diff options
author | onefang | 2019-05-19 21:24:15 +1000 |
---|---|---|
committer | onefang | 2019-05-19 21:24:15 +1000 |
commit | 5e4d6cab00cb29cd088ab7b62ab13aff103b64cb (patch) | |
tree | a9fbc62df9eb2d1d9ba2698d8552eae71eca20d8 /OpenSim/Capabilities | |
parent | Add a build script. (diff) | |
download | opensim-SC-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.zip opensim-SC-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.gz opensim-SC-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.bz2 opensim-SC-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.xz |
Dump OpenSim 0.9.0.1 into it's own branch.
Diffstat (limited to 'OpenSim/Capabilities')
28 files changed, 982 insertions, 448 deletions
diff --git a/OpenSim/Capabilities/Caps.cs b/OpenSim/Capabilities/Caps.cs index 049afab..7492602 100644 --- a/OpenSim/Capabilities/Caps.cs +++ b/OpenSim/Capabilities/Caps.cs | |||
@@ -30,6 +30,7 @@ using System.Collections; | |||
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Threading; | ||
33 | using log4net; | 34 | using log4net; |
34 | using Nini.Config; | 35 | using Nini.Config; |
35 | using OpenMetaverse; | 36 | using OpenMetaverse; |
@@ -63,7 +64,7 @@ namespace OpenSim.Framework.Capabilities | |||
63 | 64 | ||
64 | private CapsHandlers m_capsHandlers; | 65 | private CapsHandlers m_capsHandlers; |
65 | 66 | ||
66 | private Dictionary<string, PollServiceEventArgs> m_pollServiceHandlers | 67 | private Dictionary<string, PollServiceEventArgs> m_pollServiceHandlers |
67 | = new Dictionary<string, PollServiceEventArgs>(); | 68 | = new Dictionary<string, PollServiceEventArgs>(); |
68 | 69 | ||
69 | private Dictionary<string, string> m_externalCapsHandlers = new Dictionary<string, string>(); | 70 | private Dictionary<string, string> m_externalCapsHandlers = new Dictionary<string, string>(); |
@@ -71,6 +72,7 @@ namespace OpenSim.Framework.Capabilities | |||
71 | private IHttpServer m_httpListener; | 72 | private IHttpServer m_httpListener; |
72 | private UUID m_agentID; | 73 | private UUID m_agentID; |
73 | private string m_regionName; | 74 | private string m_regionName; |
75 | private ManualResetEvent m_capsActive = new ManualResetEvent(false); | ||
74 | 76 | ||
75 | public UUID AgentID | 77 | public UUID AgentID |
76 | { | 78 | { |
@@ -134,8 +136,14 @@ namespace OpenSim.Framework.Capabilities | |||
134 | } | 136 | } |
135 | 137 | ||
136 | m_agentID = agent; | 138 | m_agentID = agent; |
137 | m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, (httpServer == null) ? false : httpServer.UseSSL); | 139 | m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort); |
138 | m_regionName = regionName; | 140 | m_regionName = regionName; |
141 | m_capsActive.Reset(); | ||
142 | } | ||
143 | |||
144 | ~Caps() | ||
145 | { | ||
146 | m_capsActive.Dispose(); | ||
139 | } | 147 | } |
140 | 148 | ||
141 | /// <summary> | 149 | /// <summary> |
@@ -152,7 +160,7 @@ namespace OpenSim.Framework.Capabilities | |||
152 | public void RegisterPollHandler(string capName, PollServiceEventArgs pollServiceHandler) | 160 | public void RegisterPollHandler(string capName, PollServiceEventArgs pollServiceHandler) |
153 | { | 161 | { |
154 | // m_log.DebugFormat( | 162 | // m_log.DebugFormat( |
155 | // "[CAPS]: Registering handler with name {0}, url {1} for {2}", | 163 | // "[CAPS]: Registering handler with name {0}, url {1} for {2}", |
156 | // capName, pollServiceHandler.Url, m_agentID, m_regionName); | 164 | // capName, pollServiceHandler.Url, m_agentID, m_regionName); |
157 | 165 | ||
158 | m_pollServiceHandlers.Add(capName, pollServiceHandler); | 166 | m_pollServiceHandlers.Add(capName, pollServiceHandler); |
@@ -162,7 +170,7 @@ namespace OpenSim.Framework.Capabilities | |||
162 | // uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port; | 170 | // uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port; |
163 | // string protocol = "http"; | 171 | // string protocol = "http"; |
164 | // string hostName = m_httpListenerHostName; | 172 | // string hostName = m_httpListenerHostName; |
165 | // | 173 | // |
166 | // if (MainServer.Instance.UseSSL) | 174 | // if (MainServer.Instance.UseSSL) |
167 | // { | 175 | // { |
168 | // hostName = MainServer.Instance.SSLCommonName; | 176 | // hostName = MainServer.Instance.SSLCommonName; |
@@ -230,7 +238,7 @@ namespace OpenSim.Framework.Capabilities | |||
230 | string hostName = m_httpListenerHostName; | 238 | string hostName = m_httpListenerHostName; |
231 | uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port; | 239 | uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port; |
232 | string protocol = "http"; | 240 | string protocol = "http"; |
233 | 241 | ||
234 | if (MainServer.Instance.UseSSL) | 242 | if (MainServer.Instance.UseSSL) |
235 | { | 243 | { |
236 | hostName = MainServer.Instance.SSLCommonName; | 244 | hostName = MainServer.Instance.SSLCommonName; |
@@ -255,5 +263,16 @@ namespace OpenSim.Framework.Capabilities | |||
255 | 263 | ||
256 | return caps; | 264 | return caps; |
257 | } | 265 | } |
266 | |||
267 | public void Activate() | ||
268 | { | ||
269 | m_capsActive.Set(); | ||
270 | } | ||
271 | |||
272 | public bool WaitForActivation() | ||
273 | { | ||
274 | // Wait for 30s. If that elapses, return false and run without caps | ||
275 | return m_capsActive.WaitOne(120000); | ||
276 | } | ||
258 | } | 277 | } |
259 | } \ No newline at end of file | 278 | } \ No newline at end of file |
diff --git a/OpenSim/Capabilities/CapsHandlers.cs b/OpenSim/Capabilities/CapsHandlers.cs index 890df90..f5a40df 100644 --- a/OpenSim/Capabilities/CapsHandlers.cs +++ b/OpenSim/Capabilities/CapsHandlers.cs | |||
@@ -53,31 +53,15 @@ namespace OpenSim.Framework.Capabilities | |||
53 | /// <param name="httpListener">base HTTP server</param> | 53 | /// <param name="httpListener">base HTTP server</param> |
54 | /// <param name="httpListenerHostname">host name of the HTTP server</param> | 54 | /// <param name="httpListenerHostname">host name of the HTTP server</param> |
55 | /// <param name="httpListenerPort">HTTP port</param> | 55 | /// <param name="httpListenerPort">HTTP port</param> |
56 | public CapsHandlers(BaseHttpServer httpListener, string httpListenerHostname, uint httpListenerPort) | 56 | public CapsHandlers(IHttpServer httpListener, string httpListenerHostname, uint httpListenerPort) |
57 | : this(httpListener,httpListenerHostname,httpListenerPort, false) | 57 | { |
58 | { | ||
59 | } | ||
60 | |||
61 | /// <summary></summary> | ||
62 | /// CapsHandlers is a cap handler container but also takes | ||
63 | /// care of adding and removing cap handlers to and from the | ||
64 | /// supplied BaseHttpServer. | ||
65 | /// </summary> | ||
66 | /// <param name="httpListener">base HTTP server</param> | ||
67 | /// <param name="httpListenerHostname">host name of the HTTP | ||
68 | /// server</param> | ||
69 | /// <param name="httpListenerPort">HTTP port</param> | ||
70 | public CapsHandlers(IHttpServer httpListener, string httpListenerHostname, uint httpListenerPort, bool https) | ||
71 | { | ||
72 | m_httpListener = httpListener; | 58 | m_httpListener = httpListener; |
73 | m_httpListenerHostName = httpListenerHostname; | 59 | m_httpListenerHostName = httpListenerHostname; |
74 | m_httpListenerPort = httpListenerPort; | 60 | m_httpListenerPort = httpListenerPort; |
75 | m_useSSL = https; | 61 | if (httpListener != null && httpListener.UseSSL) |
76 | if (httpListener != null && m_useSSL) | 62 | m_useSSL = true; |
77 | { | 63 | else |
78 | m_httpListenerHostName = httpListener.SSLCommonName; | 64 | m_useSSL = false; |
79 | m_httpListenerPort = httpListener.SSLPort; | ||
80 | } | ||
81 | } | 65 | } |
82 | 66 | ||
83 | /// <summary> | 67 | /// <summary> |
@@ -90,6 +74,7 @@ namespace OpenSim.Framework.Capabilities | |||
90 | lock (m_capsHandlers) | 74 | lock (m_capsHandlers) |
91 | { | 75 | { |
92 | m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[capsName].Path); | 76 | m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[capsName].Path); |
77 | m_httpListener.RemoveStreamHandler("PUT", m_capsHandlers[capsName].Path); | ||
93 | m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[capsName].Path); | 78 | m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[capsName].Path); |
94 | m_capsHandlers.Remove(capsName); | 79 | m_capsHandlers.Remove(capsName); |
95 | } | 80 | } |
@@ -127,9 +112,9 @@ namespace OpenSim.Framework.Capabilities | |||
127 | m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[idx].Path); | 112 | m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[idx].Path); |
128 | m_capsHandlers.Remove(idx); | 113 | m_capsHandlers.Remove(idx); |
129 | } | 114 | } |
130 | 115 | ||
131 | if (null == value) return; | 116 | if (null == value) return; |
132 | 117 | ||
133 | m_capsHandlers[idx] = value; | 118 | m_capsHandlers[idx] = value; |
134 | m_httpListener.AddStreamHandler(value); | 119 | m_httpListener.AddStreamHandler(value); |
135 | } | 120 | } |
@@ -162,7 +147,7 @@ namespace OpenSim.Framework.Capabilities | |||
162 | { | 147 | { |
163 | Hashtable caps = new Hashtable(); | 148 | Hashtable caps = new Hashtable(); |
164 | string protocol = "http://"; | 149 | string protocol = "http://"; |
165 | 150 | ||
166 | if (m_useSSL) | 151 | if (m_useSSL) |
167 | protocol = "https://"; | 152 | protocol = "https://"; |
168 | 153 | ||
diff --git a/OpenSim/Capabilities/Handlers/AvatarPickerSearch/AvatarPickerSearchHandler.cs b/OpenSim/Capabilities/Handlers/AvatarPickerSearch/AvatarPickerSearchHandler.cs index 426174d..5163169 100644 --- a/OpenSim/Capabilities/Handlers/AvatarPickerSearch/AvatarPickerSearchHandler.cs +++ b/OpenSim/Capabilities/Handlers/AvatarPickerSearch/AvatarPickerSearchHandler.cs | |||
@@ -74,7 +74,7 @@ namespace OpenSim.Capabilities.Handlers | |||
74 | 74 | ||
75 | int page_size = (string.IsNullOrEmpty(psize) ? 500 : Int32.Parse(psize)); | 75 | int page_size = (string.IsNullOrEmpty(psize) ? 500 : Int32.Parse(psize)); |
76 | int page_number = (string.IsNullOrEmpty(pnumber) ? 1 : Int32.Parse(pnumber)); | 76 | int page_number = (string.IsNullOrEmpty(pnumber) ? 1 : Int32.Parse(pnumber)); |
77 | 77 | ||
78 | // Full content request | 78 | // Full content request |
79 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.OK; | 79 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.OK; |
80 | //httpResponse.ContentLength = ??; | 80 | //httpResponse.ContentLength = ??; |
diff --git a/OpenSim/Capabilities/Handlers/FetchInventory/FetchInvDescHandler.cs b/OpenSim/Capabilities/Handlers/FetchInventory/FetchInvDescHandler.cs index 7197049..53ed115 100644 --- a/OpenSim/Capabilities/Handlers/FetchInventory/FetchInvDescHandler.cs +++ b/OpenSim/Capabilities/Handlers/FetchInventory/FetchInvDescHandler.cs | |||
@@ -43,7 +43,7 @@ using Caps = OpenSim.Framework.Capabilities.Caps; | |||
43 | 43 | ||
44 | namespace OpenSim.Capabilities.Handlers | 44 | namespace OpenSim.Capabilities.Handlers |
45 | { | 45 | { |
46 | public class FetchInvDescHandler | 46 | public class FetchInvDescHandler |
47 | { | 47 | { |
48 | private static readonly ILog m_log = | 48 | private static readonly ILog m_log = |
49 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -53,14 +53,14 @@ namespace OpenSim.Capabilities.Handlers | |||
53 | private IScene m_Scene; | 53 | private IScene m_Scene; |
54 | // private object m_fetchLock = new Object(); | 54 | // private object m_fetchLock = new Object(); |
55 | 55 | ||
56 | public FetchInvDescHandler(IInventoryService invService, ILibraryService libService, IScene s) | 56 | public FetchInvDescHandler(IInventoryService invService, ILibraryService libService, IScene s) |
57 | { | 57 | { |
58 | m_InventoryService = invService; | 58 | m_InventoryService = invService; |
59 | m_LibraryService = libService; | 59 | m_LibraryService = libService; |
60 | m_Scene = s; | 60 | m_Scene = s; |
61 | } | 61 | } |
62 | 62 | ||
63 | 63 | ||
64 | public string FetchInventoryDescendentsRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | 64 | public string FetchInventoryDescendentsRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) |
65 | { | 65 | { |
66 | //m_log.DebugFormat("[XXX]: FetchInventoryDescendentsRequest in {0}, {1}", (m_Scene == null) ? "none" : m_Scene.Name, request); | 66 | //m_log.DebugFormat("[XXX]: FetchInventoryDescendentsRequest in {0}, {1}", (m_Scene == null) ? "none" : m_Scene.Name, request); |
@@ -72,14 +72,14 @@ namespace OpenSim.Capabilities.Handlers | |||
72 | // correctly mark it as a uuid | 72 | // correctly mark it as a uuid |
73 | // | 73 | // |
74 | request = request.Replace("<string>00000000-0000-0000-0000-000000000000</string>", "<uuid>00000000-0000-0000-0000-000000000000</uuid>"); | 74 | request = request.Replace("<string>00000000-0000-0000-0000-000000000000</string>", "<uuid>00000000-0000-0000-0000-000000000000</uuid>"); |
75 | 75 | ||
76 | // another hack <integer>1</integer> results in a | 76 | // another hack <integer>1</integer> results in a |
77 | // System.ArgumentException: Object type System.Int32 cannot | 77 | // System.ArgumentException: Object type System.Int32 cannot |
78 | // be converted to target type: System.Boolean | 78 | // be converted to target type: System.Boolean |
79 | // | 79 | // |
80 | request = request.Replace("<key>fetch_folders</key><integer>0</integer>", "<key>fetch_folders</key><boolean>0</boolean>"); | 80 | request = request.Replace("<key>fetch_folders</key><integer>0</integer>", "<key>fetch_folders</key><boolean>0</boolean>"); |
81 | request = request.Replace("<key>fetch_folders</key><integer>1</integer>", "<key>fetch_folders</key><boolean>1</boolean>"); | 81 | request = request.Replace("<key>fetch_folders</key><integer>1</integer>", "<key>fetch_folders</key><boolean>1</boolean>"); |
