowerLimit)); | 1783 | parameters.Add(_Database.CreateParameter("terrain_lower_limit", settings.TerrainLowerLimit)); |
1784 | parameters.Add(_Database.CreateParameter("use_estate_sun", settings.UseEstateSun)); | 1784 | parameters.Add(_Database.CreateParameter("use_estate_sun", settings.UseEstateSun)); |
1785 | parameters.Add(_Database.CreateParameter("sandbox", settings.Sandbox)); | 1785 | parameters.Add(_Database.CreateParameter("Sandbox", settings.Sandbox)); |
1786 | parameters.Add(_Database.CreateParameter("fixed_sun", settings.FixedSun)); | 1786 | parameters.Add(_Database.CreateParameter("fixed_sun", settings.FixedSun)); |
1787 | parameters.Add(_Database.CreateParameter("sun_position", settings.SunPosition)); | 1787 | parameters.Add(_Database.CreateParameter("sun_position", settings.SunPosition)); |
1788 | parameters.Add(_Database.CreateParameter("sunvectorx", settings.SunVector.X)); | 1788 | parameters.Add(_Database.CreateParameter("sunvectorx", settings.SunVector.X)); |