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author | David Walter Seikel | 2016-11-03 21:44:39 +1000 |
---|---|---|
committer | David Walter Seikel | 2016-11-03 21:44:39 +1000 |
commit | 134f86e8d5c414409631b25b8c6f0ee45fbd8631 (patch) | |
tree | 216b89d3fb89acfb81be1e440c25c41ab09fa96d /OpenSim/Data/MSSQL/MSSQLSimulationData.cs | |
parent | More changing to production grid. Double oops. (diff) | |
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Initial update to OpenSim 0.8.2.1 source code.
Diffstat (limited to 'OpenSim/Data/MSSQL/MSSQLSimulationData.cs')
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLSimulationData.cs | 2219 |
1 files changed, 0 insertions, 2219 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs deleted file mode 100644 index 17f42e1..0000000 --- a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs +++ /dev/null | |||
@@ -1,2219 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Data; | ||
31 | using System.Data.SqlClient; | ||
32 | using System.Drawing; | ||
33 | using System.IO; | ||
34 | using System.Reflection; | ||
35 | using log4net; | ||
36 | using OpenMetaverse; | ||
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Region.Framework.Interfaces; | ||
39 | using OpenSim.Region.Framework.Scenes; | ||
40 | |||
41 | namespace OpenSim.Data.MSSQL | ||
42 | { | ||
43 | /// <summary> | ||
44 | /// A MSSQL Interface for the Region Server. | ||
45 | /// </summary> | ||
46 | public class MSSQLSimulationData : ISimulationDataStore | ||
47 | { | ||
48 | private const string _migrationStore = "RegionStore"; | ||
49 | |||
50 | // private static FileSystemDataStore Instance = new FileSystemDataStore(); | ||
51 | private static readonly ILog _Log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
52 | |||
53 | /// <summary> | ||
54 | /// The database manager | ||
55 | /// </summary> | ||
56 | private MSSQLManager _Database; | ||
57 | private string m_connectionString; | ||
58 | protected virtual Assembly Assembly | ||
59 | { | ||
60 | get { return GetType().Assembly; } | ||
61 | } | ||
62 | |||
63 | public MSSQLSimulationData() | ||
64 | { | ||
65 | } | ||
66 | |||
67 | public MSSQLSimulationData(string connectionString) | ||
68 | { | ||
69 | Initialise(connectionString); | ||
70 | } | ||
71 | |||
72 | /// <summary> | ||
73 | /// Initialises the region datastore | ||
74 | /// </summary> | ||
75 | /// <param name="connectionString">The connection string.</param> | ||
76 | public void Initialise(string connectionString) | ||
77 | { | ||
78 | m_connectionString = connectionString; | ||
79 | _Database = new MSSQLManager(connectionString); | ||
80 | |||
81 | using (SqlConnection conn = new SqlConnection(connectionString)) | ||
82 | { | ||
83 | conn.Open(); | ||
84 | //New Migration settings | ||
85 | Migration m = new Migration(conn, Assembly, "RegionStore"); | ||
86 | m.Update(); | ||
87 | } | ||
88 | } | ||
89 | |||
90 | /// <summary> | ||
91 | /// Dispose the database | ||
92 | /// </summary> | ||
93 | public void Dispose() { } | ||
94 | |||
95 | #region SceneObjectGroup region for loading and Store of the scene. | ||
96 | |||
97 | /// <summary> | ||
98 | /// Loads the objects present in the region. | ||
99 | /// </summary> | ||
100 | /// <param name="regionUUID">The region UUID.</param> | ||
101 | /// <returns></returns> | ||
102 | public List<SceneObjectGroup> LoadObjects(UUID regionUUID) | ||
103 | { | ||
104 | UUID lastGroupID = UUID.Zero; | ||
105 | |||
106 | Dictionary<UUID, SceneObjectPart> prims = new Dictionary<UUID, SceneObjectPart>(); | ||
107 | Dictionary<UUID, SceneObjectGroup> objects = new Dictionary<UUID, SceneObjectGroup>(); | ||
108 | SceneObjectGroup grp = null; | ||
109 | |||
110 | string sql = "SELECT *, " + | ||
111 | "sort = CASE WHEN prims.UUID = prims.SceneGroupID THEN 0 ELSE 1 END " + | ||
112 | "FROM prims " + | ||
113 | "LEFT JOIN primshapes ON prims.UUID = primshapes.UUID " + | ||
114 | "WHERE RegionUUID = @RegionUUID " + | ||
115 | "ORDER BY SceneGroupID asc, sort asc, LinkNumber asc"; | ||
116 | |||
117 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
118 | using (SqlCommand command = new SqlCommand(sql, conn)) | ||
119 | { | ||
120 | command.Parameters.Add(_Database.CreateParameter("@regionUUID", regionUUID)); | ||
121 | conn.Open(); | ||
122 | using (SqlDataReader reader = command.ExecuteReader()) | ||
123 | { | ||
124 | while (reader.Read()) | ||
125 | { | ||
126 | SceneObjectPart sceneObjectPart = BuildPrim(reader); | ||
127 | if (reader["Shape"] is DBNull) | ||
128 | sceneObjectPart.Shape = PrimitiveBaseShape.Default; | ||
129 | else | ||
130 | sceneObjectPart.Shape = BuildShape(reader); | ||
131 | |||
132 | prims[sceneObjectPart.UUID] = sceneObjectPart; | ||
133 | |||
134 | UUID groupID = new UUID((Guid)reader["SceneGroupID"]); | ||
135 | |||
136 | if (groupID != lastGroupID) // New SOG | ||
137 | { | ||
138 | if (grp != null) | ||
139 | objects[grp.UUID] = grp; | ||
140 | |||
141 | lastGroupID = groupID; | ||
142 | |||
143 | // There sometimes exist OpenSim bugs that 'orphan groups' so that none of the prims are | ||
144 | // recorded as the root prim (for which the UUID must equal the persisted group UUID). In | ||
145 | // this case, force the UUID to be the same as the group UUID so that at least these can be | ||
146 | // deleted (we need to change the UUID so that any other prims in the linkset can also be | ||
147 | // deleted). | ||
148 | if (sceneObjectPart.UUID != groupID && groupID != UUID.Zero) | ||
149 | { | ||
150 | _Log.WarnFormat( | ||
151 | "[REGION DB]: Found root prim {0} {1} at {2} where group was actually {3}. Forcing UUID to group UUID", | ||
152 | sceneObjectPart.Name, sceneObjectPart.UUID, sceneObjectPart.GroupPosition, groupID); | ||
153 | |||
154 | sceneObjectPart.UUID = groupID; | ||
155 | } | ||
156 | |||
157 | grp = new SceneObjectGroup(sceneObjectPart); | ||
158 | } | ||
159 | else | ||
160 | { | ||
161 | // Black magic to preserve link numbers | ||
162 | // Why is this needed, fix this in AddPart method. | ||
163 | int link = sceneObjectPart.LinkNum; | ||
164 | |||
165 | grp.AddPart(sceneObjectPart); | ||
166 | |||
167 | if (link != 0) | ||
168 | sceneObjectPart.LinkNum = link; | ||
169 | } | ||
170 | } | ||
171 | } | ||
172 | } | ||
173 | |||
174 | if (grp != null) | ||
175 | objects[grp.UUID] = grp; | ||
176 | |||
177 | // Instead of attempting to LoadItems on every prim, | ||
178 | // most of which probably have no items... get a | ||
179 | // list from DB of all prims which have items and | ||
180 | // LoadItems only on those | ||
181 | List<SceneObjectPart> primsWithInventory = new List<SceneObjectPart>(); | ||
182 | string qry = "select distinct primID from primitems"; | ||
183 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
184 | using (SqlCommand command = new SqlCommand(qry, conn)) | ||
185 | { | ||
186 | conn.Open(); | ||
187 | using (SqlDataReader itemReader = command.ExecuteReader()) | ||
188 | { | ||
189 | while (itemReader.Read()) | ||
190 | { | ||
191 | if (!(itemReader["primID"] is DBNull)) | ||
192 | { | ||
193 | UUID primID = new UUID(itemReader["primID"].ToString()); | ||
194 | if (prims.ContainsKey(primID)) | ||
195 | { | ||
196 | primsWithInventory.Add(prims[primID]); | ||
197 | } | ||
198 | } | ||
199 | } | ||
200 | } | ||
201 | } | ||
202 | |||
203 | LoadItems(primsWithInventory); | ||
204 | |||
205 | _Log.DebugFormat("[REGION DB]: Loaded {0} objects using {1} prims", objects.Count, prims.Count); | ||
206 | |||
207 | return new List<SceneObjectGroup>(objects.Values); | ||
208 | } | ||
209 | |||
210 | /// <summary> | ||
211 | /// Load in the prim's persisted inventory. | ||
212 | /// </summary> | ||
213 | /// <param name="allPrims">all prims with inventory on a region</param> | ||
214 | private void LoadItems(List<SceneObjectPart> allPrimsWithInventory) | ||
215 | { | ||
216 | string sql = "SELECT * FROM primitems WHERE PrimID = @PrimID"; | ||
217 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
218 | using (SqlCommand command = new SqlCommand(sql, conn)) | ||
219 | { | ||
220 | conn.Open(); | ||
221 | foreach (SceneObjectPart objectPart in allPrimsWithInventory) | ||
222 | { | ||
223 | command.Parameters.Clear(); | ||
224 | command.Parameters.Add(_Database.CreateParameter("@PrimID", objectPart.UUID)); | ||
225 | |||
226 | List<TaskInventoryItem> inventory = new List<TaskInventoryItem>(); | ||
227 | |||
228 | using (SqlDataReader reader = command.ExecuteReader()) | ||
229 | { | ||
230 | while (reader.Read()) | ||
231 | { | ||
232 | TaskInventoryItem item = BuildItem(reader); | ||
233 | |||
234 | item.ParentID = objectPart.UUID; // Values in database are | ||
235 | // often wrong | ||
236 | inventory.Add(item); | ||
237 | } | ||
238 | } | ||
239 | |||
240 | objectPart.Inventory.RestoreInventoryItems(inventory); | ||
241 | } | ||
242 | } | ||
243 | } | ||
244 | |||
245 | /// <summary> | ||
246 | /// Stores all object's details apart from inventory | ||
247 | /// </summary> | ||
248 | /// <param name="obj"></param> | ||
249 | /// <param name="regionUUID"></param> | ||
250 | public void StoreObject(SceneObjectGroup obj, UUID regionUUID) | ||
251 | { | ||
252 | uint flags = obj.RootPart.GetEffectiveObjectFlags(); | ||
253 | // Eligibility check | ||
254 | // | ||
255 | if ((flags & (uint)PrimFlags.Temporary) != 0) | ||
256 | return; | ||
257 | if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0) | ||
258 | return; | ||
259 | |||
260 | _Log.DebugFormat("[MSSQL]: Adding/Changing SceneObjectGroup: {0} to region: {1}, object has {2} prims.", obj.UUID, regionUUID, obj.Parts.Length); | ||
261 | |||
262 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
263 | { | ||
264 | conn.Open(); | ||
265 | SqlTransaction transaction = conn.BeginTransaction(); | ||
266 | |||
267 | try | ||
268 | { | ||
269 | foreach (SceneObjectPart sceneObjectPart in obj.Parts) | ||
270 | { | ||
271 | //Update prim | ||
272 | using (SqlCommand sqlCommand = conn.CreateCommand()) | ||
273 | { | ||
274 | sqlCommand.Transaction = transaction; | ||
275 | try | ||
276 | { | ||
277 | StoreSceneObjectPrim(sceneObjectPart, sqlCommand, obj.UUID, regionUUID); | ||
278 | } | ||
279 | catch (SqlException sqlEx) | ||
280 | { | ||
281 | _Log.ErrorFormat("[REGION DB]: Store SceneObjectPrim SQL error: {0} at line {1}", sqlEx.Message, sqlEx.LineNumber); | ||
282 | throw; | ||
283 | } | ||
284 | } | ||
285 | |||
286 | //Update primshapes | ||
287 | using (SqlCommand sqlCommand = conn.CreateCommand()) | ||
288 | { | ||
289 | sqlCommand.Transaction = transaction; | ||
290 | try | ||
291 | { | ||
292 | StoreSceneObjectPrimShapes(sceneObjectPart, sqlCommand, obj.UUID, regionUUID); | ||
293 | } | ||
294 | catch (SqlException sqlEx) | ||
295 | { | ||
296 | _Log.ErrorFormat("[REGION DB]: Store SceneObjectPrimShapes SQL error: {0} at line {1}", sqlEx.Message, sqlEx.LineNumber); | ||
297 | throw; | ||
298 | } | ||
299 | } | ||
300 | } | ||
301 | |||
302 | transaction.Commit(); | ||
303 | } | ||
304 | catch (Exception ex) | ||
305 | { | ||
306 | _Log.ErrorFormat("[REGION DB]: Store SceneObjectGroup error: {0}, Rolling back...", ex.Message); | ||
307 | try | ||
308 | { | ||
309 | transaction.Rollback(); | ||
310 | } | ||
311 | catch (Exception ex2) | ||
312 | { | ||
313 | //Show error | ||
314 | _Log.InfoFormat("[REGION DB]: Rollback of SceneObjectGroup store transaction failed with error: {0}", ex2.Message); | ||
315 | |||
316 | } | ||
317 | } | ||
318 | } | ||
319 | } | ||
320 | |||
321 | /// <summary> | ||
322 | /// Stores the prim of the sceneobjectpart. | ||
323 | /// </summary> | ||
324 | /// <param name="sceneObjectPart">The sceneobjectpart or prim.</param> | ||
325 | /// <param name="sqlCommand">The SQL command with the transaction.</param> | ||
326 | /// <param name="sceneGroupID">The scenegroup UUID.</param> | ||
327 | /// <param name="regionUUID">The region UUID.</param> | ||
328 | private void StoreSceneObjectPrim(SceneObjectPart sceneObjectPart, SqlCommand sqlCommand, UUID sceneGroupID, UUID regionUUID) | ||
329 | { | ||
330 | //Big query to update or insert a new prim. | ||
331 | //Note for SQL Server 2008 this could be simplified | ||
332 | string queryPrims = @" | ||
333 | IF EXISTS (SELECT UUID FROM prims WHERE UUID = @UUID) | ||
334 | BEGIN | ||
335 | UPDATE prims SET | ||
336 | CreationDate = @CreationDate, Name = @Name, Text = @Text, Description = @Description, SitName = @SitName, | ||
337 | TouchName = @TouchName, ObjectFlags = @ObjectFlags, OwnerMask = @OwnerMask, NextOwnerMask = @NextOwnerMask, GroupMask = @GroupMask, | ||
338 | EveryoneMask = @EveryoneMask, BaseMask = @BaseMask, PositionX = @PositionX, PositionY = @PositionY, PositionZ = @PositionZ, | ||
339 | GroupPositionX = @GroupPositionX, GroupPositionY = @GroupPositionY, GroupPositionZ = @GroupPositionZ, VelocityX = @VelocityX, | ||
340 | VelocityY = @VelocityY, VelocityZ = @VelocityZ, AngularVelocityX = @AngularVelocityX, AngularVelocityY = @AngularVelocityY, | ||
341 | AngularVelocityZ = @AngularVelocityZ, AccelerationX = @AccelerationX, AccelerationY = @AccelerationY, | ||
342 | AccelerationZ = @AccelerationZ, RotationX = @RotationX, RotationY = @RotationY, RotationZ = @RotationZ, RotationW = @RotationW, | ||
343 | SitTargetOffsetX = @SitTargetOffsetX, SitTargetOffsetY = @SitTargetOffsetY, SitTargetOffsetZ = @SitTargetOffsetZ, | ||
344 | SitTargetOrientW = @SitTargetOrientW, SitTargetOrientX = @SitTargetOrientX, SitTargetOrientY = @SitTargetOrientY, | ||
345 | SitTargetOrientZ = @SitTargetOrientZ, RegionUUID = @RegionUUID, CreatorID = @CreatorID, OwnerID = @OwnerID, GroupID = @GroupID, | ||
346 | LastOwnerID = @LastOwnerID, SceneGroupID = @SceneGroupID, PayPrice = @PayPrice, PayButton1 = @PayButton1, PayButton2 = @PayButton2, | ||
347 | PayButton3 = @PayButton3, PayButton4 = @PayButton4, LoopedSound = @LoopedSound, LoopedSoundGain = @LoopedSoundGain, | ||
348 | TextureAnimation = @TextureAnimation, OmegaX = @OmegaX, OmegaY = @OmegaY, OmegaZ = @OmegaZ, CameraEyeOffsetX = @CameraEyeOffsetX, | ||
349 | CameraEyeOffsetY = @CameraEyeOffsetY, CameraEyeOffsetZ = @CameraEyeOffsetZ, CameraAtOffsetX = @CameraAtOffsetX, | ||
350 | CameraAtOffsetY = @CameraAtOffsetY, CameraAtOffsetZ = @CameraAtOffsetZ, ForceMouselook = @ForceMouselook, | ||
351 | ScriptAccessPin = @ScriptAccessPin, AllowedDrop = @AllowedDrop, DieAtEdge = @DieAtEdge, SalePrice = @SalePrice, | ||
352 | SaleType = @SaleType, ColorR = @ColorR, ColorG = @ColorG, ColorB = @ColorB, ColorA = @ColorA, ParticleSystem = @ParticleSystem, | ||
