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author | diva | 2009-05-15 05:00:25 +0000 |
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committer | diva | 2009-05-15 05:00:25 +0000 |
commit | 5e4fc6e91e5edffd1dc23af4f583d6294f394a3d (patch) | |
tree | 497076db68193be2d14fc3788c1d80c74d8c977d /OpenSim/Client/Linden/LLClientStackModule.cs | |
parent | some sculpted prim geometry accuracy and meshing speed improvements (diff) | |
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Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only.
This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing.
Known problems:
* HG asset transfers are borked for now
* missing texture is missing
* 3 unit tests commented out for now
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Client/Linden/LLClientStackModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Client/Linden/LLClientStackModule.cs b/OpenSim/Client/Linden/LLClientStackModule.cs index 4639db8..461c651 100644 --- a/OpenSim/Client/Linden/LLClientStackModule.cs +++ b/OpenSim/Client/Linden/LLClientStackModule.cs | |||
@@ -83,7 +83,7 @@ namespace OpenSim.Client.Linden | |||
83 | m_clientServer | 83 | m_clientServer |
84 | = m_clientStackManager.CreateServer(endPoint.Address, | 84 | = m_clientStackManager.CreateServer(endPoint.Address, |
85 | ref port, m_scene.RegionInfo.ProxyOffset, m_scene.RegionInfo.m_allow_alternate_ports, m_source, | 85 | ref port, m_scene.RegionInfo.ProxyOffset, m_scene.RegionInfo.m_allow_alternate_ports, m_source, |
86 | m_scene.CommsManager.AssetCache, m_scene.AuthenticateHandler); | 86 | m_scene.AuthenticateHandler); |
87 | 87 | ||
88 | m_clientServer.AddScene(m_scene); | 88 | m_clientServer.AddScene(m_scene); |
89 | 89 | ||