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authorOren Hurvitz2014-03-31 11:53:12 +0300
committerOren Hurvitz2014-04-02 06:30:57 +0100
commitd1c3f8eef58b29eb8760eeb1ac03852a2387f927 (patch)
treeb8686f4ea01b6dac3740b9685734686e2178dd2d /OpenSim/Data/IXAssetDataPlugin.cs
parentfix orphaned code in sun module per mantis 7068 (diff)
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Added assets service method AssetsExist(), which returns whether the given list of assets exist.
This method is used to optimize sending assets with embedded assets: e.g., when a Hypergrid visitor takes an item into the inventory.
Diffstat (limited to 'OpenSim/Data/IXAssetDataPlugin.cs')
-rw-r--r--OpenSim/Data/IXAssetDataPlugin.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Data/IXAssetDataPlugin.cs b/OpenSim/Data/IXAssetDataPlugin.cs
index 74ad6f4..2d24797 100644
--- a/OpenSim/Data/IXAssetDataPlugin.cs
+++ b/OpenSim/Data/IXAssetDataPlugin.cs
@@ -39,7 +39,7 @@ namespace OpenSim.Data
39 { 39 {
40 AssetBase GetAsset(UUID uuid); 40 AssetBase GetAsset(UUID uuid);
41 void StoreAsset(AssetBase asset); 41 void StoreAsset(AssetBase asset);
42 bool ExistsAsset(UUID uuid); 42 bool[] AssetsExist(UUID[] uuids);
43 List<AssetMetadata> FetchAssetMetadataSet(int start, int count); 43 List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
44 void Initialise(string connect); 44 void Initialise(string connect);
45 bool Delete(string id); 45 bool Delete(string id);