diff options
author | Melanie Thielker | 2008-09-01 17:10:01 +0000 |
---|---|---|
committer | Melanie Thielker | 2008-09-01 17:10:01 +0000 |
commit | b6bb5f944f19b330656105ff79cd5ca3f2d5c242 (patch) | |
tree | 433ee8a24136ac10ed63dc3cf715b16ba786b8a8 /OpenSim/Data/MSSQL/MSSQLRegionData.cs | |
parent | Mantis #2072 (diff) | |
download | opensim-SC-b6bb5f944f19b330656105ff79cd5ca3f2d5c242.zip opensim-SC-b6bb5f944f19b330656105ff79cd5ca3f2d5c242.tar.gz opensim-SC-b6bb5f944f19b330656105ff79cd5ca3f2d5c242.tar.bz2 opensim-SC-b6bb5f944f19b330656105ff79cd5ca3f2d5c242.tar.xz |
Mantis #2095
Thank you, RuudL, for a complete adaptation of migration and estate
data to MSSQL, and the updating of the RegionData handling in MSSQL.
Diffstat (limited to 'OpenSim/Data/MSSQL/MSSQLRegionData.cs')
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLRegionData.cs | 2410 |
1 files changed, 1048 insertions, 1362 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLRegionData.cs b/OpenSim/Data/MSSQL/MSSQLRegionData.cs index 3f85fef..7af3e7e 100644 --- a/OpenSim/Data/MSSQL/MSSQLRegionData.cs +++ b/OpenSim/Data/MSSQL/MSSQLRegionData.cs | |||
@@ -42,225 +42,155 @@ namespace OpenSim.Data.MSSQL | |||
42 | /// <summary> | 42 | /// <summary> |
43 | /// A MSSQL Interface for the Region Server. | 43 | /// A MSSQL Interface for the Region Server. |
44 | /// </summary> | 44 | /// </summary> |
45 | public class MSSQLDataStore : IRegionDataStore | 45 | public class MSSQLRegionDataStore : IRegionDataStore |
46 | { | 46 | { |
47 | // private static FileSystemDataStore Instance = new FileSystemDataStore(); | 47 | // private static FileSystemDataStore Instance = new FileSystemDataStore(); |
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog _Log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | 49 | ||
50 | private const string m_primSelect = "select * from prims"; | 50 | private MSSQLManager _Database; |
51 | private const string m_shapeSelect = "select * from primshapes"; | 51 | |
52 | private const string m_itemsSelect = "select * from primitems"; | 52 | // private const string _PrimSelect = "SELECT * FROM PRIMS WHERE RegionUUID = @RegionUUID AND (SceneGroupID LIKE @SceneGroupID OR UUID = @UUID)"; |
53 | private const string m_terrainSelect = "select top 1 * from terrain"; | 53 | // private const string _ShapeSelect = "SELECT * FROM PRIMSHAPES WHERE UUID in (SELECT UUID FROM PRIMS WHERE RegionUUID = @RegionUUID AND (SceneGroupID LIKE @SceneGroupID OR UUID = @UUID))"; |
54 | private const string m_landSelect = "select * from land"; | 54 | // private const string _ItemsSelect = "SELECT * FROM PRIMITEMS WHERE primID in (SELECT UUID FROM PRIMS WHERE RegionUUID = @RegionUUID AND (SceneGroupID LIKE @SceneGroupID OR UUID = @UUID))"; |
55 | private const string m_landAccessListSelect = "select * from landaccesslist"; | 55 | private const string _PrimSelect = "SELECT * FROM PRIMS WHERE RegionUUID = @RegionUUID AND (SceneGroupID LIKE @SceneGroupID OR UUID IN (@UUID))"; |
56 | 56 | private const string _ShapeSelect = "SELECT * FROM PRIMSHAPES WHERE UUID in (SELECT UUID FROM PRIMS WHERE RegionUUID = @RegionUUID AND (SceneGroupID LIKE @SceneGroupID OR UUID IN (@UUID)))"; | |
57 | private DataSet m_dataSet; | 57 | private const string _ItemsSelect = "SELECT * FROM PRIMITEMS WHERE primID in (SELECT UUID FROM PRIMS WHERE RegionUUID = @RegionUUID AND (SceneGroupID LIKE @SceneGroupID OR UUID IN (@UUID)))"; |
58 | private SqlDataAdapter m_primDataAdapter; | 58 | |
59 | private SqlDataAdapter m_shapeDataAdapter; | 59 | private DataSet _PrimsDataSet; |
60 | private SqlDataAdapter m_itemsDataAdapter; | 60 | private SqlDataAdapter _PrimDataAdapter; |
61 | private SqlConnection m_connection; | 61 | private SqlDataAdapter _ShapeDataAdapter; |
62 | private SqlDataAdapter m_terrainDataAdapter; | 62 | private SqlDataAdapter _ItemsDataAdapter; |
63 | private SqlDataAdapter m_landDataAdapter; | ||
64 | private SqlDataAdapter m_landAccessListDataAdapter; | ||
65 | |||
66 | private DataTable m_primTable; | ||
67 | private DataTable m_shapeTable; | ||
68 | private DataTable m_itemsTable; | ||
69 | private DataTable m_terrainTable; | ||
70 | private DataTable m_landTable; | ||
71 | private DataTable m_landAccessListTable; | ||
72 | |||
73 | /// <summary>Temporary attribute while this is experimental</summary> | ||
74 | |||
75 | /*********************************************************************** | ||
76 | * | ||
77 | * Public Interface Functions | ||
78 | * | ||
79 | **********************************************************************/ | ||
80 | 63 | ||
81 | /// <summary> | 64 | /// <summary> |
82 | /// see IRegionDataStore | 65 | /// Initialises the region datastore |
83 | /// </summary> | 66 | /// </summary> |
84 | /// <param name="connectionString"></param> | 67 | /// <param name="connectionString">The connection string.</param> |
85 | public void Initialise(string connectionString) | 68 | public void Initialise(string connectionString) |
86 | { | 69 | { |
87 | // Instance.Initialise("", true); | 70 | if (string.IsNullOrEmpty(connectionString)) |
88 | 71 | { | |
89 | m_dataSet = new DataSet(); | 72 | //Add MSSQLManager (dont know if we need it) |
90 | 73 | _Database = new MSSQLManager(connectionString); | |
91 | m_log.Info("[REGION DB]: MSSql - connecting: " + connectionString); | 74 | } |
92 | m_connection = new SqlConnection(connectionString); | 75 | else |
93 | 76 | { | |
94 | SqlCommand primSelectCmd = new SqlCommand(m_primSelect, m_connection); | 77 | IniFile iniFile = new IniFile("mssql_connection.ini"); |
95 | m_primDataAdapter = new SqlDataAdapter(primSelectCmd); | 78 | string settingDataSource = iniFile.ParseFileReadValue("data_source"); |
96 | 79 | string settingInitialCatalog = iniFile.ParseFileReadValue("initial_catalog"); | |
97 | SqlCommand shapeSelectCmd = new SqlCommand(m_shapeSelect, m_connection); | 80 | string settingPersistSecurityInfo = iniFile.ParseFileReadValue("persist_security_info"); |
98 | m_shapeDataAdapter = new SqlDataAdapter(shapeSelectCmd); | 81 | string settingUserId = iniFile.ParseFileReadValue("user_id"); |
82 | string settingPassword = iniFile.ParseFileReadValue("password"); | ||
83 | |||
84 | _Database = | ||
85 | new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId, | ||
86 | settingPassword); | ||
87 | |||
88 | |||
89 | SqlConnectionStringBuilder conBuilder = new SqlConnectionStringBuilder(); | ||
90 | conBuilder.DataSource = settingDataSource; | ||
91 | conBuilder.InitialCatalog = settingInitialCatalog; | ||
92 | conBuilder.PersistSecurityInfo = Convert.ToBoolean(settingPersistSecurityInfo); | ||
93 | conBuilder.UserID = settingUserId; | ||
94 | conBuilder.Password = settingPassword; | ||
95 | conBuilder.ApplicationName = Assembly.GetEntryAssembly().Location; | ||
96 | |||
97 | connectionString = conBuilder.ToString(); | ||
98 | } | ||
99 | 99 | ||
100 | SqlCommand itemsSelectCmd = new SqlCommand(m_itemsSelect, m_connection); | 100 | //Migration settings |
101 | m_itemsDataAdapter = new SqlDataAdapter(itemsSelectCmd); | 101 | Assembly assem = GetType().Assembly; |
102 | 102 | ||
103 | SqlCommand terrainSelectCmd = new SqlCommand(m_terrainSelect, m_connection); | 103 | using (SqlConnection connection = _Database.DatabaseConnection()) |
104 | m_terrainDataAdapter = new SqlDataAdapter(terrainSelectCmd); | 104 | { |
105 | MSSQLMigration m = new MSSQLMigration(connection, assem, "RegionStore"); | ||
105 | 106 | ||
106 | SqlCommand landSelectCmd = new SqlCommand(m_landSelect, m_connection); | 107 | m.Update(); |
107 | m_landDataAdapter = new SqlDataAdapter(landSelectCmd); | ||
108 | 108 | ||
109 | SqlCommand landAccessListSelectCmd = new SqlCommand(m_landAccessListSelect, m_connection); | 109 | //Create Dataset. Not filled!!! |
110 | m_landAccessListDataAdapter = new SqlDataAdapter(landAccessListSelectCmd); | 110 | _PrimsDataSet = new DataSet("primsdata"); |
111 | 111 | ||
112 | TestTables(m_connection); | 112 | using (SqlCommand primSelectCmd = new SqlCommand(_PrimSelect, connection)) |
113 | { | ||
114 | primSelectCmd.Parameters.AddWithValue("@RegionUUID", ""); | ||
115 | primSelectCmd.Parameters.AddWithValue("@SceneGroupID", "%"); | ||
116 | primSelectCmd.Parameters.AddWithValue("@UUID", ""); | ||
117 | _PrimDataAdapter = new SqlDataAdapter(primSelectCmd); | ||
113 | 118 | ||
114 | lock (m_dataSet) | 119 | DataTable primDataTable = new DataTable("prims"); |
115 | { | 120 | _PrimDataAdapter.Fill(primDataTable); |
116 | m_primTable = createPrimTable(); | 121 | primDataTable.PrimaryKey = new DataColumn[] { primDataTable.Columns["UUID"] }; |
117 | m_dataSet.Tables.Add(m_primTable); | 122 | _PrimsDataSet.Tables.Add(primDataTable); |
118 | setupPrimCommands(m_primDataAdapter, m_connection); | ||
119 | m_primDataAdapter.Fill(m_primTable); | ||
120 | |||
121 | m_shapeTable = createShapeTable(); | ||
122 | m_dataSet.Tables.Add(m_shapeTable); | ||
123 | setupShapeCommands(m_shapeDataAdapter, m_connection); | ||
124 | m_shapeDataAdapter.Fill(m_shapeTable); | ||
125 | |||
126 | m_itemsTable = createItemsTable(); | ||
127 | m_dataSet.Tables.Add(m_itemsTable); | ||
128 | SetupItemsCommands(m_itemsDataAdapter, m_connection); | ||
129 | m_itemsDataAdapter.Fill(m_itemsTable); | ||
130 | |||
131 | m_terrainTable = createTerrainTable(); | ||
132 | m_dataSet.Tables.Add(m_terrainTable); | ||
133 | setupTerrainCommands(m_terrainDataAdapter, m_connection); | ||
134 | m_terrainDataAdapter.Fill(m_terrainTable); | ||
135 | |||
136 | m_landTable = createLandTable(); | ||
137 | m_dataSet.Tables.Add(m_landTable); | ||
138 | setupLandCommands(m_landDataAdapter, m_connection); | ||
139 | m_landDataAdapter.Fill(m_landTable); | ||
140 | |||
141 | m_landAccessListTable = createLandAccessListTable(); | ||
142 | m_dataSet.Tables.Add(m_landAccessListTable); | ||
143 | setupLandAccessCommands(m_landAccessListDataAdapter, m_connection); | ||
144 | m_landAccessListDataAdapter.Fill(m_landAccessListTable); | ||
145 | } | ||
146 | } | ||
147 | 123 | ||
148 | public void StoreRegionSettings(RegionSettings rs) | 124 | SetupCommands(_PrimDataAdapter); //, connection); |
149 | { | 125 | //SetupPrimCommands(_PrimDataAdapter, connection); |
150 | } | ||
151 | 126 | ||
152 | public RegionSettings LoadRegionSettings(LLUUID regionUUID) | 127 | primDataTable.Clear(); |
153 | { | ||
154 | return null; | ||
155 | } | ||
156 | |||
157 | /// <summary> | ||
158 | /// | ||
159 | /// </summary> | ||
160 | /// <param name="obj"></param> | ||
161 | /// <param name="regionUUID"></param> | ||
162 | public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) | ||
163 | { | ||
164 | // Instance.StoreObject(obj, regionUUID); | ||
165 | |||
166 | lock (m_dataSet) | ||
167 | { | ||
168 | foreach (SceneObjectPart prim in obj.Children.Values) | ||
169 | { | ||
170 | if ((prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) == 0 | ||
171 | && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Temporary) == 0 | ||
172 | && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) == 0) | ||
173 | { | ||
174 | //m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID); | ||
175 | addPrim(prim, obj.UUID, regionUUID); | ||
176 | } | ||
177 | else | ||
178 | { | ||
179 | // m_log.Info("[DATASTORE]: Ignoring Physical obj: " + obj.UUID + " in region: " + regionUUID); | ||
180 | } | ||
181 | } | 128 | } |
182 | } | ||
183 | 129 | ||
184 | Commit(); | 130 | using (SqlCommand shapeSelectCmd = new SqlCommand(_ShapeSelect, connection)) |
185 | } | 131 | { |
132 | shapeSelectCmd.Parameters.AddWithValue("@RegionUUID", ""); | ||
133 | shapeSelectCmd.Parameters.AddWithValue("@SceneGroupID", "%"); | ||
134 | shapeSelectCmd.Parameters.AddWithValue("@UUID", ""); | ||
135 | _ShapeDataAdapter = new SqlDataAdapter(shapeSelectCmd); | ||
186 | 136 | ||
187 | /// <summary> | 137 | DataTable shapeDataTable = new DataTable("primshapes"); |
188 | /// | 138 | _ShapeDataAdapter.Fill(shapeDataTable); |
189 | /// </summary> | 139 | shapeDataTable.PrimaryKey = new DataColumn[] { shapeDataTable.Columns["UUID"] }; |
190 | /// <param name="obj"></param> | 140 | _PrimsDataSet.Tables.Add(shapeDataTable); |
191 | /// <param name="regionUUID"></param> | ||
192 | public void RemoveObject(LLUUID obj, LLUUID regionUUID) | ||
193 | { | ||
194 | // Instance.RemoveObject(obj, regionUUID); | ||
195 | 141 | ||
196 | m_log.InfoFormat("[REGION DB]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID); | 142 | SetupCommands(_ShapeDataAdapter); //, connection); |
143 | //SetupShapeCommands(_ShapeDataAdapter, connection); | ||
197 | 144 | ||
198 | DataTable prims = m_primTable; | 145 | shapeDataTable.Clear(); |
199 | DataTable shapes = m_shapeTable; | 146 | } |
200 | 147 | ||
201 | string selectExp = "SceneGroupID = '" + obj.ToString() + "'"; | 148 | using (SqlCommand itemSelectCmd = new SqlCommand(_ItemsSelect, connection)) |
202 | lock (m_dataSet) | ||
203 | { | ||
204 | foreach (DataRow row in prims.Select(selectExp)) | ||
205 | { | 149 | { |
206 | // Remove shapes row | 150 | itemSelectCmd.Parameters.AddWithValue("@RegionUUID", ""); |
207 | LLUUID uuid = new LLUUID((string)row["UUID"]); | 151 | itemSelectCmd.Parameters.AddWithValue("@SceneGroupID", "%"); |
152 | itemSelectCmd.Parameters.AddWithValue("@UUID", ""); | ||
153 | _ItemsDataAdapter = new SqlDataAdapter(itemSelectCmd); | ||
208 | 154 | ||
209 | DataRow shapeRow = shapes.Rows.Find(uuid.UUID); | 155 | DataTable itemsDataTable = new DataTable("primitems"); |
210 | if (shapeRow != null) | 156 | _ItemsDataAdapter.Fill(itemsDataTable); |
211 | { | 157 | itemsDataTable.PrimaryKey = new DataColumn[] { itemsDataTable.Columns["itemID"] }; |
212 | shapeRow.Delete(); | 158 | _PrimsDataSet.Tables.Add(itemsDataTable); |
213 | } | ||
214 | 159 | ||
215 | RemoveItems(new LLUUID((string)row["UUID"])); | 160 | SetupCommands(_ItemsDataAdapter); //, connection); |
161 | //SetupItemsCommands(_ItemsDataAdapter, connection); | ||
216 | 162 | ||
217 | // Remove prim row | 163 | itemsDataTable.Clear(); |
218 | row.Delete(); | ||
219 | } | 164 | } |
220 | } | ||
221 | |||
222 | Commit(); | ||
223 | } | ||
224 | |||
225 | /// <summary> | ||
226 | /// Remove all persisted items of the given prim. | ||
227 | /// The caller must acquire the necessrary synchronization locks and commit or rollback changes. | ||
228 | /// </summary> | ||
229 | /// <param name="uuid">The item UUID</param> | ||
230 | private void RemoveItems(LLUUID uuid) | ||
231 | { | ||
232 | String sql = String.Format("primID = '{0}'", uuid); | ||
233 | DataRow[] itemRows = m_itemsTable.Select(sql); | ||
234 | 165 | ||
235 | foreach (DataRow itemRow in itemRows) | 166 | connection.Close(); |
236 | { | ||
237 | itemRow.Delete(); | ||
238 | } | 167 | } |
168 | |||
169 | //After this we have a empty fully configured DataSet. | ||
239 | } | 170 | } |
240 | 171 | ||
241 | /// <summary> | 172 | /// <summary> |
242 | /// Load persisted objects from region storage. | 173 | /// Loads the objects present in the region. |
243 | /// </summary> | 174 | /// </summary> |
244 | /// <param name="regionUUID">The region UUID</param> | 175 | /// <param name="regionUUID">The region UUID.</param> |
176 | /// <returns></returns> | ||
245 | public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID) | 177 | public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID) |
246 | { | 178 | { |
247 | // return Instance.LoadObjects(regionUUID); | ||
248 | |||
249 | Dictionary<LLUUID, SceneObjectGroup> createdObjects = new Dictionary<LLUUID, SceneObjectGroup>(); | 179 | Dictionary<LLUUID, SceneObjectGroup> createdObjects = new Dictionary<LLUUID, SceneObjectGroup>(); |
250 | 180 | ||
251 | List<SceneObjectGroup> retvals = new List<SceneObjectGroup>(); | 181 | //Retrieve all values of current region |
182 | RetrievePrimsDataForRegion(regionUUID, LLUUID.Zero, ""); | ||
252 | 183 | ||
253 | DataTable prims = m_primTable; | 184 | List<SceneObjectGroup> retvals = new List<SceneObjectGroup>(); |
254 | DataTable shapes = m_shapeTable; | ||
255 | 185 | ||
256 | string byRegion = "RegionUUID = '" + regionUUID.ToString() + "'"; | 186 | DataTable prims = _PrimsDataSet.Tables["prims"]; |
257 | string orderByParent = "ParentID ASC"; | 187 | DataTable shapes = _PrimsDataSet.Tables["primshapes"]; |
258 | 188 | ||
