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authorCharles Krinke2008-06-27 02:15:57 +0000
committerCharles Krinke2008-06-27 02:15:57 +0000
commitca8d1d57e1bbf49cb52abe81b3a7246dacbe9b03 (patch)
tree97f8cce96ea2e98b96b36e523c59361bf00f63b8 /OpenSim/Data/AssetDataBase.cs
parentMantis#1610. Thank you, Melanie for a patch that: (diff)
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Mantis#1591. Thank you graciously, Sempuki for a patch that:
Currently module loading is done ad-hoc. I propose creating a simple loader class that leverages Mono.Addins (and perhaps the new .NET addins when they become available in mono). Attached is a basic patch for review that compiles into HEAD, but doesn't yet replace any existing ad-hoc loaders.
Diffstat (limited to 'OpenSim/Data/AssetDataBase.cs')
-rw-r--r--OpenSim/Data/AssetDataBase.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Data/AssetDataBase.cs b/OpenSim/Data/AssetDataBase.cs
index e3b5c25..ca1de5a 100644
--- a/OpenSim/Data/AssetDataBase.cs
+++ b/OpenSim/Data/AssetDataBase.cs
@@ -42,5 +42,6 @@ namespace OpenSim.Data
42 public abstract string Name { get; } 42 public abstract string Name { get; }
43 public abstract void Initialise(string connect); 43 public abstract void Initialise(string connect);
44 public abstract void Initialise(); 44 public abstract void Initialise();
45 public abstract void Dispose();
45 } 46 }
46} 47}