82 | 82 | ||
83 | Hashtable hash = new Hashtable(); | 83 | Hashtable hash = new Hashtable(); |
84 | try | 84 | try |
85 | { | 85 | { |
@@ -90,9 +90,9 @@ namespace OpenSim.Capabilities.Handlers | |||
90 | m_log.ErrorFormat("[WEB FETCH INV DESC HANDLER]: Fetch error: {0}{1}" + e.Message, e.StackTrace); | 90 | m_log.ErrorFormat("[WEB FETCH INV DESC HANDLER]: Fetch error: {0}{1}" + e.Message, e.StackTrace); |
91 | m_log.Error("Request: " + request); | 91 | m_log.Error("Request: " + request); |
92 | } | 92 | } |
93 | 93 | ||
94 | ArrayList foldersrequested = (ArrayList)hash["folders"]; | 94 | ArrayList foldersrequested = (ArrayList)hash["folders"]; |
95 | 95 | ||
96 | string response = ""; | 96 | string response = ""; |
97 | string bad_folders_response = ""; | 97 | string bad_folders_response = ""; |
98 | 98 | ||
@@ -403,10 +403,7 @@ namespace OpenSim.Capabilities.Handlers | |||
403 | return contents; | 403 | return contents; |
404 | } | 404 | } |
405 | contents = fetchedContents; | 405 | contents = fetchedContents; |
406 | InventoryFolderBase containingFolder = new InventoryFolderBase(); | 406 | InventoryFolderBase containingFolder = m_InventoryService.GetFolder(agentID, folderID); |
407 | containingFolder.ID = folderID; | ||
408 | containingFolder.Owner = agentID; | ||
409 | containingFolder = m_InventoryService.GetFolder(containingFolder); | ||
410 | 407 | ||
411 | if (containingFolder != null) | 408 | if (containingFolder != null) |
412 | { | 409 | { |
@@ -416,7 +413,7 @@ namespace OpenSim.Capabilities.Handlers | |||
416 | 413 | ||
417 | version = containingFolder.Version; | 414 | version = containingFolder.Version; |
418 | 415 | ||
419 | if (fetchItems) | 416 | if (fetchItems && containingFolder.Type != (short)FolderType.Trash) |
420 | { | 417 | { |
421 | List<InventoryItemBase> itemsToReturn = contents.Items; | 418 | List<InventoryItemBase> itemsToReturn = contents.Items; |
422 | List<InventoryItemBase> originalItems = new List<InventoryItemBase>(itemsToReturn); | 419 | List<InventoryItemBase> originalItems = new List<InventoryItemBase>(itemsToReturn); |
@@ -429,7 +426,7 @@ namespace OpenSim.Capabilities.Handlers | |||
429 | { | 426 | { |
430 | if (item.AssetType == (int)AssetType.Link) | 427 | if (item.AssetType == (int)AssetType.Link) |
431 | { | 428 | { |
432 | InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID)); | 429 | InventoryItemBase linkedItem = m_InventoryService.GetItem(agentID, item.AssetID); |
433 | 430 | ||
434 | // Take care of genuinely broken links where the target doesn't exist | 431 | // Take care of genuinely broken links where the target doesn't exist |
435 | // HACK: Also, don't follow up links that just point to other links. In theory this is legitimate, | 432 | // HACK: Also, don't follow up links that just point to other links. In theory this is legitimate, |
@@ -441,6 +438,10 @@ namespace OpenSim.Capabilities.Handlers | |||
441 | } | 438 | } |
442 | 439 | ||
443 | // Now scan for folder links and insert the items they target and those links at the head of the return data | 440 | // Now scan for folder links and insert the items they target and those links at the head of the return data |
441 | |||
442 | /* dont send contents of LinkFolders. | ||
443 | from docs seems this was never a spec | ||
444 | |||
444 | foreach (InventoryItemBase item in originalItems) | 445 | foreach (InventoryItemBase item in originalItems) |
445 | { | 446 | { |
446 | if (item.AssetType == (int)AssetType.LinkFolder) | 447 | if (item.AssetType == (int)AssetType.LinkFolder) |
@@ -471,6 +472,7 @@ namespace OpenSim.Capabilities.Handlers | |||
471 | } | 472 | } |
472 | } | 473 | } |
473 | } | 474 | } |
475 | */ | ||
474 | } | 476 | } |
475 | 477 | ||
476 | // foreach (InventoryItemBase item in contents.Items) | 478 | // foreach (InventoryItemBase item in contents.Items) |
@@ -514,7 +516,7 @@ namespace OpenSim.Capabilities.Handlers | |||
514 | // } | 516 | // } |
515 | // } | 517 | // } |
516 | // } | 518 | // } |
517 | // | 519 | // |
518 | // foreach (UUID linkedItemFolderId in linkedItemFolderIdsToSend) | 520 | // foreach (UUID linkedItemFolderId in linkedItemFolderIdsToSend) |
519 | // { | 521 | // { |
520 | // m_log.DebugFormat( | 522 | // m_log.DebugFormat( |
@@ -654,10 +656,7 @@ namespace OpenSim.Capabilities.Handlers | |||
654 | // Must fetch it individually | 656 | // Must fetch it individually |
655 | else if (contents.FolderID == UUID.Zero) | 657 | else if (contents.FolderID == UUID.Zero) |
656 | { | 658 | { |
657 | InventoryFolderBase containingFolder = new InventoryFolderBase(); | 659 | InventoryFolderBase containingFolder = m_InventoryService.GetFolder(freq.owner_id, freq.folder_id); |
658 | containingFolder.ID = freq.folder_id; | ||
659 | containingFolder.Owner = freq.owner_id; | ||
660 | containingFolder = m_InventoryService.GetFolder(containingFolder); | ||
661 | 660 | ||
662 | if (containingFolder != null) | 661 | if (containingFolder != null) |
663 | { | 662 | { |
@@ -723,8 +722,8 @@ namespace OpenSim.Capabilities.Handlers | |||
723 | if (item.AssetType == (int)AssetType.Link) | 722 | if (item.AssetType == (int)AssetType.Link) |
724 | itemIDs.Add(item.AssetID); | 723 | itemIDs.Add(item.AssetID); |
725 | 724 | ||
726 | else if (item.AssetType == (int)AssetType.LinkFolder) | 725 | // else if (item.AssetType == (int)AssetType.LinkFolder) |
727 | folderIDs.Add(item.AssetID); | 726 | // folderIDs.Add(item.AssetID); |
728 | } | 727 | } |
729 | 728 | ||
730 | //m_log.DebugFormat("[XXX]: folder {0} has {1} links and {2} linkfolders", contents.FolderID, itemIDs.Count, folderIDs.Count); | 729 | //m_log.DebugFormat("[XXX]: folder {0} has {1} links and {2} linkfolders", contents.FolderID, itemIDs.Count, folderIDs.Count); |
@@ -754,12 +753,9 @@ namespace OpenSim.Capabilities.Handlers | |||
754 | m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: GetMultipleItems failed. Falling back to fetching inventory items one by one."); | 753 | m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: GetMultipleItems failed. Falling back to fetching inventory items one by one."); |
755 | linked = new InventoryItemBase[itemIDs.Count]; | 754 | linked = new InventoryItemBase[itemIDs.Count]; |
756 | int i = 0; | 755 | int i = 0; |
757 | InventoryItemBase item = new InventoryItemBase(); | ||
758 | item.Owner = freq.owner_id; | ||
759 | foreach (UUID id in itemIDs) | 756 | foreach (UUID id in itemIDs) |
760 | { | 757 | { |
761 | item.ID = id; | 758 | linked[i++] = m_InventoryService.GetItem(freq.owner_id, id); |
762 | linked[i++] = m_InventoryService.GetItem(item); | ||
763 | } | 759 | } |
764 | } | 760 | } |
765 | 761 | ||
@@ -845,4 +841,4 @@ namespace OpenSim.Capabilities.Handlers | |||
845 | public InventoryCollection Collection; | 841 | public InventoryCollection Collection; |
846 | public int Descendents; | 842 | public int Descendents; |
847 | } | 843 | } |
848 | } \ No newline at end of file | 844 | } |
diff --git a/OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2Handler.cs b/OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2Handler.cs index c904392..e239a90 100644 --- a/OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2Handler.cs +++ b/OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2Handler.cs | |||
@@ -64,27 +64,33 @@ namespace OpenSim.Capabilities.Handlers | |||
64 | 64 | ||
65 | UUID[] itemIDs = new UUID[itemsRequested.Count]; | 65 | UUID[] itemIDs = new UUID[itemsRequested.Count]; |
66 | int i = 0; | 66 | int i = 0; |
67 | |||
67 | foreach (OSDMap osdItemId in itemsRequested) | 68 | foreach (OSDMap osdItemId in itemsRequested) |
68 | { | 69 | { |
69 | itemIDs[i++] = osdItemId["item_id"].AsUUID(); | 70 | itemIDs[i++] = osdItemId["item_id"].AsUUID(); |
70 | } | 71 | } |
71 | 72 | ||
72 | InventoryItemBase[] items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs); | 73 | InventoryItemBase[] items = null; |
73 | 74 | ||
74 | if (items == null) | 75 | if (m_agentID != UUID.Zero) |
75 | { | 76 | { |
76 | // OMG!!! One by one!!! This is fallback code, in case the backend isn't updated | 77 | items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs); |
77 | m_log.WarnFormat("[FETCH INVENTORY HANDLER]: GetMultipleItems failed. Falling back to fetching inventory items one by one."); | 78 | |
78 | items = new InventoryItemBase[itemsRequested.Count]; | 79 | if (items == null) |
79 | i = 0; | ||
80 | InventoryItemBase item = new InventoryItemBase(); | ||
81 | item.Owner = m_agentID; | ||
82 | foreach (UUID id in itemIDs) | ||
83 | { | 80 | { |
84 | item.ID = id; | 81 | // OMG!!! One by one!!! This is fallback code, in case the backend isn't updated |
85 | items[i++] = m_inventoryService.GetItem(item); | 82 | m_log.WarnFormat("[FETCH INVENTORY HANDLER]: GetMultipleItems failed. Falling back to fetching inventory items one by one."); |
83 | items = new InventoryItemBase[itemsRequested.Count]; | ||
84 | foreach (UUID id in itemIDs) | ||
85 | items[i++] = m_inventoryService.GetItem(m_agentID, id); | ||
86 | } | 86 | } |
87 | } | 87 | } |
88 | else | ||
89 | { | ||
90 | items = new InventoryItemBase[itemsRequested.Count]; | ||
91 | foreach (UUID id in itemIDs) | ||
92 | items[i++] = m_inventoryService.GetItem(UUID.Zero, id); | ||
93 | } | ||
88 | 94 | ||
89 | foreach (InventoryItemBase item in items) | 95 | foreach (InventoryItemBase item in items) |
90 | { | 96 | { |
@@ -93,7 +99,6 @@ namespace OpenSim.Capabilities.Handlers | |||
93 | // We don't know the agent that this request belongs to so we'll use the agent id of the item | 99 | // We don't know the agent that this request belongs to so we'll use the agent id of the item |
94 | // which will be the same for all items. | 100 | // which will be the same for all items. |
95 | llsdReply.agent_id = item.Owner; | 101 | llsdReply.agent_id = item.Owner; |
96 | |||
97 | llsdReply.items.Array.Add(ConvertInventoryItem(item)); | 102 | llsdReply.items.Array.Add(ConvertInventoryItem(item)); |
98 | } | 103 | } |
99 | } | 104 | } |
@@ -114,7 +119,7 @@ namespace OpenSim.Capabilities.Handlers | |||
114 | llsdItem.asset_id = invItem.AssetID; | 119 | llsdItem.asset_id = invItem.AssetID; |
115 | llsdItem.created_at = invItem.CreationDate; | 120 | llsdItem.created_at = invItem.CreationDate; |
116 | llsdItem.desc = invItem.Description; | 121 | llsdItem.desc = invItem.Description; |
117 | llsdItem.flags = (int)invItem.Flags; | 122 | llsdItem.flags = ((int)invItem.Flags) & 0xff; |
118 | llsdItem.item_id = invItem.ID; | 123 | llsdItem.item_id = invItem.ID; |
119 | llsdItem.name = invItem.Name; | 124 | llsdItem.name = invItem.Name; |
120 | llsdItem.parent_id = invItem.Folder; | 125 | llsdItem.parent_id = invItem.Folder; |
@@ -138,4 +143,4 @@ namespace OpenSim.Capabilities.Handlers | |||
138 | return llsdItem; | 143 | return llsdItem; |
139 | } | 144 | } |
140 | } | 145 | } |
141 | } \ No newline at end of file | 146 | } |
diff --git a/OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2ServerConnector.cs b/OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2ServerConnector.cs new file mode 100644 index 0000000..618f075 --- /dev/null +++ b/OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2ServerConnector.cs | |||
@@ -0,0 +1,71 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using Nini.Config; | ||
30 | using OpenSim.Server.Base; | ||
31 | using OpenSim.Services.Interfaces; | ||
32 | using OpenSim.Framework.Servers.HttpServer; | ||
33 | using OpenSim.Server.Handlers.Base; | ||
34 | using OpenMetaverse; | ||
35 | |||
36 | namespace OpenSim.Capabilities.Handlers | ||
37 | { | ||
38 | public class FetchInventory2ServerConnector : ServiceConnector | ||
39 | { | ||
40 | private IInventoryService m_InventoryService; | ||
41 | private string m_ConfigName = "CapsService"; | ||
42 | |||
43 | public FetchInventory2ServerConnector(IConfigSource config, IHttpServer server, string configName) | ||
44 | : base(config, server, configName) | ||
45 | { | ||
46 | if (configName != String.Empty) | ||
47 | m_ConfigName = configName; | ||
48 | |||
49 | IConfig serverConfig = config.Configs[m_ConfigName]; | ||
50 | if (serverConfig == null) | ||
51 | throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName)); | ||
52 | |||
53 | string invService = serverConfig.GetString("InventoryService", String.Empty); | ||
54 | |||
55 | if (invService == String.Empty) | ||
56 | throw new Exception("No InventoryService in config file"); | ||
57 | |||
58 | Object[] args = new Object[] { config }; | ||
59 | m_InventoryService = ServerUtils.LoadPlugin<IInventoryService>(invService, args); | ||
60 | |||
61 | if (m_InventoryService == null) | ||
62 | throw new Exception(String.Format("Failed to load InventoryService from {0}; config is {1}", invService, m_ConfigName)); | ||
63 | |||
64 | FetchInventory2Handler fiHandler = new FetchInventory2Handler(m_InventoryService, UUID.Zero); | ||
65 | IRequestHandler reqHandler | ||
66 | = new RestStreamHandler( | ||
67 | "POST", "/CAPS/FetchInventory/", fiHandler.FetchInventoryRequest, "FetchInventory", null); | ||
68 | server.AddStreamHandler(reqHandler); | ||
69 | } | ||
70 | } | ||
71 | } | ||
diff --git a/OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventory2HandlerTests.cs b/OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventory2HandlerTests.cs index 8af3c64..94c2c89 100644 --- a/OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventory2HandlerTests.cs +++ b/OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventory2HandlerTests.cs | |||
@@ -120,7 +120,7 @@ namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests | |||
120 | string request = "<llsd><map><key>items</key><array><map><key>item_id</key><uuid>"; | 120 | string request = "<llsd><map><key>items</key><array><map><key>item_id</key><uuid>"; |