259 | lock (m_dataSet) | 189 | lock (_PrimsDataSet) |
260 | { | 190 | { |
261 | DataRow[] primsForRegion = prims.Select(byRegion, orderByParent); | 191 | DataRow[] primsForRegion = prims.Select("", "ParentID ASC"); //.Select(byRegion, orderByParent); |
262 | m_log.Info("[REGION DB]: " + | 192 | |
263 | "Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); | 193 | _Log.Info("[REGION DB]: " + "Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); |
264 | 194 | ||
265 | foreach (DataRow primRow in primsForRegion) | 195 | foreach (DataRow primRow in primsForRegion) |
266 | { | 196 | { |
@@ -275,14 +205,14 @@ namespace OpenSim.Data.MSSQL | |||
275 | { | 205 | { |
276 | SceneObjectGroup group = new SceneObjectGroup(); | 206 | SceneObjectGroup group = new SceneObjectGroup(); |
277 | 207 | ||
278 | DataRow shapeRow = shapes.Rows.Find(prim.UUID); | 208 | DataRow shapeRow = shapes.Rows.Find(prim.UUID.ToString()); |
279 | if (shapeRow != null) | 209 | if (shapeRow != null) |
280 | { | 210 | { |
281 | prim.Shape = buildShape(shapeRow); | 211 | prim.Shape = buildShape(shapeRow); |
282 | } | 212 | } |
283 | else | 213 | else |
284 | { | 214 | { |
285 | m_log.Info( | 215 | _Log.Info( |
286 | "No shape found for prim in storage, so setting default box shape"); | 216 | "No shape found for prim in storage, so setting default box shape"); |
287 | prim.Shape = PrimitiveBaseShape.Default; | 217 | prim.Shape = PrimitiveBaseShape.Default; |
288 | } | 218 | } |
@@ -294,572 +224,712 @@ namespace OpenSim.Data.MSSQL | |||
294 | } | 224 | } |
295 | else | 225 | else |
296 | { | 226 | { |
297 | DataRow shapeRow = shapes.Rows.Find(prim.UUID); | 227 | DataRow shapeRow = shapes.Rows.Find(prim.UUID.ToString()); |
298 | if (shapeRow != null) | 228 | if (shapeRow != null) |
299 | { | 229 | { |
300 | prim.Shape = buildShape(shapeRow); | 230 | prim.Shape = buildShape(shapeRow); |
301 | } | 231 | } |
302 | else | 232 | else |
303 | { | 233 | { |
304 | m_log.Info( | 234 | _Log.Info( |
305 | "No shape found for prim in storage, so setting default box shape"); | 235 | "No shape found for prim in storage, so setting default box shape"); |
306 | prim.Shape = PrimitiveBaseShape.Default; | 236 | prim.Shape = PrimitiveBaseShape.Default; |
307 | } | 237 | } |
308 | createdObjects[new LLUUID(objID)].AddPart(prim); | 238 | createdObjects[new LLUUID(objID)].AddPart(prim); |
309 | } | 239 | } |
310 | 240 | ||
311 | LoadItems(prim); | 241 | LoadItems(prim); |
312 | } | 242 | } |
313 | catch (Exception e) | 243 | catch (Exception e) |
314 | { | 244 | { |
315 | m_log.Error("[DATASTORE]: Failed create prim object, exception and data follows"); | 245 | _Log.Error("[REGION DB]: Failed create prim object, exception and data follows"); |
316 | m_log.Info("[DATASTORE]: " + e.ToString()); | 246 | _Log.Info("[REGION DB]: " + e.ToString()); |
317 | foreach (DataColumn col in prims.Columns) | 247 | foreach (DataColumn col in prims.Columns) |
318 | { | 248 | { |
319 | m_log.Info("[DATASTORE]: Col: " + col.ColumnName + " => " + primRow[col]); | 249 | _Log.Info("[REGION DB]: Col: " + col.ColumnName + " => " + primRow[col]); |
320 | } | 250 | } |
321 | } | 251 | } |
322 | } | 252 | } |
253 | |||
254 | _PrimsDataSet.Tables["prims"].Clear(); | ||
255 | _PrimsDataSet.Tables["primshapes"].Clear(); | ||
256 | _PrimsDataSet.Tables["primitems"].Clear(); | ||
323 | } | 257 | } |
324 | return retvals; | 258 | return retvals; |
259 | |||
260 | #region Experimental | ||
261 | |||
262 | // | ||
263 | // //Get all prims | ||
264 | // string sql = "select * from prims where RegionUUID = @RegionUUID"; | ||
265 | // | ||
266 | // using (AutoClosingSqlCommand cmdPrims = _Database.Query(sql)) | ||
267 | // { | ||
268 | // cmdPrims.Parameters.AddWithValue("@RegionUUID", regionUUID.ToString()); | ||
269 | // using (SqlDataReader readerPrims = cmdPrims.ExecuteReader()) | ||
270 | // { | ||
271 | // while (readerPrims.Read()) | ||
272 | // { | ||
273 | // string uuid = (string)readerPrims["UUID"]; | ||
274 | // string objID = (string)readerPrims["SceneGroupID"]; | ||
275 | // SceneObjectPart prim = buildPrim(readerPrims); | ||
276 | // | ||
277 | // //Setting default shape, will change shape ltr | ||
278 | // prim.Shape = PrimitiveBaseShape.Default; | ||
279 | // | ||
280 | // //Load inventory items of prim | ||
281 | // //LoadItems(prim); | ||
282 | // | ||
283 | // if (uuid == objID) | ||
284 | // { | ||
285 | // SceneObjectGroup group = new SceneObjectGroup(); | ||
286 | // | ||
287 | // group.AddPart(prim); | ||
288 | // group.RootPart = prim; | ||
289 | // | ||
290 | // createdObjects.Add(group.UUID, group); | ||
291 | // retvals.Add(group); | ||
292 | // } | ||
293 | // else | ||
294 | // { | ||
295 | // createdObjects[new LLUUID(objID)].AddPart(prim); | ||
296 | // } | ||
297 | // } | ||
298 | // } | ||
299 | // } | ||
300 | // m_log.Info("[REGION DB]: Loaded " + retvals.Count + " prim objects for region: " + regionUUID); | ||
301 | // | ||
302 | // //Find all shapes related with prims | ||
303 | // sql = "select * from primshapes"; | ||
304 | // using (AutoClosingSqlCommand cmdShapes = _Database.Query(sql)) | ||
305 | // { | ||
306 | // using (SqlDataReader readerShapes = cmdShapes.ExecuteReader()) | ||
307 | // { | ||
308 | // while (readerShapes.Read()) | ||
309 | // { | ||
310 | // LLUUID UUID = new LLUUID((string) readerShapes["UUID"]); | ||
311 | // | ||
312 | // foreach (SceneObjectGroup objectGroup in createdObjects.Values) | ||
313 | // { | ||
314 | // if (objectGroup.Children.ContainsKey(UUID)) | ||
315 | // { | ||
316 | // objectGroup.Children[UUID].Shape = buildShape(readerShapes); | ||
317 | // } | ||
318 | // } | ||
319 | // } | ||
320 | // } | ||
321 | // } | ||
322 | // return retvals; | ||
323 | |||
324 | #endregion | ||
325 | } | 325 | } |
326 | 326 | ||
327 | /// <summary> | 327 | public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) |
328 | /// Load in a prim's persisted inventory. | ||
329 | /// </summary> | ||
330 | /// <param name="prim"></param> | ||
331 | private void LoadItems(SceneObjectPart prim) | ||
332 | { | 328 | { |
333 | //m_log.InfoFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID); | 329 | //Retrieve all values of current region, and current scene/or prims |
334 | 330 | //Build primID's, we use IN so I can select all prims from objgroup | |
335 | DataTable dbItems = m_itemsTable; | 331 | string primID = ""; |
332 | foreach (SceneObjectPart prim in obj.Children.Values) | ||
333 | { | ||
334 | primID += prim.UUID + "', '"; | ||
335 | } | ||
336 | primID = primID.Remove(primID.LastIndexOf("',")); | ||
336 | 337 | ||
337 | String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); | 338 | RetrievePrimsDataForRegion(regionUUID, obj.UUID, primID); |
338 | DataRow[] dbItemRows = dbItems.Select(sql); | ||
339 | 339 | ||
340 | IList<TaskInventoryItem> inventory = new List<TaskInventoryItem>(); | 340 | _Log.InfoFormat("[REGION DB]: Adding/Changing SceneObjectGroup: {0} to region: {1}, object has {2} prims.", obj.UUID, regionUUID, obj.Children.Count); |
341 | 341 | ||
342 | foreach (DataRow row in dbItemRows) | 342 | foreach (SceneObjectPart prim in obj.Children.Values) |
343 | { | 343 | { |
344 | TaskInventoryItem item = buildItem(row); | 344 | if ((prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) == 0 |
345 | inventory.Add(item); | 345 | && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Temporary) == 0 |
346 | && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) == 0) | ||
347 | { | ||
348 | lock (_PrimsDataSet) | ||
349 | { | ||
350 | DataTable prims = _PrimsDataSet.Tables["prims"]; | ||
351 | DataTable shapes = _PrimsDataSet.Tables["primshapes"]; | ||
346 | 352 | ||
347 | //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); | 353 | DataRow primRow = prims.Rows.Find(prim.UUID.ToString()); |
354 | if (primRow == null) | ||
355 | { | ||
356 | primRow = prims.NewRow(); | ||
357 | fillPrimRow(primRow, prim, obj.UUID, regionUUID); | ||
358 | prims.Rows.Add(primRow); | ||
359 | } | ||
360 | else | ||
361 | { | ||
362 | fillPrimRow(primRow, prim, obj.UUID, regionUUID); | ||
363 | } | ||
364 | |||
365 | DataRow shapeRow = shapes.Rows.Find(prim.UUID.ToString()); | ||
366 | if (shapeRow == null) | ||
367 | { | ||
368 | shapeRow = shapes.NewRow(); | ||
369 | fillShapeRow(shapeRow, prim); | ||
370 | shapes.Rows.Add(shapeRow); | ||
371 | } | ||
372 | else | ||
373 | { | ||
374 | fillShapeRow(shapeRow, prim); | ||
375 | } | ||
376 | } | ||
377 | } | ||
378 | else | ||
379 | { | ||
380 | // m_log.Info("[DATASTORE]: Ignoring Physical obj: " + obj.UUID + " in region: " + regionUUID); | ||
381 | } | ||
348 | } | 382 | } |
349 | 383 | ||
350 | prim.RestoreInventoryItems(inventory); | 384 | //Save changes |
385 | CommitDataSet(); | ||
386 | } | ||
351 | 387 | ||
352 | // XXX A nasty little hack to recover the folder id for the prim (which is currently stored in | 388 | /// <summary> |
353 | // every item). This data should really be stored in the prim table itself. | 389 | /// Removes a object from the database. |
354 | if (dbItemRows.Length > 0) | 390 | /// Meaning removing it from tables Prims, PrimShapes and PrimItems |
391 | /// </summary> | ||
392 | /// <param name="objectID">id of scenegroup</param> | ||
393 | /// <param name="regionUUID">regionUUID (is this used anyway</param> | ||
394 | public void RemoveObject(LLUUID objectID, LLUUID regionUUID) | ||
395 | { | ||
396 | _Log.InfoFormat("[REGION DB]: Removing obj: {0} from region: {1}", objectID, regionUUID); | ||
397 | |||
398 | //Remove from prims and primsitem table | ||
399 | string sqlPrims = string.Format("DELETE FROM PRIMS WHERE SceneGroupID = '{0}'", objectID); | ||
400 | string sqlPrimItems = string.Format("DELETE FROM PRIMITEMS WHERE primID in (SELECT UUID FROM PRIMS WHERE SceneGroupID = '{0}')", objectID); | ||
401 | string sqlPrimShapes = string.Format("DELETE FROM PRIMSHAPES WHERE uuid in (SELECT UUID FROM PRIMS WHERE SceneGroupID = '{0}')", objectID); | ||
402 | |||
403 | //Using the non transaction mode. | ||
404 | using (AutoClosingSqlCommand cmd = _Database.Query(sqlPrimShapes)) | ||
355 | { | 405 | { |
356 | prim.FolderID = inventory[0].ParentID; | 406 | cmd.ExecuteNonQuery(); |
407 | |||
408 | cmd.CommandText = sqlPrimItems; | ||
409 | cmd.ExecuteNonQuery(); | ||
410 | |||
411 | cmd.CommandText = sqlPrims; | ||
412 | cmd.ExecuteNonQuery(); | ||
357 | } | 413 | } |
358 | } | 414 | } |
359 | 415 | ||
360 | /// <summary> | 416 | /// <summary> |
361 | /// Store a terrain revision in region storage. | 417 | /// Store the inventory of a prim. Warning deletes everything first and then adds all again. |
362 | /// </summary> | 418 | /// </summary> |
363 | /// <param name="ter">HeightField data</param> | 419 | /// <param name="primID"></param> |
364 | /// <param name="regionID">Region UUID</param> | 420 | /// <param name="items"></param> |
365 | public void StoreTerrain(double[,] ter, LLUUID regionID) | 421 | public void StorePrimInventory(LLUUID primID, ICollection<TaskInventoryItem> items) |
366 | { | 422 | { |
367 | int revision = Util.UnixTimeSinceEpoch(); | 423 | _Log.InfoFormat("[REGION DB]: Persisting Prim Inventory with prim ID {0}", primID); |
368 | m_log.Info("[REGION DB]: Storing terrain revision r" + revision.ToString()); | 424 | |
425 | //Statement from MySQL section! | ||
426 | // For now, we're just going to crudely remove all the previous inventory items | ||
427 | // no matter whether they have changed or not, and replace them with the current set. | ||
369 | 428 | ||
370 | // DataTable terrain = m_dataSet.Tables["terrain"]; | 429 | //Delete everything from PrimID |
371 | lock (m_dataSet) | 430 | //TODO add index on PrimID in DB, if not already exist |
431 | using (AutoClosingSqlCommand cmd = _Database.Query("DELETE PRIMITEMS WHERE primID = @primID")) | ||
372 | { | 432 | { |
373 | SqlCommand cmd = new SqlCommand("insert into terrain(RegionUUID, Revision, Heightfield)" + | 433 | cmd.Parameters.AddWithValue("@primID", primID.ToString()); |
374 | " values(@RegionUUID, @Revision, @Heightfield)", m_connection); | 434 | cmd.ExecuteNonQuery(); |
375 | using (cmd) | 435 | } |
436 | |||
437 | string sql = | ||
438 | "INSERT INTO [primitems] ([itemID],[primID],[assetID],[parentFolderID],[invType],[assetType],[name],[description],[creationDate],[creatorID],[ownerID],[lastOwnerID],[groupID],[nextPermissions],[currentPermissions],[basePermissions],[everyonePermissions],[groupPermissions],[flags]) VALUES (@itemID,@primID,@assetID,@parentFolderID,@invType,@assetType,@name,@description,@creationDate,@creatorID,@ownerID,@lastOwnerID,@groupID,@nextPermissions,@currentPermissions,@basePermissions,@everyonePermissions,@groupPermissions,@flags)"; | ||
439 | |||
440 | using (AutoClosingSqlCommand cmd = _Database.Query(sql)) | ||
441 | { | ||
442 | foreach (TaskInventoryItem newItem in items) | ||
376 | { | 443 | { |
377 | cmd.Parameters.Add(new SqlParameter("@RegionUUID", regionID.UUID)); | 444 | // |
378 | cmd.Parameters.Add(new SqlParameter("@Revision", revision)); | 445 | cmd.Parameters.AddRange(CreatePrimInventoryParameters(newItem)); |
379 | cmd.Parameters.Add(new SqlParameter("@Heightfield", serializeTerrain(ter))); | 446 | |
380 | cmd.ExecuteNonQuery(); | 447 | cmd.ExecuteNonQuery(); |
448 | |||
449 | cmd.Parameters.Clear(); | ||
381 | } | 450 | } |
382 | } | 451 | } |
383 | } | 452 | } |
384 | 453 | ||
385 | /// <summary> | 454 | /// <summary> |
386 | /// Load the latest terrain revision from region storage. | 455 | /// Loads the terrain map. |
387 | /// </summary> | 456 | /// </summary> |
388 | /// <param name="regionID">The Region UUID</param> | 457 | /// <param name="regionID">regionID.</param> |
389 | /// <returns>HeightField Data</returns> | 458 | /// <returns></returns> |
390 | public double[,] LoadTerrain(LLUUID regionID) | 459 | public double[,] LoadTerrain(LLUUID regionID) |
391 | { | 460 | { |
392 | double[,] terret = new double[256, 256]; | 461 | double[,] terrain = new double[256, 256]; |
393 | terret.Initialize(); | 462 | terrain.Initialize(); |
394 | 463 | ||
395 | SqlCommand cmd = new SqlCommand( | 464 | string sql = "select top 1 RegionUUID, Revision, Heightfield from terrain where RegionUUID = @RegionUUID order by Revision desc"; |
396 | @"select top 1 RegionUUID, Revision, Heightfield from terrain | ||
397 | where RegionUUID=@RegionUUID order by Revision desc" | ||
398 | , m_connection); | ||
399 | 465 | ||
400 | // SqlParameter param = new SqlParameter(); | 466 | using (AutoClosingSqlCommand cmd = _Database.Query(sql)) |
401 | cmd.Parameters.Add(new SqlParameter("@RegionUUID", regionID.UUID)); | ||
402 | |||
403 | if (m_connection.State != ConnectionState.Open) | ||
404 | { | 467 | { |
405 | m_connection.Open(); | 468 | // MySqlParameter param = new MySqlParameter(); |
406 | } | 469 | cmd.Parameters.AddWithValue("@RegionUUID", regionID.ToString()); |
407 | 470 | ||
408 | using (SqlDataReader row = cmd.ExecuteReader()) | 471 | using (SqlDataReader reader = cmd.ExecuteReader()) |
409 | { | ||
410 | int rev = 0; | ||
411 | if (row.Read()) | ||
412 | { | 472 | { |
413 | MemoryStream str = new MemoryStream((byte[])row["Heightfield"]); | 473 | int rev = 0; |
414 | BinaryReader br = new BinaryReader(str); | 474 | if (reader.Read()) |
415 | for (int x = 0; x < 256; x++) | ||
416 | { | 475 | { |
417 | for (int y = 0; y < 256; y++) | 476 | MemoryStream str = new MemoryStream((byte[])reader["Heightfield"]); |
477 | BinaryReader br = new BinaryReader(str); | ||
478 | for (int x = 0; x < 256; x++) | ||
418 | { | 479 | { |
419 | terret[x, y] = br.ReadDouble(); | 480 | for (int y = 0; y < 256; y++) |
481 | { | ||
482 | terrain[x, y] = br.ReadDouble(); | ||
483 | } | ||
420 | } | 484 | } |
485 | rev = (int)reader["Revision"]; | ||
421 | } | 486 | } |
422 | rev = (int)row["Revision"]; | 487 | else |
423 | } | 488 | { |
424 | else | 489 | _Log.Info("[REGION DB]: No terrain found for region"); |
425 | { | 490 | return null; |
426 | m_log.Info("[REGION DB]: No terrain found for region"); | 491 | } |
427 | return null; | 492 | _Log.Info("[REGION DB]: Loaded terrain revision r" + rev); |
428 | } | 493 | } |
429 | |||
430 | m_log.Info("[REGION DB]: Loaded terrain revision r" + rev.ToString()); | ||
431 | } | 494 | } |
432 | 495 | ||
