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authorSean Dague2008-04-02 15:24:31 +0000
committerSean Dague2008-04-02 15:24:31 +0000
commitc52c68f314c67c76c7181a6d0828f476290fbd66 (patch)
tree66ab347502892902a096fa985f31b25738eb1381 /OpenSim/Data/MSSQL/MSSQLAssetData.cs
parentreorganizing namespaces to put all the Data stuff into it's own namespace (diff)
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whole lot more moving
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Data;
31using System.Data.SqlClient;
32using libsecondlife;
33using OpenSim.Framework.Console;
34
35namespace OpenSim.Framework.Data.MSSQL
36{
37 internal class MSSQLAssetData : AssetDataBase
38 {
39 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
40
41 private MSSQLManager database;
42
43 #region IAssetProvider Members
44
45 private void UpgradeAssetsTable(string tableName)
46 {
47 // null as the version, indicates that the table didn't exist
48 if (tableName == null)
49 {
50 m_log.Info("[ASSETS]: Creating new database tables");
51 database.ExecuteResourceSql("CreateAssetsTable.sql");
52 return;
53 }
54 }
55
56 /// <summary>
57 /// Ensure that the assets related tables exists and are at the latest version
58 /// </summary>
59 private void TestTables()
60 {
61 Dictionary<string, string> tableList = new Dictionary<string, string>();
62
63 tableList["assets"] = null;
64 database.GetTableVersion(tableList);
65
66 UpgradeAssetsTable(tableList["assets"]);
67 }
68
69 override public AssetBase FetchAsset(LLUUID assetID)
70 {
71 AssetBase asset = null;
72
73 Dictionary<string, string> param = new Dictionary<string, string>();
74 param["id"] = assetID.ToString();
75
76 IDbCommand result = database.Query("SELECT * FROM assets WHERE id = @id", param);
77 IDataReader reader = result.ExecuteReader();
78
79 asset = database.getAssetRow(reader);
80 reader.Close();
81 result.Dispose();
82
83 return asset;
84 }
85
86 override public void CreateAsset(AssetBase asset)
87 {
88 if (ExistsAsset((LLUUID) asset.FullID))
89 {
90 return;
91 }
92
93
94 SqlCommand cmd =
95 new SqlCommand(
96 "INSERT INTO assets ([id], [name], [description], [assetType], [invType], [local], [temporary], [data])" +
97 " VALUES " +
98 "(@id, @name, @description, @assetType, @invType, @local, @temporary, @data)",
99 database.getConnection());
100
101 using (cmd)
102 {
103 //SqlParameter p = cmd.Parameters.Add("id", SqlDbType.NVarChar);
104 //p.Value = asset.FullID.ToString();
105 cmd.Parameters.AddWithValue("id", asset.FullID.ToString());
106 cmd.Parameters.AddWithValue("name", asset.Name);
107 cmd.Parameters.AddWithValue("description", asset.Description);
108 SqlParameter e = cmd.Parameters.Add("assetType", SqlDbType.TinyInt);
109 e.Value = asset.Type;
110 SqlParameter f = cmd.Parameters.Add("invType", SqlDbType.TinyInt);
111 f.Value = asset.InvType;
112 SqlParameter g = cmd.Parameters.Add("local", SqlDbType.TinyInt);
113 g.Value = asset.Local;
114 SqlParameter h = cmd.Parameters.Add("temporary", SqlDbType.TinyInt);
115 h.Value = asset.Temporary;
116 SqlParameter i = cmd.Parameters.Add("data", SqlDbType.Image);
117 i.Value = asset.Data;
118 try
119 {
120 cmd.ExecuteNonQuery();
121 }
122 catch (Exception)
123 {
124 throw;
125 }
126
127 cmd.Dispose();
128 }
129 }
130
131
132 override public void UpdateAsset(AssetBase asset)
133 {
134 SqlCommand command = new SqlCommand("UPDATE assets set id = @id, " +
135 "name = @name, " +
136 "description = @description," +
137 "assetType = @assetType," +
138 "invType = @invType," +
139 "local = @local," +
140 "temporary = @temporary," +
141 "data = @data where " +
142 "id = @keyId;", database.getConnection());
143 SqlParameter param1 = new SqlParameter("@id", asset.FullID.ToString());
144 SqlParameter param2 = new SqlParameter("@name", asset.Name);
145 SqlParameter param3 = new SqlParameter("@description", asset.Description);
146 SqlParameter param4 = new SqlParameter("@assetType", asset.Type);
147 SqlParameter param5 = new SqlParameter("@invType", asset.InvType);
148 SqlParameter param6 = new SqlParameter("@local", asset.Local);
149 SqlParameter param7 = new SqlParameter("@temporary", asset.Temporary);
150 SqlParameter param8 = new SqlParameter("@data", asset.Data);
151 SqlParameter param9 = new SqlParameter("@keyId", asset.FullID.ToString());
152 command.Parameters.Add(param1);
153 command.Parameters.Add(param2);
154 command.Parameters.Add(param3);
155 command.Parameters.Add(param4);
156 command.Parameters.Add(param5);
157 command.Parameters.Add(param6);
158 command.Parameters.Add(param7);
159 command.Parameters.Add(param8);
160 command.Parameters.Add(param9);
161
162 try
163 {
164 command.ExecuteNonQuery();
165 }
166 catch (Exception e)
167 {
168 m_log.Error(e.ToString());
169 }
170 }
171
172 override public bool ExistsAsset(LLUUID uuid)
173 {
174 if (FetchAsset(uuid) != null)
175 {
176 return true;
177 }
178 return false;
179 }
180
181 /// <summary>
182 /// All writes are immediately commited to the database, so this is a no-op
183 /// </summary>
184 override public void CommitAssets()
185 {
186 }
187
188 #endregion
189
190 #region IPlugin Members
191
192 override public void Initialise()
193 {
194 IniFile GridDataMySqlFile = new IniFile("mssql_connection.ini");
195 string settingDataSource = GridDataMySqlFile.ParseFileReadValue("data_source");
196 string settingInitialCatalog = GridDataMySqlFile.ParseFileReadValue("initial_catalog");
197 string settingPersistSecurityInfo = GridDataMySqlFile.ParseFileReadValue("persist_security_info");
198 string settingUserId = GridDataMySqlFile.ParseFileReadValue("user_id");
199 string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
200
201 database =
202 new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId,
203 settingPassword);
204
205 TestTables();
206 }
207
208 override public string Version
209 {
210// get { return database.getVersion(); }
211 get { return database.getVersion(); }
212 }
213
214 override public string Name
215 {
216 get { return "MSSQL Asset storage engine"; }
217 }
218
219 #endregion
220 }
221}