353 | ClickAction = @ClickAction, Material = @Material, CollisionSound = @CollisionSound, CollisionSoundVolume = @CollisionSoundVolume, PassTouches = @PassTouches, | ||
354 | LinkNumber = @LinkNumber, MediaURL = @MediaURL | ||
355 | WHERE UUID = @UUID | ||
356 | END | ||
357 | ELSE | ||
358 | BEGIN | ||
359 | INSERT INTO | ||
360 | prims ( | ||
361 | UUID, CreationDate, Name, Text, Description, SitName, TouchName, ObjectFlags, OwnerMask, NextOwnerMask, GroupMask, | ||
362 | EveryoneMask, BaseMask, PositionX, PositionY, PositionZ, GroupPositionX, GroupPositionY, GroupPositionZ, VelocityX, | ||
363 | VelocityY, VelocityZ, AngularVelocityX, AngularVelocityY, AngularVelocityZ, AccelerationX, AccelerationY, AccelerationZ, | ||
364 | RotationX, RotationY, RotationZ, RotationW, SitTargetOffsetX, SitTargetOffsetY, SitTargetOffsetZ, SitTargetOrientW, | ||
365 | SitTargetOrientX, SitTargetOrientY, SitTargetOrientZ, RegionUUID, CreatorID, OwnerID, GroupID, LastOwnerID, SceneGroupID, | ||
366 | PayPrice, PayButton1, PayButton2, PayButton3, PayButton4, LoopedSound, LoopedSoundGain, TextureAnimation, OmegaX, | ||
367 | OmegaY, OmegaZ, CameraEyeOffsetX, CameraEyeOffsetY, CameraEyeOffsetZ, CameraAtOffsetX, CameraAtOffsetY, CameraAtOffsetZ, | ||
368 | ForceMouselook, ScriptAccessPin, AllowedDrop, DieAtEdge, SalePrice, SaleType, ColorR, ColorG, ColorB, ColorA, | ||
369 | ParticleSystem, ClickAction, Material, CollisionSound, CollisionSoundVolume, PassTouches, LinkNumber, MediaURL | ||
370 | ) VALUES ( | ||
371 | @UUID, @CreationDate, @Name, @Text, @Description, @SitName, @TouchName, @ObjectFlags, @OwnerMask, @NextOwnerMask, @GroupMask, | ||
372 | @EveryoneMask, @BaseMask, @PositionX, @PositionY, @PositionZ, @GroupPositionX, @GroupPositionY, @GroupPositionZ, @VelocityX, | ||
373 | @VelocityY, @VelocityZ, @AngularVelocityX, @AngularVelocityY, @AngularVelocityZ, @AccelerationX, @AccelerationY, @AccelerationZ, | ||
374 | @RotationX, @RotationY, @RotationZ, @RotationW, @SitTargetOffsetX, @SitTargetOffsetY, @SitTargetOffsetZ, @SitTargetOrientW, | ||
375 | @SitTargetOrientX, @SitTargetOrientY, @SitTargetOrientZ, @RegionUUID, @CreatorID, @OwnerID, @GroupID, @LastOwnerID, @SceneGroupID, | ||
376 | @PayPrice, @PayButton1, @PayButton2, @PayButton3, @PayButton4, @LoopedSound, @LoopedSoundGain, @TextureAnimation, @OmegaX, | ||
377 | @OmegaY, @OmegaZ, @CameraEyeOffsetX, @CameraEyeOffsetY, @CameraEyeOffsetZ, @CameraAtOffsetX, @CameraAtOffsetY, @CameraAtOffsetZ, | ||
378 | @ForceMouselook, @ScriptAccessPin, @AllowedDrop, @DieAtEdge, @SalePrice, @SaleType, @ColorR, @ColorG, @ColorB, @ColorA, | ||
379 | @ParticleSystem, @ClickAction, @Material, @CollisionSound, @CollisionSoundVolume, @PassTouches, @LinkNumber, @MediaURL | ||
380 | ) | ||
381 | END"; | ||
382 | |||
383 | //Set commandtext. | ||
384 | sqlCommand.CommandText = queryPrims; | ||
385 | //Add parameters | ||
386 | sqlCommand.Parameters.AddRange(CreatePrimParameters(sceneObjectPart, sceneGroupID, regionUUID)); | ||
387 | |||
388 | //Execute the query. If it fails then error is trapped in calling function | ||
389 | sqlCommand.ExecuteNonQuery(); | ||
390 | } | ||
391 | |||
392 | /// <summary> | ||
393 | /// Stores the scene object prim shapes. | ||
394 | /// </summary> | ||
395 | /// <param name="sceneObjectPart">The sceneobjectpart containing prim shape.</param> | ||
396 | /// <param name="sqlCommand">The SQL command with the transaction.</param> | ||
397 | /// <param name="sceneGroupID">The scenegroup UUID.</param> | ||
398 | /// <param name="regionUUID">The region UUID.</param> | ||
399 | private void StoreSceneObjectPrimShapes(SceneObjectPart sceneObjectPart, SqlCommand sqlCommand, UUID sceneGroupID, UUID regionUUID) | ||
400 | { | ||
401 | //Big query to or insert or update primshapes | ||
402 | //Note for SQL Server 2008 this can be simplified | ||
403 | string queryPrimShapes = @" | ||
404 | IF EXISTS (SELECT UUID FROM primshapes WHERE UUID = @UUID) | ||
405 | BEGIN | ||
406 | UPDATE primshapes SET | ||
407 | Shape = @Shape, ScaleX = @ScaleX, ScaleY = @ScaleY, ScaleZ = @ScaleZ, PCode = @PCode, PathBegin = @PathBegin, | ||
408 | PathEnd = @PathEnd, PathScaleX = @PathScaleX, PathScaleY = @PathScaleY, PathShearX = @PathShearX, PathShearY = @PathShearY, | ||
409 | PathSkew = @PathSkew, PathCurve = @PathCurve, PathRadiusOffset = @PathRadiusOffset, PathRevolutions = @PathRevolutions, | ||
410 | PathTaperX = @PathTaperX, PathTaperY = @PathTaperY, PathTwist = @PathTwist, PathTwistBegin = @PathTwistBegin, | ||
411 | ProfileBegin = @ProfileBegin, ProfileEnd = @ProfileEnd, ProfileCurve = @ProfileCurve, ProfileHollow = @ProfileHollow, | ||
412 | Texture = @Texture, ExtraParams = @ExtraParams, State = @State, Media = @Media | ||
413 | WHERE UUID = @UUID | ||
414 | END | ||
415 | ELSE | ||
416 | BEGIN | ||
417 | INSERT INTO | ||
418 | primshapes ( | ||
419 | UUID, Shape, ScaleX, ScaleY, ScaleZ, PCode, PathBegin, PathEnd, PathScaleX, PathScaleY, PathShearX, PathShearY, | ||
420 | PathSkew, PathCurve, PathRadiusOffset, PathRevolutions, PathTaperX, PathTaperY, PathTwist, PathTwistBegin, ProfileBegin, | ||
421 | ProfileEnd, ProfileCurve, ProfileHollow, Texture, ExtraParams, State, Media | ||
422 | ) VALUES ( | ||
423 | @UUID, @Shape, @ScaleX, @ScaleY, @ScaleZ, @PCode, @PathBegin, @PathEnd, @PathScaleX, @PathScaleY, @PathShearX, @PathShearY, | ||
424 | @PathSkew, @PathCurve, @PathRadiusOffset, @PathRevolutions, @PathTaperX, @PathTaperY, @PathTwist, @PathTwistBegin, @ProfileBegin, | ||
425 | @ProfileEnd, @ProfileCurve, @ProfileHollow, @Texture, @ExtraParams, @State, @Media | ||
426 | ) | ||
427 | END"; | ||
428 | |||
429 | //Set commandtext. | ||
430 | sqlCommand.CommandText = queryPrimShapes; | ||
431 | |||
432 | //Add parameters | ||
433 | sqlCommand.Parameters.AddRange(CreatePrimShapeParameters(sceneObjectPart, sceneGroupID, regionUUID)); | ||
434 | |||
435 | //Execute the query. If it fails then error is trapped in calling function | ||
436 | sqlCommand.ExecuteNonQuery(); | ||
437 | |||
438 | } | ||
439 | |||
440 | /// <summary> | ||
441 | /// Removes a object from the database. | ||
442 | /// Meaning removing it from tables Prims, PrimShapes and PrimItems | ||
443 | /// </summary> | ||
444 | /// <param name="objectID">id of scenegroup</param> | ||
445 | /// <param name="regionUUID">regionUUID (is this used anyway</param> | ||
446 | public void RemoveObject(UUID objectID, UUID regionUUID) | ||
447 | { | ||
448 | _Log.InfoFormat("[MSSQL]: Removing obj: {0} from region: {1}", objectID, regionUUID); | ||
449 | |||
450 | //Remove from prims and primsitem table | ||
451 | string sqlPrims = "DELETE FROM PRIMS WHERE SceneGroupID = @objectID"; | ||
452 | string sqlPrimItems = "DELETE FROM PRIMITEMS WHERE primID in (SELECT UUID FROM PRIMS WHERE SceneGroupID = @objectID)"; | ||
453 | string sqlPrimShapes = "DELETE FROM PRIMSHAPES WHERE uuid in (SELECT UUID FROM PRIMS WHERE SceneGroupID = @objectID)"; | ||
454 | |||
455 | lock (_Database) | ||
456 | { | ||
457 | //Using the non transaction mode. | ||
458 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
459 | using (SqlCommand cmd = new SqlCommand()) | ||
460 | { | ||
461 | cmd.Connection = conn; | ||
462 | cmd.CommandText = sqlPrimShapes; | ||
463 | conn.Open(); | ||
464 | cmd.Parameters.Add(_Database.CreateParameter("objectID", objectID)); | ||
465 | cmd.ExecuteNonQuery(); | ||
466 | |||
467 | cmd.CommandText = sqlPrimItems; | ||
468 | cmd.ExecuteNonQuery(); | ||
469 | |||
470 | cmd.CommandText = sqlPrims; | ||
471 | cmd.ExecuteNonQuery(); | ||
472 | } | ||
473 | } | ||
474 | } | ||
475 | |||
476 | /// <summary> | ||
477 | /// Store the inventory of a prim. Warning deletes everything first and then adds all again. | ||
478 | /// </summary> | ||
479 | /// <param name="primID"></param> | ||
480 | /// <param name="items"></param> | ||
481 | public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) | ||
482 | { | ||
483 | //_Log.InfoFormat("[REGION DB: Persisting Prim Inventory with prim ID {0}", primID); | ||
484 | |||
485 | //Statement from MySQL section! | ||
486 | // For now, we're just going to crudely remove all the previous inventory items | ||
487 | // no matter whether they have changed or not, and replace them with the current set. | ||
488 | |||
489 | //Delete everything from PrimID | ||
490 | //TODO add index on PrimID in DB, if not already exist | ||
491 | |||
492 | string sql = "DELETE PRIMITEMS WHERE primID = @primID"; | ||
493 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
494 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
495 | { | ||
496 | cmd.Parameters.Add(_Database.CreateParameter("@primID", primID)); | ||
497 | conn.Open(); | ||
498 | cmd.ExecuteNonQuery(); | ||
499 | } | ||
500 | |||
501 | sql = | ||
502 | @"INSERT INTO primitems ( | ||
503 | itemID,primID,assetID,parentFolderID,invType,assetType,name,description,creationDate,creatorID,ownerID,lastOwnerID,groupID, | ||
504 | nextPermissions,currentPermissions,basePermissions,everyonePermissions,groupPermissions,flags) | ||
505 | VALUES (@itemID,@primID,@assetID,@parentFolderID,@invType,@assetType,@name,@description,@creationDate,@creatorID,@ownerID, | ||
506 | @lastOwnerID,@groupID,@nextPermissions,@currentPermissions,@basePermissions,@everyonePermissions,@groupPermissions,@flags)"; | ||
507 | |||
508 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
509 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
510 | { | ||
511 | conn.Open(); | ||
512 | foreach (TaskInventoryItem taskItem in items) | ||
513 | { | ||
514 | cmd.Parameters.AddRange(CreatePrimInventoryParameters(taskItem)); | ||
515 | cmd.ExecuteNonQuery(); | ||
516 | cmd.Parameters.Clear(); | ||
517 | } | ||
518 | } | ||
519 | } | ||
520 | |||
521 | #endregion | ||
522 | |||
523 | /// <summary> | ||
524 | /// Loads the terrain map. | ||
525 | /// </summary> | ||
526 | /// <param name="regionID">regionID.</param> | ||
527 | /// <returns></returns> | ||
528 | public double[,] LoadTerrain(UUID regionID) | ||
529 | { | ||
530 | double[,] terrain = new double[(int)Constants.RegionSize, (int)Constants.RegionSize]; | ||
531 | terrain.Initialize(); | ||
532 | |||
533 | string sql = "select top 1 RegionUUID, Revision, Heightfield from terrain where RegionUUID = @RegionUUID order by Revision desc"; | ||
534 | |||
535 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
536 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
537 | { | ||
538 | // MySqlParameter param = new MySqlParameter(); | ||
539 | cmd.Parameters.Add(_Database.CreateParameter("@RegionUUID", regionID)); | ||
540 | conn.Open(); | ||
541 | using (SqlDataReader reader = cmd.ExecuteReader()) | ||
542 | { | ||
543 | int rev; | ||
544 | if (reader.Read()) | ||
545 | { | ||
546 | MemoryStream str = new MemoryStream((byte[])reader["Heightfield"]); | ||
547 | BinaryReader br = new BinaryReader(str); | ||
548 | for (int x = 0; x < (int)Constants.RegionSize; x++) | ||
549 | { | ||
550 | for (int y = 0; y < (int)Constants.RegionSize; y++) | ||
551 | { | ||
552 | terrain[x, y] = br.ReadDouble(); | ||
553 | } | ||
554 | } | ||
555 | rev = (int)reader["Revision"]; | ||
556 | } | ||
557 | else | ||
558 | { | ||
559 | _Log.Info("[REGION DB]: No terrain found for region"); | ||
560 | return null; | ||
561 | } | ||
562 | _Log.Info("[REGION DB]: Loaded terrain revision r" + rev); | ||
563 | } | ||
564 | } | ||
565 | |||
566 | return terrain; | ||
567 | } | ||
568 | |||
569 | /// <summary> | ||
570 | /// Stores the terrain map to DB. | ||
571 | /// </summary> | ||
572 | /// <param name="terrain">terrain map data.</param> | ||
573 | /// <param name="regionID">regionID.</param> | ||
574 | public void StoreTerrain(double[,] terrain, UUID regionID) | ||
575 | { | ||
576 | int revision = Util.UnixTimeSinceEpoch(); | ||
577 | |||
578 | //Delete old terrain map | ||
579 | string sql = "delete from terrain where RegionUUID=@RegionUUID"; | ||
580 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
581 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
582 | { | ||
583 | cmd.Parameters.Add(_Database.CreateParameter("@RegionUUID", regionID)); | ||
584 | conn.Open(); | ||
585 | cmd.ExecuteNonQuery(); | ||
586 | } | ||
587 | |||
588 | sql = "insert into terrain(RegionUUID, Revision, Heightfield) values(@RegionUUID, @Revision, @Heightfield)"; | ||
589 | |||
590 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
591 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
592 | { | ||
593 | cmd.Parameters.Add(_Database.CreateParameter("@RegionUUID", regionID)); | ||
594 | cmd.Parameters.Add(_Database.CreateParameter("@Revision", revision)); | ||
595 | cmd.Parameters.Add(_Database.CreateParameter("@Heightfield", serializeTerrain(terrain))); | ||
596 | conn.Open(); | ||
597 | cmd.ExecuteNonQuery(); | ||
598 | } | ||
599 | |||
600 | _Log.Info("[REGION DB]: Stored terrain revision r " + revision); | ||
601 | } | ||
602 | |||
603 | /// <summary> | ||
604 | /// Loads all the land objects of a region. | ||
605 | /// </summary> | ||
606 | /// <param name="regionUUID">The region UUID.</param> | ||
607 | /// <returns></returns> | ||
608 | public List<LandData> LoadLandObjects(UUID regionUUID) | ||
609 | { | ||
610 | List<LandData> LandDataForRegion = new List<LandData>(); | ||
611 | |||
612 | string sql = "select * from land where RegionUUID = @RegionUUID"; | ||
613 | |||
614 | //Retrieve all land data from region | ||
615 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
616 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
617 | { | ||
618 | cmd.Parameters.Add(_Database.CreateParameter("@RegionUUID", regionUUID)); | ||
619 | conn.Open(); | ||
620 | using (SqlDataReader readerLandData = cmd.ExecuteReader()) | ||
621 | { | ||
622 | while (readerLandData.Read()) | ||
623 | { | ||
624 | LandDataForRegion.Add(BuildLandData(readerLandData)); | ||
625 | } | ||
626 | } | ||
627 | } | ||
628 | |||
629 | //Retrieve all accesslist data for all landdata | ||
630 | foreach (LandData LandData in LandDataForRegion) | ||
631 | { | ||
632 | sql = "select * from landaccesslist where LandUUID = @LandUUID"; | ||
633 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
634 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
635 | { | ||
636 | cmd.Parameters.Add(_Database.CreateParameter("@LandUUID", LandData.GlobalID)); | ||
637 | conn.Open(); | ||
638 | using (SqlDataReader readerAccessList = cmd.ExecuteReader()) | ||
