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author | Teravus Ovares | 2009-04-13 16:06:53 +0000 |
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committer | Teravus Ovares | 2009-04-13 16:06:53 +0000 |
commit | bd7d00db337dd197a212660791ef5ad867fcbd97 (patch) | |
tree | d60a506aa82e520ab1d380dc4ee09842d38a28d6 /OpenSim/Data/AssetDataBase.cs | |
parent | *Bypass J2kDecoder when asset is null (diff) | |
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* Remove null reference exception in the J2KDecoderModule's J2K repair routine for when the asset we're looking up isn't an image at all. (did someone set the texture on the side of a primitive to some other kind of asset with the script engine?)
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