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authorRobert Adams2012-12-27 16:05:11 -0800
committerRobert Adams2012-12-27 22:12:27 -0800
commit7a5f598399c7373bd146061b478e6d04cb204879 (patch)
treeca14b47c2ffcb6f8717aa481830e79497bedb584 /OpenSim/Data/AssetDataBase.cs
parentAdd check to always push terse updates for presences that have new velocities... (diff)
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BulletSim: move logic for IsColliding, CollidingGround and CollidingObj from individual sub-classes and up to parent BSPhysObject class.
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