639 | { | ||
640 | while (readerAccessList.Read()) | ||
641 | { | ||
642 | LandData.ParcelAccessList.Add(BuildLandAccessData(readerAccessList)); | ||
643 | } | ||
644 | } | ||
645 | } | ||
646 | } | ||
647 | |||
648 | //Return data | ||
649 | return LandDataForRegion; | ||
650 | } | ||
651 | |||
652 | /// <summary> | ||
653 | /// Stores land object with landaccess list. | ||
654 | /// </summary> | ||
655 | /// <param name="parcel">parcel data.</param> | ||
656 | public void StoreLandObject(ILandObject parcel) | ||
657 | { | ||
658 | //As this is only one record in land table I just delete all and then add a new record. | ||
659 | //As the delete landaccess is already in the mysql code | ||
660 | |||
661 | //Delete old values | ||
662 | RemoveLandObject(parcel.LandData.GlobalID); | ||
663 | |||
664 | //Insert new values | ||
665 | string sql = @"INSERT INTO [land] | ||
666 | ([UUID],[RegionUUID],[LocalLandID],[Bitmap],[Name],[Description],[OwnerUUID],[IsGroupOwned],[Area],[AuctionID],[Category],[ClaimDate],[ClaimPrice],[GroupUUID],[SalePrice],[LandStatus],[LandFlags],[LandingType],[MediaAutoScale],[MediaTextureUUID],[MediaURL],[MusicURL],[PassHours],[PassPrice],[SnapshotUUID],[UserLocationX],[UserLocationY],[UserLocationZ],[UserLookAtX],[UserLookAtY],[UserLookAtZ],[AuthbuyerID],[OtherCleanTime]) | ||
667 | VALUES | ||
668 | (@UUID,@RegionUUID,@LocalLandID,@Bitmap,@Name,@Description,@OwnerUUID,@IsGroupOwned,@Area,@AuctionID,@Category,@ClaimDate,@ClaimPrice,@GroupUUID,@SalePrice,@LandStatus,@LandFlags,@LandingType,@MediaAutoScale,@MediaTextureUUID,@MediaURL,@MusicURL,@PassHours,@PassPrice,@SnapshotUUID,@UserLocationX,@UserLocationY,@UserLocationZ,@UserLookAtX,@UserLookAtY,@UserLookAtZ,@AuthbuyerID,@OtherCleanTime)"; | ||
669 | |||
670 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
671 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
672 | { | ||
673 | cmd.Parameters.AddRange(CreateLandParameters(parcel.LandData, parcel.RegionUUID)); | ||
674 | conn.Open(); | ||
675 | cmd.ExecuteNonQuery(); | ||
676 | } | ||
677 | |||
678 | sql = "INSERT INTO [landaccesslist] ([LandUUID],[AccessUUID],[Flags],[Expires]) VALUES (@LandUUID,@AccessUUID,@Flags,@Expires)"; | ||
679 | |||
680 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
681 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
682 | { | ||
683 | conn.Open(); | ||
684 | foreach (LandAccessEntry parcelAccessEntry in parcel.LandData.ParcelAccessList) | ||
685 | { | ||
686 | cmd.Parameters.AddRange(CreateLandAccessParameters(parcelAccessEntry, parcel.RegionUUID)); | ||
687 | |||
688 | cmd.ExecuteNonQuery(); | ||
689 | cmd.Parameters.Clear(); | ||
690 | } | ||
691 | } | ||
692 | } | ||
693 | |||
694 | /// <summary> | ||
695 | /// Removes a land object from DB. | ||
696 | /// </summary> | ||
697 | /// <param name="globalID">UUID of landobject</param> | ||
698 | public void RemoveLandObject(UUID globalID) | ||
699 | { | ||
700 | string sql = "delete from land where UUID=@UUID"; | ||
701 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
702 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
703 | { | ||
704 | cmd.Parameters.Add(_Database.CreateParameter("@UUID", globalID)); | ||
705 | conn.Open(); | ||
706 | cmd.ExecuteNonQuery(); | ||
707 | } | ||
708 | sql = "delete from landaccesslist where LandUUID=@UUID"; | ||
709 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
710 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
711 | { | ||
712 | cmd.Parameters.Add(_Database.CreateParameter("@UUID", globalID)); | ||
713 | conn.Open(); | ||
714 | cmd.ExecuteNonQuery(); | ||
715 | } | ||
716 | } | ||
717 | public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID) | ||
718 | { | ||
719 | RegionLightShareData nWP = new RegionLightShareData(); | ||
720 | nWP.OnSave += StoreRegionWindlightSettings; | ||
721 | string sql = "select * from [regionwindlight] where region_id = @regionID"; | ||
722 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
723 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
724 | { | ||
725 | cmd.Parameters.Add(_Database.CreateParameter("@regionID", regionUUID)); | ||
726 | conn.Open(); | ||
727 | using (SqlDataReader result = cmd.ExecuteReader()) | ||
728 | { | ||
729 | if (!result.Read()) | ||
730 | { | ||
731 | //No result, so store our default windlight profile and return it | ||
732 | nWP.regionID = regionUUID; | ||
733 | StoreRegionWindlightSettings(nWP); | ||
734 | return nWP; | ||
735 | } | ||
736 | else | ||
737 | { | ||
738 | nWP.regionID = DBGuid.FromDB(result["region_id"]); | ||
739 | nWP.waterColor.X = Convert.ToSingle(result["water_color_r"]); | ||
740 | nWP.waterColor.Y = Convert.ToSingle(result["water_color_g"]); | ||
741 | nWP.waterColor.Z = Convert.ToSingle(result["water_color_b"]); | ||
742 | nWP.waterFogDensityExponent = Convert.ToSingle(result["water_fog_density_exponent"]); | ||
743 | nWP.underwaterFogModifier = Convert.ToSingle(result["underwater_fog_modifier"]); | ||
744 | nWP.reflectionWaveletScale.X = Convert.ToSingle(result["reflection_wavelet_scale_1"]); | ||
745 | nWP.reflectionWaveletScale.Y = Convert.ToSingle(result["reflection_wavelet_scale_2"]); | ||
746 | nWP.reflectionWaveletScale.Z = Convert.ToSingle(result["reflection_wavelet_scale_3"]); | ||
747 | nWP.fresnelScale = Convert.ToSingle(result["fresnel_scale"]); | ||
748 | nWP.fresnelOffset = Convert.ToSingle(result["fresnel_offset"]); | ||
749 | nWP.refractScaleAbove = Convert.ToSingle(result["refract_scale_above"]); | ||
750 | nWP.refractScaleBelow = Convert.ToSingle(result["refract_scale_below"]); | ||
751 | nWP.blurMultiplier = Convert.ToSingle(result["blur_multiplier"]); | ||
752 | nWP.bigWaveDirection.X = Convert.ToSingle(result["big_wave_direction_x"]); | ||
753 | nWP.bigWaveDirection.Y = Convert.ToSingle(result["big_wave_direction_y"]); | ||
754 | nWP.littleWaveDirection.X = Convert.ToSingle(result["little_wave_direction_x"]); | ||
755 | nWP.littleWaveDirection.Y = Convert.ToSingle(result["little_wave_direction_y"]); | ||
756 | UUID.TryParse(result["normal_map_texture"].ToString(), out nWP.normalMapTexture); | ||
757 | nWP.horizon.X = Convert.ToSingle(result["horizon_r"]); | ||
758 | nWP.horizon.Y = Convert.ToSingle(result["horizon_g"]); | ||
759 | nWP.horizon.Z = Convert.ToSingle(result["horizon_b"]); | ||
760 | nWP.horizon.W = Convert.ToSingle(result["horizon_i"]); | ||
761 | nWP.hazeHorizon = Convert.ToSingle(result["haze_horizon"]); | ||
762 | nWP.blueDensity.X = Convert.ToSingle(result["blue_density_r"]); | ||
763 | nWP.blueDensity.Y = Convert.ToSingle(result["blue_density_g"]); | ||
764 | nWP.blueDensity.Z = Convert.ToSingle(result["blue_density_b"]); | ||
765 | nWP.blueDensity.W = Convert.ToSingle(result["blue_density_i"]); | ||
766 | nWP.hazeDensity = Convert.ToSingle(result["haze_density"]); | ||
767 | nWP.densityMultiplier = Convert.ToSingle(result["density_multiplier"]); | ||
768 | nWP.distanceMultiplier = Convert.ToSingle(result["distance_multiplier"]); | ||
769 | nWP.maxAltitude = Convert.ToUInt16(result["max_altitude"]); | ||
770 | nWP.sunMoonColor.X = Convert.ToSingle(result["sun_moon_color_r"]); | ||
771 | nWP.sunMoonColor.Y = Convert.ToSingle(result["sun_moon_color_g"]); | ||
772 | nWP.sunMoonColor.Z = Convert.ToSingle(result["sun_moon_color_b"]); | ||
773 | nWP.sunMoonColor.W = Convert.ToSingle(result["sun_moon_color_i"]); | ||
774 | nWP.sunMoonPosition = Convert.ToSingle(result["sun_moon_position"]); | ||
775 | nWP.ambient.X = Convert.ToSingle(result["ambient_r"]); | ||
776 | nWP.ambient.Y = Convert.ToSingle(result["ambient_g"]); | ||
777 | nWP.ambient.Z = Convert.ToSingle(result["ambient_b"]); | ||
778 | nWP.ambient.W = Convert.ToSingle(result["ambient_i"]); | ||
779 | nWP.eastAngle = Convert.ToSingle(result["east_angle"]); | ||
780 | nWP.sunGlowFocus = Convert.ToSingle(result["sun_glow_focus"]); | ||
781 | nWP.sunGlowSize = Convert.ToSingle(result["sun_glow_size"]); | ||
782 | nWP.sceneGamma = Convert.ToSingle(result["scene_gamma"]); | ||
783 | nWP.starBrightness = Convert.ToSingle(result["star_brightness"]); | ||
784 | nWP.cloudColor.X = Convert.ToSingle(result["cloud_color_r"]); | ||
785 | nWP.cloudColor.Y = Convert.ToSingle(result["cloud_color_g"]); | ||
786 | nWP.cloudColor.Z = Convert.ToSingle(result["cloud_color_b"]); | ||
787 | nWP.cloudColor.W = Convert.ToSingle(result["cloud_color_i"]); | ||
788 | nWP.cloudXYDensity.X = Convert.ToSingle(result["cloud_x"]); | ||
789 | nWP.cloudXYDensity.Y = Convert.ToSingle(result["cloud_y"]); | ||
790 | nWP.cloudXYDensity.Z = Convert.ToSingle(result["cloud_density"]); | ||
791 | nWP.cloudCoverage = Convert.ToSingle(result["cloud_coverage"]); | ||
792 | nWP.cloudScale = Convert.ToSingle(result["cloud_scale"]); | ||
793 | nWP.cloudDetailXYDensity.X = Convert.ToSingle(result["cloud_detail_x"]); | ||
794 | nWP.cloudDetailXYDensity.Y = Convert.ToSingle(result["cloud_detail_y"]); | ||
795 | nWP.cloudDetailXYDensity.Z = Convert.ToSingle(result["cloud_detail_density"]); | ||
796 | nWP.cloudScrollX = Convert.ToSingle(result["cloud_scroll_x"]); | ||
797 | nWP.cloudScrollXLock = Convert.ToBoolean(result["cloud_scroll_x_lock"]); | ||
798 | nWP.cloudScrollY = Convert.ToSingle(result["cloud_scroll_y"]); | ||
799 | nWP.cloudScrollYLock = Convert.ToBoolean(result["cloud_scroll_y_lock"]); | ||
800 | nWP.drawClassicClouds = Convert.ToBoolean(result["draw_classic_clouds"]); | ||
801 | nWP.valid = true; | ||
802 | } | ||
803 | } | ||
804 | } | ||
805 | return nWP; | ||
806 | } | ||
807 | |||
808 | public void RemoveRegionWindlightSettings(UUID regionID) | ||
809 | { | ||
810 | string sql = "delete from [regionwindlight] where region_id = @region_id"; | ||
811 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
812 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
813 | { | ||
814 | conn.Open(); | ||
815 | cmd.Parameters.Add(_Database.CreateParameter("@region_id", regionID)); | ||
816 | cmd.ExecuteNonQuery(); | ||
817 | } | ||
818 | } | ||
819 | |||
820 | public void StoreRegionWindlightSettings(RegionLightShareData wl) | ||
821 | { | ||
822 | string sql = "select count (region_id) from regionwindlight where region_id = @region_id"; | ||
823 | bool exists = false; | ||
824 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
825 | { | ||
826 | conn.Open(); | ||
827 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
828 | { | ||
829 | cmd.Parameters.Add(_Database.CreateParameter("@region_id", wl.regionID)); | ||
830 | exists = (int)cmd.ExecuteScalar() > 0; | ||
831 | } | ||
832 | } | ||
833 | if (exists) | ||
834 | { | ||
835 | RemoveRegionWindlightSettings(wl.regionID); | ||
836 | } | ||
837 | |||
838 | // sql insert | ||
839 | sql = @"INSERT INTO [regionwindlight] | ||
840 | ([region_id] | ||
841 | ,[water_color_r] | ||
842 | ,[water_color_g] | ||
843 | ,[water_color_b] | ||
844 | ,[water_fog_density_exponent] | ||
845 | ,[underwater_fog_modifier] | ||
846 | ,[reflection_wavelet_scale_1] | ||
847 | ,[reflection_wavelet_scale_2] | ||
848 | ,[reflection_wavelet_scale_3] | ||
849 | ,[fresnel_scale] | ||
850 | ,[fresnel_offset] | ||
851 | ,[refract_scale_above] | ||
852 | ,[refract_scale_below] | ||
853 | ,[blur_multiplier] | ||
854 | ,[big_wave_direction_x] | ||
855 | ,[big_wave_direction_y] | ||
856 | ,[little_wave_direction_x] | ||
857 | ,[little_wave_direction_y] | ||
858 | ,[normal_map_texture] | ||
859 | ,[horizon_r] | ||
860 | ,[horizon_g] | ||
861 | ,[horizon_b] | ||
862 | ,[horizon_i] | ||
863 | ,[haze_horizon] | ||
864 | ,[blue_density_r] | ||
865 | ,[blue_density_g] | ||
866 | ,[blue_density_b] | ||
867 | ,[blue_density_i] | ||
868 | ,[haze_density] | ||
869 | ,[density_multiplier] | ||
870 | ,[distance_multiplier] | ||
871 | ,[max_altitude] | ||
872 | ,[sun_moon_color_r] | ||
873 | ,[sun_moon_color_g] | ||
874 | ,[sun_moon_color_b] | ||
875 | ,[sun_moon_color_i] | ||
876 | ,[sun_moon_position] | ||
877 | ,[ambient_r] | ||
878 | ,[ambient_g] | ||
879 | ,[ambient_b] | ||
880 | ,[ambient_i] | ||
881 | ,[east_angle] | ||
882 | ,[sun_glow_focus] | ||
883 | ,[sun_glow_size] | ||
884 | ,[scene_gamma] | ||
885 | ,[star_brightness] | ||
886 | ,[cloud_color_r] | ||
887 | ,[cloud_color_g] | ||
888 | ,[cloud_color_b] | ||
889 | ,[cloud_color_i] | ||
890 | ,[cloud_x] | ||
891 | ,[cloud_y] | ||
892 | ,[cloud_density] | ||
893 | ,[cloud_coverage] | ||
894 | ,[cloud_scale] | ||
895 | ,[cloud_detail_x] | ||
896 | ,[cloud_detail_y] | ||
897 | ,[cloud_detail_density] | ||
898 | ,[cloud_scroll_x] | ||
899 | ,[cloud_scroll_x_lock] | ||
900 | ,[cloud_scroll_y] | ||
901 | ,[cloud_scroll_y_lock] | ||
902 | ,[draw_classic_clouds]) | ||
903 | VALUES | ||
904 | (@region_id | ||
905 | ,@water_color_r | ||
906 | ,@water_color_g | ||
907 | ,@water_color_b | ||
908 | ,@water_fog_density_exponent | ||
909 | ,@underwater_fog_modifier | ||
910 | ,@reflection_wavelet_scale_1 | ||
911 | ,@reflection_wavelet_scale_2 | ||
912 | ,@reflection_wavelet_scale_3 | ||
913 | ,@fresnel_scale | ||
914 | ,@fresnel_offset | ||
915 | ,@refract_scale_above | ||
916 | ,@refract_scale_below | ||
917 | ,@blur_multiplier | ||
918 | ,@big_wave_direction_x | ||
919 | ,@big_wave_direction_y | ||
920 | ,@little_wave_direction_x | ||
921 | ,@little_wave_direction_y | ||
922 | ,@normal_map_texture | ||
923 | ,@horizon_r | ||
924 | ,@horizon_g | ||
925 | ,@horizon_b | ||
926 | ,@horizon_i | ||
927 | ,@haze_horizon | ||
928 | ,@blue_density_r | ||
929 | ,@blue_density_g | ||
930 | ,@blue_density_b | ||
931 | ,@blue_density_i | ||
932 | ,@haze_density | ||
933 | ,@density_multiplier | ||
934 | ,@distance_multiplier | ||
935 | ,@max_altitude | ||
936 | ,@sun_moon_color_r | ||
937 | ,@sun_moon_color_g | ||
938 | ,@sun_moon_color_b | ||
939 | ,@sun_moon_color_i | ||
940 | ,@sun_moon_position | ||
941 | ,@ambient_r | ||
942 | ,@ambient_g | ||
943 | ,@ambient_b | ||
944 | ,@ambient_i | ||
945 | ,@east_angle | ||
946 | ,@sun_glow_focus | ||
947 | ,@sun_glow_size | ||
948 | ,@scene_gamma | ||
949 | ,@star_brightness | ||
950 | ,@cloud_color_r | ||
951 | ,@cloud_color_g | ||
952 | ,@cloud_color_b | ||
953 | ,@cloud_color_i | ||
954 | ,@cloud_x | ||
955 | ,@cloud_y | ||
956 | ,@cloud_density | ||
957 | ,@cloud_coverage | ||
958 | ,@cloud_scale | ||
959 | ,@cloud_detail_x | ||
960 | ,@cloud_detail_y | ||
961 | ,@cloud_detail_density | ||
962 | ,@cloud_scroll_x | ||
963 | ,@cloud_scroll_x_lock | ||
964 | ,@cloud_scroll_y | ||
965 | ,@cloud_scroll_y_lock | ||
966 | ,@draw_classic_clouds)"; | ||