121 | request += "10000000-0000-0000-0000-000000000001"; // Notecard 1 | 121 | request += "10000000-0000-0000-0000-000000000001"; // Notecard 1 |
122 | request += "</uuid></map></array></map></llsd>"; | 122 | request += "</uuid></map></array></map></llsd>"; |
123 | 123 | ||
124 | string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp); | 124 | string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp); |
125 | 125 | ||
126 | Assert.That(llsdresponse != null, Is.True, "Incorrect null response"); | 126 | Assert.That(llsdresponse != null, Is.True, "Incorrect null response"); |
diff --git a/OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventoryDescendents2HandlerTests.cs b/OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventoryDescendents2HandlerTests.cs index 2d5531a..4143aa3 100644 --- a/OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventoryDescendents2HandlerTests.cs +++ b/OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventoryDescendents2HandlerTests.cs | |||
@@ -140,7 +140,7 @@ namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests | |||
140 | string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>"; | 140 | string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>"; |
141 | request += m_rootFolderID; | 141 | request += m_rootFolderID; |
142 | request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>"; | 142 | request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>"; |
143 | 143 | ||
144 | string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp); | 144 | string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp); |
145 | 145 | ||
146 | Assert.That(llsdresponse != null, Is.True, "Incorrect null response"); | 146 | Assert.That(llsdresponse != null, Is.True, "Incorrect null response"); |
@@ -203,7 +203,7 @@ namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests | |||
203 | 203 | ||
204 | // Make sure that the note card link is included | 204 | // Make sure that the note card link is included |
205 | Assert.That(llsdresponse.Contains("Link to notecard"), Is.True, "Link to notecard is missing"); | 205 | Assert.That(llsdresponse.Contains("Link to notecard"), Is.True, "Link to notecard is missing"); |
206 | 206 | ||
207 | //Make sure the notecard item itself is included | 207 | //Make sure the notecard item itself is included |
208 | Assert.That(llsdresponse.Contains("Test Notecard 2"), Is.True, "Notecard 2 item (the source) is missing"); | 208 | Assert.That(llsdresponse.Contains("Test Notecard 2"), Is.True, "Notecard 2 item (the source) is missing"); |
209 | 209 | ||
@@ -215,10 +215,11 @@ namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests | |||
215 | // Make sure the folder link is included | 215 | // Make sure the folder link is included |
216 | Assert.That(llsdresponse.Contains("Link to Objects folder"), Is.True, "Link to Objects folder is missing"); | 216 | Assert.That(llsdresponse.Contains("Link to Objects folder"), Is.True, "Link to Objects folder is missing"); |
217 | 217 | ||
218 | /* contents of link folder are not supposed to be listed | ||
218 | // Make sure the objects inside the Objects folder are included | 219 | // Make sure the objects inside the Objects folder are included |
219 | // Note: I'm not entirely sure this is needed, but that's what I found in the implementation | 220 | // Note: I'm not entirely sure this is needed, but that's what I found in the implementation |
220 | Assert.That(llsdresponse.Contains("Some Object"), Is.True, "Some Object item (contents of the source) is missing"); | 221 | Assert.That(llsdresponse.Contains("Some Object"), Is.True, "Some Object item (contents of the source) is missing"); |
221 | 222 | */ | |
222 | // Make sure that the source item is before the link item | 223 | // Make sure that the source item is before the link item |
223 | pos1 = llsdresponse.IndexOf("Some Object"); | 224 | pos1 = llsdresponse.IndexOf("Some Object"); |
224 | pos2 = llsdresponse.IndexOf("Link to Objects folder"); | 225 | pos2 = llsdresponse.IndexOf("Link to Objects folder"); |
diff --git a/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesHandler.cs b/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesHandler.cs index 589602d..41cfdb6 100644 --- a/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesHandler.cs +++ b/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesHandler.cs | |||
@@ -29,8 +29,6 @@ using System; | |||
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Collections.Specialized; | 31 | using System.Collections.Specialized; |
32 | using System.Drawing; | ||
33 | using System.Drawing.Imaging; | ||
34 | using System.Reflection; | 32 | using System.Reflection; |
35 | using System.IO; | 33 | using System.IO; |
36 | using System.Web; | 34 | using System.Web; |
@@ -38,12 +36,7 @@ using log4net; | |||
38 | using Nini.Config; | 36 | using Nini.Config; |
39 | using OpenMetaverse; | 37 | using OpenMetaverse; |
40 | using OpenMetaverse.StructuredData; | 38 | using OpenMetaverse.StructuredData; |
41 | using OpenMetaverse.Imaging; | ||
42 | using OpenSim.Framework; | ||
43 | using OpenSim.Framework.Capabilities; | ||
44 | using OpenSim.Framework.Servers; | ||
45 | using OpenSim.Framework.Servers.HttpServer; | 39 | using OpenSim.Framework.Servers.HttpServer; |
46 | using OpenSim.Region.Framework.Interfaces; | ||
47 | using OpenSim.Services.Interfaces; | 40 | using OpenSim.Services.Interfaces; |
48 | using Caps = OpenSim.Framework.Capabilities.Caps; | 41 | using Caps = OpenSim.Framework.Capabilities.Caps; |
49 | using OSDMap = OpenMetaverse.StructuredData.OSDMap; | 42 | using OSDMap = OpenMetaverse.StructuredData.OSDMap; |
@@ -55,7 +48,7 @@ namespace OpenSim.Capabilities.Handlers | |||
55 | { | 48 | { |
56 | private static readonly ILog m_log = | 49 | private static readonly ILog m_log = |
57 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 50 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
58 | private IUserManagement m_UserManagement; | 51 | protected IUserManagement m_UserManagement; |
59 | 52 | ||
60 | public GetDisplayNamesHandler(string path, IUserManagement umService, string name, string description) | 53 | public GetDisplayNamesHandler(string path, IUserManagement umService, string name, string description) |
61 | : base("GET", path, name, description) | 54 | : base("GET", path, name, description) |
@@ -65,12 +58,11 @@ namespace OpenSim.Capabilities.Handlers | |||
65 | 58 | ||
66 | protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | 59 | protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) |
67 | { | 60 | { |
68 | m_log.DebugFormat("[GET_DISPLAY_NAMES]: called {0}", httpRequest.Url.Query); | 61 | // m_log.DebugFormat("[GET_DISPLAY_NAMES]: called {0}", httpRequest.Url.Query); |
69 | 62 | ||
70 | NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); | 63 | NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); |
71 | string[] ids = query.GetValues("ids"); | 64 | string[] ids = query.GetValues("ids"); |
72 | 65 | ||
73 | |||
74 | if (m_UserManagement == null) | 66 | if (m_UserManagement == null) |
75 | { | 67 | { |
76 | m_log.Error("[GET_DISPLAY_NAMES]: Cannot fetch display names without a user management component"); | 68 | m_log.Error("[GET_DISPLAY_NAMES]: Cannot fetch display names without a user management component"); |
@@ -78,32 +70,39 @@ namespace OpenSim.Capabilities.Handlers | |||
78 | return new byte[0]; | 70 | return new byte[0]; |
79 | } | 71 | } |
80 | 72 | ||
73 | Dictionary<UUID,string> names = m_UserManagement.GetUsersNames(ids); | ||
74 | |||
81 | OSDMap osdReply = new OSDMap(); | 75 | OSDMap osdReply = new OSDMap(); |
82 | OSDArray agents = new OSDArray(); | 76 | OSDArray agents = new OSDArray(); |
83 | 77 | ||
84 | osdReply["agents"] = agents; | 78 | osdReply["agents"] = agents; |
85 | foreach (string id in ids) | 79 | foreach (KeyValuePair<UUID,string> kvp in names) |
86 | { | 80 | { |
87 | UUID uuid = UUID.Zero; | 81 | if (string.IsNullOrEmpty(kvp.Value)) |
88 | if (UUID.TryParse(id, out uuid)) | 82 | continue; |
89 | { | 83 | if(kvp.Key == UUID.Zero) |
90 | string name = m_UserManagement.GetUserName(uuid); | 84 | continue; |
91 | if (!string.IsNullOrEmpty(name)) | ||
92 | { | ||
93 | string[] parts = name.Split(new char[] {' '}); | ||
94 | OSDMap osdname = new OSDMap(); | ||
95 | osdname["display_name_next_update"] = OSD.FromDate(DateTime.MinValue); | ||
96 | osdname["display_name_expires"] = OSD.FromDate(DateTime.Now.AddMonths(1)); | ||
97 | osdname["display_name"] = OSD.FromString(name); | ||
98 | osdname["legacy_first_name"] = parts[0]; | ||
99 | osdname["legacy_last_name"] = parts[1]; | ||
100 | osdname["username"] = OSD.FromString(name); | ||
101 | osdname["id"] = OSD.FromUUID(uuid); | ||
102 | osdname["is_display_name_default"] = OSD.FromBoolean(true); | ||
103 | 85 | ||
104 | agents.Add(osdname); | 86 | string[] parts = kvp.Value.Split(new char[] {' '}); |
105 | } | 87 | OSDMap osdname = new OSDMap(); |
88 | if(parts[0] == "Unknown") | ||
89 | { | ||
90 | osdname["display_name_next_update"] = OSD.FromDate(DateTime.UtcNow.AddHours(1)); | ||
91 | osdname["display_name_expires"] = OSD.FromDate(DateTime.UtcNow.AddHours(2)); | ||
106 | } | 92 | } |
93 | else | ||
94 | { | ||
95 | osdname["display_name_next_update"] = OSD.FromDate(DateTime.UtcNow.AddDays(8)); | ||
96 | osdname["display_name_expires"] = OSD.FromDate(DateTime.UtcNow.AddMonths(1)); | ||
97 | } | ||
98 | osdname["display_name"] = OSD.FromString(kvp.Value); | ||
99 | osdname["legacy_first_name"] = parts[0]; | ||
100 | osdname["legacy_last_name"] = parts[1]; | ||
101 | osdname["username"] = OSD.FromString(kvp.Value); | ||
102 | osdname["id"] = OSD.FromUUID(kvp.Key); | ||
103 | osdname["is_display_name_default"] = OSD.FromBoolean(true); | ||
104 | |||
105 | agents.Add(osdname); | ||
107 | } | 106 | } |
108 | 107 | ||
109 | // Full content request | 108 | // Full content request |
@@ -113,8 +112,6 @@ namespace OpenSim.Capabilities.Handlers | |||
113 | 112 | ||
114 | string reply = OSDParser.SerializeLLSDXmlString(osdReply); | 113 | string reply = OSDParser.SerializeLLSDXmlString(osdReply); |
115 | return System.Text.Encoding.UTF8.GetBytes(reply); | 114 | return System.Text.Encoding.UTF8.GetBytes(reply); |
116 | |||
117 | } | 115 | } |
118 | |||
119 | } | 116 | } |
120 | } \ No newline at end of file | 117 | } |
diff --git a/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesServerConnector.cs b/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesServerConnector.cs index d42de56..32da1c2 100644 --- a/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesServerConnector.cs +++ b/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesServerConnector.cs | |||
@@ -62,8 +62,6 @@ namespace OpenSim.Capabilities.Handlers | |||
62 | if (m_UserManagement == null) | 62 | if (m_UserManagement == null) |
63 | throw new Exception(String.Format("Failed to load UserManagement from {0}; config is {1}", umService, m_ConfigName)); | 63 | throw new Exception(String.Format("Failed to load UserManagement from {0}; config is {1}", umService, m_ConfigName)); |
64 | 64 | ||
65 | string rurl = serverConfig.GetString("GetTextureRedirectURL"); | ||
66 | |||
67 | server.AddStreamHandler( | 65 | server.AddStreamHandler( |
68 | new GetDisplayNamesHandler("/CAPS/agents/", m_UserManagement, "GetDisplayNames", null)); | 66 | new GetDisplayNamesHandler("/CAPS/agents/", m_UserManagement, "GetDisplayNames", null)); |
69 | } | 67 | } |
diff --git a/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs index 6b67da1..a9b81f3 100644 --- a/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs +++ b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs | |||
@@ -25,224 +25,242 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Specialized; | ||
31 | using System.Reflection; | ||
32 | using System.IO; | ||
33 | using System.Web; | ||
28 | using log4net; | 34 | using log4net; |
35 | using Nini.Config; | ||
29 | using OpenMetaverse; | 36 | using OpenMetaverse; |
30 | using OpenMetaverse.Imaging; | 37 | using OpenMetaverse.StructuredData; |
31 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
39 | using OpenSim.Framework.Servers; | ||
32 | using OpenSim.Framework.Servers.HttpServer; | 40 | using OpenSim.Framework.Servers.HttpServer; |
33 | using OpenSim.Services.Interfaces; | 41 | using OpenSim.Services.Interfaces; |
34 | using System; | 42 | using Caps = OpenSim.Framework.Capabilities.Caps; |
35 | using System.Collections.Specialized; | 43 | |
36 | using System.Drawing; | 44 | |
37 | using System.Drawing.Imaging; | 45 | |
38 | using System.IO; | ||
39 | using System.Reflection; | ||
40 | using System.Web; | ||
41 | 46 | ||
42 | namespace OpenSim.Capabilities.Handlers | 47 | namespace OpenSim.Capabilities.Handlers |
43 | { | 48 | { |
44 | public class GetMeshHandler : BaseStreamHandler | 49 | public class GetMeshHandler |
45 | { | 50 | { |
46 | private static readonly ILog m_log = | 51 | private static readonly ILog m_log = |
47 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 52 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
53 | |||
48 | private IAssetService m_assetService; | 54 | private IAssetService m_assetService; |
49 | 55 | ||
50 | // TODO: Change this to a config option | 56 | public const string DefaultFormat = "vnd.ll.mesh"; |
51 | private string m_RedirectURL = null; | ||
52 | 57 | ||
53 | public GetMeshHandler(string path, IAssetService assService, string name, string description, string redirectURL) | 58 | public GetMeshHandler(IAssetService assService) |
54 | : base("GET", path, name, description) | ||
55 | { | 59 | { |
