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author | Charles Krinke | 2008-06-27 02:15:57 +0000 |
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committer | Charles Krinke | 2008-06-27 02:15:57 +0000 |
commit | ca8d1d57e1bbf49cb52abe81b3a7246dacbe9b03 (patch) | |
tree | 97f8cce96ea2e98b96b36e523c59361bf00f63b8 /OpenSim/Data/MSSQL/MSSQLAssetData.cs | |
parent | Mantis#1610. Thank you, Melanie for a patch that: (diff) | |
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Mantis#1591. Thank you graciously, Sempuki for a patch that:
Currently module loading is done ad-hoc. I propose creating a simple
loader class that leverages Mono.Addins (and perhaps the new .NET
addins when they become available in mono). Attached is a basic
patch for review that compiles into HEAD, but doesn't yet replace
any existing ad-hoc loaders.
Diffstat (limited to 'OpenSim/Data/MSSQL/MSSQLAssetData.cs')
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLAssetData.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs index 50e2e3a..44d78ed 100644 --- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs +++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs | |||
@@ -218,6 +218,8 @@ namespace OpenSim.Data.MSSQL | |||
218 | 218 | ||
219 | #region IPlugin Members | 219 | #region IPlugin Members |
220 | 220 | ||
221 | override public void Dispose() { } | ||
222 | |||
221 | /// <summary> | 223 | /// <summary> |
222 | /// <para>Initialises asset interface</para> | 224 | /// <para>Initialises asset interface</para> |
223 | /// <para> | 225 | /// <para> |