967 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
968 | { | ||
969 | conn.Open(); | ||
970 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
971 | { | ||
972 | cmd.Parameters.Add(_Database.CreateParameter("region_id", wl.regionID)); | ||
973 | cmd.Parameters.Add(_Database.CreateParameter("water_color_r", wl.waterColor.X)); | ||
974 | cmd.Parameters.Add(_Database.CreateParameter("water_color_g", wl.waterColor.Y)); | ||
975 | cmd.Parameters.Add(_Database.CreateParameter("water_color_b", wl.waterColor.Z)); | ||
976 | cmd.Parameters.Add(_Database.CreateParameter("water_fog_density_exponent", wl.waterFogDensityExponent)); | ||
977 | cmd.Parameters.Add(_Database.CreateParameter("underwater_fog_modifier", wl.underwaterFogModifier)); | ||
978 | cmd.Parameters.Add(_Database.CreateParameter("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X)); | ||
979 | cmd.Parameters.Add(_Database.CreateParameter("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y)); | ||
980 | cmd.Parameters.Add(_Database.CreateParameter("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z)); | ||
981 | cmd.Parameters.Add(_Database.CreateParameter("fresnel_scale", wl.fresnelScale)); | ||
982 | cmd.Parameters.Add(_Database.CreateParameter("fresnel_offset", wl.fresnelOffset)); | ||
983 | cmd.Parameters.Add(_Database.CreateParameter("refract_scale_above", wl.refractScaleAbove)); | ||
984 | cmd.Parameters.Add(_Database.CreateParameter("refract_scale_below", wl.refractScaleBelow)); | ||
985 | cmd.Parameters.Add(_Database.CreateParameter("blur_multiplier", wl.blurMultiplier)); | ||
986 | cmd.Parameters.Add(_Database.CreateParameter("big_wave_direction_x", wl.bigWaveDirection.X)); | ||
987 | cmd.Parameters.Add(_Database.CreateParameter("big_wave_direction_y", wl.bigWaveDirection.Y)); | ||
988 | cmd.Parameters.Add(_Database.CreateParameter("little_wave_direction_x", wl.littleWaveDirection.X)); | ||
989 | cmd.Parameters.Add(_Database.CreateParameter("little_wave_direction_y", wl.littleWaveDirection.Y)); | ||
990 | cmd.Parameters.Add(_Database.CreateParameter("normal_map_texture", wl.normalMapTexture)); | ||
991 | cmd.Parameters.Add(_Database.CreateParameter("horizon_r", wl.horizon.X)); | ||
992 | cmd.Parameters.Add(_Database.CreateParameter("horizon_g", wl.horizon.Y)); | ||
993 | cmd.Parameters.Add(_Database.CreateParameter("horizon_b", wl.horizon.Z)); | ||
994 | cmd.Parameters.Add(_Database.CreateParameter("horizon_i", wl.horizon.W)); | ||
995 | cmd.Parameters.Add(_Database.CreateParameter("haze_horizon", wl.hazeHorizon)); | ||
996 | cmd.Parameters.Add(_Database.CreateParameter("blue_density_r", wl.blueDensity.X)); | ||
997 | cmd.Parameters.Add(_Database.CreateParameter("blue_density_g", wl.blueDensity.Y)); | ||
998 | cmd.Parameters.Add(_Database.CreateParameter("blue_density_b", wl.blueDensity.Z)); | ||
999 | cmd.Parameters.Add(_Database.CreateParameter("blue_density_i", wl.blueDensity.W)); | ||
1000 | cmd.Parameters.Add(_Database.CreateParameter("haze_density", wl.hazeDensity)); | ||
1001 | cmd.Parameters.Add(_Database.CreateParameter("density_multiplier", wl.densityMultiplier)); | ||
1002 | cmd.Parameters.Add(_Database.CreateParameter("distance_multiplier", wl.distanceMultiplier)); | ||
1003 | cmd.Parameters.Add(_Database.CreateParameter("max_altitude", wl.maxAltitude)); | ||
1004 | cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_r", wl.sunMoonColor.X)); | ||
1005 | cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_g", wl.sunMoonColor.Y)); | ||
1006 | cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_b", wl.sunMoonColor.Z)); | ||
1007 | cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_i", wl.sunMoonColor.W)); | ||
1008 | cmd.Parameters.Add(_Database.CreateParameter("sun_moon_position", wl.sunMoonPosition)); | ||
1009 | cmd.Parameters.Add(_Database.CreateParameter("ambient_r", wl.ambient.X)); | ||
1010 | cmd.Parameters.Add(_Database.CreateParameter("ambient_g", wl.ambient.Y)); | ||
1011 | cmd.Parameters.Add(_Database.CreateParameter("ambient_b", wl.ambient.Z)); | ||
1012 | cmd.Parameters.Add(_Database.CreateParameter("ambient_i", wl.ambient.W)); | ||
1013 | cmd.Parameters.Add(_Database.CreateParameter("east_angle", wl.eastAngle)); | ||
1014 | cmd.Parameters.Add(_Database.CreateParameter("sun_glow_focus", wl.sunGlowFocus)); | ||
1015 | cmd.Parameters.Add(_Database.CreateParameter("sun_glow_size", wl.sunGlowSize)); | ||
1016 | cmd.Parameters.Add(_Database.CreateParameter("scene_gamma", wl.sceneGamma)); | ||
1017 | cmd.Parameters.Add(_Database.CreateParameter("star_brightness", wl.starBrightness)); | ||
1018 | cmd.Parameters.Add(_Database.CreateParameter("cloud_color_r", wl.cloudColor.X)); | ||
1019 | cmd.Parameters.Add(_Database.CreateParameter("cloud_color_g", wl.cloudColor.Y)); | ||
1020 | cmd.Parameters.Add(_Database.CreateParameter("cloud_color_b", wl.cloudColor.Z)); | ||
1021 | cmd.Parameters.Add(_Database.CreateParameter("cloud_color_i", wl.cloudColor.W)); | ||
1022 | cmd.Parameters.Add(_Database.CreateParameter("cloud_x", wl.cloudXYDensity.X)); | ||
1023 | cmd.Parameters.Add(_Database.CreateParameter("cloud_y", wl.cloudXYDensity.Y)); | ||
1024 | cmd.Parameters.Add(_Database.CreateParameter("cloud_density", wl.cloudXYDensity.Z)); | ||
1025 | cmd.Parameters.Add(_Database.CreateParameter("cloud_coverage", wl.cloudCoverage)); | ||
1026 | cmd.Parameters.Add(_Database.CreateParameter("cloud_scale", wl.cloudScale)); | ||
1027 | cmd.Parameters.Add(_Database.CreateParameter("cloud_detail_x", wl.cloudDetailXYDensity.X)); | ||
1028 | cmd.Parameters.Add(_Database.CreateParameter("cloud_detail_y", wl.cloudDetailXYDensity.Y)); | ||
1029 | cmd.Parameters.Add(_Database.CreateParameter("cloud_detail_density", wl.cloudDetailXYDensity.Z)); | ||
1030 | cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_x", wl.cloudScrollX)); | ||
1031 | cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_x_lock", wl.cloudScrollXLock)); | ||
1032 | cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_y", wl.cloudScrollY)); | ||
1033 | cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_y_lock", wl.cloudScrollYLock)); | ||
1034 | cmd.Parameters.Add(_Database.CreateParameter("draw_classic_clouds", wl.drawClassicClouds)); | ||
1035 | |||
1036 | cmd.ExecuteNonQuery(); | ||
1037 | } | ||
1038 | } | ||
1039 | #region update | ||
1040 | // } | ||
1041 | // else | ||
1042 | // { | ||
1043 | // // sql update | ||
1044 | // sql = @"UPDATE [OpenSim].[dbo].[regionwindlight] | ||
1045 | // SET [region_id] = @region_id | ||
1046 | // ,[water_color_r] = @water_color_r | ||
1047 | // ,[water_color_g] = @water_color_g | ||
1048 | // ,[water_color_b] = @water_color_b | ||
1049 | // ,[water_fog_density_exponent] = @water_fog_density_exponent | ||
1050 | // ,[underwater_fog_modifier] = @underwater_fog_modifier | ||
1051 | // ,[reflection_wavelet_scale_1] = @reflection_wavelet_scale_1 | ||
1052 | // ,[reflection_wavelet_scale_2] = @reflection_wavelet_scale_2 | ||
1053 | // ,[reflection_wavelet_scale_3] = @reflection_wavelet_scale_3 | ||
1054 | // ,[fresnel_scale] = @fresnel_scale | ||
1055 | // ,[fresnel_offset] = @fresnel_offset | ||
1056 | // ,[refract_scale_above] = @refract_scale_above | ||
1057 | // ,[refract_scale_below] = @refract_scale_below | ||
1058 | // ,[blur_multiplier] = @blur_multiplier | ||
1059 | // ,[big_wave_direction_x] = @big_wave_direction_x | ||
1060 | // ,[big_wave_direction_y] = @big_wave_direction_y | ||
1061 | // ,[little_wave_direction_x] = @little_wave_direction_x | ||
1062 | // ,[little_wave_direction_y] = @little_wave_direction_y | ||
1063 | // ,[normal_map_texture] = @normal_map_texture | ||
1064 | // ,[horizon_r] = @horizon_r | ||
1065 | // ,[horizon_g] = @horizon_g | ||
1066 | // ,[horizon_b] = @horizon_b | ||
1067 | // ,[horizon_i] = @horizon_i | ||
1068 | // ,[haze_horizon] = @haze_horizon | ||
1069 | // ,[blue_density_r] = @blue_density_r | ||
1070 | // ,[blue_density_g] = @blue_density_g | ||
1071 | // ,[blue_density_b] = @blue_density_b | ||
1072 | // ,[blue_density_i] = @blue_density_i | ||
1073 | // ,[haze_density] = @haze_density | ||
1074 | // ,[density_multiplier] = @density_multiplier | ||
1075 | // ,[distance_multiplier] = @distance_multiplier | ||
1076 | // ,[max_altitude] = @max_altitude | ||
1077 | // ,[sun_moon_color_r] = @sun_moon_color_r | ||
1078 | // ,[sun_moon_color_g] = @sun_moon_color_g | ||
1079 | // ,[sun_moon_color_b] = @sun_moon_color_b | ||
1080 | // ,[sun_moon_color_i] = @sun_moon_color_i | ||
1081 | // ,[sun_moon_position] = @sun_moon_position | ||
1082 | // ,[ambient_r] = @ambient_r | ||
1083 | // ,[ambient_g] = @ambient_g | ||
1084 | // ,[ambient_b] = @ambient_b | ||
1085 | // ,[ambient_i] = @ambient_i | ||
1086 | // ,[east_angle] = @east_angle | ||
1087 | // ,[sun_glow_focus] = @sun_glow_focus | ||
1088 | // ,[sun_glow_size] = @sun_glow_size | ||
1089 | // ,[scene_gamma] = @scene_gamma | ||
1090 | // ,[star_brightness] = @star_brightness | ||
1091 | // ,[cloud_color_r] = @cloud_color_r | ||
1092 | // ,[cloud_color_g] = @cloud_color_g | ||
1093 | // ,[cloud_color_b] = @cloud_color_b | ||
1094 | // ,[cloud_color_i] = @cloud_color_i | ||
1095 | // ,[cloud_x] = @cloud_x | ||
1096 | // ,[cloud_y] = @cloud_y | ||
1097 | // ,[cloud_density] = @cloud_density | ||
1098 | // ,[cloud_coverage] = @cloud_coverage | ||
1099 | // ,[cloud_scale] = @cloud_scale | ||
1100 | // ,[cloud_detail_x] = @cloud_detail_x | ||
1101 | // ,[cloud_detail_y] = @cloud_detail_y | ||
1102 | // ,[cloud_detail_density] = @cloud_detail_density | ||
1103 | // ,[cloud_scroll_x] = @cloud_scroll_x | ||
1104 | // ,[cloud_scroll_x_lock] = @cloud_scroll_x_lock | ||
1105 | // ,[cloud_scroll_y] = @cloud_scroll_y | ||
1106 | // ,[cloud_scroll_y_lock] = @cloud_scroll_y_lock | ||
1107 | // ,[draw_classic_clouds] = @draw_classic_clouds | ||
1108 | // WHERE region_id = @region_id"; | ||
1109 | // using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
1110 | // { | ||
1111 | // conn.Open(); | ||
1112 | // using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
1113 | // { | ||
1114 | // cmd.Parameters.AddWithValue("region_id", wl.regionID); | ||
1115 | // cmd.Parameters.AddWithValue("water_color_r", wl.waterColor.X); | ||
1116 | // cmd.Parameters.AddWithValue("water_color_g", wl.waterColor.Y); | ||
1117 | // cmd.Parameters.AddWithValue("water_color_b", wl.waterColor.Z); | ||
1118 | // cmd.Parameters.AddWithValue("water_fog_density_exponent", wl.waterFogDensityExponent); | ||
1119 | // cmd.Parameters.AddWithValue("underwater_fog_modifier", wl.underwaterFogModifier); | ||
1120 | // cmd.Parameters.AddWithValue("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X); | ||
1121 | // cmd.Parameters.AddWithValue("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y); | ||
1122 | // cmd.Parameters.AddWithValue("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z); | ||
1123 | // cmd.Parameters.AddWithValue("fresnel_scale", wl.fresnelScale); | ||
1124 | // cmd.Parameters.AddWithValue("fresnel_offset", wl.fresnelOffset); | ||
1125 | // cmd.Parameters.AddWithValue("refract_scale_above", wl.refractScaleAbove); | ||
1126 | // cmd.Parameters.AddWithValue("refract_scale_below", wl.refractScaleBelow); | ||
1127 | // cmd.Parameters.AddWithValue("blur_multiplier", wl.blurMultiplier); | ||
1128 | // cmd.Parameters.AddWithValue("big_wave_direction_x", wl.bigWaveDirection.X); | ||
1129 | // cmd.Parameters.AddWithValue("big_wave_direction_y", wl.bigWaveDirection.Y); | ||
1130 | // cmd.Parameters.AddWithValue("little_wave_direction_x", wl.littleWaveDirection.X); | ||
1131 | // cmd.Parameters.AddWithValue("little_wave_direction_y", wl.littleWaveDirection.Y); | ||
1132 | // cmd.Parameters.AddWithValue("normal_map_texture", wl.normalMapTexture); | ||
1133 | // cmd.Parameters.AddWithValue("horizon_r", wl.horizon.X); | ||
1134 | // cmd.Parameters.AddWithValue("horizon_g", wl.horizon.Y); | ||
1135 | // cmd.Parameters.AddWithValue("horizon_b", wl.horizon.Z); | ||
1136 | // cmd.Parameters.AddWithValue("horizon_i", wl.horizon.W); | ||
1137 | // cmd.Parameters.AddWithValue("haze_horizon", wl.hazeHorizon); | ||
1138 | // cmd.Parameters.AddWithValue("blue_density_r", wl.blueDensity.X); | ||
1139 | // cmd.Parameters.AddWithValue("blue_density_g", wl.blueDensity.Y); | ||
1140 | // cmd.Parameters.AddWithValue("blue_density_b", wl.blueDensity.Z); | ||
1141 | // cmd.Parameters.AddWithValue("blue_density_i", wl.blueDensity.W); | ||
1142 | // cmd.Parameters.AddWithValue("haze_density", wl.hazeDensity); | ||
1143 | // cmd.Parameters.AddWithValue("density_multiplier", wl.densityMultiplier); | ||
1144 | // cmd.Parameters.AddWithValue("distance_multiplier", wl.distanceMultiplier); | ||
1145 | // cmd.Parameters.AddWithValue("max_altitude", wl.maxAltitude); | ||
1146 | // cmd.Parameters.AddWithValue("sun_moon_color_r", wl.sunMoonColor.X); | ||
1147 | // cmd.Parameters.AddWithValue("sun_moon_color_g", wl.sunMoonColor.Y); | ||
1148 | // cmd.Parameters.AddWithValue("sun_moon_color_b", wl.sunMoonColor.Z); | ||
1149 | // cmd.Parameters.AddWithValue("sun_moon_color_i", wl.sunMoonColor.W); | ||
1150 | // cmd.Parameters.AddWithValue("sun_moon_position", wl.sunMoonPosition); | ||
1151 | // cmd.Parameters.AddWithValue("ambient_r", wl.ambient.X); | ||
1152 | // cmd.Parameters.AddWithValue("ambient_g", wl.ambient.Y); | ||
1153 | // cmd.Parameters.AddWithValue("ambient_b", wl.ambient.Z); | ||
1154 | // cmd.Parameters.AddWithValue("ambient_i", wl.ambient.W); | ||
1155 | // cmd.Parameters.AddWithValue("east_angle", wl.eastAngle); | ||
1156 | // cmd.Parameters.AddWithValue("sun_glow_focus", wl.sunGlowFocus); | ||
1157 | // cmd.Parameters.AddWithValue("sun_glow_size", wl.sunGlowSize); | ||
1158 | // cmd.Parameters.AddWithValue("scene_gamma", wl.sceneGamma); | ||
1159 | // cmd.Parameters.AddWithValue("star_brightness", wl.starBrightness); | ||
1160 | // cmd.Parameters.AddWithValue("cloud_color_r", wl.cloudColor.X); | ||
1161 | // cmd.Parameters.AddWithValue("cloud_color_g", wl.cloudColor.Y); | ||
1162 | // cmd.Parameters.AddWithValue("cloud_color_b", wl.cloudColor.Z); | ||
1163 | // cmd.Parameters.AddWithValue("cloud_color_i", wl.cloudColor.W); | ||
1164 | // cmd.Parameters.AddWithValue("cloud_x", wl.cloudXYDensity.X); | ||
1165 | // cmd.Parameters.AddWithValue("cloud_y", wl.cloudXYDensity.Y); | ||
1166 | // cmd.Parameters.AddWithValue("cloud_density", wl.cloudXYDensity.Z); | ||
1167 | // cmd.Parameters.AddWithValue("cloud_coverage", wl.cloudCoverage); | ||