56 | m_assetService = assService; | 60 | m_assetService = assService; |
57 | m_RedirectURL = redirectURL; | ||
58 | if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/")) | ||
59 | m_RedirectURL += "/"; | ||
60 | } | 61 | } |
61 | 62 | public Hashtable Handle(Hashtable request) | |
62 | protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | ||
63 | { | 63 | { |
64 | // Try to parse the texture ID from the request URL | 64 | Hashtable ret = new Hashtable(); |
65 | NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); | 65 | ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound; |
66 | string textureStr = query.GetOne("mesh_id"); | 66 | ret["content_type"] = "text/plain"; |
67 | ret["keepalive"] = false; | ||
68 | ret["reusecontext"] = false; | ||
69 | ret["int_bytes"] = 0; | ||
70 | ret["int_lod"] = 0; | ||
71 | string MeshStr = (string)request["mesh_id"]; | ||
72 | |||
73 | |||
74 | //m_log.DebugFormat("[GETMESH]: called {0}", MeshStr); | ||
67 | 75 | ||
68 | if (m_assetService == null) | 76 | if (m_assetService == null) |
69 | { | 77 | { |
70 | m_log.Error("[GETMESH]: Cannot fetch mesh " + textureStr + " without an asset service"); | 78 | m_log.Error("[GETMESH]: Cannot fetch mesh " + MeshStr + " without an asset service"); |
71 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
72 | } | 79 | } |
73 | 80 | ||
74 | UUID meshID; | 81 | UUID meshID; |
75 | if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out meshID)) | 82 | if (!String.IsNullOrEmpty(MeshStr) && UUID.TryParse(MeshStr, out meshID)) |
76 | { | 83 | { |
77 | // OK, we have an array with preferred formats, possibly with only one entry | 84 | // m_log.DebugFormat("[GETMESH]: Received request for mesh id {0}", meshID); |
78 | |||
79 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
80 | AssetBase mesh; | ||
81 | |||
82 | if (!String.IsNullOrEmpty(m_RedirectURL)) | ||
83 | { | ||
84 | // Only try to fetch locally cached meshes. Misses are redirected | ||
85 | mesh = m_assetService.GetCached(meshID.ToString()); | ||
86 | 85 | ||
87 | if (mesh != null) | ||
88 | { | ||
89 | if (mesh.Type != (sbyte)AssetType.Mesh) | ||
90 | { | ||
91 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
92 | } | ||
93 | WriteMeshData(httpRequest, httpResponse, mesh); | ||
94 | } | ||
95 | else | ||
96 | { | ||
97 | string textureUrl = m_RedirectURL + "?mesh_id="+ meshID.ToString(); | ||
98 | m_log.Debug("[GETMESH]: Redirecting mesh request to " + textureUrl); | ||
99 | httpResponse.StatusCode = (int)OSHttpStatusCode.RedirectMovedPermanently; | ||
100 | httpResponse.RedirectLocation = textureUrl; | ||
101 | return null; | ||
102 | } | ||
103 | } | ||
104 | else // no redirect | ||
105 | { | ||
106 | // try the cache | ||
107 | mesh = m_assetService.GetCached(meshID.ToString()); | ||
108 | 86 | ||
109 | if (mesh == null) | 87 | ret = ProcessGetMesh(request, UUID.Zero, null); |
110 | { | ||
111 | // Fetch locally or remotely. Misses return a 404 | ||
112 | mesh = m_assetService.Get(meshID.ToString()); | ||
113 | 88 | ||
114 | if (mesh != null) | ||
115 | { | ||
116 | if (mesh.Type != (sbyte)AssetType.Mesh) | ||
117 | { | ||
118 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
119 | return null; | ||
120 | } | ||
121 | WriteMeshData(httpRequest, httpResponse, mesh); | ||
122 | return null; | ||
123 | } | ||
124 | } | ||
125 | else // it was on the cache | ||
126 | { | ||
127 | if (mesh.Type != (sbyte)AssetType.Mesh) | ||
128 | { | ||
129 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
130 | return null; | ||
131 | } | ||
132 | WriteMeshData(httpRequest, httpResponse, mesh); | ||
133 | return null; | ||
134 | } | ||
135 | } | ||
136 | 89 | ||
137 | // not found | ||
138 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
139 | return null; | ||
140 | } | 90 | } |
141 | else | 91 | else |
142 | { | 92 | { |
143 | m_log.Warn("[GETTEXTURE]: Failed to parse a mesh_id from GetMesh request: " + httpRequest.Url); | 93 | m_log.Warn("[GETMESH]: Failed to parse a mesh_id from GetMesh request: " + (string)request["uri"]); |
144 | } | 94 | } |
145 | 95 | ||
146 | return null; | ||
147 | } | ||
148 | 96 | ||
149 | private void WriteMeshData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture) | 97 | return ret; |
98 | } | ||
99 | public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap) | ||
150 | { | 100 | { |
151 | string range = request.Headers.GetOne("Range"); | 101 | Hashtable responsedata = new Hashtable(); |
102 | responsedata["int_response_code"] = 400; //501; //410; //404; | ||
103 | responsedata["content_type"] = "text/plain"; | ||
104 | responsedata["keepalive"] = false; | ||
105 | responsedata["str_response_string"] = "Request wasn't what was expected"; | ||
106 | responsedata["reusecontext"] = false; | ||
107 | responsedata["int_lod"] = 0; | ||
108 | responsedata["int_bytes"] = 0; | ||
109 | |||
110 | string meshStr = string.Empty; | ||
152 | 111 | ||
153 | if (!String.IsNullOrEmpty(range)) | 112 | if (request.ContainsKey("mesh_id")) |
113 | meshStr = request["mesh_id"].ToString(); | ||
114 | |||
115 | UUID meshID = UUID.Zero; | ||
116 | if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID)) | ||
154 | { | 117 | { |
155 | // Range request | 118 | if (m_assetService == null) |
156 | int start, end; | ||
157 | if (TryParseRange(range, out start, out end)) | ||
158 | { | 119 | { |
159 | // Before clamping start make sure we can satisfy it in order to avoid | 120 | responsedata["int_response_code"] = 404; //501; //410; //404; |
160 | // sending back the last byte instead of an error status | 121 | responsedata["content_type"] = "text/plain"; |
161 | if (start >= texture.Data.Length) | 122 | responsedata["keepalive"] = false; |
162 | { | 123 | responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh."; |
163 | response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent; | 124 | responsedata["reusecontext"] = false; |
164 | response.ContentType = texture.Metadata.ContentType; | 125 | return responsedata; |
165 | } | 126 | } |
166 | else | 127 | |
128 | AssetBase mesh = m_assetService.Get(meshID.ToString()); | ||
129 | |||
130 | if (mesh != null) | ||
131 | { | ||
132 | if (mesh.Type == (SByte)AssetType.Mesh) | ||
167 | { | 133 | { |
168 | // Handle the case where no second range value was given. This is equivalent to requesting | ||
169 | // the rest of the entity. | ||
170 | if (end == -1) | ||
171 | end = int.MaxValue; | ||
172 | 134 | ||
173 | end = Utils.Clamp(end, 0, texture.Data.Length - 1); | 135 | Hashtable headers = new Hashtable(); |
174 | start = Utils.Clamp(start, 0, end); | 136 | responsedata["headers"] = headers; |
175 | int len = end - start + 1; | 137 | |
138 | string range = String.Empty; | ||
139 | |||
140 | if (((Hashtable)request["headers"])["range"] != null) | ||
141 | range = (string)((Hashtable)request["headers"])["range"]; | ||
176 | 142 | ||
177 | if (0 == start && len == texture.Data.Length) | 143 | else if (((Hashtable)request["headers"])["Range"] != null) |
144 | range = (string)((Hashtable)request["headers"])["Range"]; | ||
145 | |||
146 | if (!String.IsNullOrEmpty(range)) // Mesh Asset LOD // Physics | ||
178 | { | 147 | { |
179 | response.StatusCode = (int)System.Net.HttpStatusCode.OK; | 148 | // Range request |
149 | int start, end; | ||
150 | if (TryParseRange(range, out start, out end)) | ||
151 | { | ||
152 | // Before clamping start make sure we can satisfy it in order to avoid | ||
153 | // sending back the last byte instead of an error status | ||
154 | if (start >= mesh.Data.Length) | ||
155 | { | ||
156 | responsedata["int_response_code"] = 404; //501; //410; //404; | ||
157 | responsedata["content_type"] = "text/plain"; | ||
158 | responsedata["keepalive"] = false; | ||
159 | responsedata["str_response_string"] = "This range doesnt exist."; | ||
160 | responsedata["reusecontext"] = false; | ||
161 | responsedata["int_lod"] = 3; | ||
162 | return responsedata; | ||
163 | } | ||
164 | else | ||
165 | { | ||
166 | end = Utils.Clamp(end, 0, mesh.Data.Length - 1); | ||
167 | start = Utils.Clamp(start, 0, end); | ||
168 | int len = end - start + 1; | ||
169 | |||
170 | //m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID); | ||
171 | |||
172 | if (start > 20000) | ||
173 | { | ||
174 | responsedata["int_lod"] = 3; | ||
175 | } | ||
176 | else if (start < 4097) | ||
177 | { | ||
178 | responsedata["int_lod"] = 1; | ||
179 | } | ||
180 | else | ||
181 | { | ||
182 | responsedata["int_lod"] = 2; | ||
183 | } | ||
184 | |||
185 | |||
186 | if (start == 0 && len == mesh.Data.Length) // well redudante maybe | ||
187 | { | ||
188 | responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK; | ||
189 | responsedata["bin_response_data"] = mesh.Data; | ||
190 | responsedata["int_bytes"] = mesh.Data.Length; | ||
191 | responsedata["reusecontext"] = false; | ||
192 | responsedata["int_lod"] = 3; | ||
193 | |||
194 | } | ||
195 | else | ||
196 | { | ||
197 | responsedata["int_response_code"] = | ||
198 | (int)System.Net.HttpStatusCode.PartialContent; | ||
199 | headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, | ||
200 | mesh.Data.Length); | ||
201 | |||
202 | byte[] d = new byte[len]; | ||
203 | Array.Copy(mesh.Data, start, d, 0, len); | ||
204 | responsedata["bin_response_data"] = d; | ||
205 | responsedata["int_bytes"] = len; | ||
206 | responsedata["reusecontext"] = false; | ||
207 | } | ||
208 | } | ||
209 | } | ||
210 | else | ||
211 | { | ||
212 | m_log.Warn("[GETMESH]: Failed to parse a range from GetMesh request, sending full asset: " + (string)request["uri"]); | ||
213 | responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data); | ||
214 | responsedata["content_type"] = "application/vnd.ll.mesh"; | ||
215 | responsedata["int_response_code"] = 200; | ||
216 | responsedata["reusecontext"] = false; | ||
217 | responsedata["int_lod"] = 3; | ||
218 | } | ||
180 | } | 219 | } |
181 | else | 220 | else |
182 | { | 221 | { |
183 | response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent; | 222 | responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data); |
184 | response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length)); | 223 | responsedata["content_type"] = "application/vnd.ll.mesh"; |
224 | responsedata["int_response_code"] = 200; | ||
225 | responsedata["reusecontext"] = false; | ||
226 | responsedata["int_lod"] = 3; | ||
185 | } | 227 | } |
186 | 228 | } | |
187 | response.ContentLength = len; | 229 | // Optionally add additional mesh types here |
188 | response.ContentType = "application/vnd.ll.mesh"; | 230 | else |
189 | 231 | { | |
190 | response.Body.Write(texture.Data, start, len); | 232 | responsedata["int_response_code"] = 404; //501; //410; //404; |
233 | responsedata["content_type"] = "text/plain"; | ||
234 | responsedata["keepalive"] = false; | ||
235 | responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh."; | ||
236 | responsedata["reusecontext"] = false; | ||
237 | responsedata["int_lod"] = 1; | ||
238 | return responsedata; | ||
191 | } | 239 | } |
192 | } | 240 | } |
193 | else | 241 | else |
194 | { | 242 | { |
195 | m_log.Warn("[GETMESH]: Malformed Range header: " + range); | 243 | responsedata["int_response_code"] = 404; //501; //410; //404; |
196 | response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest; | 244 | responsedata["content_type"] = "text/plain"; |
245 | responsedata["keepalive"] = false; | ||
246 | responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!"; | ||
247 | responsedata["reusecontext"] = false; | ||
248 | responsedata["int_lod"] = 0; | ||
249 | return responsedata; | ||
197 | } | 250 | } |
198 | } | 251 | } |
199 | else | ||
200 | { | ||
201 | // Full content request | ||
202 | response.StatusCode = (int)System.Net.HttpStatusCode.OK; | ||
203 | response.ContentLength = texture.Data.Length; | ||
204 | response.ContentType = "application/vnd.ll.mesh"; | ||
205 | response.Body.Write(texture.Data, 0, texture.Data.Length); | ||
206 | } | ||
207 | } | ||
208 | 252 | ||
209 | /// <summary> | 253 | return responsedata; |
210 | /// Parse a range header. | 254 | } |
211 | /// </summary> | ||
212 | /// <remarks> | ||
213 | /// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html, | ||
214 | /// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-). | ||
215 | /// Where there is no value, -1 is returned. | ||
216 | /// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1 | ||
217 | /// for start.</remarks> | ||
218 | /// <returns></returns> | ||
219 | /// <param name='header'></param> | ||
220 | /// <param name='start'>Start of the range. Undefined if this was not a number.</param> | ||
221 | /// <param name='end'>End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number.</param> | ||
222 | private bool TryParseRange(string header, out int start, out int end) | 255 | private bool TryParseRange(string header, out int start, out int end) |
223 | { | 256 | { |
224 | start = end = 0; | ||
225 | |||
226 | if (header.StartsWith("bytes=")) | 257 | if (header.StartsWith("bytes=")) |
227 | { | 258 | { |
228 | string[] rangeValues = header.Substring(6).Split('-'); | 259 | string[] rangeValues = header.Substring(6).Split('-'); |
229 | |||
230 | if (rangeValues.Length == 2) | 260 | if (rangeValues.Length == 2) |
231 | { | 261 | { |
232 | if (!Int32.TryParse(rangeValues[0], out start)) | 262 | if (Int32.TryParse(rangeValues[0], out start) && Int32.TryParse(rangeValues[1], out end)) |
233 | return false; | ||
234 | |||
235 | string rawEnd = rangeValues[1]; | ||
236 | |||
237 | if (rawEnd == "") | ||
238 | { | ||
239 | end = -1; | ||
240 | return true; | 263 | return true; |
241 | } | ||
242 | else if (Int32.TryParse(rawEnd, out end)) | ||
243 | { | ||