433 | return terret; | 496 | return terrain; |
434 | } | 497 | } |
435 | 498 | ||
436 | /// <summary> | 499 | /// <summary> |
437 | /// | 500 | /// Stores the terrain map to DB. |
438 | /// </summary> | 501 | /// </summary> |
439 | /// <param name="globalID"></param> | 502 | /// <param name="terrain">terrain map data.</param> |
440 | public void RemoveLandObject(LLUUID globalID) | 503 | /// <param name="regionID">regionID.</param> |
504 | public void StoreTerrain(double[,] terrain, LLUUID regionID) | ||
441 | { | 505 | { |
442 | // Instance.RemoveLandObject(globalID); | 506 | int revision = Util.UnixTimeSinceEpoch(); |
443 | 507 | ||
444 | lock (m_dataSet) | 508 | //Delete old terrain map |
509 | string sql = "delete from terrain where RegionUUID=@RegionUUID"; | ||
510 | using (AutoClosingSqlCommand cmd = _Database.Query(sql)) | ||
445 | { | 511 | { |
446 | using (SqlCommand cmd = new SqlCommand("delete from land where UUID=@UUID", m_connection)) | 512 | cmd.Parameters.AddWithValue("@RegionUUID", regionID.ToString()); |
447 | { | 513 | cmd.ExecuteNonQuery(); |
448 | cmd.Parameters.Add(new SqlParameter("@UUID", globalID.UUID)); | 514 | } |
449 | cmd.ExecuteNonQuery(); | ||
450 | } | ||
451 | 515 | ||
452 | using ( | 516 | sql = "insert into terrain(RegionUUID, Revision, Heightfield)" + |
453 | SqlCommand cmd = new SqlCommand("delete from landaccesslist where LandUUID=@UUID", m_connection) | 517 | " values(@RegionUUID, @Revision, @Heightfield)"; |
454 | ) | 518 | |
455 | { | 519 | using (AutoClosingSqlCommand cmd = _Database.Query(sql)) |
456 | cmd.Parameters.Add(new SqlParameter("@UUID", globalID.UUID)); | 520 | { |
457 | cmd.ExecuteNonQuery(); | 521 | cmd.Parameters.AddWithValue("@RegionUUID", regionID.ToString()); |
458 | } | 522 | cmd.Parameters.AddWithValue("@Revision", revision); |
523 | cmd.Parameters.AddWithValue("@Heightfield", serializeTerrain(terrain)); | ||
524 | cmd.ExecuteNonQuery(); | ||
459 | } | 525 | } |
526 | |||
527 | _Log.Info("[REGION DB]: Stored terrain revision r" + revision); | ||
460 | } | 528 | } |
461 | 529 | ||
462 | /// <summary> | 530 | /// <summary> |
463 | /// | 531 | /// Loads all the land objects of a region. |
464 | /// </summary> | 532 | /// </summary> |
465 | /// <param name="parcel"></param> | 533 | /// <param name="regionUUID">The region UUID.</param> |
466 | public void StoreLandObject(ILandObject parcel) | 534 | /// <returns></returns> |
535 | public List<LandData> LoadLandObjects(LLUUID regionUUID) | ||
467 | { | 536 | { |
468 | lock (m_dataSet) | 537 | List<LandData> landDataForRegion = new List<LandData>(); |
538 | |||
539 | string sql = "select * from land where RegionUUID = @RegionUUID"; | ||
540 | |||
541 | //Retrieve all land data from region | ||
542 | using (AutoClosingSqlCommand cmdLandData = _Database.Query(sql)) | ||
469 | { | 543 | { |
470 | DataTable land = m_landTable; | 544 | cmdLandData.Parameters.AddWithValue("@RegionUUID", regionUUID.ToString()); |
471 | DataTable landaccesslist = m_landAccessListTable; | ||
472 | 545 | ||
473 | DataRow landRow = land.Rows.Find(parcel.landData.GlobalID.UUID); | 546 | using (SqlDataReader readerLandData = cmdLandData.ExecuteReader()) |
474 | if (landRow == null) | ||
475 | { | ||
476 | landRow = land.NewRow(); | ||
477 | fillLandRow(landRow, parcel.landData, parcel.regionUUID); | ||
478 | land.Rows.Add(landRow); | ||
479 | } | ||
480 | else | ||
481 | { | 547 | { |
482 | fillLandRow(landRow, parcel.landData, parcel.regionUUID); | 548 | while (readerLandData.Read()) |
483 | } | 549 | { |
550 | LandData data = buildLandData(readerLandData); | ||
484 | 551 | ||
485 | using ( | 552 | } |
486 | SqlCommand cmd = | ||
487 | new SqlCommand("delete from landaccesslist where LandUUID=@LandUUID", m_connection)) | ||
488 | { | ||
489 | cmd.Parameters.Add(new SqlParameter("@LandUUID", parcel.landData.GlobalID.UUID)); | ||
490 | cmd.ExecuteNonQuery(); | ||
491 | } | 553 | } |
554 | } | ||
492 | 555 | ||
493 | foreach (ParcelManager.ParcelAccessEntry entry in parcel.landData.ParcelAccessList) | 556 | //Retrieve all accesslist data for all landdata |
557 | foreach (LandData landData in landDataForRegion) | ||
558 | { | ||
559 | sql = "select * from landaccesslist where LandUUID = @LandUUID"; | ||
560 | using (AutoClosingSqlCommand cmdAccessList = _Database.Query(sql)) | ||
494 | { | 561 | { |
495 | DataRow newAccessRow = landaccesslist.NewRow(); | 562 | cmdAccessList.Parameters.AddWithValue("@LandUUID", landData.GlobalID); |
496 | fillLandAccessRow(newAccessRow, entry, parcel.landData.GlobalID); | 563 | using (SqlDataReader readerAccessList = cmdAccessList.ExecuteReader()) |
497 | landaccesslist.Rows.Add(newAccessRow); | 564 | { |
565 | while (readerAccessList.Read()) | ||
566 | { | ||
567 | landData.ParcelAccessList.Add(buildLandAccessData(readerAccessList)); | ||
568 | } | ||
569 | } | ||
498 | } | 570 | } |
499 | |||
500 | } | 571 | } |
501 | Commit(); | 572 | |
573 | //Return data | ||
574 | return landDataForRegion; | ||
502 | } | 575 | } |
503 | 576 | ||
504 | /// <summary> | 577 | /// <summary> |
505 | /// | 578 | /// Stores land object with landaccess list. |
506 | /// </summary> | 579 | /// </summary> |
507 | /// <param name="regionUUID">The region UUID</param> | 580 | /// <param name="parcel">parcel data.</param> |
508 | /// <returns></returns> | 581 | public void StoreLandObject(ILandObject parcel) |
509 | public List<LandData> LoadLandObjects(LLUUID regionUUID) | ||
510 | { | 582 | { |
511 | List<LandData> landDataForRegion = new List<LandData>(); | 583 | //As this is only one record in land table I just delete all and then add a new record. |
512 | lock (m_dataSet) | 584 | //As the delete landaccess is already in the mysql code |
585 | |||
586 | //Delete old values | ||
587 | RemoveLandObject(parcel.landData.GlobalID); | ||
588 | |||
589 | //Insert new values | ||
590 | string sql = @"INSERT INTO [land] | ||
591 | ([UUID],[RegionUUID],[LocalLandID],[Bitmap],[Name],[Description],[OwnerUUID],[IsGroupOwned],[Area],[AuctionID],[Category],[ClaimDate],[ClaimPrice],[GroupUUID],[SalePrice],[LandStatus],[LandFlags],[LandingType],[MediaAutoScale],[MediaTextureUUID],[MediaURL],[MusicURL],[PassHours],[PassPrice],[SnapshotUUID],[UserLocationX],[UserLocationY],[UserLocationZ],[UserLookAtX],[UserLookAtY],[UserLookAtZ],[AuthbuyerID]) | ||
592 | VALUES | ||
593 | (@UUID,@RegionUUID,@LocalLandID,@Bitmap,@Name,@Description,@OwnerUUID,@IsGroupOwned,@Area,@AuctionID,@Category,@ClaimDate,@ClaimPrice,@GroupUUID,@SalePrice,@LandStatus,@LandFlags,@LandingType,@MediaAutoScale,@MediaTextureUUID,@MediaURL,@MusicURL,@PassHours,@PassPrice,@SnapshotUUID,@UserLocationX,@UserLocationY,@UserLocationZ,@UserLookAtX,@UserLookAtY,@UserLookAtZ,@AuthbuyerID)"; | ||
594 | |||
595 | using (AutoClosingSqlCommand cmd = _Database.Query(sql)) | ||
513 | { | 596 | { |
514 | DataTable land = m_landTable; | 597 | cmd.Parameters.AddRange(CreateLandParameters(parcel.landData, parcel.regionUUID)); |
515 | DataTable landaccesslist = m_landAccessListTable; | 598 | |
516 | string searchExp = "RegionUUID = '" + regionUUID.UUID + "'"; | 599 | cmd.ExecuteNonQuery(); |
517 | DataRow[] rawDataForRegion = land.Select(searchExp); | 600 | } |
518 | foreach (DataRow rawDataLand in rawDataForRegion) | 601 | |
602 | sql = "INSERT INTO [landaccesslist] ([LandUUID],[AccessUUID],[Flags]) VALUES (@LandUUID,@AccessUUID,@Flags)"; | ||
603 | |||
604 | using (AutoClosingSqlCommand cmd = _Database.Query(sql)) | ||
605 | { | ||
606 | foreach (ParcelManager.ParcelAccessEntry parcelAccessEntry in parcel.landData.ParcelAccessList) | ||
519 | { | 607 | { |
520 | LandData newLand = buildLandData(rawDataLand); | 608 | cmd.Parameters.AddRange(CreateLandAccessParameters(parcelAccessEntry, parcel.regionUUID)); |
521 | string accessListSearchExp = "LandUUID = '" + newLand.GlobalID.UUID + "'"; | 609 | |
522 | DataRow[] rawDataForLandAccessList = landaccesslist.Select(accessListSearchExp); | 610 | cmd.ExecuteNonQuery(); |
523 | foreach (DataRow rawDataLandAccess in rawDataForLandAccessList) | ||
524 | { | ||
525 | newLand.ParcelAccessList.Add(buildLandAccessData(rawDataLandAccess)); | ||
526 | } | ||
527 | 611 | ||
528 | landDataForRegion.Add(newLand); | 612 | cmd.Parameters.Clear(); |
529 | } | 613 | } |
530 | } | 614 | } |
531 | return landDataForRegion; | ||
532 | } | 615 | } |
533 | 616 | ||
534 | /// <summary> | 617 | /// <summary> |
535 | /// Load (fetch?) the region banlist | 618 | /// Removes a land object from DB. |
536 | /// </summary> | 619 | /// </summary> |
537 | /// <param name="regionUUID">the region UUID</param> | 620 | /// <param name="globalID">UUID of landobject</param> |
538 | /// <returns>the banlist list</returns> | 621 | public void RemoveLandObject(LLUUID globalID) |
539 | public List<EstateBan> LoadRegionBanList(LLUUID regionUUID) | ||
540 | { | 622 | { |
541 | List<EstateBan> regionbanlist = new List<EstateBan>(); | 623 | using (AutoClosingSqlCommand cmd = _Database.Query("delete from land where UUID=@UUID")) |
542 | return regionbanlist; | 624 | { |
625 | cmd.Parameters.Add(_Database.CreateParameter("@UUID", globalID)); | ||
626 | cmd.ExecuteNonQuery(); | ||
627 | } | ||
628 | |||
629 | using (AutoClosingSqlCommand cmd = _Database.Query("delete from landaccesslist where LandUUID=@UUID")) | ||
630 | { | ||
631 | cmd.Parameters.Add(_Database.CreateParameter("@UUID", globalID)); | ||
632 | cmd.ExecuteNonQuery(); | ||
633 | } | ||
543 | } | 634 | } |
544 | 635 | ||
545 | /// <summary> | 636 | /// <summary> |
546 | /// STUB, add an item into region banlist | 637 | /// Loads the settings of a region. |
547 | /// </summary> | 638 | /// </summary> |
548 | /// <param name="item">the item</param> | 639 | /// <param name="regionUUID">The region UUID.</param> |
549 | public void AddToRegionBanlist(EstateBan item) | 640 | /// <returns></returns> |
641 | public RegionSettings LoadRegionSettings(LLUUID regionUUID) | ||
550 | { | 642 | { |
643 | string sql = "select * from regionsettings where regionUUID = @regionUUID"; | ||
644 | RegionSettings regionSettings; | ||
645 | using (AutoClosingSqlCommand cmd = _Database.Query(sql)) | ||
646 | { | ||
647 | cmd.Parameters.AddWithValue("@regionUUID", regionUUID.ToString()); | ||
648 | using(SqlDataReader reader = cmd.ExecuteReader()) | ||
649 | { | ||
650 | if (reader.Read()) | ||
651 | { | ||
652 | regionSettings = buildRegionSettings(reader); | ||
653 | regionSettings.OnSave += StoreRegionSettings; | ||
551 | 654 | ||
552 | } | 655 | return regionSettings; |
656 | } | ||
657 | } | ||
658 | } | ||
553 | 659 | ||
554 | /// <summary> | 660 | //If comes here then there is now region setting for that region |
555 | /// STUB, remove an item from region banlist | 661 | regionSettings = new RegionSettings(); |
556 | /// </summary> | 662 | regionSettings.RegionUUID = regionUUID; |
557 | /// <param name="item"></param> | 663 | regionSettings.OnSave += StoreRegionSettings; |
558 | public void RemoveFromRegionBanlist(EstateBan item) | ||
559 | { | ||
560 | 664 | ||
665 | //Store new values | ||
666 | StoreNewRegionSettings(regionSettings); | ||
667 | |||
668 | return regionSettings; | ||
561 | } | 669 | } |
562 | 670 | ||
563 | /// <summary> | 671 | /// <summary> |
564 | /// Commit | 672 | /// Store region settings, need to check if the check is really necesary. If we can make something for creating new region. |
565 | /// </summary> | 673 | /// </summary> |
566 | public void Commit() | 674 | /// <param name="regionSettings">region settings.</param> |
675 | public void StoreRegionSettings(RegionSettings regionSettings) | ||
567 | { | 676 | { |
568 | if (m_connection.State != ConnectionState.Open) | 677 | //Little check if regionUUID already exist in DB |
678 | string regionUUID = null; | ||
679 | using (AutoClosingSqlCommand cmd = _Database.Query("SELECT regionUUID FROM regionsettings WHERE regionUUID = @regionUUID")) | ||
569 | { | 680 | { |
570 | m_connection.Open(); | 681 | regionUUID = cmd.ExecuteScalar().ToString(); |
571 | } | 682 | } |
572 | 683 | ||
573 | lock (m_dataSet) | 684 | if (string.IsNullOrEmpty(regionUUID)) |
574 | { | 685 | { |
575 | // DisplayDataSet(m_dataSet, "Region DataSet"); | 686 | StoreNewRegionSettings(regionSettings); |
576 | 687 | } | |
577 | m_primDataAdapter.Update(m_primTable); | 688 | else |
578 | m_shapeDataAdapter.Update(m_shapeTable); | 689 | { |
579 | 690 | //This method only updates region settings!!! First call LoadRegionSettings to create new region settings in DB | |
580 | m_itemsDataAdapter.Update(m_itemsTable); | 691 | string sql = |
581 | 692 | @"UPDATE [regionsettings] SET [block_terraform] = @block_terraform ,[block_fly] = @block_fly ,[allow_damage] = @allow_damage | |
582 | m_terrainDataAdapter.Update(m_terrainTable); | 693 | ,[restrict_pushing] = @restrict_pushing ,[allow_land_resell] = @allow_land_resell ,[allow_land_join_divide] = @allow_land_join_divide |
583 | m_landDataAdapter.Update(m_landTable); | 694 | ,[block_show_in_search] = @block_show_in_search ,[agent_limit] = @agent_limit ,[object_bonus] = @object_bonus ,[maturity] = @maturity |
584 | m_landAccessListDataAdapter.Update(m_landAccessListTable); | 695 | ,[disable_scripts] = @disable_scripts ,[disable_collisions] = @disable_collisions ,[disable_physics] = @disable_physics |
696 | ,[terrain_texture_1] = @terrain_texture_1 ,[terrain_texture_2] = @terrain_texture_2 ,[terrain_texture_3] = @terrain_texture_3 | ||
697 | ,[terrain_texture_4] = @terrain_texture_4 ,[elevation_1_nw] = @elevation_1_nw ,[elevation_2_nw] = @elevation_2_nw | ||
698 | ,[elevation_1_ne] = @elevation_1_ne ,[elevation_2_ne] = @elevation_2_ne ,[elevation_1_se] = @elevation_1_se ,[elevation_2_se] = @elevation_2_se | ||
699 | ,[elevation_1_sw] = @elevation_1_sw ,[elevation_2_sw] = @elevation_2_sw ,[water_height] = @water_height ,[terrain_raise_limit] = @terrain_raise_limit | ||
700 | ,[terrain_lower_limit] = @terrain_lower_limit ,[use_estate_sun] = @use_estate_sun ,[fixed_sun] = @fixed_sun ,[sun_position] = @sun_position | ||
701 | ,[covenant] = @covenant ,[Sandbox] = @Sandbox WHERE [regionUUID] = @regionUUID"; | ||
702 | |||
703 | using (AutoClosingSqlCommand cmd = _Database.Query(sql)) | ||
704 | { | ||
705 | cmd.Parameters.AddRange(CreateRegionSettingParameters(regionSettings)); | ||
585 | 706 | ||
586 | m_dataSet.AcceptChanges(); | 707 | cmd.ExecuteNonQuery(); |
708 | } | ||
587 | } | 709 | } |
588 | } | 710 | } |
589 | 711 | ||
590 | /// <summary> | ||
591 | /// See <see cref="Commit"/> | ||
592 | /// </summary> | ||
593 | public void Shutdown() | 712 | public void Shutdown() |
594 | { | 713 | { |
595 | Commit(); | 714 | //Not used?? |
596 | } | 715 | } |
597 | 716 | ||
598 | /*********************************************************************** | 717 | #region Private Methods |
599 | * | ||
600 | * Database Definition Functions | ||
601 | * | ||
602 | * This should be db agnostic as we define them in ADO.NET terms | ||
603 | * | ||
604 | **********************************************************************/ | ||
605 | |||
606 | /// <summary> | ||
607 | /// | ||
608 | /// </summary> | ||
609 | /// <param name="dt"></param> | ||
610 | /// <param name="name"></param> | ||
611 | /// <param name="type"></param> | ||
612 | /// <returns></returns> | ||
613 | private static DataColumn createCol(DataTable dt, string name, Type type) | ||
614 | { | ||
615 | DataColumn col = new DataColumn(name, type); | ||
616 | dt.Columns.Add(col); | ||
617 | return col; | ||
618 | } | ||
619 | 718 | ||
620 | /// <summary> | 719 | /// <summary> |
621 | /// Create the "terrain" table | 720 | /// Load in a prim's persisted inventory. |
622 | /// </summary> | 721 | /// </summary> |
623 | /// <returns>the datatable</returns> | 722 | /// <param name="prim">The prim</param> |
624 | private static DataTable createTerrainTable() | 723 | private void LoadItems(SceneObjectPart prim) |
625 | { | 724 | { |
626 | DataTable terrain = new DataTable("terrain"); | 725 | DataTable dbItems = _PrimsDataSet.Tables["primitems"]; |
627 | 726 | ||
628 | createCol(terrain, "RegionUUID", typeof(String)); | 727 | String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); |
629 | createCol(terrain, "Revision", typeof(Int32)); | 728 | DataRow[] dbItemRows = dbItems.Select(sql); |