1168 | // cmd.Parameters.AddWithValue("cloud_scale", wl.cloudScale); | ||
1169 | // cmd.Parameters.AddWithValue("cloud_detail_x", wl.cloudDetailXYDensity.X); | ||
1170 | // cmd.Parameters.AddWithValue("cloud_detail_y", wl.cloudDetailXYDensity.Y); | ||
1171 | // cmd.Parameters.AddWithValue("cloud_detail_density", wl.cloudDetailXYDensity.Z); | ||
1172 | // cmd.Parameters.AddWithValue("cloud_scroll_x", wl.cloudScrollX); | ||
1173 | // cmd.Parameters.AddWithValue("cloud_scroll_x_lock", wl.cloudScrollXLock); | ||
1174 | // cmd.Parameters.AddWithValue("cloud_scroll_y", wl.cloudScrollY); | ||
1175 | // cmd.Parameters.AddWithValue("cloud_scroll_y_lock", wl.cloudScrollYLock); | ||
1176 | // cmd.Parameters.AddWithValue("draw_classic_clouds", wl.drawClassicClouds); | ||
1177 | |||
1178 | // cmd.ExecuteNonQuery(); | ||
1179 | // } | ||
1180 | // } | ||
1181 | // } | ||
1182 | #endregion | ||
1183 | } | ||
1184 | |||
1185 | #region Environment Settings | ||
1186 | public string LoadRegionEnvironmentSettings(UUID regionUUID) | ||
1187 | { | ||
1188 | string sql = "select * from [regionenvironment] where region_id = @region_id"; | ||
1189 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
1190 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
1191 | { | ||
1192 | cmd.Parameters.Add(_Database.CreateParameter("@region_id", regionUUID)); | ||
1193 | conn.Open(); | ||
1194 | using (SqlDataReader result = cmd.ExecuteReader()) | ||
1195 | { | ||
1196 | if (!result.Read()) | ||
1197 | { | ||
1198 | return String.Empty; | ||
1199 | } | ||
1200 | else | ||
1201 | { | ||
1202 | return Convert.ToString(result["llsd_settings"]); | ||
1203 | } | ||
1204 | } | ||
1205 | } | ||
1206 | } | ||
1207 | |||
1208 | public void StoreRegionEnvironmentSettings(UUID regionUUID, string settings) | ||
1209 | { | ||
1210 | { | ||
1211 | string sql = "DELETE FROM [regionenvironment] WHERE region_id = @region_id"; | ||
1212 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
1213 | |||
1214 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
1215 | { | ||
1216 | cmd.Parameters.Add(_Database.CreateParameter("@region_id", regionUUID)); | ||
1217 | conn.Open(); | ||
1218 | cmd.ExecuteNonQuery(); | ||
1219 | } | ||
1220 | |||
1221 | sql = "INSERT INTO [regionenvironment] (region_id, llsd_settings) VALUES (@region_id, @llsd_settings)"; | ||
1222 | |||
1223 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
1224 | |||
1225 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
1226 | { | ||
1227 | cmd.Parameters.Add(_Database.CreateParameter("@region_id", regionUUID)); | ||
1228 | cmd.Parameters.Add(_Database.CreateParameter("@llsd_settings", settings)); | ||
1229 | |||
1230 | conn.Open(); | ||
1231 | cmd.ExecuteNonQuery(); | ||
1232 | } | ||
1233 | } | ||
1234 | } | ||
1235 | |||
1236 | public void RemoveRegionEnvironmentSettings(UUID regionUUID) | ||
1237 | { | ||
1238 | string sql = "delete from [regionenvironment] where region_id = @region_id"; | ||
1239 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
1240 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
1241 | { | ||
1242 | cmd.Parameters.Add(_Database.CreateParameter("@region_id", regionUUID)); | ||
1243 | |||
1244 | conn.Open(); | ||
1245 | cmd.ExecuteNonQuery(); | ||
1246 | } | ||
1247 | } | ||
1248 | #endregion | ||
1249 | |||
1250 | /// <summary> | ||
1251 | /// Loads the settings of a region. | ||
1252 | /// </summary> | ||
1253 | /// <param name="regionUUID">The region UUID.</param> | ||
1254 | /// <returns></returns> | ||
1255 | public RegionSettings LoadRegionSettings(UUID regionUUID) | ||
1256 | { | ||
1257 | string sql = "select * from regionsettings where regionUUID = @regionUUID"; | ||
1258 | RegionSettings regionSettings; | ||
1259 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
1260 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
1261 | { | ||
1262 | cmd.Parameters.Add(_Database.CreateParameter("@regionUUID", regionUUID)); | ||
1263 | conn.Open(); | ||
1264 | using (SqlDataReader reader = cmd.ExecuteReader()) | ||
1265 | { | ||
1266 | if (reader.Read()) | ||
1267 | { | ||
1268 | regionSettings = BuildRegionSettings(reader); | ||
1269 | regionSettings.OnSave += StoreRegionSettings; | ||
1270 | |||
1271 | return regionSettings; | ||
1272 | } | ||
1273 | } | ||
1274 | } | ||
1275 | |||
1276 | //If we reach this point then there are new region settings for that region | ||
1277 | regionSettings = new RegionSettings(); | ||
1278 | regionSettings.RegionUUID = regionUUID; | ||
1279 | regionSettings.OnSave += StoreRegionSettings; | ||
1280 | |||
1281 | //Store new values | ||
1282 | StoreNewRegionSettings(regionSettings); | ||
1283 | |||
1284 | LoadSpawnPoints(regionSettings); | ||
1285 | |||
1286 | return regionSettings; | ||
1287 | } | ||
1288 | |||
1289 | /// <summary> | ||
1290 | /// Store region settings, need to check if the check is really necesary. If we can make something for creating new region. | ||
1291 | /// </summary> | ||
1292 | /// <param name="regionSettings">region settings.</param> | ||
1293 | public void StoreRegionSettings(RegionSettings regionSettings) | ||
1294 | { | ||
1295 | //Little check if regionUUID already exist in DB | ||
1296 | string regionUUID; | ||
1297 | string sql = "SELECT regionUUID FROM regionsettings WHERE regionUUID = @regionUUID"; | ||
1298 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
1299 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
1300 | { | ||
1301 | cmd.Parameters.Add(_Database.CreateParameter("@regionUUID", regionSettings.RegionUUID)); | ||
1302 | conn.Open(); | ||
1303 | regionUUID = cmd.ExecuteScalar().ToString(); | ||
1304 | } | ||
1305 | |||
1306 | if (string.IsNullOrEmpty(regionUUID)) | ||
1307 | { | ||
1308 | StoreNewRegionSettings(regionSettings); | ||
1309 | } | ||
1310 | else | ||
1311 | { | ||
1312 | //This method only updates region settings!!! First call LoadRegionSettings to create new region settings in DB | ||
1313 | sql = | ||
1314 | @"UPDATE [regionsettings] SET [block_terraform] = @block_terraform ,[block_fly] = @block_fly ,[allow_damage] = @allow_damage | ||
1315 | ,[restrict_pushing] = @restrict_pushing ,[allow_land_resell] = @allow_land_resell ,[allow_land_join_divide] = @allow_land_join_divide | ||
1316 | ,[block_show_in_search] = @block_show_in_search ,[agent_limit] = @agent_limit ,[object_bonus] = @object_bonus ,[maturity] = @maturity | ||
1317 | ,[disable_scripts] = @disable_scripts ,[disable_collisions] = @disable_collisions ,[disable_physics] = @disable_physics | ||
1318 | ,[terrain_texture_1] = @terrain_texture_1 ,[terrain_texture_2] = @terrain_texture_2 ,[terrain_texture_3] = @terrain_texture_3 | ||
1319 | ,[terrain_texture_4] = @terrain_texture_4 ,[elevation_1_nw] = @elevation_1_nw ,[elevation_2_nw] = @elevation_2_nw | ||
1320 | ,[elevation_1_ne] = @elevation_1_ne ,[elevation_2_ne] = @elevation_2_ne ,[elevation_1_se] = @elevation_1_se ,[elevation_2_se] = @elevation_2_se | ||
1321 | ,[elevation_1_sw] = @elevation_1_sw ,[elevation_2_sw] = @elevation_2_sw ,[water_height] = @water_height ,[terrain_raise_limit] = @terrain_raise_limit | ||
1322 | ,[terrain_lower_limit] = @terrain_lower_limit ,[use_estate_sun] = @use_estate_sun ,[fixed_sun] = @fixed_sun ,[sun_position] = @sun_position | ||
1323 | ,[covenant] = @covenant ,[covenant_datetime] = @covenant_datetime, [sunvectorx] = @sunvectorx, [sunvectory] = @sunvectory, [sunvectorz] = @sunvectorz, [Sandbox] = @Sandbox, [loaded_creation_datetime] = @loaded_creation_datetime, [loaded_creation_id] = @loaded_creation_id, [map_tile_id] = @TerrainImageID, [telehubobject] = @telehubobject, [parcel_tile_id] = @ParcelImageID | ||
1324 | WHERE [regionUUID] = @regionUUID"; | ||
1325 | |||
1326 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
1327 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
1328 | { | ||
1329 | cmd.Parameters.AddRange(CreateRegionSettingParameters(regionSettings)); | ||
1330 | conn.Open(); | ||
1331 | cmd.ExecuteNonQuery(); | ||
1332 | } | ||
1333 | } | ||
1334 | SaveSpawnPoints(regionSettings); | ||
1335 | } | ||
1336 | |||
1337 | public void Shutdown() | ||
1338 | { | ||
1339 | //Not used?? | ||
1340 | } | ||
1341 | |||
1342 | #region Private Methods | ||
1343 | |||
1344 | /// <summary> | ||
1345 | /// Serializes the terrain data for storage in DB. | ||
1346 | /// </summary> | ||
1347 | /// <param name="val">terrain data</param> | ||
1348 | /// <returns></returns> | ||
1349 | private static Array serializeTerrain(double[,] val) | ||
1350 | { | ||
1351 | MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize) * sizeof(double)); | ||
1352 | BinaryWriter bw = new BinaryWriter(str); | ||
1353 | |||
1354 | // TODO: COMPATIBILITY - Add byte-order conversions | ||
1355 | for (int x = 0; x < (int)Constants.RegionSize; x++) | ||
1356 | for (int y = 0; y < (int)Constants.RegionSize; y++) | ||
1357 | { | ||
1358 | double height = val[x, y]; | ||
1359 | if (height == 0.0) | ||
1360 | height = double.Epsilon; | ||
1361 | |||
1362 | bw.Write(height); | ||
1363 | } | ||
1364 | |||
1365 | return str.ToArray(); | ||
1366 | } | ||
1367 | |||
1368 | /// <summary> | ||
1369 | /// Stores new regionsettings. | ||
1370 | /// </summary> | ||
1371 | /// <param name="regionSettings">The region settings.</param> | ||
1372 | private void StoreNewRegionSettings(RegionSettings regionSettings) | ||
1373 | { | ||
1374 | string sql = @"INSERT INTO [regionsettings] | ||
1375 | ([regionUUID],[block_terraform],[block_fly],[allow_damage],[restrict_pushing],[allow_land_resell],[allow_land_join_divide], | ||
1376 | [block_show_in_search],[agent_limit],[object_bonus],[maturity],[disable_scripts],[disable_collisions],[disable_physics], | ||
1377 | [terrain_texture_1],[terrain_texture_2],[terrain_texture_3],[terrain_texture_4],[elevation_1_nw],[elevation_2_nw],[elevation_1_ne], | ||
1378 | [elevation_2_ne],[elevation_1_se],[elevation_2_se],[elevation_1_sw],[elevation_2_sw],[water_height],[terrain_raise_limit], | ||
1379 | [terrain_lower_limit],[use_estate_sun],[fixed_sun],[sun_position],[covenant],[covenant_datetime],[sunvectorx], [sunvectory], [sunvectorz],[Sandbox], [loaded_creation_datetime], [loaded_creation_id] | ||
1380 | ) | ||
1381 | VALUES | ||
1382 | (@regionUUID,@block_terraform,@block_fly,@allow_damage,@restrict_pushing,@allow_land_resell,@allow_land_join_divide, | ||
1383 | @block_show_in_search,@agent_limit,@object_bonus,@maturity,@disable_scripts,@disable_collisions,@disable_physics, | ||
1384 | @terrain_texture_1,@terrain_texture_2,@terrain_texture_3,@terrain_texture_4,@elevation_1_nw,@elevation_2_nw,@elevation_1_ne, | ||
1385 | @elevation_2_ne,@elevation_1_se,@elevation_2_se,@elevation_1_sw,@elevation_2_sw,@water_height,@terrain_raise_limit, | ||
1386 | @terrain_lower_limit,@use_estate_sun,@fixed_sun,@sun_position,@covenant, @covenant_datetime, @sunvectorx,@sunvectory, @sunvectorz, @Sandbox, @loaded_creation_datetime, @loaded_creation_id)"; | ||
1387 | |||
1388 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
1389 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
1390 | { | ||
1391 | cmd.Parameters.AddRange(CreateRegionSettingParameters(regionSettings)); | ||
1392 | conn.Open(); | ||
1393 | cmd.ExecuteNonQuery(); | ||
1394 | } | ||
1395 | } | ||
1396 | |||
1397 | #region Private DataRecord conversion methods | ||
1398 | |||
1399 | /// <summary> | ||
1400 | /// Builds the region settings from a datarecod. | ||
1401 | /// </summary> | ||
1402 | /// <param name="row">datarecord with regionsettings.</param> | ||
1403 | /// <returns></returns> | ||
1404 | private static RegionSettings BuildRegionSettings(IDataRecord row) | ||
1405 | { | ||
1406 | //TODO change this is some more generic code so we doesnt have to change it every time a new field is added? | ||
1407 | RegionSettings newSettings = new RegionSettings(); | ||
1408 | |||
1409 | newSettings.RegionUUID = new UUID((Guid)row["regionUUID"]); | ||
1410 | newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]); | ||
1411 | newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]); | ||
1412 | newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]); | ||
1413 | newSettings.RestrictPushing = Convert.ToBoolean(row["restrict_pushing"]); | ||
1414 | newSettings.AllowLandResell = Convert.ToBoolean(row["allow_land_resell"]); | ||
1415 | newSettings.AllowLandJoinDivide = Convert.ToBoolean(row["allow_land_join_divide"]); | ||
1416 | newSettings.BlockShowInSearch = Convert.ToBoolean(row["block_show_in_search"]); | ||
1417 | newSettings.AgentLimit = Convert.ToInt32(row["agent_limit"]); | ||
1418 | newSettings.ObjectBonus = Convert.ToDouble(row["object_bonus"]); | ||
1419 | newSettings.Maturity = Convert.ToInt32(row["maturity"]); | ||
1420 | newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]); | ||
1421 | newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]); | ||
1422 | newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]); | ||
1423 | newSettings.TerrainTexture1 = new UUID((Guid)row["terrain_texture_1"]); | ||
1424 | newSettings.TerrainTexture2 = new UUID((Guid)row["terrain_texture_2"]); | ||
1425 | newSettings.TerrainTexture3 = new UUID((Guid)row["terrain_texture_3"]); | ||
1426 | newSettings.TerrainTexture4 = new UUID((Guid)row["terrain_texture_4"]); | ||
1427 | newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]); | ||
1428 | newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]); | ||
1429 | newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]); | ||
1430 | newSettings.Elevation2NE = Convert.ToDouble(row["elevation_2_ne"]); | ||
1431 | newSettings.Elevation1SE = Convert.ToDouble(row["elevation_1_se"]); | ||
1432 | newSettings.Elevation2SE = Convert.ToDouble(row["elevation_2_se"]); | ||
1433 | newSettings.Elevation1SW = Convert.ToDouble(row["elevation_1_sw"]); | ||
1434 | newSettings.Elevation2SW = Convert.ToDouble(row["elevation_2_sw"]); | ||
1435 | newSettings.WaterHeight = Convert.ToDouble(row["water_height"]); | ||
1436 | newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]); | ||
1437 | newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]); | ||
1438 | newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]); | ||
1439 | newSettings.Sandbox = Convert.ToBoolean(row["Sandbox"]); | ||
1440 | newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]); | ||
1441 | newSettings.SunPosition = Convert.ToDouble(row["sun_position"]); | ||
1442 | newSettings.SunVector = new Vector3( | ||
1443 | Convert.ToSingle(row["sunvectorx"]), | ||
