aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Data/MSSQL
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2011-05-19 00:51:14 +0100
committerJustin Clark-Casey (justincc)2011-05-19 00:51:14 +0100
commitbdd7849094996392417ea3e5080578a04b69afac (patch)
treef36e58f246f11eeae87dcb6cd352cdbe3f91a183 /OpenSim/Data/MSSQL
parentAccidentally committed too early (diff)
downloadopensim-SC-bdd7849094996392417ea3e5080578a04b69afac.zip
opensim-SC-bdd7849094996392417ea3e5080578a04b69afac.tar.gz
opensim-SC-bdd7849094996392417ea3e5080578a04b69afac.tar.bz2
opensim-SC-bdd7849094996392417ea3e5080578a04b69afac.tar.xz
Allow item links to be deleted even when other deletes and purges are disabled.
If these links are not deleted, then they will build up in the player's inventory until they can no longer log in. Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being accidentally moved. When a link is deleted, the target of the link is never touched. This is a general solution that accounts for the use of links anywhere in the user's inventory.
Diffstat (limited to 'OpenSim/Data/MSSQL')
-rw-r--r--OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs35
-rw-r--r--OpenSim/Data/MSSQL/MSSQLXInventoryData.cs10
2 files changed, 33 insertions, 12 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs b/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs
index f5492b3..317afac 100644
--- a/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs
+++ b/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs
@@ -335,24 +335,35 @@ namespace OpenSim.Data.MSSQL
335 } 335 }
336 } 336 }
337 337
338 public virtual bool Delete(string field, string val) 338 public virtual bool Delete(string field, string key)
339 { 339 {
340 return Delete(new string[] { field }, new string[] { key });
341 }
342
343 public virtual bool Delete(string[] fields, string[] keys)
344 {
345 if (fields.Length != keys.Length)
346 return false;
347
348 List<string> terms = new List<string>();
349
340 using (SqlConnection conn = new SqlConnection(m_ConnectionString)) 350 using (SqlConnection conn = new SqlConnection(m_ConnectionString))
341 using (SqlCommand cmd = new SqlCommand()) 351 using (SqlCommand cmd = new SqlCommand())
342 { 352 {
343 string deleteCommand = String.Format("DELETE FROM {0} WHERE [{1}] = @{1}", m_Realm, field); 353 for (int i = 0; i < fields.Length; i++)
344 cmd.CommandText = deleteCommand;
345
346 cmd.Parameters.Add(m_database.CreateParameter(field, val));
347 cmd.Connection = conn;
348 conn.Open();
349
350 if (cmd.ExecuteNonQuery() > 0)
351 { 354 {
352 //m_log.Warn("[MSSQLGenericTable]: " + deleteCommand); 355 cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i]));
353 return true; 356 terms.Add("[" + fields[i] + "] = @" + fields[i]);
354 } 357 }
355 return false; 358
359 string where = String.Join(" AND ", terms.ToArray());
360
361 string query = String.Format("DELETE * FROM {0} WHERE {1}", m_Realm, where);
362
363 cmd.Connection = conn;
364 cmd.CommandText = query;
365 conn.Open();
366 return cmd.ExecuteNonQuery() > 0;
356 } 367 }
357 } 368 }
358 } 369 }
diff --git a/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs b/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs
index 5bc4fe4..01689a4 100644
--- a/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs
@@ -79,11 +79,21 @@ namespace OpenSim.Data.MSSQL
79 return m_Folders.Delete(field, val); 79 return m_Folders.Delete(field, val);
80 } 80 }
81 81
82 public bool DeleteFolders(string[] fields, string[] vals)
83 {
84 return m_Folders.Delete(fields, vals);
85 }
86
82 public bool DeleteItems(string field, string val) 87 public bool DeleteItems(string field, string val)
83 { 88 {
84 return m_Items.Delete(field, val); 89 return m_Items.Delete(field, val);
85 } 90 }
86 91
92 public bool DeleteItems(string[] fields, string[] vals)
93 {
94 return m_Items.Delete(fields, vals);
95 }
96
87 public bool MoveItem(string id, string newParent) 97 public bool MoveItem(string id, string newParent)
88 { 98 {
89 return m_Items.MoveItem(id, newParent); 99 return m_Items.MoveItem(id, newParent);