630 | createCol(terrain, "Heightfield", typeof(Byte[])); | ||
631 | |||
632 | return terrain; | ||
633 | } | ||
634 | 729 | ||
635 | /// <summary> | 730 | IList<TaskInventoryItem> inventory = new List<TaskInventoryItem>(); |
636 | /// Create the "prims" table | ||
637 | /// </summary> | ||
638 | /// <returns>the datatable</returns> | ||
639 | private static DataTable createPrimTable() | ||
640 | { | ||
641 | DataTable prims = new DataTable("prims"); | ||
642 | |||
643 | createCol(prims, "UUID", typeof(String)); | ||
644 | createCol(prims, "RegionUUID", typeof(String)); | ||
645 | createCol(prims, "ParentID", typeof(Int32)); | ||
646 | createCol(prims, "CreationDate", typeof(Int32)); | ||
647 | createCol(prims, "Name", typeof(String)); | ||
648 | createCol(prims, "SceneGroupID", typeof(String)); | ||
649 | // various text fields | ||
650 | createCol(prims, "Text", typeof(String)); | ||
651 | createCol(prims, "Description", typeof(String)); | ||
652 | createCol(prims, "SitName", typeof(String)); | ||
653 | createCol(prims, "TouchName", typeof(String)); | ||
654 | // permissions | ||
655 | createCol(prims, "ObjectFlags", typeof(Int32)); | ||
656 | createCol(prims, "CreatorID", typeof(String)); | ||
657 | createCol(prims, "OwnerID", typeof(String)); | ||
658 | createCol(prims, "GroupID", typeof(String)); | ||
659 | createCol(prims, "LastOwnerID", typeof(String)); | ||
660 | createCol(prims, "OwnerMask", typeof(Int32)); | ||
661 | createCol(prims, "NextOwnerMask", typeof(Int32)); | ||
662 | createCol(prims, "GroupMask", typeof(Int32)); | ||
663 | createCol(prims, "EveryoneMask", typeof(Int32)); | ||
664 | createCol(prims, "BaseMask", typeof(Int32)); | ||
665 | // vectors | ||
666 | createCol(prims, "PositionX", typeof(Double)); | ||
667 | createCol(prims, "PositionY", typeof(Double)); | ||
668 | createCol(prims, "PositionZ", typeof(Double)); | ||
669 | createCol(prims, "GroupPositionX", typeof(Double)); | ||
670 | createCol(prims, "GroupPositionY", typeof(Double)); | ||
671 | createCol(prims, "GroupPositionZ", typeof(Double)); | ||
672 | createCol(prims, "VelocityX", typeof(Double)); | ||
673 | createCol(prims, "VelocityY", typeof(Double)); | ||
674 | createCol(prims, "VelocityZ", typeof(Double)); | ||
675 | createCol(prims, "AngularVelocityX", typeof(Double)); | ||
676 | createCol(prims, "AngularVelocityY", typeof(Double)); | ||
677 | createCol(prims, "AngularVelocityZ", typeof(Double)); | ||
678 | createCol(prims, "AccelerationX", typeof(Double)); | ||
679 | createCol(prims, "AccelerationY", typeof(Double)); | ||
680 | createCol(prims, "AccelerationZ", typeof(Double)); | ||
681 | // quaternions | ||
682 | createCol(prims, "RotationX", typeof(Double)); | ||
683 | createCol(prims, "RotationY", typeof(Double)); | ||
684 | createCol(prims, "RotationZ", typeof(Double)); | ||
685 | createCol(prims, "RotationW", typeof(Double)); | ||
686 | 731 | ||
687 | // sit target | 732 | foreach (DataRow row in dbItemRows) |
688 | createCol(prims, "SitTargetOffsetX", typeof(Double)); | 733 | { |
689 | createCol(prims, "SitTargetOffsetY", typeof(Double)); | 734 | TaskInventoryItem item = buildItem(row); |
690 | createCol(prims, "SitTargetOffsetZ", typeof(Double)); | 735 | inventory.Add(item); |
691 | 736 | ||
692 | createCol(prims, "SitTargetOrientW", typeof(Double)); | 737 | //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); |
693 | createCol(prims, "SitTargetOrientX", typeof(Double)); | 738 | } |
694 | createCol(prims, "SitTargetOrientY", typeof(Double)); | ||
695 | createCol(prims, "SitTargetOrientZ", typeof(Double)); | ||
696 | 739 | ||
697 | // Add in contraints | 740 | prim.RestoreInventoryItems(inventory); |
698 | prims.PrimaryKey = new DataColumn[] { prims.Columns["UUID"] }; | ||
699 | 741 | ||
700 | return prims; | 742 | // XXX A nasty little hack to recover the folder id for the prim (which is currently stored in |
743 | // every item). This data should really be stored in the prim table itself. | ||
744 | if (dbItemRows.Length > 0) | ||
745 | { | ||
746 | prim.FolderID = inventory[0].ParentID; | ||
747 | } | ||
701 | } | 748 | } |
702 | 749 | ||
703 | /// <summary> | 750 | /// <summary> |
704 | /// Create the "land" table | 751 | /// Serializes the terrain data for storage in DB. |
705 | /// </summary> | 752 | /// </summary> |
706 | /// <returns>the datatable</returns> | 753 | /// <param name="val">terrain data</param> |
707 | private static DataTable createLandTable() | 754 | /// <returns></returns> |
755 | private static Array serializeTerrain(double[,] val) | ||
708 | { | 756 | { |
709 | DataTable land = new DataTable("land"); | 757 | MemoryStream str = new MemoryStream(65536 * sizeof(double)); |
710 | createCol(land, "UUID", typeof(String)); | 758 | BinaryWriter bw = new BinaryWriter(str); |
711 | createCol(land, "RegionUUID", typeof(String)); | ||
712 | createCol(land, "LocalLandID", typeof(Int32)); | ||
713 | 759 | ||
714 | // Bitmap is a byte[512] | 760 | // TODO: COMPATIBILITY - Add byte-order conversions |
715 | createCol(land, "Bitmap", typeof(Byte[])); | 761 | for (int x = 0; x < 256; x++) |
716 | 762 | for (int y = 0; y < 256; y++) | |
717 | createCol(land, "Name", typeof(String)); | 763 | { |
718 | createCol(land, "Description", typeof(String)); | 764 | double height = val[x, y]; |
719 | createCol(land, "OwnerUUID", typeof(String)); | 765 | if (height == 0.0) |
720 | createCol(land, "IsGroupOwned", typeof(Int32)); | 766 | height = double.Epsilon; |
721 | createCol(land, "Area", typeof(Int32)); | 767 | |
722 | createCol(land, "AuctionID", typeof(Int32)); //Unemplemented | 768 | bw.Write(height); |
723 | createCol(land, "Category", typeof(Int32)); //Enum libsecondlife.Parcel.ParcelCategory | 769 | } |
724 | createCol(land, "ClaimDate", typeof(Int32)); | 770 | |
725 | createCol(land, "ClaimPrice", typeof(Int32)); | 771 | return str.ToArray(); |
726 | createCol(land, "GroupUUID", typeof(String)); | ||
727 | createCol(land, "SalePrice", typeof(Int32)); | ||
728 | createCol(land, "LandStatus", typeof(Int32)); //Enum. libsecondlife.Parcel.ParcelStatus | ||
729 | createCol(land, "LandFlags", typeof(Int32)); | ||
730 | createCol(land, "LandingType", typeof(Int32)); | ||
731 | createCol(land, "MediaAutoScale", typeof(Int32)); | ||
732 | createCol(land, "MediaTextureUUID", typeof(String)); | ||
733 | createCol(land, "MediaURL", typeof(String)); | ||
734 | createCol(land, "MusicURL", typeof(String)); | ||
735 | createCol(land, "PassHours", typeof(Double)); | ||
736 | createCol(land, "PassPrice", typeof(Int32)); | ||
737 | createCol(land, "SnapshotUUID", typeof(String)); | ||
738 | createCol(land, "UserLocationX", typeof(Double)); | ||
739 | createCol(land, "UserLocationY", typeof(Double)); | ||
740 | createCol(land, "UserLocationZ", typeof(Double)); | ||
741 | createCol(land, "UserLookAtX", typeof(Double)); | ||
742 | createCol(land, "UserLookAtY", typeof(Double)); | ||
743 | createCol(land, "UserLookAtZ", typeof(Double)); | ||
744 | |||
745 | land.PrimaryKey = new DataColumn[] { land.Columns["UUID"] }; | ||
746 | |||
747 | return land; | ||
748 | } | 772 | } |
749 | 773 | ||
750 | /// <summary> | 774 | /// <summary> |
751 | /// Create "landacceslist" table | 775 | /// Stores new regionsettings. |
752 | /// </summary> | 776 | /// </summary> |
753 | /// <returns>the datatable</returns> | 777 | /// <param name="regionSettings">The region settings.</param> |
754 | private static DataTable createLandAccessListTable() | 778 | private void StoreNewRegionSettings(RegionSettings regionSettings) |
755 | { | 779 | { |
756 | DataTable landaccess = new DataTable("landaccesslist"); | 780 | string sql = @"INSERT INTO [regionsettings] |
757 | createCol(landaccess, "LandUUID", typeof(String)); | 781 | ([regionUUID],[block_terraform],[block_fly],[allow_damage],[restrict_pushing],[allow_land_resell],[allow_land_join_divide],[block_show_in_search],[agent_limit],[object_bonus],[maturity],[disable_scripts],[disable_collisions],[disable_physics],[terrain_texture_1],[terrain_texture_2],[terrain_texture_3],[terrain_texture_4],[elevation_1_nw],[elevation_2_nw],[elevation_1_ne],[elevation_2_ne],[elevation_1_se],[elevation_2_se],[elevation_1_sw],[elevation_2_sw],[water_height],[terrain_raise_limit],[terrain_lower_limit],[use_estate_sun],[fixed_sun],[sun_position],[covenant],[Sandbox]) VALUES |
758 | createCol(landaccess, "AccessUUID", typeof(String)); | 782 | (@regionUUID,@block_terraform,@block_fly,@allow_damage,@restrict_pushing,@allow_land_resell,@allow_land_join_divide,@block_show_in_search,@agent_limit,@object_bonus,@maturity,@disable_scripts,@disable_collisions,@disable_physics,@terrain_texture_1,@terrain_texture_2,@terrain_texture_3,@terrain_texture_4,@elevation_1_nw,@elevation_2_nw,@elevation_1_ne,@elevation_2_ne,@elevation_1_se,@elevation_2_se,@elevation_1_sw,@elevation_2_sw,@water_height,@terrain_raise_limit,@terrain_lower_limit,@use_estate_sun,@fixed_sun,@sun_position,@covenant,@Sandbox)"; |
759 | createCol(landaccess, "Flags", typeof(Int32)); | 783 | |
784 | using (AutoClosingSqlCommand cmd = _Database.Query(sql)) | ||
785 | { | ||
786 | cmd.Parameters.AddRange(CreateRegionSettingParameters(regionSettings)); | ||
760 | 787 | ||
761 | return landaccess; | 788 | cmd.ExecuteNonQuery(); |
789 | } | ||
762 | } | 790 | } |
763 | 791 | ||
792 | #region Private DataRecord conversion methods | ||
793 | |||
764 | /// <summary> | 794 | /// <summary> |
765 | /// Create "primsshapes" table | 795 | /// Builds the region settings from a datarecod. |
766 | /// </summary> | 796 | /// </summary> |
767 | /// <returns>the datatable</returns> | 797 | /// <param name="row">datarecord with regionsettings.</param> |
768 | private static DataTable createShapeTable() | 798 | /// <returns></returns> |
799 | private static RegionSettings buildRegionSettings(IDataRecord row) | ||
769 | { | 800 | { |
770 | DataTable shapes = new DataTable("primshapes"); | 801 | //TODO change this is some more generic code so we doesnt have to change it every time a new field is added? |
771 | createCol(shapes, "UUID", typeof(String)); | 802 | RegionSettings newSettings = new RegionSettings(); |
772 | // shape is an enum | 803 | |
773 | createCol(shapes, "Shape", typeof(Int32)); | 804 | newSettings.RegionUUID = new LLUUID((string)row["regionUUID"]); |
774 | // vectors | 805 | newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]); |
775 | createCol(shapes, "ScaleX", typeof(Double)); | 806 | newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]); |
776 | createCol(shapes, "ScaleY", typeof(Double)); | 807 | newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]); |
777 | createCol(shapes, "ScaleZ", typeof(Double)); | 808 | newSettings.RestrictPushing = Convert.ToBoolean(row["restrict_pushing"]); |
778 | // paths | 809 | newSettings.AllowLandResell = Convert.ToBoolean(row["allow_land_resell"]); |
779 | createCol(shapes, "PCode", typeof(Int32)); | 810 | newSettings.AllowLandJoinDivide = Convert.ToBoolean(row["allow_land_join_divide"]); |
780 | createCol(shapes, "PathBegin", typeof(Int32)); | 811 | newSettings.BlockShowInSearch = Convert.ToBoolean(row["block_show_in_search"]); |
781 | createCol(shapes, "PathEnd", typeof(Int32)); | 812 | newSettings.AgentLimit = Convert.ToInt32(row["agent_limit"]); |
782 | createCol(shapes, "PathScaleX", typeof(Int32)); | 813 | newSettings.ObjectBonus = Convert.ToDouble(row["object_bonus"]); |
783 | createCol(shapes, "PathScaleY", typeof(Int32)); | 814 | newSettings.Maturity = Convert.ToInt32(row["maturity"]); |
784 | createCol(shapes, "PathShearX", typeof(Int32)); | 815 | newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]); |
785 | createCol(shapes, "PathShearY", typeof(Int32)); | 816 | newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]); |
786 | createCol(shapes, "PathSkew", typeof(Int32)); | 817 | newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]); |
787 | createCol(shapes, "PathCurve", typeof(Int32)); | 818 | newSettings.TerrainTexture1 = new LLUUID((String)row["terrain_texture_1"]); |
788 | createCol(shapes, "PathRadiusOffset", typeof(Int32)); | 819 | newSettings.TerrainTexture2 = new LLUUID((String)row["terrain_texture_2"]); |
789 | createCol(shapes, "PathRevolutions", typeof(Int32)); | 820 | newSettings.TerrainTexture3 = new LLUUID((String)row["terrain_texture_3"]); |
790 | createCol(shapes, "PathTaperX", typeof(Int32)); | 821 | newSettings.TerrainTexture4 = new LLUUID((String)row["terrain_texture_4"]); |
791 | createCol(shapes, "PathTaperY", typeof(Int32)); | 822 | newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]); |
792 | createCol(shapes, "PathTwist", typeof(Int32)); | 823 | newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]); |
793 | createCol(shapes, "PathTwistBegin", typeof(Int32)); | 824 | newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]); |
794 | // profile | 825 | newSettings.Elevation2NE = Convert.ToDouble(row["elevation_2_ne"]); |
795 | createCol(shapes, "ProfileBegin", typeof(Int32)); | 826 | newSettings.Elevation1SE = Convert.ToDouble(row["elevation_1_se"]); |
796 | createCol(shapes, "ProfileEnd", typeof(Int32)); | 827 | newSettings.Elevation2SE = Convert.ToDouble(row["elevation_2_se"]); |
797 | createCol(shapes, "ProfileCurve", typeof(Int32)); | 828 | newSettings.Elevation1SW = Convert.ToDouble(row["elevation_1_sw"]); |
798 | createCol(shapes, "ProfileHollow", typeof(Int32)); | 829 | newSettings.Elevation2SW = Convert.ToDouble(row["elevation_2_sw"]); |
799 | createCol(shapes, "State", typeof(Int32)); | 830 | newSettings.WaterHeight = Convert.ToDouble(row["water_height"]); |
800 | // text TODO: this isn't right, but I'm not sure the right | 831 | newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]); |
801 | // way to specify this as a blob atm | 832 | newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]); |
802 | createCol(shapes, "Texture", typeof(Byte[])); | 833 | newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]); |
803 | createCol(shapes, "ExtraParams", typeof(Byte[])); | 834 | newSettings.Sandbox = Convert.ToBoolean(row["sandbox"]); |
804 | 835 | newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]); | |
805 | shapes.PrimaryKey = new DataColumn[] { shapes.Columns["UUID"] }; | 836 | newSettings.SunPosition = Convert.ToDouble(row["sun_position"]); |
806 | 837 | newSettings.Covenant = new LLUUID((String)row["covenant"]); | |
807 | return shapes; | 838 | |
839 | return newSettings; | ||
808 | } | 840 | } |
809 | 841 | ||
810 | /// <summary> | 842 | /// <summary> |
811 | /// Create "primitems" table | 843 | /// Builds the land data from a datarecord. |
812 | /// </summary> | 844 | /// </summary> |
813 | /// <returns>the datatable</returns> | 845 | /// <param name="row">datarecord with land data</param> |
814 | private static DataTable createItemsTable() | 846 | /// <returns></returns> |
847 | private static LandData buildLandData(IDataRecord row) | ||
815 | { | 848 | { |
816 | DataTable items = new DataTable("primitems"); | 849 | LandData newData = new LandData(); |
817 | 850 | ||
818 | createCol(items, "itemID", typeof(String)); | 851 | newData.GlobalID = new LLUUID((String)row["UUID"]); |
819 | createCol(items, "primID", typeof(String)); | 852 | newData.LocalID = Convert.ToInt32(row["LocalLandID"]); |
820 | createCol(items, "assetID", typeof(String)); | 853 | |
821 | createCol(items, "parentFolderID", typeof(String)); | 854 | // Bitmap is a byte[512] |
855 | newData.Bitmap = (Byte[])row["Bitmap"]; | ||
856 | |||
857 | newData.Name = (String)row["Name"]; | ||
858 | newData.Description = (String)row["Description"]; | ||
859 | newData.OwnerID = (String)row["OwnerUUID"]; | ||
860 | newData.IsGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]); | ||
861 | newData.Area = Convert.ToInt32(row["Area"]); | ||
862 | newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented | ||
863 | newData.Category = (Parcel.ParcelCategory)Convert.ToInt32(row["Category"]); | ||
864 | //Enum libsecondlife.Parcel.ParcelCategory | ||
865 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); | ||
866 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); | ||
867 | newData.GroupID = new LLUUID((String)row["GroupUUID"]); | ||
868 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); | ||
869 | newData.Status = (Parcel.ParcelStatus)Convert.ToInt32(row["LandStatus"]); | ||