1444 | Convert.ToSingle(row["sunvectory"]), | ||
1445 | Convert.ToSingle(row["sunvectorz"]) | ||
1446 | ); | ||
1447 | newSettings.Covenant = new UUID((Guid)row["covenant"]); | ||
1448 | newSettings.CovenantChangedDateTime = Convert.ToInt32(row["covenant_datetime"]); | ||
1449 | newSettings.LoadedCreationDateTime = Convert.ToInt32(row["loaded_creation_datetime"]); | ||
1450 | |||
1451 | if (row["loaded_creation_id"] is DBNull) | ||
1452 | newSettings.LoadedCreationID = ""; | ||
1453 | else | ||
1454 | newSettings.LoadedCreationID = (String)row["loaded_creation_id"]; | ||
1455 | |||
1456 | newSettings.TerrainImageID = new UUID((string)row["map_tile_ID"]); | ||
1457 | newSettings.ParcelImageID = new UUID((Guid)row["parcel_tile_ID"]); | ||
1458 | newSettings.TelehubObject = new UUID((Guid)row["TelehubObject"]); | ||
1459 | |||
1460 | return newSettings; | ||
1461 | } | ||
1462 | |||
1463 | /// <summary> | ||
1464 | /// Builds the land data from a datarecord. | ||
1465 | /// </summary> | ||
1466 | /// <param name="row">datarecord with land data</param> | ||
1467 | /// <returns></returns> | ||
1468 | private static LandData BuildLandData(IDataRecord row) | ||
1469 | { | ||
1470 | LandData newData = new LandData(); | ||
1471 | |||
1472 | newData.GlobalID = new UUID((Guid)row["UUID"]); | ||
1473 | newData.LocalID = Convert.ToInt32(row["LocalLandID"]); | ||
1474 | |||
1475 | // Bitmap is a byte[512] | ||
1476 | newData.Bitmap = (Byte[])row["Bitmap"]; | ||
1477 | |||
1478 | newData.Name = (string)row["Name"]; | ||
1479 | newData.Description = (string)row["Description"]; | ||
1480 | newData.OwnerID = new UUID((Guid)row["OwnerUUID"]); | ||
1481 | newData.IsGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]); | ||
1482 | newData.Area = Convert.ToInt32(row["Area"]); | ||
1483 | newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented | ||
1484 | newData.Category = (ParcelCategory)Convert.ToInt32(row["Category"]); | ||
1485 | //Enum libsecondlife.Parcel.ParcelCategory | ||
1486 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); | ||
1487 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); | ||
1488 | newData.GroupID = new UUID((Guid)row["GroupUUID"]); | ||
1489 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); | ||
1490 | newData.Status = (ParcelStatus)Convert.ToInt32(row["LandStatus"]); | ||
1491 | //Enum. libsecondlife.Parcel.ParcelStatus | ||
1492 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); | ||
1493 | newData.LandingType = Convert.ToByte(row["LandingType"]); | ||
1494 | newData.MediaAutoScale = Convert.ToByte(row["MediaAutoScale"]); | ||
1495 | newData.MediaID = new UUID((Guid)row["MediaTextureUUID"]); | ||
1496 | newData.MediaURL = (string)row["MediaURL"]; | ||
1497 | newData.MusicURL = (string)row["MusicURL"]; | ||
1498 | newData.PassHours = Convert.ToSingle(row["PassHours"]); | ||
1499 | newData.PassPrice = Convert.ToInt32(row["PassPrice"]); | ||
1500 | |||
1501 | // UUID authedbuyer; | ||
1502 | // UUID snapshotID; | ||
1503 | // | ||
1504 | // if (UUID.TryParse((string)row["AuthBuyerID"], out authedbuyer)) | ||
1505 | // newData.AuthBuyerID = authedbuyer; | ||
1506 | // | ||
1507 | // if (UUID.TryParse((string)row["SnapshotUUID"], out snapshotID)) | ||
1508 | // newData.SnapshotID = snapshotID; | ||
1509 | newData.AuthBuyerID = new UUID((Guid)row["AuthBuyerID"]); | ||
1510 | newData.SnapshotID = new UUID((Guid)row["SnapshotUUID"]); | ||
1511 | |||
1512 | newData.OtherCleanTime = Convert.ToInt32(row["OtherCleanTime"]); | ||
1513 | |||
1514 | try | ||
1515 | { | ||
1516 | newData.UserLocation = | ||
1517 | new Vector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), | ||
1518 | Convert.ToSingle(row["UserLocationZ"])); | ||
1519 | newData.UserLookAt = | ||
1520 | new Vector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), | ||
1521 | Convert.ToSingle(row["UserLookAtZ"])); | ||
1522 | } | ||
1523 | catch (InvalidCastException) | ||
1524 | { | ||
1525 | newData.UserLocation = Vector3.Zero; | ||
1526 | newData.UserLookAt = Vector3.Zero; | ||
1527 | _Log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name); | ||
1528 | } | ||
1529 | |||
1530 | newData.ParcelAccessList = new List<LandAccessEntry>(); | ||
1531 | newData.MediaDescription = (string)row["MediaDescription"]; | ||
1532 | newData.MediaType = (string)row["MediaType"]; | ||
1533 | newData.MediaWidth = Convert.ToInt32((((string)row["MediaSize"]).Split(','))[0]); | ||
1534 | newData.MediaHeight = Convert.ToInt32((((string)row["MediaSize"]).Split(','))[1]); | ||
1535 | newData.MediaLoop = Convert.ToBoolean(row["MediaLoop"]); | ||
1536 | newData.ObscureMusic = Convert.ToBoolean(row["ObscureMusic"]); | ||
1537 | newData.ObscureMedia = Convert.ToBoolean(row["ObscureMedia"]); | ||
1538 | |||
1539 | return newData; | ||
1540 | } | ||
1541 | |||
1542 | /// <summary> | ||
1543 | /// Builds the landaccess data from a data record. | ||
1544 | /// </summary> | ||
1545 | /// <param name="row">datarecord with landaccess data</param> | ||
1546 | /// <returns></returns> | ||
1547 | private static LandAccessEntry BuildLandAccessData(IDataRecord row) | ||
1548 | { | ||
1549 | LandAccessEntry entry = new LandAccessEntry(); | ||
1550 | entry.AgentID = new UUID((Guid)row["AccessUUID"]); | ||
1551 | entry.Flags = (AccessList)Convert.ToInt32(row["Flags"]); | ||
1552 | entry.Expires = Convert.ToInt32(row["Expires"]); | ||
1553 | return entry; | ||
1554 | } | ||
1555 | |||
1556 | /// <summary> | ||
1557 | /// Builds the prim from a datarecord. | ||
1558 | /// </summary> | ||
1559 | /// <param name="primRow">datarecord</param> | ||
1560 | /// <returns></returns> | ||
1561 | private static SceneObjectPart BuildPrim(IDataRecord primRow) | ||
1562 | { | ||
1563 | SceneObjectPart prim = new SceneObjectPart(); | ||
1564 | |||
1565 | prim.UUID = new UUID((Guid)primRow["UUID"]); | ||
1566 | // explicit conversion of integers is required, which sort | ||
1567 | // of sucks. No idea if there is a shortcut here or not. | ||
1568 | prim.CreationDate = Convert.ToInt32(primRow["CreationDate"]); | ||
1569 | prim.Name = (string)primRow["Name"]; | ||
1570 | // various text fields | ||
1571 | prim.Text = (string)primRow["Text"]; | ||
1572 | prim.Color = Color.FromArgb(Convert.ToInt32(primRow["ColorA"]), | ||
1573 | Convert.ToInt32(primRow["ColorR"]), | ||
1574 | Convert.ToInt32(primRow["ColorG"]), | ||
1575 | Convert.ToInt32(primRow["ColorB"])); | ||
1576 | prim.Description = (string)primRow["Description"]; | ||
1577 | prim.SitName = (string)primRow["SitName"]; | ||
1578 | prim.TouchName = (string)primRow["TouchName"]; | ||
1579 | // permissions | ||
1580 | prim.Flags = (PrimFlags)Convert.ToUInt32(primRow["ObjectFlags"]); | ||
1581 | //prim.CreatorID = new UUID((Guid)primRow["CreatorID"]); | ||
1582 | prim.CreatorIdentification = (string)primRow["CreatorID"]; | ||
1583 | prim.OwnerID = new UUID((Guid)primRow["OwnerID"]); | ||
1584 | prim.GroupID = new UUID((Guid)primRow["GroupID"]); | ||
1585 | prim.LastOwnerID = new UUID((Guid)primRow["LastOwnerID"]); | ||
1586 | prim.OwnerMask = Convert.ToUInt32(primRow["OwnerMask"]); | ||
1587 | prim.NextOwnerMask = Convert.ToUInt32(primRow["NextOwnerMask"]); | ||
1588 | prim.GroupMask = Convert.ToUInt32(primRow["GroupMask"]); | ||
1589 | prim.EveryoneMask = Convert.ToUInt32(primRow["EveryoneMask"]); | ||
1590 | prim.BaseMask = Convert.ToUInt32(primRow["BaseMask"]); | ||
1591 | // vectors | ||
1592 | prim.OffsetPosition = new Vector3( | ||
1593 | Convert.ToSingle(primRow["PositionX"]), | ||
1594 | Convert.ToSingle(primRow["PositionY"]), | ||
1595 | Convert.ToSingle(primRow["PositionZ"])); | ||
1596 | |||
1597 | prim.GroupPosition = new Vector3( | ||
1598 | Convert.ToSingle(primRow["GroupPositionX"]), | ||
1599 | Convert.ToSingle(primRow["GroupPositionY"]), | ||
1600 | Convert.ToSingle(primRow["GroupPositionZ"])); | ||
1601 | |||
1602 | prim.Velocity = new Vector3( | ||
1603 | Convert.ToSingle(primRow["VelocityX"]), | ||
1604 | Convert.ToSingle(primRow["VelocityY"]), | ||
1605 | Convert.ToSingle(primRow["VelocityZ"])); | ||
1606 | |||
1607 | prim.AngularVelocity = new Vector3( | ||
1608 | Convert.ToSingle(primRow["AngularVelocityX"]), | ||
1609 | Convert.ToSingle(primRow["AngularVelocityY"]), | ||
1610 | Convert.ToSingle(primRow["AngularVelocityZ"])); | ||
1611 | |||
1612 | prim.Acceleration = new Vector3( | ||
1613 | Convert.ToSingle(primRow["AccelerationX"]), | ||
1614 | Convert.ToSingle(primRow["AccelerationY"]), | ||
1615 | Convert.ToSingle(primRow["AccelerationZ"])); | ||
1616 | |||
1617 | // quaternions | ||
1618 | prim.RotationOffset = new Quaternion( | ||
1619 | Convert.ToSingle(primRow["RotationX"]), | ||
1620 | Convert.ToSingle(primRow["RotationY"]), | ||
1621 | Convert.ToSingle(primRow["RotationZ"]), | ||
1622 | Convert.ToSingle(primRow["RotationW"])); | ||
1623 | |||
1624 | prim.SitTargetPositionLL = new Vector3( | ||
1625 | Convert.ToSingle(primRow["SitTargetOffsetX"]), | ||
1626 | Convert.ToSingle(primRow["SitTargetOffsetY"]), | ||
1627 | Convert.ToSingle(primRow["SitTargetOffsetZ"])); | ||
1628 | |||
1629 | prim.SitTargetOrientationLL = new Quaternion( | ||
1630 | Convert.ToSingle(primRow["SitTargetOrientX"]), | ||
1631 | Convert.ToSingle(primRow["SitTargetOrientY"]), | ||
1632 | Convert.ToSingle(primRow["SitTargetOrientZ"]), | ||
1633 | Convert.ToSingle(primRow["SitTargetOrientW"])); | ||
1634 | |||
1635 | prim.PayPrice[0] = Convert.ToInt32(primRow["PayPrice"]); | ||
1636 | prim.PayPrice[1] = Convert.ToInt32(primRow["PayButton1"]); | ||
1637 | prim.PayPrice[2] = Convert.ToInt32(primRow["PayButton2"]); | ||
1638 | prim.PayPrice[3] = Convert.ToInt32(primRow["PayButton3"]); | ||
1639 | prim.PayPrice[4] = Convert.ToInt32(primRow["PayButton4"]); | ||
1640 | |||
1641 | prim.Sound = new UUID((Guid)primRow["LoopedSound"]); | ||
1642 | prim.SoundGain = Convert.ToSingle(primRow["LoopedSoundGain"]); | ||
1643 | prim.SoundFlags = 1; // If it's persisted at all, it's looped | ||
1644 | |||
1645 | if (!(primRow["TextureAnimation"] is DBNull)) | ||
1646 | prim.TextureAnimation = (Byte[])primRow["TextureAnimation"]; | ||
1647 | if (!(primRow["ParticleSystem"] is DBNull)) | ||
1648 | prim.ParticleSystem = (Byte[])primRow["ParticleSystem"]; | ||
1649 | |||
1650 | prim.AngularVelocity = new Vector3( | ||
1651 | Convert.ToSingle(primRow["OmegaX"]), | ||
1652 | Convert.ToSingle(primRow["OmegaY"]), | ||
1653 | Convert.ToSingle(primRow["OmegaZ"])); | ||
1654 | |||
1655 | prim.SetCameraEyeOffset(new Vector3( | ||
1656 | Convert.ToSingle(primRow["CameraEyeOffsetX"]), | ||
1657 | Convert.ToSingle(primRow["CameraEyeOffsetY"]), | ||
1658 | Convert.ToSingle(primRow["CameraEyeOffsetZ"]) | ||
1659 | )); | ||
1660 | |||
1661 | prim.SetCameraAtOffset(new Vector3( | ||
1662 | Convert.ToSingle(primRow["CameraAtOffsetX"]), | ||
1663 | Convert.ToSingle(primRow["CameraAtOffsetY"]), | ||
1664 | Convert.ToSingle(primRow["CameraAtOffsetZ"]) | ||
1665 | )); | ||
1666 | |||
1667 | if (Convert.ToInt16(primRow["ForceMouselook"]) != 0) | ||
1668 | prim.SetForceMouselook(true); | ||
1669 | |||
1670 | prim.ScriptAccessPin = Convert.ToInt32(primRow["ScriptAccessPin"]); | ||
1671 | |||
1672 | if (Convert.ToInt16(primRow["AllowedDrop"]) != 0) | ||
1673 | prim.AllowedDrop = true; | ||
1674 | |||
1675 | if (Convert.ToInt16(primRow["DieAtEdge"]) != 0) | ||
1676 | prim.DIE_AT_EDGE = true; | ||
1677 | |||
1678 | prim.SalePrice = Convert.ToInt32(primRow["SalePrice"]); | ||
1679 | prim.ObjectSaleType = Convert.ToByte(primRow["SaleType"]); | ||
1680 | |||
1681 | prim.Material = Convert.ToByte(primRow["Material"]); | ||
1682 | |||
1683 | if (!(primRow["ClickAction"] is DBNull)) | ||
1684 | prim.ClickAction = Convert.ToByte(primRow["ClickAction"]); | ||
1685 | |||
1686 | prim.CollisionSound = new UUID((Guid)primRow["CollisionSound"]); | ||
1687 | prim.CollisionSoundVolume = Convert.ToSingle(primRow["CollisionSoundVolume"]); | ||
1688 | if (Convert.ToInt16(primRow["PassTouches"]) != 0) | ||
1689 | prim.PassTouches = true; | ||
1690 | prim.LinkNum = Convert.ToInt32(primRow["LinkNumber"]); | ||
1691 | |||
1692 | if (!(primRow["MediaURL"] is System.DBNull)) | ||
1693 | prim.MediaUrl = (string)primRow["MediaURL"]; | ||
1694 | |||
1695 | return prim; | ||
1696 | } | ||
1697 | |||
1698 | /// <summary> | ||
1699 | /// Builds the prim shape from a datarecord. | ||
1700 | /// </summary> | ||
1701 | /// <param name="shapeRow">The row.</param> | ||
1702 | /// <returns></returns> | ||
1703 | private static PrimitiveBaseShape BuildShape(IDataRecord shapeRow) | ||
1704 | { | ||
1705 | PrimitiveBaseShape baseShape = new PrimitiveBaseShape(); | ||
1706 | |||
1707 | baseShape.Scale = new Vector3( | ||
1708 | (float)Convert.ToDouble(shapeRow["ScaleX"]), | ||
1709 | (float)Convert.ToDouble(shapeRow["ScaleY"]), | ||
1710 | (float)Convert.ToDouble(shapeRow["ScaleZ"])); | ||
1711 | |||
1712 | // paths | ||
1713 | baseShape.PCode = Convert.ToByte(shapeRow["PCode"]); | ||
1714 | baseShape.PathBegin = Convert.ToUInt16(shapeRow["PathBegin"]); | ||
1715 | baseShape.PathEnd = Convert.ToUInt16(shapeRow["PathEnd"]); | ||
1716 | baseShape.PathScaleX = Convert.ToByte(shapeRow["PathScaleX"]); | ||
1717 | baseShape.PathScaleY = Convert.ToByte(shapeRow["PathScaleY"]); | ||
1718 | baseShape.PathShearX = Convert.ToByte(shapeRow["PathShearX"]); | ||
1719 | baseShape.PathShearY = Convert.ToByte(shapeRow["PathShearY"]); | ||
1720 | baseShape.PathSkew = Convert.ToSByte(shapeRow["PathSkew"]); | ||
1721 | baseShape.PathCurve = Convert.ToByte(shapeRow["PathCurve"]); | ||
1722 | baseShape.PathRadiusOffset = Convert.ToSByte(shapeRow["PathRadiusOffset"]); | ||
1723 | baseShape.PathRevolutions = Convert.ToByte(shapeRow["PathRevolutions"]); | ||
1724 | baseShape.PathTaperX = Convert.ToSByte(shapeRow["PathTaperX"]); | ||
1725 | baseShape.PathTaperY = Convert.ToSByte(shapeRow["PathTaperY"]); | ||
1726 | baseShape.PathTwist = Convert.ToSByte(shapeRow["PathTwist"]); | ||
1727 | baseShape.PathTwistBegin = Convert.ToSByte(shapeRow["PathTwistBegin"]); | ||
1728 | // profile | ||
1729 | baseShape.ProfileBegin = Convert.ToUInt16(shapeRow["ProfileBegin"]); | ||
1730 | baseShape.ProfileEnd = Convert.ToUInt16(shapeRow["ProfileEnd"]); | ||
1731 | baseShape.ProfileCurve = Convert.ToByte(shapeRow["ProfileCurve"]); | ||
1732 | baseShape.ProfileHollow = Convert.ToUInt16(shapeRow["ProfileHollow"]); | ||
1733 | |||
1734 | byte[] textureEntry = (byte[])shapeRow["Texture"]; | ||