244 | return true; | ||
245 | } | ||
246 | } | 264 | } |
247 | } | 265 | } |
248 | 266 | ||
diff --git a/OpenSim/Capabilities/Handlers/GetMesh/GetMeshServerConnector.cs b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshServerConnector.cs index 19de3cf..b494aa4 100644 --- a/OpenSim/Capabilities/Handlers/GetMesh/GetMeshServerConnector.cs +++ b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshServerConnector.cs | |||
@@ -64,13 +64,15 @@ namespace OpenSim.Capabilities.Handlers | |||
64 | 64 | ||
65 | string rurl = serverConfig.GetString("GetMeshRedirectURL"); | 65 | string rurl = serverConfig.GetString("GetMeshRedirectURL"); |
66 | 66 | ||
67 | server.AddStreamHandler( | 67 | GetMeshHandler gmeshHandler = new GetMeshHandler(m_AssetService); |
68 | new GetTextureHandler("/CAPS/GetMesh/" /*+ UUID.Random() */, m_AssetService, "GetMesh", null, rurl)); | 68 | IRequestHandler reqHandler |
69 | 69 | = new RestHTTPHandler( | |
70 | rurl = serverConfig.GetString("GetMesh2RedirectURL"); | 70 | "GET", |
71 | 71 | "/CAPS/" + UUID.Random(), | |
72 | server.AddStreamHandler( | 72 | httpMethod => gmeshHandler.ProcessGetMesh(httpMethod, UUID.Zero, null), |
73 | new GetTextureHandler("/CAPS/GetMesh2/" /*+ UUID.Random() */, m_AssetService, "GetMesh2", null, rurl)); | 73 | "GetMesh", |
74 | null); | ||
75 | server.AddStreamHandler(reqHandler); ; | ||
74 | } | 76 | } |
75 | } | 77 | } |
76 | } \ No newline at end of file | 78 | } \ No newline at end of file |
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs index 828e943..e73cf9e 100644 --- a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs +++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs | |||
@@ -47,46 +47,43 @@ using Caps = OpenSim.Framework.Capabilities.Caps; | |||
47 | 47 | ||
48 | namespace OpenSim.Capabilities.Handlers | 48 | namespace OpenSim.Capabilities.Handlers |
49 | { | 49 | { |
50 | public class GetTextureHandler : BaseStreamHandler | 50 | public class GetTextureHandler |
51 | { | 51 | { |
52 | private static readonly ILog m_log = | 52 | private static readonly ILog m_log = |
53 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 53 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
54 | |||
54 | private IAssetService m_assetService; | 55 | private IAssetService m_assetService; |
55 | 56 | ||
56 | public const string DefaultFormat = "x-j2c"; | 57 | public const string DefaultFormat = "x-j2c"; |
57 | 58 | ||
58 | // TODO: Change this to a config option | 59 | public GetTextureHandler(IAssetService assService) |
59 | private string m_RedirectURL = null; | ||
60 | |||
61 | public GetTextureHandler(string path, IAssetService assService, string name, string description, string redirectURL) | ||
62 | : base("GET", path, name, description) | ||
63 | { | 60 | { |
64 | m_assetService = assService; | 61 | m_assetService = assService; |
65 | m_RedirectURL = redirectURL; | ||
66 | if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/")) | ||
67 | m_RedirectURL += "/"; | ||
68 | } | 62 | } |
69 | 63 | ||
70 | protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | 64 | public Hashtable Handle(Hashtable request) |
71 | { | 65 | { |
72 | // Try to parse the texture ID from the request URL | 66 | Hashtable ret = new Hashtable(); |
73 | NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); | 67 | ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound; |
74 | string textureStr = query.GetOne("texture_id"); | 68 | ret["content_type"] = "text/plain"; |
75 | string format = query.GetOne("format"); | 69 | ret["keepalive"] = false; |
70 | ret["reusecontext"] = false; | ||
71 | ret["int_bytes"] = 0; | ||
72 | string textureStr = (string)request["texture_id"]; | ||
73 | string format = (string)request["format"]; | ||
76 | 74 | ||
77 | //m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr); | 75 | //m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr); |
78 | 76 | ||
79 | if (m_assetService == null) | 77 | if (m_assetService == null) |
80 | { | 78 | { |
81 | m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service"); | 79 | m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service"); |
82 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
83 | } | 80 | } |
84 | 81 | ||
85 | UUID textureID; | 82 | UUID textureID; |
86 | if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID)) | 83 | if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID)) |
87 | { | 84 | { |
88 | // m_log.DebugFormat("[GETTEXTURE]: Received request for texture id {0}", textureID); | 85 | // m_log.DebugFormat("[GETTEXTURE]: Received request for texture id {0}", textureID); |
89 | 86 | ||
90 | string[] formats; | 87 | string[] formats; |
91 | if (!string.IsNullOrEmpty(format)) | 88 | if (!string.IsNullOrEmpty(format)) |
92 | { | 89 | { |
@@ -94,41 +91,52 @@ namespace OpenSim.Capabilities.Handlers | |||
94 | } | 91 | } |
95 | else | 92 | else |
96 | { | 93 | { |
97 | formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept")); | 94 | formats = new string[1] { DefaultFormat }; // default |
95 | if (((Hashtable)request["headers"])["Accept"] != null) | ||
96 | formats = WebUtil.GetPreferredImageTypes((string)((Hashtable)request["headers"])["Accept"]); | ||
98 | if (formats.Length == 0) | 97 | if (formats.Length == 0) |
99 | formats = new string[1] { DefaultFormat }; // default | 98 | formats = new string[1] { DefaultFormat }; // default |
100 | 99 | ||
101 | } | 100 | } |
102 | // OK, we have an array with preferred formats, possibly with only one entry | 101 | // OK, we have an array with preferred formats, possibly with only one entry |
103 | 102 | bool foundtexture = false; | |
104 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
105 | foreach (string f in formats) | 103 | foreach (string f in formats) |
106 | { | 104 | { |
107 | if (FetchTexture(httpRequest, httpResponse, textureID, f)) | 105 | foundtexture = FetchTexture(request, ret, textureID, f); |
106 | if (foundtexture) | ||
108 | break; | 107 | break; |
109 | } | 108 | } |
109 | if (!foundtexture) | ||
110 | { | ||
111 | ret["int_response_code"] = 404; | ||
112 | ret["error_status_text"] = "not found"; | ||
113 | ret["str_response_string"] = "not found"; | ||
114 | ret["content_type"] = "text/plain"; | ||
115 | ret["keepalive"] = false; | ||
116 | ret["reusecontext"] = false; | ||
117 | ret["int_bytes"] = 0; | ||
118 | } | ||
110 | } | 119 | } |
111 | else | 120 | else |
112 | { | 121 | { |
113 | m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url); | 122 | m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + (string)request["uri"]); |
114 | } | 123 | } |
115 | 124 | ||
116 | // m_log.DebugFormat( | 125 | // m_log.DebugFormat( |
117 | // "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}", | 126 | // "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}", |
118 | // textureID, httpResponse.StatusCode, httpResponse.ContentLength); | 127 | // textureID, httpResponse.StatusCode, httpResponse.ContentLength); |
119 | 128 | return ret; | |
120 | return null; | ||
121 | } | 129 | } |
122 | 130 | ||
123 | /// <summary> | 131 | /// <summary> |
124 | /// | 132 | /// |
125 | /// </summary> | 133 | /// </summary> |
126 | /// <param name="httpRequest"></param> | 134 | /// <param name="httpRequest"></param> |
127 | /// <param name="httpResponse"></param> | 135 | /// <param name="httpResponse"></param> |
128 | /// <param name="textureID"></param> | 136 | /// <param name="textureID"></param> |
129 | /// <param name="format"></param> | 137 | /// <param name="format"></param> |
130 | /// <returns>False for "caller try another codec"; true otherwise</returns> | 138 | /// <returns>False for "caller try another codec"; true otherwise</returns> |
131 | private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format) | 139 | private bool FetchTexture(Hashtable request, Hashtable response, UUID textureID, string format) |
132 | { | 140 | { |
133 | // m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format); | 141 | // m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format); |
134 | AssetBase texture; | 142 | AssetBase texture; |
@@ -137,86 +145,70 @@ namespace OpenSim.Capabilities.Handlers | |||
137 | if (format != DefaultFormat) | 145 | if (format != DefaultFormat) |
138 | fullID = fullID + "-" + format; | 146 | fullID = fullID + "-" + format; |
139 | 147 | ||
140 | if (!String.IsNullOrEmpty(m_RedirectURL)) | 148 | // try the cache |
149 | texture = m_assetService.GetCached(fullID); | ||
150 | |||
151 | if (texture == null) | ||
141 | { | 152 | { |
142 | // Only try to fetch locally cached textures. Misses are redirected | 153 | //m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache"); |
143 | texture = m_assetService.GetCached(fullID); | 154 | |
155 | // Fetch locally or remotely. Misses return a 404 | ||
156 | texture = m_assetService.Get(textureID.ToString()); | ||
144 | 157 | ||
145 | if (texture != null) | 158 | if (texture != null) |
146 | { | 159 | { |
147 | if (texture.Type != (sbyte)AssetType.Texture) | 160 | if (texture.Type != (sbyte)AssetType.Texture) |
161 | return true; | ||
162 | |||
163 | if (format == DefaultFormat) | ||
148 | { | 164 | { |
149 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | 165 | WriteTextureData(request, response, texture, format); |
166 | return true; | ||
167 | } | ||
168 | else | ||
169 | { | ||
170 | AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID); | ||
171 | newTexture.Data = ConvertTextureData(texture, format); | ||
172 | if (newTexture.Data.Length == 0) | ||
173 | return false; // !!! Caller try another codec, please! | ||
174 | |||
175 | newTexture.Flags = AssetFlags.Collectable; | ||
176 | newTexture.Temporary = true; | ||
177 | newTexture.Local = true; | ||
178 | m_assetService.Store(newTexture); | ||
179 | WriteTextureData(request, response, newTexture, format); | ||
150 | return true; | 180 | return true; |
151 | } | 181 | } |
152 | WriteTextureData(httpRequest, httpResponse, texture, format); | ||
153 | } | ||
154 | else | ||
155 | { | ||
156 | string textureUrl = m_RedirectURL + "?texture_id="+ textureID.ToString(); | ||
157 | m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl); | ||
158 | httpResponse.StatusCode = (int)OSHttpStatusCode.RedirectMovedPermanently; | ||
159 | httpResponse.RedirectLocation = textureUrl; | ||
160 | return true; | ||
161 | } | 182 | } |
162 | } | 183 | } |
163 | else // no redirect | 184 | else // it was on the cache |
164 | { | 185 | { |
165 | // try the cache | 186 | //m_log.DebugFormat("[GETTEXTURE]: texture was in the cache"); |
166 | texture = m_assetService.GetCached(fullID); | 187 | WriteTextureData(request, response, texture, format); |
188 | return true; | ||
189 | } | ||
167 | 190 | ||
168 | if (texture == null) | 191 | //response = new Hashtable(); |
169 | { | ||
170 | // m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache"); | ||
171 | |||
172 | // Fetch locally or remotely. Misses return a 404 | ||
173 | texture = m_assetService.Get(textureID.ToString()); | ||
174 | 192 | ||
175 | if (texture != null) | ||
176 | { | ||
177 | if (texture.Type != (sbyte)AssetType.Texture) | ||
178 | { | ||
179 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
180 | return true; | ||
181 | } | ||
182 | if (format == DefaultFormat) | ||
183 | { | ||
184 | WriteTextureData(httpRequest, httpResponse, texture, format); | ||
185 | return true; | ||
186 | } | ||
187 | else | ||
188 | { | ||
189 | AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID); | ||
190 | newTexture.Data = ConvertTextureData(texture, format); | ||
191 | if (newTexture.Data.Length == 0) | ||
192 | return false; // !!! Caller try another codec, please! | ||
193 | |||
194 | newTexture.Flags = AssetFlags.Collectable; | ||
195 | newTexture.Temporary = true; | ||
196 | newTexture.Local = true; | ||
197 | m_assetService.Store(newTexture); | ||
198 | WriteTextureData(httpRequest, httpResponse, newTexture, format); | ||
199 | return true; | ||
200 | } | ||
201 | } | ||
202 | } | ||
203 | else // it was on the cache | ||
204 | { | ||
205 | // m_log.DebugFormat("[GETTEXTURE]: texture was in the cache"); | ||
206 | WriteTextureData(httpRequest, httpResponse, texture, format); | ||
207 | return true; | ||
208 | } | ||
209 | } | ||
210 | 193 | ||
194 | //WriteTextureData(request,response,null,format); | ||
211 | // not found | 195 | // not found |
212 | // m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found"); | 196 | //m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found"); |
213 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | 197 | return false; |
214 | return true; | ||
215 | } | 198 | } |
216 | 199 | ||
217 | private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format) | 200 | private void WriteTextureData(Hashtable request, Hashtable response, AssetBase texture, string format) |
218 | { | 201 | { |
219 | string range = request.Headers.GetOne("Range"); | 202 | Hashtable headers = new Hashtable(); |
203 | response["headers"] = headers; | ||
204 | |||
205 | string range = String.Empty; | ||
206 | |||
207 | if (((Hashtable)request["headers"])["range"] != null) | ||
208 | range = (string)((Hashtable)request["headers"])["range"]; | ||
209 | |||
210 | else if (((Hashtable)request["headers"])["Range"] != null) | ||
211 | range = (string)((Hashtable)request["headers"])["Range"]; | ||
220 | 212 | ||
221 | if (!String.IsNullOrEmpty(range)) // JP2's only | 213 | if (!String.IsNullOrEmpty(range)) // JP2's only |
222 | { | 214 | { |
@@ -244,10 +236,8 @@ namespace OpenSim.Capabilities.Handlers | |||
244 | // However, if we return PartialContent (or OK) instead, the viewer will display that resolution. | 236 | // However, if we return PartialContent (or OK) instead, the viewer will display that resolution. |