870 | //Enum. libsecondlife.Parcel.ParcelStatus | ||
871 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); | ||
872 | newData.LandingType = Convert.ToByte(row["LandingType"]); | ||
873 | newData.MediaAutoScale = Convert.ToByte(row["MediaAutoScale"]); | ||
874 | newData.MediaID = new LLUUID((String)row["MediaTextureUUID"]); | ||
875 | newData.MediaURL = (String)row["MediaURL"]; | ||
876 | newData.MusicURL = (String)row["MusicURL"]; | ||
877 | newData.PassHours = Convert.ToSingle(row["PassHours"]); | ||
878 | newData.PassPrice = Convert.ToInt32(row["PassPrice"]); | ||
822 | 879 | ||
823 | createCol(items, "invType", typeof(Int32)); | 880 | LLUUID authedbuyer; |
824 | createCol(items, "assetType", typeof(Int32)); | 881 | LLUUID snapshotID; |
825 | 882 | ||
826 | createCol(items, "name", typeof(String)); | 883 | if (LLUUID.TryParse((string)row["AuthBuyerID"], out authedbuyer)) |
827 | createCol(items, "description", typeof(String)); | 884 | newData.AuthBuyerID = authedbuyer; |
828 | 885 | ||
829 | createCol(items, "creationDate", typeof(Int64)); | 886 | if (LLUUID.TryParse((string)row["SnapshotUUID"], out snapshotID)) |
830 | createCol(items, "creatorID", typeof(String)); | 887 | newData.SnapshotID = snapshotID; |
831 | createCol(items, "ownerID", typeof(String)); | ||
832 | createCol(items, "lastOwnerID", typeof(String)); | ||
833 | createCol(items, "groupID", typeof(String)); | ||
834 | 888 | ||
835 | createCol(items, "nextPermissions", typeof(Int32)); | 889 | try |
836 | createCol(items, "currentPermissions", typeof(Int32)); | 890 | { |
837 | createCol(items, "basePermissions", typeof(Int32)); | 891 | newData.UserLocation = |
838 | createCol(items, "everyonePermissions", typeof(Int32)); | 892 | new LLVector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), |
839 | createCol(items, "groupPermissions", typeof(Int32)); | 893 | Convert.ToSingle(row["UserLocationZ"])); |
840 | // createCol(items, "flags", typeof(Int32)); | 894 | newData.UserLookAt = |
895 | new LLVector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), | ||
896 | Convert.ToSingle(row["UserLookAtZ"])); | ||
897 | } | ||
898 | catch (InvalidCastException) | ||
899 | { | ||
900 | newData.UserLocation = LLVector3.Zero; | ||
901 | newData.UserLookAt = LLVector3.Zero; | ||
902 | _Log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name); | ||
903 | } | ||
841 | 904 | ||
842 | items.PrimaryKey = new DataColumn[] { items.Columns["itemID"] }; | 905 | newData.ParcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); |
843 | 906 | ||
844 | return items; | 907 | return newData; |
845 | } | 908 | } |
846 | 909 | ||
847 | /*********************************************************************** | 910 | /// <summary> |
848 | * | 911 | /// Builds the landaccess data from a data record. |
849 | * Convert between ADO.NET <=> OpenSim Objects | 912 | /// </summary> |
850 | * | 913 | /// <param name="row">datarecord with landaccess data</param> |
851 | * These should be database independant | 914 | /// <returns></returns> |
852 | * | 915 | private static ParcelManager.ParcelAccessEntry buildLandAccessData(IDataRecord row) |
853 | **********************************************************************/ | 916 | { |
917 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | ||
918 | entry.AgentID = new LLUUID((string)row["AccessUUID"]); | ||
919 | entry.Flags = (ParcelManager.AccessList)Convert.ToInt32(row["Flags"]); | ||
920 | entry.Time = new DateTime(); | ||
921 | return entry; | ||
922 | } | ||
854 | 923 | ||
855 | /// <summary> | 924 | /// <summary> |
856 | /// | 925 | /// Builds the prim from a datarecord. |
857 | /// </summary> | 926 | /// </summary> |
858 | /// <param name="row"></param> | 927 | /// <param name="row">datarecord</param> |
859 | /// <returns></returns> | 928 | /// <returns></returns> |
860 | private SceneObjectPart buildPrim(DataRow row) | 929 | private static SceneObjectPart buildPrim(DataRow row) |
861 | { | 930 | { |
862 | SceneObjectPart prim = new SceneObjectPart(); | 931 | SceneObjectPart prim = new SceneObjectPart(); |
932 | |||
863 | prim.UUID = new LLUUID((String)row["UUID"]); | 933 | prim.UUID = new LLUUID((String)row["UUID"]); |
864 | // explicit conversion of integers is required, which sort | 934 | // explicit conversion of integers is required, which sort |
865 | // of sucks. No idea if there is a shortcut here or not. | 935 | // of sucks. No idea if there is a shortcut here or not. |
@@ -915,330 +985,73 @@ namespace OpenSim.Data.MSSQL | |||
915 | Convert.ToSingle(row["RotationZ"]), | 985 | Convert.ToSingle(row["RotationZ"]), |
916 | Convert.ToSingle(row["RotationW"]) | 986 | Convert.ToSingle(row["RotationW"]) |
917 | ); | 987 | ); |
918 | try | 988 | prim.SitTargetPositionLL = new LLVector3( |
919 | { | 989 | Convert.ToSingle(row["SitTargetOffsetX"]), |
920 | prim.SitTargetPositionLL = new LLVector3( | 990 | Convert.ToSingle(row["SitTargetOffsetY"]), |
921 | Convert.ToSingle(row["SitTargetOffsetX"]), | 991 | Convert.ToSingle(row["SitTargetOffsetZ"]) |
922 | Convert.ToSingle(row["SitTargetOffsetY"]), | 992 | ); |
923 | Convert.ToSingle(row["SitTargetOffsetZ"])); | 993 | prim.SitTargetOrientationLL = new LLQuaternion( |
924 | prim.SitTargetOrientationLL = new LLQuaternion( | 994 | Convert.ToSingle(row["SitTargetOrientX"]), |
925 | Convert.ToSingle( | 995 | Convert.ToSingle(row["SitTargetOrientY"]), |
926 | row["SitTargetOrientX"]), | 996 | Convert.ToSingle(row["SitTargetOrientZ"]), |
927 | Convert.ToSingle( | 997 | Convert.ToSingle(row["SitTargetOrientW"]) |
928 | row["SitTargetOrientY"]), | 998 | ); |
929 | Convert.ToSingle( | ||
930 | row["SitTargetOrientZ"]), | ||
931 | Convert.ToSingle( | ||
932 | row["SitTargetOrientW"])); | ||
933 | } | ||
934 | catch (InvalidCastException) | ||
935 | { | ||
936 | // Database table was created before we got here and now has null values :P | ||
937 | |||
938 | using ( | ||
939 | SqlCommand cmd = | ||
940 | new SqlCommand( | ||
941 | "ALTER TABLE [prims] ADD COLUMN [SitTargetOffsetX] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetY] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetZ] float NOT NULL default 0, ADD COLUMN [SitTargetOrientW] float NOT NULL default 0, ADD COLUMN [SitTargetOrientX] float NOT NULL default 0, ADD COLUMN [SitTargetOrientY] float NOT NULL default 0, ADD COLUMN [SitTargetOrientZ] float NOT NULL default 0;", | ||
942 | m_connection)) | ||
943 | { | ||
944 | cmd.ExecuteNonQuery(); | ||
945 | } | ||
946 | } | ||
947 | |||
948 | return prim; | ||
949 | } | ||
950 | |||
951 | /// <summary> | ||
952 | /// Build a prim inventory item from the persisted data. | ||
953 | /// </summary> | ||
954 | /// <param name="row"></param> | ||
955 | /// <returns></returns> | ||
956 | private static TaskInventoryItem buildItem(DataRow row) | ||
957 | { | ||
958 | TaskInventoryItem taskItem = new TaskInventoryItem(); | ||
959 | |||
960 | taskItem.ItemID = new LLUUID((String)row["itemID"]); | ||
961 | taskItem.ParentPartID = new LLUUID((String)row["primID"]); | ||
962 | taskItem.AssetID = new LLUUID((String)row["assetID"]); | ||
963 | taskItem.ParentID = new LLUUID((String)row["parentFolderID"]); | ||
964 | |||
965 | taskItem.InvType = Convert.ToInt32(row["invType"]); | ||
966 | taskItem.Type = Convert.ToInt32(row["assetType"]); | ||
967 | |||
968 | taskItem.Name = (String)row["name"]; | ||
969 | taskItem.Description = (String)row["description"]; | ||
970 | taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); | ||
971 | taskItem.CreatorID = new LLUUID((String)row["creatorID"]); | ||
972 | taskItem.OwnerID = new LLUUID((String)row["ownerID"]); | ||
973 | taskItem.LastOwnerID = new LLUUID((String)row["lastOwnerID"]); | ||
974 | taskItem.GroupID = new LLUUID((String)row["groupID"]); | ||
975 | |||
976 | taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]); | ||
977 | taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]); | ||
978 | taskItem.BasePermissions = Convert.ToUInt32(row["basePermissions"]); | ||
979 | taskItem.EveryonePermissions = Convert.ToUInt32(row["everyonePermissions"]); | ||
980 | taskItem.GroupPermissions = Convert.ToUInt32(row["groupPermissions"]); | ||
981 | // taskItem.Flags = Convert.ToUInt32(row["flags"]); | ||
982 | |||
983 | return taskItem; | ||
984 | } | ||
985 | |||
986 | /// <summary> | ||
987 | /// | ||
988 | /// </summary> | ||
989 | /// <param name="row"></param> | ||
990 | /// <returns></returns> | ||
991 | private static LandData buildLandData(DataRow row) | ||
992 | { | ||
993 | LandData newData = new LandData(); | ||
994 | 999 | ||
995 | newData.GlobalID = new LLUUID((String)row["UUID"]); | 1000 | prim.PayPrice[0] = Convert.ToInt32(row["PayPrice"]); |
996 | newData.LocalID = Convert.ToInt32(row["LocalLandID"]); | 1001 | prim.PayPrice[1] = Convert.ToInt32(row["PayButton1"]); |
1002 | prim.PayPrice[2] = Convert.ToInt32(row["PayButton2"]); | ||
1003 | prim.PayPrice[3] = Convert.ToInt32(row["PayButton3"]); | ||
1004 | prim.PayPrice[4] = Convert.ToInt32(row["PayButton4"]); | ||
997 | 1005 | ||
998 | // Bitmap is a byte[512] | 1006 | prim.Sound = new LLUUID(row["LoopedSound"].ToString()); |
999 | newData.Bitmap = (Byte[])row["Bitmap"]; | 1007 | prim.SoundGain = Convert.ToSingle(row["LoopedSoundGain"]); |
1008 | prim.SoundFlags = 1; // If it's persisted at all, it's looped | ||
1000 | 1009 | ||
1001 | newData.Name = (String)row["Name"]; | 1010 | if (row["TextureAnimation"] != null && row["TextureAnimation"] != DBNull.Value) |
1002 | newData.Description = (String)row["Description"]; | 1011 | prim.TextureAnimation = (Byte[])row["TextureAnimation"]; |
1003 | newData.OwnerID = (String)row["OwnerUUID"]; | ||
1004 | newData.IsGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]); | ||
1005 | newData.Area = Convert.ToInt32(row["Area"]); | ||
1006 | newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented | ||
1007 | newData.Category = (Parcel.ParcelCategory)Convert.ToInt32(row["Category"]); | ||
1008 | //Enum libsecondlife.Parcel.ParcelCategory | ||
1009 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); | ||
1010 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); | ||
1011 | newData.GroupID = new LLUUID((String)row["GroupUUID"]); | ||
1012 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); | ||
1013 | newData.Status = (Parcel.ParcelStatus)Convert.ToInt32(row["LandStatus"]); | ||
1014 | //Enum. libsecondlife.Parcel.ParcelStatus | ||
1015 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); | ||
1016 | newData.LandingType = Convert.ToByte(row["LandingType"]); | ||
1017 | newData.MediaAutoScale = Convert.ToByte(row["MediaAutoScale"]); | ||
1018 | newData.MediaID = new LLUUID((String)row["MediaTextureUUID"]); | ||
1019 | newData.MediaURL = (String)row["MediaURL"]; | ||
1020 | newData.MusicURL = (String)row["MusicURL"]; | ||
1021 | newData.PassHours = Convert.ToSingle(row["PassHours"]); | ||
1022 | newData.PassPrice = Convert.ToInt32(row["PassPrice"]); | ||
1023 | newData.SnapshotID = (String)row["SnapshotUUID"]; | ||
1024 | |||
1025 | newData.UserLocation = | ||
1026 | new LLVector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), | ||
1027 | Convert.ToSingle(row["UserLocationZ"])); | ||
1028 | newData.UserLookAt = | ||
1029 | new LLVector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), | ||
1030 | Convert.ToSingle(row["UserLookAtZ"])); | ||
1031 | newData.ParcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); | ||
1032 | 1012 | ||
1033 | return newData; | 1013 | prim.RotationalVelocity = new LLVector3( |
1034 | } | 1014 | Convert.ToSingle(row["OmegaX"]), |
1035 | 1015 | Convert.ToSingle(row["OmegaY"]), | |
1036 | /// <summary> | 1016 | Convert.ToSingle(row["OmegaZ"]) |
1037 | /// | 1017 | ); |
1038 | /// </summary> | ||
1039 | /// <param name="row"></param> | ||
1040 | /// <returns></returns> | ||
1041 | private static ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row) | ||
1042 | { | ||
1043 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | ||
1044 | entry.AgentID = new LLUUID((string)row["AccessUUID"]); | ||
1045 | entry.Flags = (ParcelManager.AccessList)Convert.ToInt32(row["Flags"]); | ||
1046 | entry.Time = new DateTime(); | ||
1047 | return entry; | ||
1048 | } | ||
1049 | |||
1050 | /// <summary> | ||
1051 | /// Serialize terrain HeightField | ||
1052 | /// </summary> | ||
1053 | /// <param name="val">the terrain heightfield</param> | ||
1054 | /// <returns></returns> | ||
1055 | private static Array serializeTerrain(double[,] val) | ||
1056 | { | ||
1057 | MemoryStream str = new MemoryStream(65536 * sizeof(double)); | ||
1058 | BinaryWriter bw = new BinaryWriter(str); | ||
1059 | 1018 | ||
1060 | // TODO: COMPATIBILITY - Add byte-order conversions | 1019 | // TODO: Rotation |
1061 | for (int x = 0; x < 256; x++) | 1020 | // OmegaX, OmegaY, OmegaZ |
1062 | for (int y = 0; y < 256; y++) | ||
1063 | bw.Write(val[x, y]); | ||
1064 | 1021 | ||
1065 | return str.ToArray(); | 1022 | prim.SetCameraEyeOffset(new LLVector3( |
1066 | } | 1023 | Convert.ToSingle(row["CameraEyeOffsetX"]), |
1024 | Convert.ToSingle(row["CameraEyeOffsetY"]), | ||
1025 | Convert.ToSingle(row["CameraEyeOffsetZ"]) | ||
1026 | )); | ||
1067 | 1027 | ||
1068 | /// <summary> | 1028 | prim.SetCameraAtOffset(new LLVector3( |
1069 | /// | 1029 | Convert.ToSingle(row["CameraAtOffsetX"]), |
1070 | /// </summary> | 1030 | Convert.ToSingle(row["CameraAtOffsetY"]), |
1071 | /// <param name="row"></param> | 1031 | Convert.ToSingle(row["CameraAtOffsetZ"]) |
1072 | /// <param name="prim"></param> | 1032 | )); |
1073 | /// <param name="sceneGroupID"></param> | ||
1074 | /// <param name="regionUUID"></param> | ||
1075 | private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) | ||
1076 | { | ||
1077 | row["UUID"] = prim.UUID; | ||
1078 | row["RegionUUID"] = regionUUID; | ||
1079 | row["ParentID"] = prim.ParentID; | ||
1080 | row["CreationDate"] = prim.CreationDate; | ||
1081 | row["Name"] = prim.Name; | ||
1082 | row["SceneGroupID"] = sceneGroupID; | ||
1083 | // the UUID of the root part for this SceneObjectGroup | ||
1084 | // various text fields | ||
1085 | row["Text"] = prim.Text; | ||
1086 | row["Description"] = prim.Description; | ||
1087 | row["SitName"] = prim.SitName; | ||
1088 | row["TouchName"] = prim.TouchName; | ||
1089 | // permissions | ||
1090 | row["ObjectFlags"] = prim.ObjectFlags; | ||
1091 | row["CreatorID"] = prim.CreatorID; | ||
1092 | row["OwnerID"] = prim.OwnerID; | ||
1093 | row["GroupID"] = prim.GroupID; | ||
1094 | row["LastOwnerID"] = prim.LastOwnerID; | ||
1095 | row["OwnerMask"] = prim.OwnerMask; | ||
1096 | row["NextOwnerMask"] = prim.NextOwnerMask; | ||
1097 | row["GroupMask"] = prim.GroupMask; | ||
1098 | row["EveryoneMask"] = prim.EveryoneMask; | ||
1099 | row["BaseMask"] = prim.BaseMask; | ||
1100 | // vectors | ||
1101 | row["PositionX"] = prim.OffsetPosition.X; | ||
1102 | row["PositionY"] = prim.OffsetPosition.Y; | ||
1103 | row["PositionZ"] = prim.OffsetPosition.Z; | ||
1104 | row["GroupPositionX"] = prim.GroupPosition.X; | ||
1105 | row["GroupPositionY"] = prim.GroupPosition.Y; | ||
1106 | row["GroupPositionZ"] = prim.GroupPosition.Z; | ||
1107 | row["VelocityX"] = prim.Velocity.X; | ||
1108 | row["VelocityY"] = prim.Velocity.Y; | ||
1109 | row["VelocityZ"] = prim.Velocity.Z; | ||
1110 | row["AngularVelocityX"] = prim.AngularVelocity.X; | ||
1111 | row["AngularVelocityY"] = prim.AngularVelocity.Y; | ||
1112 | row["AngularVelocityZ"] = prim.AngularVelocity.Z; | ||
1113 | row["AccelerationX"] = prim.Acceleration.X; | ||
1114 | row["AccelerationY"] = prim.Acceleration.Y; | ||
1115 | row["AccelerationZ"] = prim.Acceleration.Z; | ||
1116 | // quaternions | ||
1117 | row["RotationX"] = prim.RotationOffset.X; | ||
1118 | row["RotationY"] = prim.RotationOffset.Y; | ||
1119 | row["RotationZ"] = prim.RotationOffset.Z; | ||
1120 | row["RotationW"] = prim.RotationOffset.W; | ||
1121 | 1033 | ||
1122 | try | 1034 | if (Convert.ToInt16(row["ForceMouselook"]) != 0) |
1123 | { | 1035 | prim.SetForceMouselook(true); |
1124 | // Sit target | ||
1125 | LLVector3 sitTargetPos = prim.SitTargetPositionLL; | ||
1126 | row["SitTargetOffsetX"] = sitTargetPos.X; | ||
1127 | row["SitTargetOffsetY"] = sitTargetPos.Y; | ||
