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authorJohn Hurliman2009-11-02 11:28:35 -0800
committerJohn Hurliman2009-11-02 11:28:35 -0800
commit67ac9881faf2034facfe92613538938695c2cda9 (patch)
treeac2fcdfe3c9c99120ba2c9901d5175e1389fa622 /OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs
parentReverting the memory leak patch for MySQL. Problems have been reported with t... (diff)
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Removing duplicate SceneObjectPart.RotationalVelocity property
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs b/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs
index cff6b00..6371307 100644
--- a/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs
@@ -1049,7 +1049,7 @@ VALUES
1049 if (!(primRow["ParticleSystem"] is DBNull)) 1049 if (!(primRow["ParticleSystem"] is DBNull))
1050 prim.ParticleSystem = (Byte[])primRow["ParticleSystem"]; 1050 prim.ParticleSystem = (Byte[])primRow["ParticleSystem"];
1051 1051
1052 prim.RotationalVelocity = new Vector3( 1052 prim.AngularVelocity = new Vector3(
1053 Convert.ToSingle(primRow["OmegaX"]), 1053 Convert.ToSingle(primRow["OmegaX"]),
1054 Convert.ToSingle(primRow["OmegaY"]), 1054 Convert.ToSingle(primRow["OmegaY"]),
1055 Convert.ToSingle(primRow["OmegaZ"])); 1055 Convert.ToSingle(primRow["OmegaZ"]));
@@ -1429,9 +1429,9 @@ VALUES
1429 parameters.Add(_Database.CreateParameter("TextureAnimation", prim.TextureAnimation)); 1429 parameters.Add(_Database.CreateParameter("TextureAnimation", prim.TextureAnimation));
1430 parameters.Add(_Database.CreateParameter("ParticleSystem", prim.ParticleSystem)); 1430 parameters.Add(_Database.CreateParameter("ParticleSystem", prim.ParticleSystem));
1431 1431
1432 parameters.Add(_Database.CreateParameter("OmegaX", prim.RotationalVelocity.X)); 1432 parameters.Add(_Database.CreateParameter("OmegaX", prim.AngularVelocity.X));
1433 parameters.Add(_Database.CreateParameter("OmegaY", prim.RotationalVelocity.Y)); 1433 parameters.Add(_Database.CreateParameter("OmegaY", prim.AngularVelocity.Y));
1434 parameters.Add(_Database.CreateParameter("OmegaZ", prim.RotationalVelocity.Z)); 1434 parameters.Add(_Database.CreateParameter("OmegaZ", prim.AngularVelocity.Z));
1435 1435
1436 parameters.Add(_Database.CreateParameter("CameraEyeOffsetX", prim.GetCameraEyeOffset().X)); 1436 parameters.Add(_Database.CreateParameter("CameraEyeOffsetX", prim.GetCameraEyeOffset().X));
1437 parameters.Add(_Database.CreateParameter("CameraEyeOffsetY", prim.GetCameraEyeOffset().Y)); 1437 parameters.Add(_Database.CreateParameter("CameraEyeOffsetY", prim.GetCameraEyeOffset().Y));