245 | 237 | ||
246 | // response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable; | 238 | // response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable; |
247 | // response.AddHeader("Content-Range", String.Format("bytes */{0}", texture.Data.Length)); | 239 | // viewers don't seem to handle RequestedRangeNotSatisfiable and keep retrying with same parameters |
248 | // response.StatusCode = (int)System.Net.HttpStatusCode.OK; | 240 | response["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound; |
249 | response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent; | ||
250 | response.ContentType = texture.Metadata.ContentType; | ||
251 | } | 241 | } |
252 | else | 242 | else |
253 | { | 243 | { |
@@ -262,41 +252,46 @@ namespace OpenSim.Capabilities.Handlers | |||
262 | 252 | ||
263 | // m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID); | 253 | // m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID); |
264 | 254 | ||
265 | // Always return PartialContent, even if the range covered the entire data length | 255 | response["content-type"] = texture.Metadata.ContentType; |
266 | // We were accidentally sending back 404 before in this situation | 256 | |
267 | // https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the | 257 | if (start == 0 && len == texture.Data.Length) // well redudante maybe |
268 | // entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this. | 258 | { |
269 | // | 259 | response["int_response_code"] = (int)System.Net.HttpStatusCode.OK; |
270 | // We also do not want to send back OK even if the whole range was satisfiable since this causes | 260 | response["bin_response_data"] = texture.Data; |
271 | // HTTP textures on at least Imprudence 1.4.0-beta2 to never display the final texture quality. | 261 | response["int_bytes"] = texture.Data.Length; |
272 | // if (end > maxEnd) | 262 | } |
273 | // response.StatusCode = (int)System.Net.HttpStatusCode.OK; | 263 | else |
274 | // else | 264 | { |
275 | response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent; | 265 | response["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent; |
276 | 266 | headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length); | |
277 | response.ContentLength = len; | 267 | |
278 | response.ContentType = texture.Metadata.ContentType; | 268 | byte[] d = new byte[len]; |
279 | response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length)); | 269 | Array.Copy(texture.Data, start, d, 0, len); |
280 | 270 | response["bin_response_data"] = d; | |
281 | response.Body.Write(texture.Data, start, len); | 271 | response["int_bytes"] = len; |
272 | } | ||
273 | // response.Body.Write(texture.Data, start, len); | ||
282 | } | 274 | } |
283 | } | 275 | } |
284 | else | 276 | else |
285 | { | 277 | { |
286 | m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range); | 278 | m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range); |
287 | response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest; | 279 | response["int_response_code"] = (int)System.Net.HttpStatusCode.BadRequest; |
288 | } | 280 | } |
289 | } | 281 | } |
290 | else // JP2's or other formats | 282 | else // JP2's or other formats |
291 | { | 283 | { |
292 | // Full content request | 284 | // Full content request |
293 | response.StatusCode = (int)System.Net.HttpStatusCode.OK; | 285 | response["int_response_code"] = (int)System.Net.HttpStatusCode.OK; |
294 | response.ContentLength = texture.Data.Length; | ||
295 | if (format == DefaultFormat) | 286 | if (format == DefaultFormat) |
296 | response.ContentType = texture.Metadata.ContentType; | 287 | response["content_type"] = texture.Metadata.ContentType; |
297 | else | 288 | else |
298 | response.ContentType = "image/" + format; | 289 | response["content_type"] = "image/" + format; |
299 | response.Body.Write(texture.Data, 0, texture.Data.Length); | 290 | |
291 | response["bin_response_data"] = texture.Data; | ||
292 | response["int_bytes"] = texture.Data.Length; | ||
293 | |||
294 | // response.Body.Write(texture.Data, 0, texture.Data.Length); | ||
300 | } | 295 | } |
301 | 296 | ||
302 | // if (response.StatusCode < 200 || response.StatusCode > 299) | 297 | // if (response.StatusCode < 200 || response.StatusCode > 299) |
@@ -359,36 +354,35 @@ namespace OpenSim.Capabilities.Handlers | |||
359 | byte[] data = new byte[0]; | 354 | byte[] data = new byte[0]; |
360 | 355 | ||
361 | MemoryStream imgstream = new MemoryStream(); | 356 | MemoryStream imgstream = new MemoryStream(); |
362 | Bitmap mTexture = new Bitmap(1, 1); | 357 | Bitmap mTexture = null; |
363 | ManagedImage managedImage; | 358 | ManagedImage managedImage = null; |
364 | Image image = (Image)mTexture; | 359 | Image image = null; |
365 | 360 | ||
366 | try | 361 | try |
367 | { | 362 | { |
368 | // Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data | 363 | // Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data |
369 | 364 | ||
370 | imgstream = new MemoryStream(); | ||
371 | |||
372 | // Decode image to System.Drawing.Image | 365 | // Decode image to System.Drawing.Image |
373 | if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image)) | 366 | if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image) && image != null) |
374 | { | 367 | { |
375 | // Save to bitmap | 368 | // Save to bitmap |
376 | mTexture = new Bitmap(image); | 369 | mTexture = new Bitmap(image); |
377 | 370 | ||
378 | EncoderParameters myEncoderParameters = new EncoderParameters(); | 371 | using(EncoderParameters myEncoderParameters = new EncoderParameters()) |
379 | myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 95L); | ||
380 | |||
381 | // Save bitmap to stream | ||
382 | ImageCodecInfo codec = GetEncoderInfo("image/" + format); | ||
383 | if (codec != null) | ||
384 | { | 372 | { |
385 | mTexture.Save(imgstream, codec, myEncoderParameters); | 373 | myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality,95L); |
374 | |||
375 | // Save bitmap to stream | ||
376 | ImageCodecInfo codec = GetEncoderInfo("image/" + format); | ||
377 | if (codec != null) | ||
378 | { | ||
379 | mTexture.Save(imgstream, codec, myEncoderParameters); | ||
386 | // Write the stream to a byte array for output | 380 | // Write the stream to a byte array for output |
387 | data = imgstream.ToArray(); | 381 | data = imgstream.ToArray(); |
382 | } | ||
383 | else | ||
384 | m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format); | ||
388 | } | 385 | } |
389 | else | ||
390 | m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format); | ||
391 | |||
392 | } | 386 | } |
393 | } | 387 | } |
394 | catch (Exception e) | 388 | catch (Exception e) |
@@ -405,11 +399,10 @@ namespace OpenSim.Capabilities.Handlers | |||
405 | if (image != null) | 399 | if (image != null) |
406 | image.Dispose(); | 400 | image.Dispose(); |
407 | 401 | ||
402 | if(managedImage != null) | ||
403 | managedImage.Clear(); | ||
408 | if (imgstream != null) | 404 | if (imgstream != null) |
409 | { | ||
410 | imgstream.Close(); | ||
411 | imgstream.Dispose(); | 405 | imgstream.Dispose(); |
412 | } | ||
413 | } | 406 | } |
414 | 407 | ||
415 | return data; | 408 | return data; |
@@ -428,4 +421,4 @@ namespace OpenSim.Capabilities.Handlers | |||
428 | return null; | 421 | return null; |
429 | } | 422 | } |
430 | } | 423 | } |
431 | } \ No newline at end of file | 424 | } |
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureRobustHandler.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureRobustHandler.cs new file mode 100644 index 0000000..0685c5e --- /dev/null +++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureRobustHandler.cs | |||
@@ -0,0 +1,394 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Specialized; | ||
31 | using System.Drawing; | ||
32 | using System.Drawing.Imaging; | ||
33 | using System.Reflection; | ||
34 | using System.IO; | ||
35 | using System.Web; | ||
36 | using log4net; | ||
37 | using Nini.Config; | ||
38 | using OpenMetaverse; | ||
39 | using OpenMetaverse.StructuredData; | ||
40 | using OpenMetaverse.Imaging; | ||
41 | using OpenSim.Framework; | ||
42 | using OpenSim.Framework.Servers; | ||
43 | using OpenSim.Framework.Servers.HttpServer; | ||
44 | using OpenSim.Region.Framework.Interfaces; | ||
45 | using OpenSim.Services.Interfaces; | ||
46 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
47 | |||
48 | namespace OpenSim.Capabilities.Handlers | ||
49 | { | ||
50 | public class GetTextureRobustHandler : BaseStreamHandler | ||
51 | { | ||
52 | private static readonly ILog m_log = | ||
53 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
54 | private IAssetService m_assetService; | ||
55 | |||
56 | public const string DefaultFormat = "x-j2c"; | ||
57 | |||
58 | // TODO: Change this to a config option | ||
59 | private string m_RedirectURL = null; | ||
60 | |||
61 | public GetTextureRobustHandler(string path, IAssetService assService, string name, string description, string redirectURL) | ||
62 | : base("GET", path, name, description) | ||
63 | { | ||
64 | m_assetService = assService; | ||
65 | m_RedirectURL = redirectURL; | ||
66 | if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/")) | ||
67 | m_RedirectURL += "/"; | ||
68 | } | ||
69 | |||
70 | protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | ||
71 | { | ||
72 | // Try to parse the texture ID from the request URL | ||
73 | NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); | ||
74 | string textureStr = query.GetOne("texture_id"); | ||
75 | string format = query.GetOne("format"); | ||
76 | |||
77 | //m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr); | ||
78 | |||
79 | if (m_assetService == null) | ||
80 | { | ||
81 | m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service"); | ||
82 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
83 | return null; | ||
84 | } | ||
85 | |||
86 | UUID textureID; | ||
87 | if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID)) | ||
88 | { | ||
89 | // m_log.DebugFormat("[GETTEXTURE]: Received request for texture id {0}", textureID); | ||
90 | |||
91 | string[] formats; | ||
92 | if (!string.IsNullOrEmpty(format)) | ||
93 | { | ||
94 | formats = new string[1] { format.ToLower() }; | ||
95 | } | ||
96 | else | ||
97 | { | ||
98 | formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept")); | ||
99 | if (formats.Length == 0) | ||
100 | formats = new string[1] { DefaultFormat }; // default | ||
101 | |||
102 | } | ||
103 | // OK, we have an array with preferred formats, possibly with only one entry | ||
104 | |||
105 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
106 | foreach (string f in formats) | ||
107 | { | ||
108 | if (FetchTexture(httpRequest, httpResponse, textureID, f)) | ||
109 | break; | ||
110 | } | ||
111 | } | ||
112 | else | ||
113 | { | ||
114 | m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url); | ||
115 | } | ||
116 | |||
117 | // m_log.DebugFormat( | ||
118 | // "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}", | ||
119 | // textureID, httpResponse.StatusCode, httpResponse.ContentLength); | ||
120 | |||
121 | return null; | ||
122 | } | ||
123 | |||
124 | /// <summary> | ||
125 | /// | ||
126 | /// </summary> | ||
127 | /// <param name="httpRequest"></param> | ||
128 | /// <param name="httpResponse"></param> | ||
129 | /// <param name="textureID"></param> | ||
130 | /// <param name="format"></param> | ||
131 | /// <returns>False for "caller try another codec"; true otherwise</returns> | ||
132 | private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format) | ||
133 | { | ||
134 | // m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format); | ||
135 | AssetBase texture; | ||
136 | |||
137 | if(!String.IsNullOrEmpty(m_RedirectURL)) | ||
138 | { | ||
139 | string textureUrl = m_RedirectURL + "?texture_id=" + textureID.ToString(); | ||
140 | m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl); | ||
141 | httpResponse.StatusCode = (int)OSHttpStatusCode.RedirectMovedPermanently; | ||
142 | httpResponse.RedirectLocation = textureUrl; | ||
143 | return true; | ||
144 | } | ||
145 | else // no redirect | ||
146 | { | ||
147 | texture = m_assetService.Get(textureID.ToString()); | ||
148 | if(texture != null) | ||
149 | { | ||
150 | if(texture.Type != (sbyte)AssetType.Texture) | ||
151 | { | ||
152 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
153 | return true; | ||
154 | } | ||
155 | if(format == DefaultFormat) | ||
156 | { | ||
157 | WriteTextureData(httpRequest, httpResponse, texture, format); | ||
158 | return true; | ||
159 | } | ||
160 | else | ||
161 | { | ||
162 | AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID); | ||
163 | newTexture.Data = ConvertTextureData(texture, format); | ||
164 | if(newTexture.Data.Length == 0) | ||
165 | return false; // !!! Caller try another codec, please! | ||
166 | |||
167 | newTexture.Flags = AssetFlags.Collectable; | ||
168 | newTexture.Temporary = true; | ||
169 | newTexture.Local = true; | ||
170 | WriteTextureData(httpRequest, httpResponse, newTexture, format); | ||
171 | return true; | ||
172 | } | ||
173 | } | ||
174 | } | ||
175 | |||
176 | // not found | ||
177 | // m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found"); | ||
178 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
179 | return true; | ||
180 | } | ||
181 | |||
182 | private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format) | ||
183 | { | ||
184 | string range = request.Headers.GetOne("Range"); | ||
185 | |||
186 | if (!String.IsNullOrEmpty(range)) // JP2's only | ||
187 | { | ||
188 | // Range request | ||
189 | int start, end; | ||