1128 | row["SitTargetOffsetZ"] = sitTargetPos.Z; | ||
1129 | |||
1130 | LLQuaternion sitTargetOrient = prim.SitTargetOrientationLL; | ||
1131 | row["SitTargetOrientW"] = sitTargetOrient.W; | ||
1132 | row["SitTargetOrientX"] = sitTargetOrient.X; | ||
1133 | row["SitTargetOrientY"] = sitTargetOrient.Y; | ||
1134 | row["SitTargetOrientZ"] = sitTargetOrient.Z; | ||
1135 | } | ||
1136 | catch (Exception) | ||
1137 | { | ||
1138 | // Database table was created before we got here and needs to be created! :P | ||
1139 | 1036 | ||
1140 | using ( | 1037 | prim.ScriptAccessPin = Convert.ToInt32(row["ScriptAccessPin"]); |
1141 | SqlCommand cmd = | ||
1142 | new SqlCommand( | ||
1143 | "ALTER TABLE [prims] ADD COLUMN [SitTargetOffsetX] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetY] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetZ] float NOT NULL default 0, ADD COLUMN [SitTargetOrientW] float NOT NULL default 0, ADD COLUMN [SitTargetOrientX] float NOT NULL default 0, ADD COLUMN [SitTargetOrientY] float NOT NULL default 0, ADD COLUMN [SitTargetOrientZ] float NOT NULL default 0;", | ||
1144 | m_connection)) | ||
1145 | { | ||
1146 | cmd.ExecuteNonQuery(); | ||
1147 | } | ||
1148 | } | ||
1149 | } | ||
1150 | 1038 | ||
1151 | /// <summary> | 1039 | if (Convert.ToInt16(row["AllowedDrop"]) != 0) |
1152 | /// | 1040 | prim.AllowedDrop = true; |
1153 | /// </summary> | ||
1154 | /// <param name="row"></param> | ||
1155 | /// <param name="taskItem"></param> | ||
1156 | private static void fillItemRow(DataRow row, TaskInventoryItem taskItem) | ||
1157 | { | ||
1158 | row["itemID"] = taskItem.ItemID; | ||
1159 | row["primID"] = taskItem.ParentPartID; | ||
1160 | row["assetID"] = taskItem.AssetID; | ||
1161 | row["parentFolderID"] = taskItem.ParentID; | ||
1162 | |||
1163 | row["invType"] = taskItem.InvType; | ||
1164 | row["assetType"] = taskItem.Type; | ||
1165 | |||
1166 | row["name"] = taskItem.Name; | ||
1167 | row["description"] = taskItem.Description; | ||
1168 | row["creationDate"] = taskItem.CreationDate; | ||
1169 | row["creatorID"] = taskItem.CreatorID; | ||
1170 | row["ownerID"] = taskItem.OwnerID; | ||
1171 | row["lastOwnerID"] = taskItem.LastOwnerID; | ||
1172 | row["groupID"] = taskItem.GroupID; | ||
1173 | row["nextPermissions"] = taskItem.NextPermissions; | ||
1174 | row["currentPermissions"] = taskItem.CurrentPermissions; | ||
1175 | row["basePermissions"] = taskItem.BasePermissions; | ||
1176 | row["everyonePermissions"] = taskItem.EveryonePermissions; | ||
1177 | row["groupPermissions"] = taskItem.GroupPermissions; | ||
1178 | // row["flags"] = taskItem.Flags; | ||
1179 | } | ||
1180 | 1041 | ||
1181 | /// <summary> | 1042 | if (Convert.ToInt16(row["DieAtEdge"]) != 0) |
1182 | /// | 1043 | prim.DIE_AT_EDGE = true; |
1183 | /// </summary> | ||
1184 | /// <param name="row"></param> | ||
1185 | /// <param name="land"></param> | ||
1186 | /// <param name="regionUUID"></param> | ||
1187 | private static void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) | ||
1188 | { | ||
1189 | row["UUID"] = land.GlobalID.UUID; | ||
1190 | row["RegionUUID"] = regionUUID.UUID; | ||
1191 | row["LocalLandID"] = land.LocalID; | ||
1192 | 1044 | ||
1193 | // Bitmap is a byte[512] | 1045 | prim.SalePrice = Convert.ToInt32(row["SalePrice"]); |
1194 | row["Bitmap"] = land.Bitmap; | 1046 | prim.ObjectSaleType = Convert.ToByte(row["SaleType"]); |
1195 | |||
1196 | row["Name"] = land.Name; | ||
1197 | row["Description"] = land.Description; | ||
1198 | row["OwnerUUID"] = land.OwnerID.UUID; | ||
1199 | row["IsGroupOwned"] = land.IsGroupOwned; | ||
1200 | row["Area"] = land.Area; | ||
1201 | row["AuctionID"] = land.AuctionID; //Unemplemented | ||
1202 | row["Category"] = land.Category; //Enum libsecondlife.Parcel.ParcelCategory | ||
1203 | row["ClaimDate"] = land.ClaimDate; | ||
1204 | row["ClaimPrice"] = land.ClaimPrice; | ||
1205 | row["GroupUUID"] = land.GroupID.UUID; | ||
1206 | row["SalePrice"] = land.SalePrice; | ||
1207 | row["LandStatus"] = land.Status; //Enum. libsecondlife.Parcel.ParcelStatus | ||
1208 | row["LandFlags"] = land.Flags; | ||
1209 | row["LandingType"] = land.LandingType; | ||
1210 | row["MediaAutoScale"] = land.MediaAutoScale; | ||
1211 | row["MediaTextureUUID"] = land.MediaID.UUID; | ||
1212 | row["MediaURL"] = land.MediaURL; | ||
1213 | row["MusicURL"] = land.MusicURL; | ||
1214 | row["PassHours"] = land.PassHours; | ||
1215 | row["PassPrice"] = land.PassPrice; | ||
1216 | row["SnapshotUUID"] = land.SnapshotID.UUID; | ||
1217 | row["UserLocationX"] = land.UserLocation.X; | ||
1218 | row["UserLocationY"] = land.UserLocation.Y; | ||
1219 | row["UserLocationZ"] = land.UserLocation.Z; | ||
1220 | row["UserLookAtX"] = land.UserLookAt.X; | ||
1221 | row["UserLookAtY"] = land.UserLookAt.Y; | ||
1222 | row["UserLookAtZ"] = land.UserLookAt.Z; | ||
1223 | } | ||
1224 | 1047 | ||
1225 | /// <summary> | 1048 | return prim; |
1226 | /// | ||
1227 | /// </summary> | ||
1228 | /// <param name="row"></param> | ||
1229 | /// <param name="entry"></param> | ||
1230 | /// <param name="parcelID"></param> | ||
1231 | private static void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, LLUUID parcelID) | ||
1232 | { | ||
1233 | row["LandUUID"] = parcelID.UUID; | ||
1234 | row["AccessUUID"] = entry.AgentID.UUID; | ||
1235 | row["Flags"] = entry.Flags; | ||
1236 | } | 1049 | } |
1237 | 1050 | ||
1238 | /// <summary> | 1051 | /// <summary> |
1239 | /// | 1052 | /// Builds the prim shape from a datarecord. |
1240 | /// </summary> | 1053 | /// </summary> |
1241 | /// <param name="row"></param> | 1054 | /// <param name="row">The row.</param> |
1242 | /// <returns></returns> | 1055 | /// <returns></returns> |
1243 | private static PrimitiveBaseShape buildShape(DataRow row) | 1056 | private static PrimitiveBaseShape buildShape(DataRow row) |
1244 | { | 1057 | { |
@@ -1269,572 +1082,445 @@ namespace OpenSim.Data.MSSQL | |||
1269 | s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); | 1082 | s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); |
1270 | s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); | 1083 | s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); |
1271 | s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]); | 1084 | s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]); |
1272 | s.State = Convert.ToByte(row["State"]); | ||
1273 | 1085 | ||
1274 | byte[] textureEntry = (byte[])row["Texture"]; | 1086 | byte[] textureEntry = (byte[])row["Texture"]; |
1275 | s.TextureEntry = textureEntry; | 1087 | s.TextureEntry = textureEntry; |
1276 | 1088 | ||
1277 | s.ExtraParams = (byte[])row["ExtraParams"]; | 1089 | s.ExtraParams = (byte[])row["ExtraParams"]; |
1278 | 1090 | ||
1279 | return s; | 1091 | try |
1280 | } | ||
1281 | |||
1282 | /// <summary> | ||
1283 | /// | ||
1284 | /// </summary> | ||
1285 | /// <param name="row"></param> | ||
1286 | /// <param name="prim"></param> | ||
1287 | private static void fillShapeRow(DataRow row, SceneObjectPart prim) | ||
1288 | { | ||
1289 | PrimitiveBaseShape s = prim.Shape; | ||
1290 | row["UUID"] = prim.UUID; | ||
1291 | // shape is an enum | ||
1292 | row["Shape"] = 0; | ||
1293 | // vectors | ||
1294 | row["ScaleX"] = s.Scale.X; | ||
1295 | row["ScaleY"] = s.Scale.Y; | ||
1296 | row["ScaleZ"] = s.Scale.Z; | ||
1297 | // paths | ||
1298 | row["PCode"] = s.PCode; | ||
1299 | row["PathBegin"] = s.PathBegin; | ||
1300 | row["PathEnd"] = s.PathEnd; | ||
1301 | row["PathScaleX"] = s.PathScaleX; | ||
1302 | row["PathScaleY"] = s.PathScaleY; | ||
1303 | row["PathShearX"] = s.PathShearX; | ||
1304 | row["PathShearY"] = s.PathShearY; | ||
1305 | row["PathSkew"] = s.PathSkew; | ||
1306 | row["PathCurve"] = s.PathCurve; | ||
1307 | row["PathRadiusOffset"] = s.PathRadiusOffset; | ||
1308 | row["PathRevolutions"] = s.PathRevolutions; | ||
1309 | row["PathTaperX"] = s.PathTaperX; | ||
1310 | row["PathTaperY"] = s.PathTaperY; | ||
1311 | row["PathTwist"] = s.PathTwist; | ||
1312 | row["PathTwistBegin"] = s.PathTwistBegin; | ||
1313 | // profile | ||
1314 | row["ProfileBegin"] = s.ProfileBegin; | ||
1315 | row["ProfileEnd"] = s.ProfileEnd; | ||
1316 | row["ProfileCurve"] = s.ProfileCurve; | ||
1317 | row["ProfileHollow"] = s.ProfileHollow; | ||
1318 | row["State"] = s.State; | ||
1319 | row["Texture"] = s.TextureEntry; | ||
1320 | row["ExtraParams"] = s.ExtraParams; | ||
1321 | } | ||
1322 | |||
1323 | /// <summary> | ||
1324 | /// | ||
1325 | /// </summary> | ||
1326 | /// <param name="prim"></param> | ||
1327 | /// <param name="sceneGroupID"></param> | ||
1328 | /// <param name="regionUUID"></param> | ||
1329 | private void addPrim(SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) | ||
1330 | { | ||
1331 | DataTable prims = m_dataSet.Tables["prims"]; | ||
1332 | DataTable shapes = m_dataSet.Tables["primshapes"]; | ||
1333 | |||
1334 | DataRow primRow = prims.Rows.Find(prim.UUID); | ||
1335 | if (primRow == null) | ||
1336 | { | 1092 | { |
1337 | primRow = prims.NewRow(); | 1093 | s.State = Convert.ToByte(row["State"]); |
1338 | fillPrimRow(primRow, prim, sceneGroupID, regionUUID); | ||
1339 | prims.Rows.Add(primRow); | ||
1340 | } | 1094 | } |
1341 | else | 1095 | catch (InvalidCastException) |
1342 | { | 1096 | { |
1343 | fillPrimRow(primRow, prim, sceneGroupID, regionUUID); | ||
1344 | } | 1097 | } |
1345 | 1098 | ||
1346 | DataRow shapeRow = shapes.Rows.Find(prim.UUID); | 1099 | return s; |
1347 | if (shapeRow == null) | ||
1348 | { | ||
1349 | shapeRow = shapes.NewRow(); | ||
1350 | fillShapeRow(shapeRow, prim); | ||
1351 | shapes.Rows.Add(shapeRow); | ||
1352 | } | ||
1353 | else | ||
1354 | { | ||
1355 | fillShapeRow(shapeRow, prim); | ||
1356 | } | ||
1357 | } | 1100 | } |
1358 | 1101 | ||
1359 | /// <summary> | 1102 | /// <summary> |
1360 | /// See <see cref="IRegionDatastore"/> | 1103 | /// Build a prim inventory item from the persisted data. |
1361 | /// </summary> | 1104 | /// </summary> |
1362 | /// <param name="primID"></param> | 1105 | /// <param name="row"></param> |
1363 | /// <param name="items"></param> | 1106 | /// <returns></returns> |
1364 | public void StorePrimInventory(LLUUID primID, ICollection<TaskInventoryItem> items) | 1107 | private static TaskInventoryItem buildItem(DataRow row) |
1365 | { | 1108 | { |
1366 | m_log.InfoFormat("[REGION DB]: Persisting Prim Inventory with prim ID {0}", primID); | 1109 | TaskInventoryItem taskItem = new TaskInventoryItem(); |
1367 | |||
1368 | // For now, we're just going to crudely remove all the previous inventory items | ||
1369 | // no matter whether they have changed or not, and replace them with the current set. | ||
1370 | lock (m_dataSet) | ||
1371 | { | ||
1372 | RemoveItems(primID); | ||
1373 | 1110 | ||
1374 | // repalce with current inventory details | 1111 | taskItem.ItemID = new LLUUID((String)row["itemID"]); |
1375 | foreach (TaskInventoryItem newItem in items) | 1112 | taskItem.ParentPartID = new LLUUID((String)row["primID"]); |
1376 | { | 1113 | taskItem.AssetID = new LLUUID((String)row["assetID"]); |
1377 | // m_log.InfoFormat( | 1114 | taskItem.ParentID = new LLUUID((String)row["parentFolderID"]); |
1378 | // "[REGION DB]: " + | 1115 | |
1379 | // "Adding item {0}, {1} to prim ID {2}", | 1116 | taskItem.InvType = Convert.ToInt32(row["invType"]); |
1380 | // newItem.Name, newItem.ItemID, newItem.ParentPartID); | 1117 | taskItem.Type = Convert.ToInt32(row["assetType"]); |
1381 | 1118 | ||
1382 | DataRow newItemRow = m_itemsTable.NewRow(); | 1119 | taskItem.Name = (String)row["name"]; |
1383 | fillItemRow(newItemRow, newItem); | 1120 | taskItem.Description = (String)row["description"]; |
1384 | m_itemsTable.Rows.Add(newItemRow); | 1121 | taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); |
1385 | } | 1122 | taskItem.CreatorID = new LLUUID((String)row["creatorID"]); |
1386 | } | 1123 | taskItem.OwnerID = new LLUUID((String)row["ownerID"]); |
1124 | taskItem.LastOwnerID = new LLUUID((String)row["lastOwnerID"]); | ||
1125 | taskItem.GroupID = new LLUUID((String)row["groupID"]); | ||
1126 | |||
1127 | taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]); | ||
1128 | taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]); | ||
1129 | taskItem.BasePermissions = Convert.ToUInt32(row["basePermissions"]); | ||
1130 | taskItem.EveryonePermissions = Convert.ToUInt32(row["everyonePermissions"]); | ||
1131 | taskItem.GroupPermissions = Convert.ToUInt32(row["groupPermissions"]); | ||
1132 | taskItem.Flags = Convert.ToUInt32(row["flags"]); | ||
1387 | 1133 | ||
1388 | Commit(); | 1134 | return taskItem; |
1389 | } | 1135 | } |
1390 | 1136 | ||
1391 | /*********************************************************************** | 1137 | #endregion |
1392 | * | 1138 | |
1393 | * SQL Statement Creation Functions | 1139 | #region Create parameters methods |
1394 | * | ||
1395 | * These functions create SQL statements for update, insert, and create. | ||
1396 | * They can probably be factored later to have a db independant | ||
1397 | * portion and a db specific portion | ||
1398 | * | ||
1399 | **********************************************************************/ | ||
1400 | 1140 | ||
1401 | /// <summary> | 1141 | /// <summary> |
1402 | /// Create an Insert command | 1142 | /// Creates the prim inventory parameters. |
1403 | /// </summary> | 1143 | /// </summary> |
1404 | /// <param name="table"></param> | 1144 | /// <param name="taskItem">item in inventory.</param> |
1405 | /// <param name="dt"></param> | 1145 | /// <returns></returns> |
1406 | /// <returns>the sql command</returns> | 1146 | private SqlParameter[] CreatePrimInventoryParameters(TaskInventoryItem taskItem) |
1407 | private static SqlCommand createInsertCommand(string table, DataTable dt) | ||
1408 | { | 1147 | { |
1409 | /** | 1148 | SqlParameter[] parameters = new SqlParameter[19]; |
1410 | * This is subtle enough to deserve some commentary. | 1149 | |
1411 | * Instead of doing *lots* and *lots of hardcoded strings | 1150 | parameters[0] = _Database.CreateParameter("itemID", taskItem.ItemID); |
1412 | * for database definitions we'll use the fact that | 1151 | parameters[1] = _Database.CreateParameter("primID", taskItem.ParentPartID); |
1413 | * realistically all insert statements look like "insert | 1152 | parameters[2] = _Database.CreateParameter("assetID", taskItem.AssetID); |
1414 | * into A(b, c) values(:b, :c) on the parameterized query | 1153 | parameters[3] = _Database.CreateParameter("parentFolderID", taskItem.ParentID); |
1415 | * front. If we just have a list of b, c, etc... we can | 1154 | |
1416 | * generate these strings instead of typing them out. | 1155 | parameters[4] = _Database.CreateParameter("invType", taskItem.InvType); |
1417 | */ | 1156 | parameters[5] = _Database.CreateParameter("assetType", taskItem.Type); |
1418 | string[] cols = new string[dt.Columns.Count]; | 1157 | |
1419 | for (int i = 0; i < dt.Columns.Count; i++) | 1158 | parameters[6] = _Database.CreateParameter("name", taskItem.Name); |
1420 | { | 1159 | parameters[7] = _Database.CreateParameter("description", taskItem.Description); |
1421 | DataColumn col = dt.Columns[i]; | 1160 | parameters[8] = _Database.CreateParameter("creationDate", taskItem.CreationDate); |
1422 | cols[i] = col.ColumnName; | 1161 | parameters[9] = _Database.CreateParameter("creatorID", taskItem.CreatorID); |
1423 | } | 1162 | parameters[10] = _Database.CreateParameter("ownerID", taskItem.OwnerID); |
1424 | 1163 | parameters[11] = _Database.CreateParameter("lastOwnerID", taskItem.LastOwnerID); | |
1425 | string sql = "insert into " + table + "("; | 1164 | parameters[12] = _Database.CreateParameter("groupID", taskItem.GroupID); |
1426 | sql += String.Join(", ", cols); | 1165 | parameters[13] = _Database.CreateParameter("nextPermissions", taskItem.NextPermissions); |
1427 | // important, the first ':' needs to be here, the rest get added in the join | 1166 | parameters[14] = _Database.CreateParameter("currentPermissions", taskItem.CurrentPermissions); |
1428 | sql += ") values (@"; | 1167 | parameters[15] = _Database.CreateParameter("basePermissions", taskItem.BasePermissions); |
1429 | sql += String.Join(", @", cols); | 1168 | parameters[16] = _Database.CreateParameter("everyonePermissions", taskItem.EveryonePermissions); |
