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author | Justin Clark-Casey (justincc) | 2010-05-28 18:49:32 +0100 |
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committer | Justin Clark-Casey (justincc) | 2010-05-28 18:49:32 +0100 |
commit | 6b568af5658c07212288429d2e5c77849ffab9e5 (patch) | |
tree | f7adadf9fb54558ef93e8f5fecfbda5152e4a1d9 /OpenSim/Data/AssetDataBase.cs | |
parent | comment out large chunks of appearance/inventory region access services to el... (diff) | |
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Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars.
This is going to be the right behaviour in all cases, I should think.
This means that avatars in region when an oar is loaded do not lose their attachments
Diffstat (limited to 'OpenSim/Data/AssetDataBase.cs')
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