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authorJustin Clark-Casey (justincc)2012-02-29 00:33:17 +0000
committerJustin Clark-Casey (justincc)2012-02-29 00:33:17 +0000
commit40c838896c18a9ee0283386cdcdc13adec5ae3d6 (patch)
tree1c7a0023688da958c801896ba3ceb764f97d1648 /OpenSim/Data/MSSQL
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Use correct casing of RegionSettings.Sandbox in the various database modules.
MySQL and MSSQL have it as Sandbox, sqlite as sandbox. In various different places in every plugin the wrong casing is used... Consistency, who needs it? Or one day sqlite can change to Sandbox.
Diffstat (limited to 'OpenSim/Data/MSSQL')
-rw-r--r--OpenSim/Data/MSSQL/MSSQLSimulationData.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs
index e58620a..d6b1561 100644
--- a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs
@@ -1367,7 +1367,7 @@ VALUES
1367 newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]); 1367 newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]);
1368 newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]); 1368 newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]);
1369 newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]); 1369 newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]);
1370 newSettings.Sandbox = Convert.ToBoolean(row["sandbox"]); 1370 newSettings.Sandbox = Convert.ToBoolean(row["Sandbox"]);
1371 newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]); 1371 newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]);
1372 newSettings.SunPosition = Convert.ToDouble(row["sun_position"]); 1372 newSettings.SunPosition = Convert.ToDouble(row["sun_position"]);
1373 newSettings.SunVector = new Vector3( 1373 newSettings.SunVector = new Vector3(
@@ -1782,7 +1782,7 @@ VALUES
1782 parameters.Add(_Database.CreateParameter("terrain_raise_limit", settings.TerrainRaiseLimit)); 1782 parameters.Add(_Database.CreateParameter("terrain_raise_limit", settings.TerrainRaiseLimit));
1783 parameters.Add(_Database.CreateParameter("terrain_lower_limit", settings.TerrainLowerLimit)); 1783 parameters.Add(_Database.CreateParameter("terrain_lower_limit", settings.TerrainLowerLimit));
1784 parameters.Add(_Database.CreateParameter("use_estate_sun", settings.UseEstateSun)); 1784 parameters.Add(_Database.CreateParameter("use_estate_sun", settings.UseEstateSun));
1785 parameters.Add(_Database.CreateParameter("sandbox", settings.Sandbox)); 1785 parameters.Add(_Database.CreateParameter("Sandbox", settings.Sandbox));
1786 parameters.Add(_Database.CreateParameter("fixed_sun", settings.FixedSun)); 1786 parameters.Add(_Database.CreateParameter("fixed_sun", settings.FixedSun));
1787 parameters.Add(_Database.CreateParameter("sun_position", settings.SunPosition)); 1787 parameters.Add(_Database.CreateParameter("sun_position", settings.SunPosition));
1788 parameters.Add(_Database.CreateParameter("sunvectorx", settings.SunVector.X)); 1788 parameters.Add(_Database.CreateParameter("sunvectorx", settings.SunVector.X));