1430 | sql += ")"; | 1169 | parameters[17] = _Database.CreateParameter("groupPermissions", taskItem.GroupPermissions); |
1431 | SqlCommand cmd = new SqlCommand(sql); | 1170 | parameters[18] = _Database.CreateParameter("flags", taskItem.Flags); |
1432 | 1171 | ||
1433 | // this provides the binding for all our parameters, so | 1172 | return parameters; |
1434 | // much less code than it used to be | ||
1435 | foreach (DataColumn col in dt.Columns) | ||
1436 | { | ||
1437 | cmd.Parameters.Add(createSqlParameter(col.ColumnName, col.DataType)); | ||
1438 | } | ||
1439 | return cmd; | ||
1440 | } | 1173 | } |
1441 | 1174 | ||
1442 | /// <summary> | 1175 | /// <summary> |
1443 | /// Create an update command | 1176 | /// Creates the region setting parameters. |
1444 | /// </summary> | 1177 | /// </summary> |
1445 | /// <param name="table"></param> | 1178 | /// <param name="settings">regionsettings.</param> |
1446 | /// <param name="pk"></param> | 1179 | /// <returns></returns> |
1447 | /// <param name="dt"></param> | 1180 | private SqlParameter[] CreateRegionSettingParameters(RegionSettings settings) |
1448 | /// <returns>the sql command</returns> | ||
1449 | private static SqlCommand createUpdateCommand(string table, string pk, DataTable dt) | ||
1450 | { | 1181 | { |
1451 | string sql = "update " + table + " set "; | 1182 | SqlParameter[] parameters = new SqlParameter[34]; |
1452 | string subsql = String.Empty; | 1183 | |
1453 | foreach (DataColumn col in dt.Columns) | 1184 | parameters[0] = _Database.CreateParameter("regionUUID", settings.RegionUUID); |
1454 | { | 1185 | parameters[1] = _Database.CreateParameter("block_terraform", settings.BlockTerraform); |
1455 | if (subsql.Length > 0) | 1186 | parameters[2] = _Database.CreateParameter("block_fly", settings.BlockFly); |
1456 | { | 1187 | parameters[3] = _Database.CreateParameter("allow_damage", settings.AllowDamage); |
1457 | // a map function would rock so much here | 1188 | parameters[4] = _Database.CreateParameter("restrict_pushing", settings.RestrictPushing); |
1458 | subsql += ", "; | 1189 | parameters[5] = _Database.CreateParameter("allow_land_resell", settings.AllowLandResell); |
1459 | } | 1190 | parameters[6] = _Database.CreateParameter("allow_land_join_divide", settings.AllowLandJoinDivide); |
1460 | subsql += col.ColumnName + "= @" + col.ColumnName; | 1191 | parameters[7] = _Database.CreateParameter("block_show_in_search", settings.BlockShowInSearch); |
1461 | } | 1192 | parameters[8] = _Database.CreateParameter("agent_limit", settings.AgentLimit); |
1462 | sql += subsql; | 1193 | parameters[9] = _Database.CreateParameter("object_bonus", settings.ObjectBonus); |
1463 | sql += " where " + pk; | 1194 | parameters[10] = _Database.CreateParameter("maturity", settings.Maturity); |
1464 | SqlCommand cmd = new SqlCommand(sql); | 1195 | parameters[11] = _Database.CreateParameter("disable_scripts", settings.DisableScripts); |
1465 | 1196 | parameters[12] = _Database.CreateParameter("disable_collisions", settings.DisableCollisions); | |
1466 | // this provides the binding for all our parameters, so | 1197 | parameters[13] = _Database.CreateParameter("disable_physics", settings.DisablePhysics); |
1467 | // much less code than it used to be | 1198 | parameters[14] = _Database.CreateParameter("terrain_texture_1", settings.TerrainTexture1); |
1468 | 1199 | parameters[15] = _Database.CreateParameter("terrain_texture_2", settings.TerrainTexture2); | |
1469 | foreach (DataColumn col in dt.Columns) | 1200 | parameters[16] = _Database.CreateParameter("terrain_texture_3", settings.TerrainTexture3); |
1470 | { | 1201 | parameters[17] = _Database.CreateParameter("terrain_texture_4", settings.TerrainTexture4); |
1471 | cmd.Parameters.Add(createSqlParameter(col.ColumnName, col.DataType)); | 1202 | parameters[18] = _Database.CreateParameter("elevation_1_nw", settings.Elevation1NW); |
1472 | } | 1203 | parameters[19] = _Database.CreateParameter("elevation_2_nw", settings.Elevation2NW); |
1473 | return cmd; | 1204 | parameters[20] = _Database.CreateParameter("elevation_1_ne", settings.Elevation1NE); |
1205 | parameters[21] = _Database.CreateParameter("elevation_2_ne", settings.Elevation2NE); | ||
1206 | parameters[22] = _Database.CreateParameter("elevation_1_se", settings.Elevation1SE); | ||
1207 | parameters[23] = _Database.CreateParameter("elevation_2_se", settings.Elevation2SE); | ||
1208 | parameters[24] = _Database.CreateParameter("elevation_1_sw", settings.Elevation1SW); | ||
1209 | parameters[25] = _Database.CreateParameter("elevation_2_sw", settings.Elevation2SW); | ||
1210 | parameters[26] = _Database.CreateParameter("water_height", settings.WaterHeight); | ||
1211 | parameters[27] = _Database.CreateParameter("terrain_raise_limit", settings.TerrainRaiseLimit); | ||
1212 | parameters[28] = _Database.CreateParameter("terrain_lower_limit", settings.TerrainLowerLimit); | ||
1213 | parameters[29] = _Database.CreateParameter("use_estate_sun", settings.UseEstateSun); | ||
1214 | parameters[30] = _Database.CreateParameter("sandbox", settings.Sandbox); | ||
1215 | parameters[31] = _Database.CreateParameter("fixed_sun", settings.FixedSun); | ||
1216 | parameters[32] = _Database.CreateParameter("sun_position", settings.SunPosition); | ||
1217 | parameters[33] = _Database.CreateParameter("covenant", settings.Covenant); | ||
1218 | |||
1219 | return parameters; | ||
1474 | } | 1220 | } |
1475 | 1221 | ||
1476 | /// <summary> | 1222 | /// <summary> |
1477 | /// | 1223 | /// Creates the land parameters. |
1478 | /// </summary> | 1224 | /// </summary> |
1479 | /// <param name="dt"></param> | 1225 | /// <param name="land">land parameters.</param> |
1226 | /// <param name="regionUUID">region UUID.</param> | ||
1480 | /// <returns></returns> | 1227 | /// <returns></returns> |
1481 | private static string defineTable(DataTable dt) | 1228 | private SqlParameter[] CreateLandParameters(LandData land, LLUUID regionUUID) |
1482 | { | 1229 | { |
1483 | string sql = "create table " + dt.TableName + "("; | 1230 | SqlParameter[] parameters = new SqlParameter[32]; |
1484 | string subsql = String.Empty; | ||
1485 | foreach (DataColumn col in dt.Columns) | ||
1486 | { | ||
1487 | if (subsql.Length > 0) | ||
1488 | { | ||
1489 | // a map function would rock so much here | ||
1490 | subsql += ",\n"; | ||
1491 | } | ||
1492 | subsql += col.ColumnName + " " + MSSQLManager.SqlType(col.DataType); | ||
1493 | if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0]) | ||
1494 | { | ||
1495 | subsql += " primary key"; | ||
1496 | } | ||
1497 | } | ||
1498 | sql += subsql; | ||
1499 | sql += ")"; | ||
1500 | 1231 | ||
1501 | return sql; | 1232 | parameters[0] = _Database.CreateParameter("UUID", land.GlobalID); |
1502 | } | 1233 | parameters[1] = _Database.CreateParameter("RegionUUID", regionUUID); |
1234 | parameters[2] = _Database.CreateParameter("LocalLandID", land.LocalID); | ||
1503 | 1235 | ||
1504 | /*********************************************************************** | 1236 | // Bitmap is a byte[512] |
1505 | * | 1237 | parameters[3] = _Database.CreateParameter("Bitmap", land.Bitmap); |
1506 | * Database Binding functions | 1238 | |
1507 | * | 1239 | parameters[4] = _Database.CreateParameter("Name", land.Name); |
1508 | * These will be db specific due to typing, and minor differences | 1240 | parameters[5] = _Database.CreateParameter("Description", land.Description); |
1509 | * in databases. | 1241 | parameters[6] = _Database.CreateParameter("OwnerUUID", land.OwnerID); |
1510 | * | 1242 | parameters[7] = _Database.CreateParameter("IsGroupOwned", land.IsGroupOwned); |
1511 | **********************************************************************/ | 1243 | parameters[8] = _Database.CreateParameter("Area", land.Area); |
1512 | 1244 | parameters[9] = _Database.CreateParameter("AuctionID", land.AuctionID); //Unemplemented | |
1513 | ///<summary> | 1245 | parameters[10] = _Database.CreateParameter("Category", (int)land.Category); //Enum libsecondlife.Parcel.ParcelCategory |
1514 | /// <para> | 1246 | parameters[11] = _Database.CreateParameter("ClaimDate", land.ClaimDate); |
1515 | /// This is a convenience function that collapses 5 repetitive | 1247 | parameters[12] = _Database.CreateParameter("ClaimPrice", land.ClaimPrice); |
1516 | /// lines for defining SqlParameters to 2 parameters: | 1248 | parameters[13] = _Database.CreateParameter("GroupUUID", land.GroupID); |
1517 | /// column name and database type. | 1249 | parameters[14] = _Database.CreateParameter("SalePrice", land.SalePrice); |
1518 | /// </para> | 1250 | parameters[15] = _Database.CreateParameter("LandStatus", (int)land.Status); //Enum. libsecondlife.Parcel.ParcelStatus |
1519 | /// | 1251 | parameters[16] = _Database.CreateParameter("LandFlags", land.Flags); |
1520 | /// <para> | 1252 | parameters[17] = _Database.CreateParameter("LandingType", land.LandingType); |
1521 | /// It assumes certain conventions like :param as the param | 1253 | parameters[18] = _Database.CreateParameter("MediaAutoScale", land.MediaAutoScale); |
1522 | /// name to replace in parametrized queries, and that source | 1254 | parameters[19] = _Database.CreateParameter("MediaTextureUUID", land.MediaID); |
1523 | /// version is always current version, both of which are fine | 1255 | parameters[20] = _Database.CreateParameter("MediaURL", land.MediaURL); |
1524 | /// for us. | 1256 | parameters[21] = _Database.CreateParameter("MusicURL", land.MusicURL); |
1525 | /// </para> | 1257 | parameters[22] = _Database.CreateParameter("PassHours", land.PassHours); |
1526 | ///</summary> | 1258 | parameters[23] = _Database.CreateParameter("PassPrice", land.PassPrice); |
1527 | ///<returns>a built Sql parameter</returns> | 1259 | parameters[24] = _Database.CreateParameter("SnapshotUUID", land.SnapshotID); |
1528 | private static SqlParameter createSqlParameter(string name, Type type) | 1260 | parameters[25] = _Database.CreateParameter("UserLocationX", land.UserLocation.X); |
1529 | { | 1261 | parameters[26] = _Database.CreateParameter("UserLocationY", land.UserLocation.Y); |
1530 | SqlParameter param = new SqlParameter(); | 1262 | parameters[27] = _Database.CreateParameter("UserLocationZ", land.UserLocation.Z); |
1531 | param.ParameterName = "@" + name; | 1263 | parameters[28] = _Database.CreateParameter("UserLookAtX", land.UserLookAt.X); |
1532 | param.DbType = dbtypeFromType(type); | 1264 | parameters[29] = _Database.CreateParameter("UserLookAtY", land.UserLookAt.Y); |
1533 | param.SourceColumn = name; | 1265 | parameters[30] = _Database.CreateParameter("UserLookAtZ", land.UserLookAt.Z); |
1534 | param.SourceVersion = DataRowVersion.Current; | 1266 | parameters[31] = _Database.CreateParameter("AuthBuyerID", land.AuthBuyerID); |
1535 | return param; | 1267 | |
1268 | return parameters; | ||
1536 | } | 1269 | } |
1537 | 1270 | ||
1538 | /// <summary> | 1271 | /// <summary> |
1539 | /// | 1272 | /// Creates the land access parameters. |
1540 | /// </summary> | 1273 | /// </summary> |
1541 | /// <param name="da"></param> | 1274 | /// <param name="parcelAccessEntry">parcel access entry.</param> |
1542 | /// <param name="conn"></param> | 1275 | /// <param name="parcelID">parcel ID.</param> |
1543 | private void setupPrimCommands(SqlDataAdapter da, SqlConnection conn) | 1276 | /// <returns></returns> |
1277 | private SqlParameter[] CreateLandAccessParameters(ParcelManager.ParcelAccessEntry parcelAccessEntry, LLUUID parcelID) | ||
1544 | { | 1278 | { |
1545 | da.InsertCommand = createInsertCommand("prims", m_dataSet.Tables["prims"]); | 1279 | SqlParameter[] parameters = new SqlParameter[3]; |
1546 | da.InsertCommand.Connection = conn; | ||
1547 | 1280 | ||
1548 | da.UpdateCommand = createUpdateCommand("prims", "UUID=@UUID", m_dataSet.Tables["prims"]); | 1281 | parameters[0] = _Database.CreateParameter("LandUUID", parcelID); |
1549 | da.UpdateCommand.Connection = conn; | 1282 | parameters[1] = _Database.CreateParameter("AccessUUID", parcelAccessEntry.AgentID); |
1283 | parameters[2] = _Database.CreateParameter("Flags", parcelAccessEntry.Flags); | ||
1550 | 1284 | ||
1551 | SqlCommand delete = new SqlCommand("delete from prims where UUID = @UUID"); | 1285 | return parameters; |
1552 | delete.Parameters.Add(createSqlParameter("UUID", typeof(String))); | ||
1553 | delete.Connection = conn; | ||
1554 | da.DeleteCommand = delete; | ||
1555 | } | 1286 | } |
1556 | 1287 | ||
1557 | /// <summary> | 1288 | /// <summary> |
1558 | /// | 1289 | /// Fills/Updates the prim datarow. |
1559 | /// </summary> | 1290 | /// </summary> |
1560 | /// <param name="da"></param> | 1291 | /// <param name="row">datarow.</param> |
1561 | /// <param name="conn"></param> | 1292 | /// <param name="prim">prim data.</param> |
1562 | private void SetupItemsCommands(SqlDataAdapter da, SqlConnection conn) | 1293 | /// <param name="sceneGroupID">scenegroup ID.</param> |
1294 | /// <param name="regionUUID">regionUUID.</param> | ||
1295 | private static void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) | ||
1563 | { | 1296 | { |
1564 | da.InsertCommand = createInsertCommand("primitems", m_itemsTable); | 1297 | row["UUID"] = prim.UUID.ToString(); |
1565 | da.InsertCommand.Connection = conn; | 1298 | row["RegionUUID"] = regionUUID.ToString(); |
1299 | row["ParentID"] = prim.ParentID; | ||
1300 | row["CreationDate"] = prim.CreationDate; | ||
1301 | row["Name"] = prim.Name; | ||
1302 | row["SceneGroupID"] = sceneGroupID.ToString(); | ||
1303 | // the UUID of the root part for this SceneObjectGroup | ||
1304 | // various text fields | ||
1305 | row["Text"] = prim.Text; | ||
1306 | row["Description"] = prim.Description; | ||
1307 | row["SitName"] = prim.SitName; | ||
1308 | row["TouchName"] = prim.TouchName; | ||
1309 | // permissions | ||
1310 | row["ObjectFlags"] = prim.ObjectFlags; | ||
1311 | row["CreatorID"] = prim.CreatorID.ToString(); | ||
1312 | row["OwnerID"] = prim.OwnerID.ToString(); | ||
1313 | row["GroupID"] = prim.GroupID.ToString(); | ||
1314 | row["LastOwnerID"] = prim.LastOwnerID.ToString(); | ||
1315 | row["OwnerMask"] = prim.OwnerMask; | ||
1316 | row["NextOwnerMask"] = prim.NextOwnerMask; | ||
1317 | row["GroupMask"] = prim.GroupMask; | ||
1318 | row["EveryoneMask"] = prim.EveryoneMask; | ||
1319 | row["BaseMask"] = prim.BaseMask; | ||
1320 | // vectors | ||
1321 | row["PositionX"] = prim.OffsetPosition.X; | ||
1322 | row["PositionY"] = prim.OffsetPosition.Y; | ||
1323 | row["PositionZ"] = prim.OffsetPosition.Z; | ||
1324 | row["GroupPositionX"] = prim.GroupPosition.X; | ||
1325 | row["GroupPositionY"] = prim.GroupPosition.Y; | ||
1326 | row["GroupPositionZ"] = prim.GroupPosition.Z; | ||
1327 | row["VelocityX"] = prim.Velocity.X; | ||
1328 | row["VelocityY"] = prim.Velocity.Y; | ||
1329 | row["VelocityZ"] = prim.Velocity.Z; | ||
1330 | row["AngularVelocityX"] = prim.AngularVelocity.X; | ||
1331 | row["AngularVelocityY"] = prim.AngularVelocity.Y; | ||
1332 | row["AngularVelocityZ"] = prim.AngularVelocity.Z; | ||
1333 | row["AccelerationX"] = prim.Acceleration.X; | ||
1334 | row["AccelerationY"] = prim.Acceleration.Y; | ||
1335 | row["AccelerationZ"] = prim.Acceleration.Z; | ||
1336 | // quaternions | ||
1337 | row["RotationX"] = prim.RotationOffset.X; | ||
1338 | row["RotationY"] = prim.RotationOffset.Y; | ||
1339 | row["RotationZ"] = prim.RotationOffset.Z; | ||
1340 | row["RotationW"] = prim.RotationOffset.W; | ||
1341 | |||
1342 | // Sit target | ||
1343 | LLVector3 sitTargetPos = prim.SitTargetPositionLL; | ||
1344 | row["SitTargetOffsetX"] = sitTargetPos.X; | ||
1345 | row["SitTargetOffsetY"] = sitTargetPos.Y; | ||
1346 | row["SitTargetOffsetZ"] = sitTargetPos.Z; | ||
1347 | |||
1348 | LLQuaternion sitTargetOrient = prim.SitTargetOrientationLL; | ||
1349 | row["SitTargetOrientW"] = sitTargetOrient.W; | ||
1350 | row["SitTargetOrientX"] = sitTargetOrient.X; | ||
1351 | row["SitTargetOrientY"] = sitTargetOrient.Y; | ||
1352 | row["SitTargetOrientZ"] = sitTargetOrient.Z; | ||
1353 | |||
1354 | row["PayPrice"] = prim.PayPrice[0]; | ||
1355 | row["PayButton1"] = prim.PayPrice[1]; | ||
1356 | row["PayButton2"] = prim.PayPrice[2]; | ||
1357 | row["PayButton3"] = prim.PayPrice[3]; | ||
1358 | row["PayButton4"] = prim.PayPrice[4]; | ||
1359 | |||
1360 | if ((prim.SoundFlags & 1) != 0) // Looped | ||