1735 | baseShape.TextureEntry = textureEntry; | ||
1736 | |||
1737 | baseShape.ExtraParams = (byte[])shapeRow["ExtraParams"]; | ||
1738 | |||
1739 | try | ||
1740 | { | ||
1741 | baseShape.State = Convert.ToByte(shapeRow["State"]); | ||
1742 | } | ||
1743 | catch (InvalidCastException) | ||
1744 | { | ||
1745 | } | ||
1746 | |||
1747 | if (!(shapeRow["Media"] is System.DBNull)) | ||
1748 | { | ||
1749 | baseShape.Media = PrimitiveBaseShape.MediaList.FromXml((string)shapeRow["Media"]); | ||
1750 | } | ||
1751 | |||
1752 | |||
1753 | return baseShape; | ||
1754 | } | ||
1755 | |||
1756 | /// <summary> | ||
1757 | /// Build a prim inventory item from the persisted data. | ||
1758 | /// </summary> | ||
1759 | /// <param name="inventoryRow"></param> | ||
1760 | /// <returns></returns> | ||
1761 | private static TaskInventoryItem BuildItem(IDataRecord inventoryRow) | ||
1762 | { | ||
1763 | TaskInventoryItem taskItem = new TaskInventoryItem(); | ||
1764 | |||
1765 | taskItem.ItemID = new UUID((Guid)inventoryRow["itemID"]); | ||
1766 | taskItem.ParentPartID = new UUID((Guid)inventoryRow["primID"]); | ||
1767 | taskItem.AssetID = new UUID((Guid)inventoryRow["assetID"]); | ||
1768 | taskItem.ParentID = new UUID((Guid)inventoryRow["parentFolderID"]); | ||
1769 | |||
1770 | taskItem.InvType = Convert.ToInt32(inventoryRow["invType"]); | ||
1771 | taskItem.Type = Convert.ToInt32(inventoryRow["assetType"]); | ||
1772 | |||
1773 | taskItem.Name = (string)inventoryRow["name"]; | ||
1774 | taskItem.Description = (string)inventoryRow["description"]; | ||
1775 | taskItem.CreationDate = Convert.ToUInt32(inventoryRow["creationDate"]); | ||
1776 | //taskItem.CreatorID = new UUID((Guid)inventoryRow["creatorID"]); | ||
1777 | taskItem.CreatorIdentification = (string)inventoryRow["creatorID"]; | ||
1778 | taskItem.OwnerID = new UUID((Guid)inventoryRow["ownerID"]); | ||
1779 | taskItem.LastOwnerID = new UUID((Guid)inventoryRow["lastOwnerID"]); | ||
1780 | taskItem.GroupID = new UUID((Guid)inventoryRow["groupID"]); | ||
1781 | |||
1782 | taskItem.NextPermissions = Convert.ToUInt32(inventoryRow["nextPermissions"]); | ||
1783 | taskItem.CurrentPermissions = Convert.ToUInt32(inventoryRow["currentPermissions"]); | ||
1784 | taskItem.BasePermissions = Convert.ToUInt32(inventoryRow["basePermissions"]); | ||
1785 | taskItem.EveryonePermissions = Convert.ToUInt32(inventoryRow["everyonePermissions"]); | ||
1786 | taskItem.GroupPermissions = Convert.ToUInt32(inventoryRow["groupPermissions"]); | ||
1787 | taskItem.Flags = Convert.ToUInt32(inventoryRow["flags"]); | ||
1788 | |||
1789 | return taskItem; | ||
1790 | } | ||
1791 | |||
1792 | #endregion | ||
1793 | |||
1794 | #region Create parameters methods | ||
1795 | |||
1796 | /// <summary> | ||
1797 | /// Creates the prim inventory parameters. | ||
1798 | /// </summary> | ||
1799 | /// <param name="taskItem">item in inventory.</param> | ||
1800 | /// <returns></returns> | ||
1801 | private SqlParameter[] CreatePrimInventoryParameters(TaskInventoryItem taskItem) | ||
1802 | { | ||
1803 | List<SqlParameter> parameters = new List<SqlParameter>(); | ||
1804 | |||
1805 | parameters.Add(_Database.CreateParameter("itemID", taskItem.ItemID)); | ||
1806 | parameters.Add(_Database.CreateParameter("primID", taskItem.ParentPartID)); | ||
1807 | parameters.Add(_Database.CreateParameter("assetID", taskItem.AssetID)); | ||
1808 | parameters.Add(_Database.CreateParameter("parentFolderID", taskItem.ParentID)); | ||
1809 | parameters.Add(_Database.CreateParameter("invType", taskItem.InvType)); | ||
1810 | parameters.Add(_Database.CreateParameter("assetType", taskItem.Type)); | ||
1811 | |||
1812 | parameters.Add(_Database.CreateParameter("name", taskItem.Name)); | ||
1813 | parameters.Add(_Database.CreateParameter("description", taskItem.Description)); | ||
1814 | parameters.Add(_Database.CreateParameter("creationDate", taskItem.CreationDate)); | ||
1815 | parameters.Add(_Database.CreateParameter("creatorID", taskItem.CreatorID)); | ||
1816 | parameters.Add(_Database.CreateParameter("ownerID", taskItem.OwnerID)); | ||
1817 | parameters.Add(_Database.CreateParameter("lastOwnerID", taskItem.LastOwnerID)); | ||
1818 | parameters.Add(_Database.CreateParameter("groupID", taskItem.GroupID)); | ||
1819 | parameters.Add(_Database.CreateParameter("nextPermissions", taskItem.NextPermissions)); | ||
1820 | parameters.Add(_Database.CreateParameter("currentPermissions", taskItem.CurrentPermissions)); | ||
1821 | parameters.Add(_Database.CreateParameter("basePermissions", taskItem.BasePermissions)); | ||
1822 | parameters.Add(_Database.CreateParameter("everyonePermissions", taskItem.EveryonePermissions)); | ||
1823 | parameters.Add(_Database.CreateParameter("groupPermissions", taskItem.GroupPermissions)); | ||
1824 | parameters.Add(_Database.CreateParameter("flags", taskItem.Flags)); | ||
1825 | |||
1826 | return parameters.ToArray(); | ||
1827 | } | ||
1828 | |||
1829 | /// <summary> | ||
1830 | /// Creates the region setting parameters. | ||
1831 | /// </summary> | ||
1832 | /// <param name="settings">regionsettings.</param> | ||
1833 | /// <returns></returns> | ||
1834 | private SqlParameter[] CreateRegionSettingParameters(RegionSettings settings) | ||
1835 | { | ||
1836 | List<SqlParameter> parameters = new List<SqlParameter>(); | ||
1837 | |||
1838 | parameters.Add(_Database.CreateParameter("regionUUID", settings.RegionUUID)); | ||
1839 | parameters.Add(_Database.CreateParameter("block_terraform", settings.BlockTerraform)); | ||
1840 | parameters.Add(_Database.CreateParameter("block_fly", settings.BlockFly)); | ||
1841 | parameters.Add(_Database.CreateParameter("allow_damage", settings.AllowDamage)); | ||
1842 | parameters.Add(_Database.CreateParameter("restrict_pushing", settings.RestrictPushing)); | ||
1843 | parameters.Add(_Database.CreateParameter("allow_land_resell", settings.AllowLandResell)); | ||
1844 | parameters.Add(_Database.CreateParameter("allow_land_join_divide", settings.AllowLandJoinDivide)); | ||
1845 | parameters.Add(_Database.CreateParameter("block_show_in_search", settings.BlockShowInSearch)); | ||
1846 | parameters.Add(_Database.CreateParameter("agent_limit", settings.AgentLimit)); | ||
1847 | parameters.Add(_Database.CreateParameter("object_bonus", settings.ObjectBonus)); | ||
1848 | parameters.Add(_Database.CreateParameter("maturity", settings.Maturity)); | ||
1849 | parameters.Add(_Database.CreateParameter("disable_scripts", settings.DisableScripts)); | ||
1850 | parameters.Add(_Database.CreateParameter("disable_collisions", settings.DisableCollisions)); | ||
1851 | parameters.Add(_Database.CreateParameter("disable_physics", settings.DisablePhysics)); | ||
1852 | parameters.Add(_Database.CreateParameter("terrain_texture_1", settings.TerrainTexture1)); | ||
1853 | parameters.Add(_Database.CreateParameter("terrain_texture_2", settings.TerrainTexture2)); | ||
1854 | parameters.Add(_Database.CreateParameter("terrain_texture_3", settings.TerrainTexture3)); | ||
1855 | parameters.Add(_Database.CreateParameter("terrain_texture_4", settings.TerrainTexture4)); | ||
1856 | parameters.Add(_Database.CreateParameter("elevation_1_nw", settings.Elevation1NW)); | ||
1857 | parameters.Add(_Database.CreateParameter("elevation_2_nw", settings.Elevation2NW)); | ||
1858 | parameters.Add(_Database.CreateParameter("elevation_1_ne", settings.Elevation1NE)); | ||
1859 | parameters.Add(_Database.CreateParameter("elevation_2_ne", settings.Elevation2NE)); | ||
1860 | parameters.Add(_Database.CreateParameter("elevation_1_se", settings.Elevation1SE)); | ||
1861 | parameters.Add(_Database.CreateParameter("elevation_2_se", settings.Elevation2SE)); | ||
1862 | parameters.Add(_Database.CreateParameter("elevation_1_sw", settings.Elevation1SW)); | ||
1863 | parameters.Add(_Database.CreateParameter("elevation_2_sw", settings.Elevation2SW)); | ||
1864 | parameters.Add(_Database.CreateParameter("water_height", settings.WaterHeight)); | ||
1865 | parameters.Add(_Database.CreateParameter("terrain_raise_limit", settings.TerrainRaiseLimit)); | ||
1866 | parameters.Add(_Database.CreateParameter("terrain_lower_limit", settings.TerrainLowerLimit)); | ||
1867 | parameters.Add(_Database.CreateParameter("use_estate_sun", settings.UseEstateSun)); | ||
1868 | parameters.Add(_Database.CreateParameter("Sandbox", settings.Sandbox)); | ||
1869 | parameters.Add(_Database.CreateParameter("fixed_sun", settings.FixedSun)); | ||
1870 | parameters.Add(_Database.CreateParameter("sun_position", settings.SunPosition)); | ||
1871 | parameters.Add(_Database.CreateParameter("sunvectorx", settings.SunVector.X)); | ||
1872 | parameters.Add(_Database.CreateParameter("sunvectory", settings.SunVector.Y)); | ||
1873 | parameters.Add(_Database.CreateParameter("sunvectorz", settings.SunVector.Z)); | ||
1874 | parameters.Add(_Database.CreateParameter("covenant", settings.Covenant)); | ||
1875 | parameters.Add(_Database.CreateParameter("covenant_datetime", settings.CovenantChangedDateTime)); | ||
1876 | parameters.Add(_Database.CreateParameter("Loaded_Creation_DateTime", settings.LoadedCreationDateTime)); | ||
1877 | parameters.Add(_Database.CreateParameter("Loaded_Creation_ID", settings.LoadedCreationID)); | ||
1878 | parameters.Add(_Database.CreateParameter("TerrainImageID", settings.TerrainImageID)); | ||
1879 | parameters.Add(_Database.CreateParameter("ParcelImageID", settings.ParcelImageID)); | ||
1880 | parameters.Add(_Database.CreateParameter("TelehubObject", settings.TelehubObject)); | ||
1881 | |||
1882 | return parameters.ToArray(); | ||
1883 | } | ||
1884 | |||
1885 | /// <summary> | ||
1886 | /// Creates the land parameters. | ||
1887 | /// </summary> | ||
1888 | /// <param name="land">land parameters.</param> | ||
1889 | /// <param name="regionUUID">region UUID.</param> | ||
1890 | /// <returns></returns> | ||
1891 | private SqlParameter[] CreateLandParameters(LandData land, UUID regionUUID) | ||
1892 | { | ||
1893 | List<SqlParameter> parameters = new List<SqlParameter>(); | ||
1894 | |||
1895 | parameters.Add(_Database.CreateParameter("UUID", land.GlobalID)); | ||
1896 | parameters.Add(_Database.CreateParameter("RegionUUID", regionUUID)); | ||
1897 | parameters.Add(_Database.CreateParameter("LocalLandID", land.LocalID)); | ||
1898 | |||
1899 | // Bitmap is a byte[512] | ||
1900 | parameters.Add(_Database.CreateParameter("Bitmap", land.Bitmap)); | ||
1901 | |||
1902 | parameters.Add(_Database.CreateParameter("Name", land.Name)); | ||
1903 | parameters.Add(_Database.CreateParameter("Description", land.Description)); | ||
1904 | parameters.Add(_Database.CreateParameter("OwnerUUID", land.OwnerID)); | ||
1905 | parameters.Add(_Database.CreateParameter("IsGroupOwned", land.IsGroupOwned)); | ||
1906 | parameters.Add(_Database.CreateParameter("Area", land.Area)); | ||
1907 | parameters.Add(_Database.CreateParameter("AuctionID", land.AuctionID)); //Unemplemented | ||
1908 | parameters.Add(_Database.CreateParameter("Category", (int)land.Category)); //Enum libsecondlife.Parcel.ParcelCategory | ||
1909 | parameters.Add(_Database.CreateParameter("ClaimDate", land.ClaimDate)); | ||
1910 | parameters.Add(_Database.CreateParameter("ClaimPrice", land.ClaimPrice)); | ||
1911 | parameters.Add(_Database.CreateParameter("GroupUUID", land.GroupID)); | ||
1912 | parameters.Add(_Database.CreateParameter("SalePrice", land.SalePrice)); | ||
1913 | parameters.Add(_Database.CreateParameter("LandStatus", (int)land.Status)); //Enum. libsecondlife.Parcel.ParcelStatus | ||
1914 | parameters.Add(_Database.CreateParameter("LandFlags", land.Flags)); | ||
1915 | parameters.Add(_Database.CreateParameter("LandingType", land.LandingType)); | ||
1916 | parameters.Add(_Database.CreateParameter("MediaAutoScale", land.MediaAutoScale)); | ||
1917 | parameters.Add(_Database.CreateParameter("MediaTextureUUID", land.MediaID)); | ||
1918 | parameters.Add(_Database.CreateParameter("MediaURL", land.MediaURL)); | ||
1919 | parameters.Add(_Database.CreateParameter("MusicURL", land.MusicURL)); | ||
1920 | parameters.Add(_Database.CreateParameter("PassHours", land.PassHours)); | ||
1921 | parameters.Add(_Database.CreateParameter("PassPrice", land.PassPrice)); | ||
1922 | parameters.Add(_Database.CreateParameter("SnapshotUUID", land.SnapshotID)); | ||
1923 | parameters.Add(_Database.CreateParameter("UserLocationX", land.UserLocation.X)); | ||
1924 | parameters.Add(_Database.CreateParameter("UserLocationY", land.UserLocation.Y)); | ||
1925 | parameters.Add(_Database.CreateParameter("UserLocationZ", land.UserLocation.Z)); | ||
1926 | parameters.Add(_Database.CreateParameter("UserLookAtX", land.UserLookAt.X)); | ||
1927 | parameters.Add(_Database.CreateParameter("UserLookAtY", land.UserLookAt.Y)); | ||
1928 | parameters.Add(_Database.CreateParameter("UserLookAtZ", land.UserLookAt.Z)); | ||
1929 | parameters.Add(_Database.CreateParameter("AuthBuyerID", land.AuthBuyerID)); | ||
1930 | parameters.Add(_Database.CreateParameter("OtherCleanTime", land.OtherCleanTime)); | ||
1931 | |||
1932 | return parameters.ToArray(); | ||
1933 | } | ||
1934 | |||
1935 | /// <summary> | ||
1936 | /// Creates the land access parameters. | ||
1937 | /// </summary> | ||
1938 | /// <param name="parcelAccessEntry">parcel access entry.</param> | ||
1939 | /// <param name="parcelID">parcel ID.</param> | ||
1940 | /// <returns></returns> | ||
1941 | private SqlParameter[] CreateLandAccessParameters(LandAccessEntry parcelAccessEntry, UUID parcelID) | ||
1942 | { | ||
1943 | List<SqlParameter> parameters = new List<SqlParameter>(); | ||
1944 | |||
1945 | parameters.Add(_Database.CreateParameter("LandUUID", parcelID)); | ||
1946 | parameters.Add(_Database.CreateParameter("AccessUUID", parcelAccessEntry.AgentID)); | ||
1947 | parameters.Add(_Database.CreateParameter("Flags", parcelAccessEntry.Flags)); | ||
1948 | parameters.Add(_Database.CreateParameter("Expires", parcelAccessEntry.Expires)); | ||
1949 | |||
1950 | return parameters.ToArray(); | ||
1951 | } | ||
1952 | |||
1953 | /// <summary> | ||
1954 | /// Creates the prim parameters for storing in DB. | ||
1955 | /// </summary> | ||
1956 | /// <param name="prim">Basic data of SceneObjectpart prim.</param> | ||
1957 | /// <param name="sceneGroupID">The scenegroup ID.</param> | ||
1958 | /// <param name="regionUUID">The region ID.</param> | ||
1959 | /// <returns></returns> | ||
1960 | private SqlParameter[] CreatePrimParameters(SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID) | ||