190 | if (TryParseRange(range, out start, out end)) | ||
191 | { | ||
192 | // Before clamping start make sure we can satisfy it in order to avoid | ||
193 | // sending back the last byte instead of an error status | ||
194 | if (start >= texture.Data.Length) | ||
195 | { | ||
196 | // m_log.DebugFormat( | ||
197 | // "[GETTEXTURE]: Client requested range for texture {0} starting at {1} but texture has end of {2}", | ||
198 | // texture.ID, start, texture.Data.Length); | ||
199 | |||
200 | // Stricly speaking, as per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html, we should be sending back | ||
201 | // Requested Range Not Satisfiable (416) here. However, it appears that at least recent implementations | ||
202 | // of the Linden Lab viewer (3.2.1 and 3.3.4 and probably earlier), a viewer that has previously | ||
203 | // received a very small texture may attempt to fetch bytes from the server past the | ||
204 | // range of data that it received originally. Whether this happens appears to depend on whether | ||
205 | // the viewer's estimation of how large a request it needs to make for certain discard levels | ||
206 | // (http://wiki.secondlife.com/wiki/Image_System#Discard_Level_and_Mip_Mapping), chiefly discard | ||
207 | // level 2. If this estimate is greater than the total texture size, returning a RequestedRangeNotSatisfiable | ||
208 | // here will cause the viewer to treat the texture as bad and never display the full resolution | ||
209 | // However, if we return PartialContent (or OK) instead, the viewer will display that resolution. | ||
210 | |||
211 | // response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable; | ||
212 | // response.AddHeader("Content-Range", String.Format("bytes */{0}", texture.Data.Length)); | ||
213 | // response.StatusCode = (int)System.Net.HttpStatusCode.OK; | ||
214 | response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent; | ||
215 | response.ContentType = texture.Metadata.ContentType; | ||
216 | } | ||
217 | else | ||
218 | { | ||
219 | // Handle the case where no second range value was given. This is equivalent to requesting | ||
220 | // the rest of the entity. | ||
221 | if (end == -1) | ||
222 | end = int.MaxValue; | ||
223 | |||
224 | end = Utils.Clamp(end, 0, texture.Data.Length - 1); | ||
225 | start = Utils.Clamp(start, 0, end); | ||
226 | int len = end - start + 1; | ||
227 | |||
228 | // m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID); | ||
229 | |||
230 | // Always return PartialContent, even if the range covered the entire data length | ||
231 | // We were accidentally sending back 404 before in this situation | ||
232 | // https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the | ||
233 | // entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this. | ||
234 | // | ||
235 | // We also do not want to send back OK even if the whole range was satisfiable since this causes | ||
236 | // HTTP textures on at least Imprudence 1.4.0-beta2 to never display the final texture quality. | ||
237 | // if (end > maxEnd) | ||
238 | // response.StatusCode = (int)System.Net.HttpStatusCode.OK; | ||
239 | // else | ||
240 | response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent; | ||
241 | |||
242 | response.ContentLength = len; | ||
243 | response.ContentType = texture.Metadata.ContentType; | ||
244 | response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length)); | ||
245 | |||
246 | response.Body.Write(texture.Data, start, len); | ||
247 | } | ||
248 | } | ||
249 | else | ||
250 | { | ||
251 | m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range); | ||
252 | response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest; | ||
253 | } | ||
254 | } | ||
255 | else // JP2's or other formats | ||
256 | { | ||
257 | // Full content request | ||
258 | response.StatusCode = (int)System.Net.HttpStatusCode.OK; | ||
259 | response.ContentLength = texture.Data.Length; | ||
260 | if (format == DefaultFormat) | ||
261 | response.ContentType = texture.Metadata.ContentType; | ||
262 | else | ||
263 | response.ContentType = "image/" + format; | ||
264 | response.Body.Write(texture.Data, 0, texture.Data.Length); | ||
265 | } | ||
266 | |||
267 | // if (response.StatusCode < 200 || response.StatusCode > 299) | ||
268 | // m_log.WarnFormat( | ||
269 | // "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})", | ||
270 | // texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length); | ||
271 | // else | ||
272 | // m_log.DebugFormat( | ||
273 | // "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})", | ||
274 | // texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length); | ||
275 | } | ||
276 | |||
277 | /// <summary> | ||
278 | /// Parse a range header. | ||
279 | /// </summary> | ||
280 | /// <remarks> | ||
281 | /// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html, | ||
282 | /// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-). | ||
283 | /// Where there is no value, -1 is returned. | ||
284 | /// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1 | ||
285 | /// for start.</remarks> | ||
286 | /// <returns></returns> | ||
287 | /// <param name='header'></param> | ||
288 | /// <param name='start'>Start of the range. Undefined if this was not a number.</param> | ||
289 | /// <param name='end'>End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number.</param> | ||
290 | private bool TryParseRange(string header, out int start, out int end) | ||
291 | { | ||
292 | start = end = 0; | ||
293 | |||
294 | if (header.StartsWith("bytes=")) | ||
295 | { | ||
296 | string[] rangeValues = header.Substring(6).Split('-'); | ||
297 | |||
298 | if (rangeValues.Length == 2) | ||
299 | { | ||
300 | if (!Int32.TryParse(rangeValues[0], out start)) | ||
301 | return false; | ||
302 | |||
303 | string rawEnd = rangeValues[1]; | ||
304 | |||
305 | if (rawEnd == "") | ||
306 | { | ||
307 | end = -1; | ||
308 | return true; | ||
309 | } | ||
310 | else if (Int32.TryParse(rawEnd, out end)) | ||
311 | { | ||
312 | return true; | ||
313 | } | ||
314 | } | ||
315 | } | ||
316 | |||
317 | start = end = 0; | ||
318 | return false; | ||
319 | } | ||
320 | |||
321 | private byte[] ConvertTextureData(AssetBase texture, string format) | ||
322 | { | ||
323 | m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format); | ||
324 | byte[] data = new byte[0]; | ||
325 | |||
326 | MemoryStream imgstream = new MemoryStream(); | ||
327 | Bitmap mTexture = null; | ||
328 | ManagedImage managedImage = null; | ||
329 | Image image = null; | ||
330 | |||
331 | try | ||
332 | { | ||
333 | // Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data | ||
334 | // Decode image to System.Drawing.Image | ||
335 | if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image) && image != null) | ||
336 | { | ||
337 | // Save to bitmap | ||
338 | mTexture = new Bitmap(image); | ||
339 | |||
340 | using(EncoderParameters myEncoderParameters = new EncoderParameters()) | ||
341 | { | ||
342 | myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality,95L); | ||
343 | |||
344 | // Save bitmap to stream | ||
345 | ImageCodecInfo codec = GetEncoderInfo("image/" + format); | ||
346 | if (codec != null) | ||
347 | { | ||
348 | mTexture.Save(imgstream, codec, myEncoderParameters); | ||
349 | // Write the stream to a byte array for output | ||
350 | data = imgstream.ToArray(); | ||
351 | } | ||
352 | else | ||
353 | m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format); | ||
354 | } | ||
355 | } | ||
356 | } | ||
357 | catch (Exception e) | ||
358 | { | ||
359 | m_log.WarnFormat("[GETTEXTURE]: Unable to convert texture {0} to {1}: {2}", texture.ID, format, e.Message); | ||
360 | } | ||
361 | finally | ||
362 | { | ||
363 | // Reclaim memory, these are unmanaged resources | ||
364 | // If we encountered an exception, one or more of these will be null | ||
365 | if (mTexture != null) | ||
366 | mTexture.Dispose(); | ||
367 | |||
368 | if (image != null) | ||
369 | image.Dispose(); | ||
370 | |||
371 | if(managedImage != null) | ||
372 | managedImage.Clear(); | ||
373 | |||
374 | if (imgstream != null) | ||
375 | imgstream.Dispose(); | ||
376 | } | ||
377 | |||
378 | return data; | ||
379 | } | ||
380 | |||
381 | // From msdn | ||
382 | private static ImageCodecInfo GetEncoderInfo(String mimeType) | ||
383 | { | ||
384 | ImageCodecInfo[] encoders; | ||
385 | encoders = ImageCodecInfo.GetImageEncoders(); | ||
386 | for (int j = 0; j < encoders.Length; ++j) | ||
387 | { | ||
388 | if (encoders[j].MimeType == mimeType) | ||
389 | return encoders[j]; | ||
390 | } | ||
391 | return null; | ||
392 | } | ||
393 | } | ||
394 | } | ||
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs index fa0b228..479cebb 100644 --- a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs +++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs | |||
@@ -33,6 +33,7 @@ using OpenSim.Framework.Servers.HttpServer; | |||
33 | using OpenSim.Server.Handlers.Base; | 33 | using OpenSim.Server.Handlers.Base; |
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | 35 | ||
36 | |||
36 | namespace OpenSim.Capabilities.Handlers | 37 | namespace OpenSim.Capabilities.Handlers |
37 | { | 38 | { |
38 | public class GetTextureServerConnector : ServiceConnector | 39 | public class GetTextureServerConnector : ServiceConnector |
@@ -65,7 +66,8 @@ namespace OpenSim.Capabilities.Handlers | |||
65 | string rurl = serverConfig.GetString("GetTextureRedirectURL"); | 66 | string rurl = serverConfig.GetString("GetTextureRedirectURL"); |
66 | ; | 67 | ; |
67 | server.AddStreamHandler( | 68 | server.AddStreamHandler( |
68 | new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService, "GetTexture", null, rurl)); | 69 | new GetTextureRobustHandler("/CAPS/GetTexture/", m_AssetService, "GetTexture", null, rurl)); |
69 | } | 70 | } |
70 | } | 71 | } |
71 | } \ No newline at end of file | 72 | } |
73 | |||
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs b/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs index e5d9618..61aa689 100644 --- a/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs +++ b/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs | |||
@@ -38,6 +38,7 @@ using OpenSim.Framework.Servers.HttpServer; | |||
38 | using OpenSim.Region.Framework.Scenes; | 38 | using OpenSim.Region.Framework.Scenes; |
39 | using OpenSim.Tests.Common; | 39 | using OpenSim.Tests.Common; |
40 | 40 | ||
41 | /* | ||
41 | namespace OpenSim.Capabilities.Handlers.GetTexture.Tests | 42 | namespace OpenSim.Capabilities.Handlers.GetTexture.Tests |
42 | { | 43 | { |
43 | [TestFixture] | 44 | [TestFixture] |
@@ -59,4 +60,5 @@ namespace OpenSim.Capabilities.Handlers.GetTexture.Tests | |||
59 | Assert.That(resp.StatusCode, Is.EqualTo((int)System.Net.HttpStatusCode.NotFound)); | 60 | Assert.That(resp.StatusCode, Is.EqualTo((int)System.Net.HttpStatusCode.NotFound)); |
60 | } | 61 | } |
61 | } | 62 | } |
62 | } \ No newline at end of file | 63 | } |
64 | */ | ||
diff --git a/OpenSim/Capabilities/Handlers/Properties/AssemblyInfo.cs b/OpenSim/Capabilities/Handlers/Properties/AssemblyInfo.cs index 1a6d04f..387b3de 100644 --- a/OpenSim/Capabilities/Handlers/Properties/AssemblyInfo.cs +++ b/OpenSim/Capabilities/Handlers/Properties/AssemblyInfo.cs | |||
@@ -2,7 +2,7 @@ | |||
2 | using System.Runtime.CompilerServices; | 2 | using System.Runtime.CompilerServices; |
3 | using System.Runtime.InteropServices; | 3 | using System.Runtime.InteropServices; |
4 | 4 | ||
5 | // General Information about an assembly is controlled through the following | 5 | // General Information about an assembly is controlled through the following |
6 | // set of attributes. Change these attribute values to modify the information | 6 | // set of attributes. Change these attribute values to modify the information |
7 | // associated with an assembly. | 7 | // associated with an assembly. |
8 | [assembly: AssemblyTitle("OpenSim.Capabilities.Handlers")] | 8 | [assembly: AssemblyTitle("OpenSim.Capabilities.Handlers")] |
@@ -14,8 +14,8 @@ using System.Runtime.InteropServices; | |||
14 | [assembly: AssemblyTrademark("")] | 14 | [assembly: AssemblyTrademark("")] |
15 | [assembly: AssemblyCulture("")] | 15 | [assembly: AssemblyCulture("")] |
16 | 16 | ||
17 | // Setting ComVisible to false makes the types in this assembly not visible | 17 | // Setting ComVisible to false makes the types in this assembly not visible |
18 | // to COM components. If you need to access a type in this assembly from | 18 | // to COM components. If you need to access a type in this assembly from |
19 | // COM, set the ComVisible attribute to true on that type. | 19 | // COM, set the ComVisible attribute to true on that type. |
20 | [assembly: ComVisible(false)] | 20 | [assembly: ComVisible(false)] |
21 | 21 | ||
@@ -25,9 +25,9 @@ using System.Runtime.InteropServices; | |||
25 | // Version information for an assembly consists of the following four values: | 25 | // Version information for an assembly consists of the following four values: |
26 | // | 26 | // |
27 | // Major Version | 27 | // Major Version |
28 | // Minor Version | 28 | // Minor Version |
29 | // Build Number | 29 | // Build Number |
30 | // Revision | 30 | // Revision |
31 | // | 31 | // |
32 | [assembly: AssemblyVersion("0.8.3.*")] | 32 | [assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)] |
33 | 33 | ||
diff --git a/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs b/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs index 8849a59..48274c1 100644 --- a/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs +++ b/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs | |||