1361 | { | ||
1362 | row["LoopedSound"] = prim.Sound.ToString(); | ||
1363 | row["LoopedSoundGain"] = prim.SoundGain; | ||
1364 | } | ||
1365 | else | ||
1366 | { | ||
1367 | row["LoopedSound"] = LLUUID.Zero; | ||
1368 | row["LoopedSoundGain"] = 0.0f; | ||
1369 | } | ||
1566 | 1370 | ||
1567 | da.UpdateCommand = createUpdateCommand("primitems", "itemID = @itemID", m_itemsTable); | 1371 | row["TextureAnimation"] = prim.TextureAnimation; |
1568 | da.UpdateCommand.Connection = conn; | ||
1569 | 1372 | ||
1570 | SqlCommand delete = new SqlCommand("delete from primitems where itemID = @itemID"); | 1373 | row["OmegaX"] = prim.RotationalVelocity.X; |
1571 | delete.Parameters.Add(createSqlParameter("itemID", typeof(String))); | 1374 | row["OmegaY"] = prim.RotationalVelocity.Y; |
1572 | delete.Connection = conn; | 1375 | row["OmegaZ"] = prim.RotationalVelocity.Z; |
1573 | da.DeleteCommand = delete; | ||
1574 | } | ||
1575 | 1376 | ||
1576 | /// <summary> | 1377 | row["CameraEyeOffsetX"] = prim.GetCameraEyeOffset().X; |
1577 | /// | 1378 | row["CameraEyeOffsetY"] = prim.GetCameraEyeOffset().Y; |
1578 | /// </summary> | 1379 | row["CameraEyeOffsetZ"] = prim.GetCameraEyeOffset().Z; |
1579 | /// <param name="da"></param> | ||
1580 | /// <param name="conn"></param> | ||
1581 | private void setupTerrainCommands(SqlDataAdapter da, SqlConnection conn) | ||
1582 | { | ||
1583 | da.InsertCommand = createInsertCommand("terrain", m_dataSet.Tables["terrain"]); | ||
1584 | da.InsertCommand.Connection = conn; | ||
1585 | } | ||
1586 | 1380 | ||
1587 | /// <summary> | 1381 | row["CameraAtOffsetX"] = prim.GetCameraAtOffset().X; |
1588 | /// | 1382 | row["CameraAtOffsetY"] = prim.GetCameraAtOffset().Y; |
1589 | /// </summary> | 1383 | row["CameraAtOffsetZ"] = prim.GetCameraAtOffset().Z; |
1590 | /// <param name="da"></param> | ||
1591 | /// <param name="conn"></param> | ||
1592 | private void setupLandCommands(SqlDataAdapter da, SqlConnection conn) | ||
1593 | { | ||
1594 | da.InsertCommand = createInsertCommand("land", m_dataSet.Tables["land"]); | ||
1595 | da.InsertCommand.Connection = conn; | ||
1596 | 1384 | ||
1597 | da.UpdateCommand = createUpdateCommand("land", "UUID=@UUID", m_dataSet.Tables["land"]); | 1385 | if (prim.GetForceMouselook()) |
1598 | da.UpdateCommand.Connection = conn; | 1386 | row["ForceMouselook"] = 1; |
1599 | } | 1387 | else |
1388 | row["ForceMouselook"] = 0; | ||
1600 | 1389 | ||
1601 | /// <summary> | 1390 | row["ScriptAccessPin"] = prim.ScriptAccessPin; |
1602 | /// | ||
1603 | /// </summary> | ||
1604 | /// <param name="da"></param> | ||
1605 | /// <param name="conn"></param> | ||
1606 | private void setupLandAccessCommands(SqlDataAdapter da, SqlConnection conn) | ||
1607 | { | ||
1608 | da.InsertCommand = createInsertCommand("landaccesslist", m_dataSet.Tables["landaccesslist"]); | ||
1609 | da.InsertCommand.Connection = conn; | ||
1610 | } | ||
1611 | 1391 | ||
1612 | /// <summary> | 1392 | if (prim.AllowedDrop) |
1613 | /// | 1393 | row["AllowedDrop"] = 1; |
1614 | /// </summary> | 1394 | else |
1615 | /// <param name="da"></param> | 1395 | row["AllowedDrop"] = 0; |
1616 | /// <param name="conn"></param> | ||
1617 | private void setupShapeCommands(SqlDataAdapter da, SqlConnection conn) | ||
1618 | { | ||
1619 | da.InsertCommand = createInsertCommand("primshapes", m_dataSet.Tables["primshapes"]); | ||
1620 | da.InsertCommand.Connection = conn; | ||
1621 | 1396 | ||
1622 | da.UpdateCommand = createUpdateCommand("primshapes", "UUID=@UUID", m_dataSet.Tables["primshapes"]); | 1397 | if (prim.DIE_AT_EDGE) |
1623 | da.UpdateCommand.Connection = conn; | 1398 | row["DieAtEdge"] = 1; |
1399 | else | ||
1400 | row["DieAtEdge"] = 0; | ||
1624 | 1401 | ||
1625 | SqlCommand delete = new SqlCommand("delete from primshapes where UUID = @UUID"); | 1402 | row["SalePrice"] = prim.SalePrice; |
1626 | delete.Parameters.Add(createSqlParameter("UUID", typeof(String))); | 1403 | row["SaleType"] = Convert.ToInt16(prim.ObjectSaleType); |
1627 | delete.Connection = conn; | ||
1628 | da.DeleteCommand = delete; | ||
1629 | } | 1404 | } |
1630 | 1405 | ||
1631 | /// <summary> | 1406 | /// <summary> |
1632 | /// | 1407 | /// Fills/Updates the shape datarow. |
1633 | /// </summary> | 1408 | /// </summary> |
1634 | /// <param name="conn"></param> | 1409 | /// <param name="row">datarow to fill/update.</param> |
1635 | private static void InitDB(SqlConnection conn) | 1410 | /// <param name="prim">prim shape data.</param> |
1411 | private static void fillShapeRow(DataRow row, SceneObjectPart prim) | ||
1636 | { | 1412 | { |
1637 | string createPrims = defineTable(createPrimTable()); | 1413 | PrimitiveBaseShape s = prim.Shape; |
1638 | string createShapes = defineTable(createShapeTable()); | 1414 | row["UUID"] = prim.UUID.ToString(); |
1639 | string createItems = defineTable(createItemsTable()); | 1415 | // shape is an enum |
1640 | string createTerrain = defineTable(createTerrainTable()); | 1416 | row["Shape"] = 0; |
1641 | string createLand = defineTable(createLandTable()); | 1417 | // vectors |
1642 | string createLandAccessList = defineTable(createLandAccessListTable()); | 1418 | row["ScaleX"] = s.Scale.X; |
1643 | 1419 | row["ScaleY"] = s.Scale.Y; | |
1644 | SqlCommand pcmd = new SqlCommand(createPrims, conn); | 1420 | row["ScaleZ"] = s.Scale.Z; |
1645 | SqlCommand scmd = new SqlCommand(createShapes, conn); | 1421 | // paths |
1646 | SqlCommand icmd = new SqlCommand(createItems, conn); | 1422 | row["PCode"] = s.PCode; |
1647 | SqlCommand tcmd = new SqlCommand(createTerrain, conn); | 1423 | row["PathBegin"] = s.PathBegin; |
1648 | SqlCommand lcmd = new SqlCommand(createLand, conn); | 1424 | row["PathEnd"] = s.PathEnd; |
1649 | SqlCommand lalcmd = new SqlCommand(createLandAccessList, conn); | 1425 | row["PathScaleX"] = s.PathScaleX; |
1650 | 1426 | row["PathScaleY"] = s.PathScaleY; | |
1651 | conn.Open(); | 1427 | row["PathShearX"] = s.PathShearX; |
1652 | try | 1428 | row["PathShearY"] = s.PathShearY; |
1653 | { | 1429 | row["PathSkew"] = s.PathSkew; |
1654 | pcmd.ExecuteNonQuery(); | 1430 | row["PathCurve"] = s.PathCurve; |
1655 | } | 1431 | row["PathRadiusOffset"] = s.PathRadiusOffset; |
1656 | catch (SqlException e) | 1432 | row["PathRevolutions"] = s.PathRevolutions; |
1657 | { | 1433 | row["PathTaperX"] = s.PathTaperX; |
1658 | m_log.WarnFormat("[MSSql]: Primitives Table Already Exists: {0}", e); | 1434 | row["PathTaperY"] = s.PathTaperY; |
1659 | } | 1435 | row["PathTwist"] = s.PathTwist; |
1660 | 1436 | row["PathTwistBegin"] = s.PathTwistBegin; | |
1661 | try | 1437 | // profile |
1662 | { | 1438 | row["ProfileBegin"] = s.ProfileBegin; |
1663 | scmd.ExecuteNonQuery(); | 1439 | row["ProfileEnd"] = s.ProfileEnd; |
1664 | } | 1440 | row["ProfileCurve"] = s.ProfileCurve; |
1665 | catch (SqlException e) | 1441 | row["ProfileHollow"] = s.ProfileHollow; |
1666 | { | 1442 | row["Texture"] = s.TextureEntry; |
1667 | m_log.WarnFormat("[MSSql]: Shapes Table Already Exists: {0}", e); | 1443 | row["ExtraParams"] = s.ExtraParams; |
1668 | } | 1444 | row["State"] = s.State; |
1669 | |||
1670 | try | ||
1671 | { | ||
1672 | icmd.ExecuteNonQuery(); | ||
1673 | } | ||
1674 | catch (SqlException e) | ||
1675 | { | ||
1676 | m_log.WarnFormat("[MSSql]: Items Table Already Exists: {0}", e); | ||
1677 | } | ||
1678 | |||
1679 | try | ||
1680 | { | ||
1681 | tcmd.ExecuteNonQuery(); | ||
1682 | } | ||
1683 | catch (SqlException e) | ||
1684 | { | ||
1685 | m_log.WarnFormat("[MSSql]: Terrain Table Already Exists: {0}", e); | ||
1686 | } | ||
1687 | |||
1688 | try | ||
1689 | { | ||
1690 | lcmd.ExecuteNonQuery(); | ||
1691 | } | ||
1692 | catch (SqlException e) | ||
1693 | { | ||
1694 | m_log.WarnFormat("[MSSql]: Land Table Already Exists: {0}", e); | ||
1695 | } | ||
1696 | |||
1697 | try | ||
1698 | { | ||
1699 | lalcmd.ExecuteNonQuery(); | ||
1700 | } | ||
1701 | catch (SqlException e) | ||
1702 | { | ||
1703 | m_log.WarnFormat("[MSSql]: LandAccessList Table Already Exists: {0}", e); | ||
1704 | } | ||
1705 | conn.Close(); | ||
1706 | } | 1445 | } |
1707 | 1446 | ||
1708 | /// <summary> | 1447 | #endregion |
1709 | /// | 1448 | |
1710 | /// </summary> | 1449 | private void RetrievePrimsDataForRegion(LLUUID regionUUID, LLUUID sceneGroupID, string primID) |
1711 | /// <param name="conn"></param> | ||
1712 | /// <returns></returns> | ||
1713 | private bool TestTables(SqlConnection conn) | ||
1714 | { | 1450 | { |
1715 | SqlCommand primSelectCmd = new SqlCommand(m_primSelect, conn); | 1451 | using (SqlConnection connection = _Database.DatabaseConnection()) |
1716 | SqlDataAdapter pDa = new SqlDataAdapter(primSelectCmd); | ||
1717 | SqlCommand shapeSelectCmd = new SqlCommand(m_shapeSelect, conn); | ||
1718 | SqlDataAdapter sDa = new SqlDataAdapter(shapeSelectCmd); | ||
1719 | SqlCommand itemsSelectCmd = new SqlCommand(m_itemsSelect, conn); | ||
1720 | SqlDataAdapter iDa = new SqlDataAdapter(itemsSelectCmd); | ||
1721 | SqlCommand terrainSelectCmd = new SqlCommand(m_terrainSelect, conn); | ||
1722 | SqlDataAdapter tDa = new SqlDataAdapter(terrainSelectCmd); | ||
1723 | SqlCommand landSelectCmd = new SqlCommand(m_landSelect, conn); | ||
1724 | SqlDataAdapter lDa = new SqlDataAdapter(landSelectCmd); | ||
1725 | SqlCommand landAccessListSelectCmd = new SqlCommand(m_landAccessListSelect, conn); | ||
1726 | SqlDataAdapter lalDa = new SqlDataAdapter(landAccessListSelectCmd); | ||
1727 | |||
1728 | DataSet tmpDS = new DataSet(); | ||
1729 | try | ||
1730 | { | 1452 | { |
1731 | pDa.Fill(tmpDS, "prims"); | 1453 | _PrimDataAdapter.SelectCommand.Connection = connection; |
1732 | sDa.Fill(tmpDS, "primshapes"); | 1454 | _PrimDataAdapter.SelectCommand.Parameters["@RegionUUID"].Value = regionUUID.ToString(); |
1733 | 1455 | if (sceneGroupID != LLUUID.Zero) | |
1734 | iDa.Fill(tmpDS, "primitems"); | 1456 | _PrimDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = sceneGroupID.ToString(); |
1457 | else | ||
1458 | _PrimDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = "%"; | ||
1459 | _PrimDataAdapter.SelectCommand.Parameters["@UUID"].Value = primID; | ||
1735 | 1460 | ||
1736 | tDa.Fill(tmpDS, "terrain"); | 1461 | _PrimDataAdapter.Fill(_PrimsDataSet, "prims"); |
1737 | lDa.Fill(tmpDS, "land"); | ||
1738 | lalDa.Fill(tmpDS, "landaccesslist"); | ||
1739 | } | ||
1740 | catch (SqlException) | ||
1741 | { | ||
1742 | m_log.Info("[REGION DB]: MS Sql Database doesn't exist... creating"); | ||
1743 | InitDB(conn); | ||
1744 | } | ||
1745 | 1462 | ||
1746 | pDa.Fill(tmpDS, "prims"); | 1463 | _ShapeDataAdapter.SelectCommand.Connection = connection; |
1747 | sDa.Fill(tmpDS, "primshapes"); | 1464 | _ShapeDataAdapter.SelectCommand.Parameters["@RegionUUID"].Value = regionUUID.ToString(); |
1465 | if (sceneGroupID != LLUUID.Zero) | ||
1466 | _ShapeDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = sceneGroupID.ToString(); | ||
1467 | else | ||
1468 | _ShapeDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = "%"; | ||
1469 | _ShapeDataAdapter.SelectCommand.Parameters["@UUID"].Value = primID; | ||
1748 | 1470 | ||
1749 | iDa.Fill(tmpDS, "primitems"); | 1471 | _ShapeDataAdapter.Fill(_PrimsDataSet, "primshapes"); |
1750 | 1472 | ||
1751 | tDa.Fill(tmpDS, "terrain"); | 1473 | _ItemsDataAdapter.SelectCommand.Connection = connection; |
1752 | lDa.Fill(tmpDS, "land"); | 1474 | _ItemsDataAdapter.SelectCommand.Parameters["@RegionUUID"].Value = regionUUID.ToString(); |
1753 | lalDa.Fill(tmpDS, "landaccesslist"); | 1475 | if (sceneGroupID != LLUUID.Zero) |
1476 | _ItemsDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = sceneGroupID.ToString(); | ||
1477 | else | ||
1478 | _ItemsDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = "%"; | ||
1479 | _ItemsDataAdapter.SelectCommand.Parameters["@UUID"].Value = primID; | ||
1754 | 1480 | ||
1755 | foreach (DataColumn col in createPrimTable().Columns) | 1481 | _ItemsDataAdapter.Fill(_PrimsDataSet, "primitems"); |
1756 | { | ||
1757 | if (!tmpDS.Tables["prims"].Columns.Contains(col.ColumnName)) | ||
1758 | { | ||
1759 | m_log.Info("[REGION DB]: Missing required column:" + col.ColumnName); | ||
1760 | return false; | ||
1761 | } | ||
1762 | } | 1482 | } |
1483 | } | ||
1763 | 1484 | ||
1764 | foreach (DataColumn col in createShapeTable().Columns) | 1485 | private void CommitDataSet() |
1486 | { | ||
1487 | lock (_PrimsDataSet) | ||
1765 | { | 1488 | { |
1766 | if (!tmpDS.Tables["primshapes"].Columns.Contains(col.ColumnName)) | 1489 | using (SqlConnection connection = _Database.DatabaseConnection()) |
1767 | { | 1490 | { |
1768 | m_log.Info("[REGION DB]: Missing required column:" + col.ColumnName); | 1491 | _PrimDataAdapter.InsertCommand.Connection = connection; |
1769 | return false; | 1492 | _PrimDataAdapter.UpdateCommand.Connection = connection; |
1770 | } | 1493 | _PrimDataAdapter.DeleteCommand.Connection = connection; |
1771 | } | ||
1772 | 1494 | ||
1773 | // XXX primitems should probably go here eventually | 1495 | _ShapeDataAdapter.InsertCommand.Connection = connection; |
1496 | _ShapeDataAdapter.UpdateCommand.Connection = connection; | ||
1497 | _ShapeDataAdapter.DeleteCommand.Connection = connection; | ||
1774 | 1498 | ||
1775 | foreach (DataColumn col in createTerrainTable().Columns) | 1499 | _ItemsDataAdapter.InsertCommand.Connection = connection; |
1776 | { | 1500 | _ItemsDataAdapter.UpdateCommand.Connection = connection; |
1777 | if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName)) | 1501 | _ItemsDataAdapter.DeleteCommand.Connection = connection; |
1778 | { | ||
1779 | m_log.Info("[REGION DB]: Missing require column:" + col.ColumnName); | ||
1780 | return false; | ||
1781 | } | ||
1782 | } | ||
1783 | 1502 | ||
1784 | foreach (DataColumn col in createLandTable().Columns) | 1503 | _PrimDataAdapter.Update(_PrimsDataSet.Tables["prims"]); |
1785 | { | 1504 | _ShapeDataAdapter.Update(_PrimsDataSet.Tables["primshapes"]); |
1786 | if (!tmpDS.Tables["land"].Columns.Contains(col.ColumnName)) | 1505 | _ItemsDataAdapter.Update(_PrimsDataSet.Tables["primitems"]); |
1787 | { | ||
1788 | m_log.Info("[REGION DB]: Missing require column:" + col.ColumnName); | ||
1789 | return false; | ||
1790 | } | ||
1791 | } | ||
1792 | 1506 | ||
1793 | foreach (DataColumn col in createLandAccessListTable().Columns) | 1507 | _PrimsDataSet.AcceptChanges(); |
1794 | { | 1508 | |
1795 | if (!tmpDS.Tables["landaccesslist"].Columns.Contains(col.ColumnName)) | 1509 | _PrimsDataSet.Tables["prims"].Clear(); |
1796 | { | 1510 | _PrimsDataSet.Tables["primshapes"].Clear(); |
1797 | m_log.Info("[REGION DB]: Missing require column:" + col.ColumnName); | 1511 | _PrimsDataSet.Tables["primitems"].Clear(); |
1798 | return false; | ||
1799 | } | 1512 | } |
1800 | } | 1513 | } |
1801 | |||
1802 | return true; | ||
1803 | } | 1514 | } |
1804 | 1515 | ||
1805 | /*********************************************************************** | 1516 | private static void SetupCommands(SqlDataAdapter dataAdapter) |
1806 | * | ||
1807 | * Type conversion functions | ||
1808 | * | ||
1809 | **********************************************************************/ | ||
1810 | |||
1811 | /// <summary> | ||
1812 | /// Type conversion function | ||
1813 | /// </summary> | ||
1814 | /// <param name="type">a Type</param> | ||
1815 | /// <returns>a DbType</returns> | ||
1816 | private static DbType dbtypeFromType(Type type) | ||
1817 | { | 1517 | { |
1818 | if (type == typeof(String)) | 1518 | SqlCommandBuilder commandBuilder = new SqlCommandBuilder(dataAdapter); |
1819 | { | 1519 | |
1820 | return DbType.String; | 1520 | dataAdapter.InsertCommand = commandBuilder.GetInsertCommand(true); |
1821 | } | 1521 | dataAdapter.UpdateCommand = commandBuilder.GetUpdateCommand(true); |
1822 | else if (type == typeof(Int32)) | 1522 | dataAdapter.DeleteCommand = commandBuilder.GetDeleteCommand(true); |
1823 | { | ||
1824 | return DbType.Int32; | ||
1825 | } | ||
1826 | else if (type == typeof(Double)) | ||
1827 | { | ||
1828 | return DbType.Double; | ||
1829 | } | ||
1830 | else if (type == typeof(Byte[])) | ||
1831 | { | ||
1832 | return DbType.Binary; | ||
1833 | } | ||
1834 | else | ||
1835 | { | ||
1836 | return DbType.String; | ||
1837 | } | ||
1838 | } | 1523 | } |
1524 | #endregion | ||
1839 | } | 1525 | } |
1840 | } | 1526 | } |