1961 | { | ||
1962 | List<SqlParameter> parameters = new List<SqlParameter>(); | ||
1963 | |||
1964 | parameters.Add(_Database.CreateParameter("UUID", prim.UUID)); | ||
1965 | parameters.Add(_Database.CreateParameter("RegionUUID", regionUUID)); | ||
1966 | parameters.Add(_Database.CreateParameter("CreationDate", prim.CreationDate)); | ||
1967 | parameters.Add(_Database.CreateParameter("Name", prim.Name)); | ||
1968 | parameters.Add(_Database.CreateParameter("SceneGroupID", sceneGroupID)); | ||
1969 | // the UUID of the root part for this SceneObjectGroup | ||
1970 | // various text fields | ||
1971 | parameters.Add(_Database.CreateParameter("Text", prim.Text)); | ||
1972 | parameters.Add(_Database.CreateParameter("ColorR", prim.Color.R)); | ||
1973 | parameters.Add(_Database.CreateParameter("ColorG", prim.Color.G)); | ||
1974 | parameters.Add(_Database.CreateParameter("ColorB", prim.Color.B)); | ||
1975 | parameters.Add(_Database.CreateParameter("ColorA", prim.Color.A)); | ||
1976 | parameters.Add(_Database.CreateParameter("Description", prim.Description)); | ||
1977 | parameters.Add(_Database.CreateParameter("SitName", prim.SitName)); | ||
1978 | parameters.Add(_Database.CreateParameter("TouchName", prim.TouchName)); | ||
1979 | // permissions | ||
1980 | parameters.Add(_Database.CreateParameter("ObjectFlags", (uint)prim.Flags)); | ||
1981 | parameters.Add(_Database.CreateParameter("CreatorID", prim.CreatorID)); | ||
1982 | parameters.Add(_Database.CreateParameter("OwnerID", prim.OwnerID)); | ||
1983 | parameters.Add(_Database.CreateParameter("GroupID", prim.GroupID)); | ||
1984 | parameters.Add(_Database.CreateParameter("LastOwnerID", prim.LastOwnerID)); | ||
1985 | parameters.Add(_Database.CreateParameter("OwnerMask", prim.OwnerMask)); | ||
1986 | parameters.Add(_Database.CreateParameter("NextOwnerMask", prim.NextOwnerMask)); | ||
1987 | parameters.Add(_Database.CreateParameter("GroupMask", prim.GroupMask)); | ||
1988 | parameters.Add(_Database.CreateParameter("EveryoneMask", prim.EveryoneMask)); | ||
1989 | parameters.Add(_Database.CreateParameter("BaseMask", prim.BaseMask)); | ||
1990 | // vectors | ||
1991 | parameters.Add(_Database.CreateParameter("PositionX", prim.OffsetPosition.X)); | ||
1992 | parameters.Add(_Database.CreateParameter("PositionY", prim.OffsetPosition.Y)); | ||
1993 | parameters.Add(_Database.CreateParameter("PositionZ", prim.OffsetPosition.Z)); | ||
1994 | parameters.Add(_Database.CreateParameter("GroupPositionX", prim.GroupPosition.X)); | ||
1995 | parameters.Add(_Database.CreateParameter("GroupPositionY", prim.GroupPosition.Y)); | ||
1996 | parameters.Add(_Database.CreateParameter("GroupPositionZ", prim.GroupPosition.Z)); | ||
1997 | parameters.Add(_Database.CreateParameter("VelocityX", prim.Velocity.X)); | ||
1998 | parameters.Add(_Database.CreateParameter("VelocityY", prim.Velocity.Y)); | ||
1999 | parameters.Add(_Database.CreateParameter("VelocityZ", prim.Velocity.Z)); | ||
2000 | parameters.Add(_Database.CreateParameter("AngularVelocityX", prim.AngularVelocity.X)); | ||
2001 | parameters.Add(_Database.CreateParameter("AngularVelocityY", prim.AngularVelocity.Y)); | ||
2002 | parameters.Add(_Database.CreateParameter("AngularVelocityZ", prim.AngularVelocity.Z)); | ||
2003 | parameters.Add(_Database.CreateParameter("AccelerationX", prim.Acceleration.X)); | ||
2004 | parameters.Add(_Database.CreateParameter("AccelerationY", prim.Acceleration.Y)); | ||
2005 | parameters.Add(_Database.CreateParameter("AccelerationZ", prim.Acceleration.Z)); | ||
2006 | // quaternions | ||
2007 | parameters.Add(_Database.CreateParameter("RotationX", prim.RotationOffset.X)); | ||
2008 | parameters.Add(_Database.CreateParameter("RotationY", prim.RotationOffset.Y)); | ||
2009 | parameters.Add(_Database.CreateParameter("RotationZ", prim.RotationOffset.Z)); | ||
2010 | parameters.Add(_Database.CreateParameter("RotationW", prim.RotationOffset.W)); | ||
2011 | |||
2012 | // Sit target | ||
2013 | Vector3 sitTargetPos = prim.SitTargetPositionLL; | ||
2014 | parameters.Add(_Database.CreateParameter("SitTargetOffsetX", sitTargetPos.X)); | ||
2015 | parameters.Add(_Database.CreateParameter("SitTargetOffsetY", sitTargetPos.Y)); | ||
2016 | parameters.Add(_Database.CreateParameter("SitTargetOffsetZ", sitTargetPos.Z)); | ||
2017 | |||
2018 | Quaternion sitTargetOrient = prim.SitTargetOrientationLL; | ||
2019 | parameters.Add(_Database.CreateParameter("SitTargetOrientW", sitTargetOrient.W)); | ||
2020 | parameters.Add(_Database.CreateParameter("SitTargetOrientX", sitTargetOrient.X)); | ||
2021 | parameters.Add(_Database.CreateParameter("SitTargetOrientY", sitTargetOrient.Y)); | ||
2022 | parameters.Add(_Database.CreateParameter("SitTargetOrientZ", sitTargetOrient.Z)); | ||
2023 | |||
2024 | parameters.Add(_Database.CreateParameter("PayPrice", prim.PayPrice[0])); | ||
2025 | parameters.Add(_Database.CreateParameter("PayButton1", prim.PayPrice[1])); | ||
2026 | parameters.Add(_Database.CreateParameter("PayButton2", prim.PayPrice[2])); | ||
2027 | parameters.Add(_Database.CreateParameter("PayButton3", prim.PayPrice[3])); | ||
2028 | parameters.Add(_Database.CreateParameter("PayButton4", prim.PayPrice[4])); | ||
2029 | |||
2030 | if ((prim.SoundFlags & 1) != 0) // Looped | ||
2031 | { | ||
2032 | parameters.Add(_Database.CreateParameter("LoopedSound", prim.Sound)); | ||
2033 | parameters.Add(_Database.CreateParameter("LoopedSoundGain", prim.SoundGain)); | ||
2034 | } | ||
2035 | else | ||
2036 | { | ||
2037 | parameters.Add(_Database.CreateParameter("LoopedSound", UUID.Zero)); | ||
2038 | parameters.Add(_Database.CreateParameter("LoopedSoundGain", 0.0f)); | ||
2039 | } | ||
2040 | |||
2041 | parameters.Add(_Database.CreateParameter("TextureAnimation", prim.TextureAnimation)); | ||
2042 | parameters.Add(_Database.CreateParameter("ParticleSystem", prim.ParticleSystem)); | ||
2043 | |||
2044 | parameters.Add(_Database.CreateParameter("OmegaX", prim.AngularVelocity.X)); | ||
2045 | parameters.Add(_Database.CreateParameter("OmegaY", prim.AngularVelocity.Y)); | ||
2046 | parameters.Add(_Database.CreateParameter("OmegaZ", prim.AngularVelocity.Z)); | ||
2047 | |||
2048 | parameters.Add(_Database.CreateParameter("CameraEyeOffsetX", prim.GetCameraEyeOffset().X)); | ||
2049 | parameters.Add(_Database.CreateParameter("CameraEyeOffsetY", prim.GetCameraEyeOffset().Y)); | ||
2050 | parameters.Add(_Database.CreateParameter("CameraEyeOffsetZ", prim.GetCameraEyeOffset().Z)); | ||
2051 | |||
2052 | parameters.Add(_Database.CreateParameter("CameraAtOffsetX", prim.GetCameraAtOffset().X)); | ||
2053 | parameters.Add(_Database.CreateParameter("CameraAtOffsetY", prim.GetCameraAtOffset().Y)); | ||
2054 | parameters.Add(_Database.CreateParameter("CameraAtOffsetZ", prim.GetCameraAtOffset().Z)); | ||
2055 | |||
2056 | if (prim.GetForceMouselook()) | ||
2057 | parameters.Add(_Database.CreateParameter("ForceMouselook", 1)); | ||
2058 | else | ||
2059 | parameters.Add(_Database.CreateParameter("ForceMouselook", 0)); | ||
2060 | |||
2061 | parameters.Add(_Database.CreateParameter("ScriptAccessPin", prim.ScriptAccessPin)); | ||
2062 | |||
2063 | if (prim.AllowedDrop) | ||
2064 | parameters.Add(_Database.CreateParameter("AllowedDrop", 1)); | ||
2065 | else | ||
2066 | parameters.Add(_Database.CreateParameter("AllowedDrop", 0)); | ||
2067 | |||
2068 | if (prim.DIE_AT_EDGE) | ||
2069 | parameters.Add(_Database.CreateParameter("DieAtEdge", 1)); | ||
2070 | else | ||
2071 | parameters.Add(_Database.CreateParameter("DieAtEdge", 0)); | ||
2072 | |||
2073 | parameters.Add(_Database.CreateParameter("SalePrice", prim.SalePrice)); | ||
2074 | parameters.Add(_Database.CreateParameter("SaleType", prim.ObjectSaleType)); | ||
2075 | |||
2076 | byte clickAction = prim.ClickAction; | ||
2077 | parameters.Add(_Database.CreateParameter("ClickAction", clickAction)); | ||
2078 | |||
2079 | parameters.Add(_Database.CreateParameter("Material", prim.Material)); | ||
2080 | |||
2081 | parameters.Add(_Database.CreateParameter("CollisionSound", prim.CollisionSound)); | ||
2082 | parameters.Add(_Database.CreateParameter("CollisionSoundVolume", prim.CollisionSoundVolume)); | ||
2083 | if (prim.PassTouches) | ||
2084 | parameters.Add(_Database.CreateParameter("PassTouches", 1)); | ||
2085 | else | ||
2086 | parameters.Add(_Database.CreateParameter("PassTouches", 0)); | ||
2087 | parameters.Add(_Database.CreateParameter("LinkNumber", prim.LinkNum)); | ||
2088 | parameters.Add(_Database.CreateParameter("MediaURL", prim.MediaUrl)); | ||
2089 | |||
2090 | return parameters.ToArray(); | ||
2091 | } | ||
2092 | |||
2093 | /// <summary> | ||
2094 | /// Creates the primshape parameters for stroing in DB. | ||
2095 | /// </summary> | ||
2096 | /// <param name="prim">Basic data of SceneObjectpart prim.</param> | ||
2097 | /// <param name="sceneGroupID">The scene group ID.</param> | ||
2098 | /// <param name="regionUUID">The region UUID.</param> | ||
2099 | /// <returns></returns> | ||
2100 | private SqlParameter[] CreatePrimShapeParameters(SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID) | ||
2101 | { | ||
2102 | List<SqlParameter> parameters = new List<SqlParameter>(); | ||
2103 | |||
2104 | PrimitiveBaseShape s = prim.Shape; | ||
2105 | parameters.Add(_Database.CreateParameter("UUID", prim.UUID)); | ||
2106 | // shape is an enum | ||
2107 | parameters.Add(_Database.CreateParameter("Shape", 0)); | ||
2108 | // vectors | ||
2109 | parameters.Add(_Database.CreateParameter("ScaleX", s.Scale.X)); | ||
2110 | parameters.Add(_Database.CreateParameter("ScaleY", s.Scale.Y)); | ||
2111 | parameters.Add(_Database.CreateParameter("ScaleZ", s.Scale.Z)); | ||
2112 | // paths | ||
2113 | parameters.Add(_Database.CreateParameter("PCode", s.PCode)); | ||
2114 | parameters.Add(_Database.CreateParameter("PathBegin", s.PathBegin)); | ||
2115 | parameters.Add(_Database.CreateParameter("PathEnd", s.PathEnd)); | ||
2116 | parameters.Add(_Database.CreateParameter("PathScaleX", s.PathScaleX)); | ||
2117 | parameters.Add(_Database.CreateParameter("PathScaleY", s.PathScaleY)); | ||
2118 | parameters.Add(_Database.CreateParameter("PathShearX", s.PathShearX)); | ||
2119 | parameters.Add(_Database.CreateParameter("PathShearY", s.PathShearY)); | ||
2120 | parameters.Add(_Database.CreateParameter("PathSkew", s.PathSkew)); | ||
2121 | parameters.Add(_Database.CreateParameter("PathCurve", s.PathCurve)); | ||
2122 | parameters.Add(_Database.CreateParameter("PathRadiusOffset", s.PathRadiusOffset)); | ||
2123 | parameters.Add(_Database.CreateParameter("PathRevolutions", s.PathRevolutions)); | ||
2124 | parameters.Add(_Database.CreateParameter("PathTaperX", s.PathTaperX)); | ||
2125 | parameters.Add(_Database.CreateParameter("PathTaperY", s.PathTaperY)); | ||
2126 | parameters.Add(_Database.CreateParameter("PathTwist", s.PathTwist)); | ||
2127 | parameters.Add(_Database.CreateParameter("PathTwistBegin", s.PathTwistBegin)); | ||
2128 | // profile | ||
2129 | parameters.Add(_Database.CreateParameter("ProfileBegin", s.ProfileBegin)); | ||
2130 | parameters.Add(_Database.CreateParameter("ProfileEnd", s.ProfileEnd)); | ||
2131 | parameters.Add(_Database.CreateParameter("ProfileCurve", s.ProfileCurve)); | ||
2132 | parameters.Add(_Database.CreateParameter("ProfileHollow", s.ProfileHollow)); | ||
2133 | parameters.Add(_Database.CreateParameter("Texture", s.TextureEntry)); | ||
2134 | parameters.Add(_Database.CreateParameter("ExtraParams", s.ExtraParams)); | ||
2135 | parameters.Add(_Database.CreateParameter("State", s.State)); | ||
2136 | |||
2137 | if (null == s.Media) | ||
2138 | { | ||
2139 | parameters.Add(_Database.CreateParameter("Media", DBNull.Value)); | ||
2140 | } | ||
2141 | else | ||
2142 | { | ||
2143 | parameters.Add(_Database.CreateParameter("Media", s.Media.ToXml())); | ||
2144 | } | ||
2145 | |||
2146 | |||
2147 | return parameters.ToArray(); | ||
2148 | } | ||
2149 | |||
2150 | #endregion | ||
2151 | |||
2152 | #endregion | ||
2153 | |||
2154 | private void LoadSpawnPoints(RegionSettings rs) | ||
2155 | { | ||
2156 | rs.ClearSpawnPoints(); | ||
2157 | |||
2158 | string sql = "SELECT Yaw, Pitch, Distance FROM spawn_points WHERE RegionUUID = @RegionUUID"; | ||
2159 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
2160 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
2161 | { | ||
2162 | cmd.Parameters.Add(_Database.CreateParameter("@RegionUUID", rs.RegionUUID.ToString())); | ||
2163 | conn.Open(); | ||
2164 | using (SqlDataReader reader = cmd.ExecuteReader()) | ||
2165 | { | ||
2166 | if (reader.Read()) | ||
2167 | { | ||
2168 | SpawnPoint sp = new SpawnPoint(); | ||
2169 | |||
2170 | sp.Yaw = (float)reader["Yaw"]; | ||
2171 | sp.Pitch = (float)reader["Pitch"]; | ||
2172 | sp.Distance = (float)reader["Distance"]; | ||
2173 | |||
2174 | rs.AddSpawnPoint(sp); | ||
2175 | } | ||
2176 | } | ||
2177 | } | ||
2178 | } | ||
2179 | |||
2180 | private void SaveSpawnPoints(RegionSettings rs) | ||
2181 | { | ||
2182 | string sql = "DELETE FROM spawn_points WHERE RegionUUID = @RegionUUID"; | ||
2183 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
2184 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
2185 | { | ||
2186 | cmd.Parameters.Add(_Database.CreateParameter("@RegionUUID", rs.RegionUUID)); | ||
2187 | conn.Open(); | ||
2188 | cmd.ExecuteNonQuery(); | ||
2189 | } | ||
2190 | foreach (SpawnPoint p in rs.SpawnPoints()) | ||
2191 | { | ||
2192 | sql = "INSERT INTO spawn_points (RegionUUID, Yaw, Pitch, Distance) VALUES (@RegionUUID, @Yaw, @Pitch, @Distance)"; | ||
2193 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
2194 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
2195 | { | ||
2196 | cmd.Parameters.Add(_Database.CreateParameter("@RegionUUID", rs.RegionUUID)); | ||
2197 | cmd.Parameters.Add(_Database.CreateParameter("@Yaw", p.Yaw)); | ||
2198 | cmd.Parameters.Add(_Database.CreateParameter("@Pitch", p.Pitch)); | ||
2199 | cmd.Parameters.Add(_Database.CreateParameter("@Distance", p.Distance)); | ||
2200 | conn.Open(); | ||
2201 | cmd.ExecuteNonQuery(); | ||
2202 | } | ||
2203 | } | ||
2204 | } | ||
2205 | |||
2206 | public void SaveExtra(UUID regionID, string name, string value) | ||
2207 | { | ||
2208 | } | ||
2209 | |||
2210 | public void RemoveExtra(UUID regionID, string name) | ||
2211 | { | ||
2212 | } | ||
2213 | |||
2214 | public Dictionary<string, string> GetExtra(UUID regionID) | ||
2215 | { | ||
2216 | return null; | ||
2217 | } | ||
2218 | } | ||
2219 | } | ||