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authorDiva Canto2011-04-28 07:28:29 -0700
committerDiva Canto2011-04-28 07:28:29 -0700
commit7ecf6895842eff93155e49d2f7fa4cd833510726 (patch)
tree76caa8db816b9b6d83dc945135e2a7f16c740d48 /OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs
parentFix a bug where physical objects rezzed with an initial velocity by script do... (diff)
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Thank you MrMonkE for a patch that seems to bring the MSSQL data layer up to speed with 0.7.x.
Diffstat (limited to 'OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs')
-rw-r--r--OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs b/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs
index 6a5d6eb..f5492b3 100644
--- a/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs
+++ b/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs
@@ -56,15 +56,15 @@ namespace OpenSim.Data.MSSQL
56 string realm, string storeName) 56 string realm, string storeName)
57 { 57 {
58 m_Realm = realm; 58 m_Realm = realm;
59
60 m_ConnectionString = connectionString;
59 61
60 if (storeName != String.Empty) 62 if (storeName != String.Empty)
61 { 63 {
62 Assembly assem = GetType().Assembly;
63 m_ConnectionString = connectionString;
64 using (SqlConnection conn = new SqlConnection(m_ConnectionString)) 64 using (SqlConnection conn = new SqlConnection(m_ConnectionString))
65 { 65 {
66 conn.Open(); 66 conn.Open();
67 Migration m = new Migration(conn, assem, storeName); 67 Migration m = new Migration(conn, GetType().Assembly, storeName);
68 m.Update(); 68 m.Update();
69 } 69 }
70 70