@@ -26,23 +26,12 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections; | ||
30 | using System.Collections.Specialized; | ||
31 | using System.Drawing; | ||
32 | using System.Drawing.Imaging; | ||
33 | using System.Reflection; | 29 | using System.Reflection; |
34 | using System.IO; | ||
35 | using System.Web; | ||
36 | using log4net; | 30 | using log4net; |
37 | using Nini.Config; | ||
38 | using OpenMetaverse; | 31 | using OpenMetaverse; |
39 | using OpenMetaverse.StructuredData; | ||
40 | using OpenMetaverse.Imaging; | ||
41 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
42 | using OpenSim.Framework.Capabilities; | 33 | using OpenSim.Framework.Capabilities; |
43 | using OpenSim.Framework.Servers; | ||
44 | using OpenSim.Framework.Servers.HttpServer; | 34 | using OpenSim.Framework.Servers.HttpServer; |
45 | using OpenSim.Region.Framework.Interfaces; | ||
46 | using OpenSim.Services.Interfaces; | 35 | using OpenSim.Services.Interfaces; |
47 | using Caps = OpenSim.Framework.Capabilities.Caps; | 36 | using Caps = OpenSim.Framework.Capabilities.Caps; |
48 | 37 | ||
@@ -50,17 +39,16 @@ namespace OpenSim.Capabilities.Handlers | |||
50 | { | 39 | { |
51 | public class UploadBakedTextureHandler | 40 | public class UploadBakedTextureHandler |
52 | { | 41 | { |
42 | |||
53 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
54 | 44 | ||
55 | private Caps m_HostCapsObj; | 45 | private Caps m_HostCapsObj; |
56 | private IAssetService m_assetService; | 46 | private IAssetService m_assetService; |
57 | private bool m_persistBakedTextures; | ||
58 | 47 | ||
59 | public UploadBakedTextureHandler(Caps caps, IAssetService assetService, bool persistBakedTextures) | 48 | public UploadBakedTextureHandler(Caps caps, IAssetService assetService) |
60 | { | 49 | { |
61 | m_HostCapsObj = caps; | 50 | m_HostCapsObj = caps; |
62 | m_assetService = assetService; | 51 | m_assetService = assetService; |
63 | m_persistBakedTextures = persistBakedTextures; | ||
64 | } | 52 | } |
65 | 53 | ||
66 | /// <summary> | 54 | /// <summary> |
@@ -81,7 +69,7 @@ namespace OpenSim.Capabilities.Handlers | |||
81 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | 69 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); |
82 | 70 | ||
83 | BakedTextureUploader uploader = | 71 | BakedTextureUploader uploader = |
84 | new BakedTextureUploader(capsBase + uploaderPath, m_HostCapsObj.HttpListener); | 72 | new BakedTextureUploader(capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_HostCapsObj.AgentID); |
85 | uploader.OnUpLoad += BakedTextureUploaded; | 73 | uploader.OnUpLoad += BakedTextureUploaded; |
86 | 74 | ||
87 | m_HostCapsObj.HttpListener.AddStreamHandler( | 75 | m_HostCapsObj.HttpListener.AddStreamHandler( |
@@ -117,13 +105,13 @@ namespace OpenSim.Capabilities.Handlers | |||
117 | /// <param name="data"></param> | 105 | /// <param name="data"></param> |
118 | private void BakedTextureUploaded(UUID assetID, byte[] data) | 106 | private void BakedTextureUploaded(UUID assetID, byte[] data) |
119 | { | 107 | { |
120 | // m_log.DebugFormat("[UPLOAD BAKED TEXTURE HANDLER]: Received baked texture {0}", assetID.ToString()); | 108 | m_log.DebugFormat("[UPLOAD BAKED TEXTURE HANDLER]: Received baked texture {0}", assetID.ToString()); |
121 | 109 | ||
122 | AssetBase asset; | 110 | AssetBase asset; |
123 | asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString()); | 111 | asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString()); |
124 | asset.Data = data; | 112 | asset.Data = data; |
125 | asset.Temporary = true; | 113 | asset.Temporary = true; |
126 | asset.Local = !m_persistBakedTextures; // Local assets aren't persisted, non-local are | 114 | asset.Local = true; |
127 | m_assetService.Store(asset); | 115 | m_assetService.Store(asset); |
128 | } | 116 | } |
129 | } | 117 | } |
@@ -137,12 +125,14 @@ namespace OpenSim.Capabilities.Handlers | |||
137 | private string uploaderPath = String.Empty; | 125 | private string uploaderPath = String.Empty; |
138 | private UUID newAssetID; | 126 | private UUID newAssetID; |
139 | private IHttpServer httpListener; | 127 | private IHttpServer httpListener; |
128 | private UUID AgentId = UUID.Zero; | ||
140 | 129 | ||
141 | public BakedTextureUploader(string path, IHttpServer httpServer) | 130 | public BakedTextureUploader(string path, IHttpServer httpServer, UUID uUID) |
142 | { | 131 | { |
143 | newAssetID = UUID.Random(); | 132 | newAssetID = UUID.Random(); |
144 | uploaderPath = path; | 133 | uploaderPath = path; |
145 | httpListener = httpServer; | 134 | httpListener = httpServer; |
135 | AgentId = uUID; | ||
146 | // m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID); | 136 | // m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID); |
147 | } | 137 | } |
148 | 138 | ||
diff --git a/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureServerConnector.cs b/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureServerConnector.cs index 10ea8ee..fd484ba 100644 --- a/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureServerConnector.cs +++ b/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureServerConnector.cs | |||
@@ -67,7 +67,7 @@ namespace OpenSim.Capabilities.Handlers | |||
67 | server.AddStreamHandler(new RestStreamHandler( | 67 | server.AddStreamHandler(new RestStreamHandler( |
68 | "POST", | 68 | "POST", |
69 | "/CAPS/UploadBakedTexture/", | 69 | "/CAPS/UploadBakedTexture/", |
70 | new UploadBakedTextureHandler(caps, m_AssetService, true).UploadBakedTexture, | 70 | new UploadBakedTextureHandler(caps, m_AssetService).UploadBakedTexture, |
71 | "UploadBakedTexture", | 71 | "UploadBakedTexture", |
72 | "Upload Baked Texture Capability")); | 72 | "Upload Baked Texture Capability")); |
73 | 73 | ||
diff --git a/OpenSim/Capabilities/LLSD.cs b/OpenSim/Capabilities/LLSD.cs index c59cede..fc41113 100644 --- a/OpenSim/Capabilities/LLSD.cs +++ b/OpenSim/Capabilities/LLSD.cs | |||
@@ -83,6 +83,8 @@ namespace OpenSim.Framework.Capabilities | |||
83 | { | 83 | { |
84 | using (XmlTextReader reader = new XmlTextReader(st)) | 84 | using (XmlTextReader reader = new XmlTextReader(st)) |
85 | { | 85 | { |
86 | reader.ProhibitDtd = true; | ||
87 | |||
86 | reader.Read(); | 88 | reader.Read(); |
87 | SkipWS(reader); | 89 | SkipWS(reader); |
88 | 90 | ||
@@ -566,7 +568,7 @@ namespace OpenSim.Framework.Capabilities | |||
566 | endPos = FindEnd(llsd, 1); | 568 | endPos = FindEnd(llsd, 1); |
567 | 569 | ||
568 | if (Double.TryParse(llsd.Substring(1, endPos - 1), NumberStyles.Float, | 570 | if (Double.TryParse(llsd.Substring(1, endPos - 1), NumberStyles.Float, |
569 | Utils.EnUsCulture.NumberFormat, out value)) | 571 | Culture.NumberFormatInfo, out value)) |
570 | return value; | 572 | return value; |
571 | else | 573 | else |
572 | throw new LLSDParseException("Failed to parse double value type"); | 574 | throw new LLSDParseException("Failed to parse double value type"); |
diff --git a/OpenSim/Capabilities/LLSDAssetUploadComplete.cs b/OpenSim/Capabilities/LLSDAssetUploadComplete.cs index ab6cee5..476cf6e 100644 --- a/OpenSim/Capabilities/LLSDAssetUploadComplete.cs +++ b/OpenSim/Capabilities/LLSDAssetUploadComplete.cs | |||
@@ -30,13 +30,20 @@ using OpenMetaverse; | |||
30 | 30 | ||
31 | namespace OpenSim.Framework.Capabilities | 31 | namespace OpenSim.Framework.Capabilities |
32 | { | 32 | { |
33 | |||
33 | [LLSDType("MAP")] | 34 | [LLSDType("MAP")] |
34 | public class LLSDAssetUploadComplete | 35 | public class LLSDAssetUploadComplete |
35 | { | 36 | { |
36 | public string new_asset = String.Empty; | 37 | public string new_asset = String.Empty; |
37 | public UUID new_inventory_item = UUID.Zero; | 38 | public UUID new_inventory_item = UUID.Zero; |
39 | // public UUID new_texture_folder_id = UUID.Zero; | ||
38 | public string state = String.Empty; | 40 | public string state = String.Empty; |
41 | public LLSDAssetUploadError error = null; | ||
39 | //public bool success = false; | 42 | //public bool success = false; |
43 | public int new_next_owner_mask = 0; | ||
44 | public int new_group_mask = 0; | ||
45 | public int new_everyone_mask = 0; | ||
46 | public int inventory_item_flags = 0; | ||
40 | 47 | ||
41 | public LLSDAssetUploadComplete() | 48 | public LLSDAssetUploadComplete() |
42 | { | 49 | { |
diff --git a/OpenSim/Capabilities/LLSDAssetUploadRequest.cs b/OpenSim/Capabilities/LLSDAssetUploadRequest.cs index 6e66f0a..6779cc1 100644 --- a/OpenSim/Capabilities/LLSDAssetUploadRequest.cs +++ b/OpenSim/Capabilities/LLSDAssetUploadRequest.cs | |||
@@ -31,14 +31,27 @@ using OpenMetaverse; | |||
31 | namespace OpenSim.Framework.Capabilities | 31 | namespace OpenSim.Framework.Capabilities |
32 | { | 32 | { |
33 | [OSDMap] | 33 | [OSDMap] |
34 | public class LLSDAssetResource | ||
35 | { | ||
36 | public OSDArray instance_list = new OSDArray(); | ||
37 | public OSDArray texture_list = new OSDArray(); | ||
38 | public OSDArray mesh_list = new OSDArray(); | ||
39 | public string metric = String.Empty; | ||
40 | } | ||
41 | |||
42 | [OSDMap] | ||
34 | public class LLSDAssetUploadRequest | 43 | public class LLSDAssetUploadRequest |
35 | { | 44 | { |
36 | public string asset_type = String.Empty; | 45 | public string asset_type = String.Empty; |
37 | public string description = String.Empty; | 46 | public string description = String.Empty; |
38 | public UUID folder_id = UUID.Zero; | 47 | public UUID folder_id = UUID.Zero; |
48 | public UUID texture_folder_id = UUID.Zero; | ||
49 | public int next_owner_mask = 0; | ||
50 | public int group_mask = 0; | ||
51 | public int everyone_mask = 0; | ||
39 | public string inventory_type = String.Empty; | 52 | public string inventory_type = String.Empty; |
40 | public string name = String.Empty; | 53 | public string name = String.Empty; |
41 | 54 | public LLSDAssetResource asset_resources = new LLSDAssetResource(); | |
42 | public LLSDAssetUploadRequest() | 55 | public LLSDAssetUploadRequest() |
43 | { | 56 | { |
44 | } | 57 | } |
diff --git a/OpenSim/Capabilities/LLSDAssetUploadResponse.cs b/OpenSim/Capabilities/LLSDAssetUploadResponse.cs index 0d6f7f9..97491e3 100644 --- a/OpenSim/Capabilities/LLSDAssetUploadResponse.cs +++ b/OpenSim/Capabilities/LLSDAssetUploadResponse.cs | |||
@@ -26,20 +26,51 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using OpenMetaverse; | ||
29 | 30 | ||
30 | namespace OpenSim.Framework.Capabilities | 31 | namespace OpenSim.Framework.Capabilities |
31 | { | 32 | { |
32 | [OSDMap] | 33 | [OSDMap] |
34 | public class LLSDAssetUploadError | ||
35 | { | ||
36 | public string message = String.Empty; | ||
37 | public UUID identifier = UUID.Zero; | ||
38 | } | ||
39 | |||
40 | [OSDMap] | ||
41 | public class LLSDAssetUploadResponsePricebrkDown | ||
42 | { | ||
43 | public int mesh_streaming; | ||
44 | public int mesh_physics; | ||
45 | public int mesh_instance; | ||
46 | public int texture; | ||
47 | public int model; | ||
48 | } | ||
49 | |||
50 | [OSDMap] | ||
51 | public class LLSDAssetUploadResponseData | ||
52 | { | ||
53 | public double resource_cost; | ||
54 | public double model_streaming_cost; | ||
55 | public double simulation_cost; | ||
56 | public double physics_cost; | ||
57 | public LLSDAssetUploadResponsePricebrkDown upload_price_breakdown = new LLSDAssetUploadResponsePricebrkDown(); | ||
58 | } | ||
59 | |||
60 | [OSDMap] | ||
33 | public class LLSDAssetUploadResponse | 61 | public class LLSDAssetUploadResponse |
34 | { | 62 | { |
35 | public string uploader = String.Empty; | 63 | public string uploader = String.Empty; |
36 | public string state = String.Empty; | 64 | public string state = String.Empty; |
37 | 65 | public int upload_price = 0; | |
66 | public LLSDAssetUploadResponseData data = null; | ||
67 | public LLSDAssetUploadError error = null; | ||
38 | public LLSDAssetUploadResponse() | 68 | public LLSDAssetUploadResponse() |
39 | { | 69 | { |
40 | } | 70 | } |
41 | } | 71 | } |
42 | 72 | ||
73 | |||
43 | [OSDMap] | 74 | [OSDMap] |
44 | public class LLSDNewFileAngentInventoryVariablePriceReplyResponse | 75 | public class LLSDNewFileAngentInventoryVariablePriceReplyResponse |
45 | { | 76 | { |
@@ -47,7 +78,7 @@ namespace OpenSim.Framework.Capabilities | |||
47 | public string state; | 78 | public string state; |
48 | public int upload_price; | 79 | public int upload_price; |
49 | public string rsvp; | 80 | public string rsvp; |
50 | 81 | ||
51 | public LLSDNewFileAngentInventoryVariablePriceReplyResponse() | 82 | public LLSDNewFileAngentInventoryVariablePriceReplyResponse() |
52 | { | 83 | { |
53 | state = "confirm_upload"; | 84 | state = "confirm_upload"; |
diff --git a/OpenSim/Capabilities/LLSDAvatarPicker.cs b/OpenSim/Capabilities/LLSDAvatarPicker.cs index d0b3f3a..12e892c 100644 --- a/OpenSim/Capabilities/LLSDAvatarPicker.cs +++ b/OpenSim/Capabilities/LLSDAvatarPicker.cs | |||
@@ -42,7 +42,7 @@ namespace OpenSim.Framework.Capabilities | |||
42 | { | 42 | { |
43 | public string username; | 43 | public string username; |
44 | public string display_name; | 44 | public string display_name; |
45 | //'display_name_next_update':d"1970-01-01T00:00:00Z" | 45 | //'display_name_next_update':d"1970-01-01T00:00:00Z" |
46 | public string legacy_first_name; | 46 | public string legacy_first_name; |
47 | public string legacy_last_name; | 47 | public string legacy_last_name; |
48 | public UUID id; | 48 | public UUID id; |
diff --git a/OpenSim/Capabilities/LLSDHelpers.cs b/OpenSim/Capabilities/LLSDHelpers.cs index 8f1a40e..d582267 100644 --- a/OpenSim/Capabilities/LLSDHelpers.cs +++ b/OpenSim/Capabilities/LLSDHelpers.cs | |||
@@ -157,6 +157,11 @@ namespace OpenSim.Framework.Capabilities | |||
157 | // the LLSD map/array types in the array need to be deserialised | 157 | // the LLSD map/array types in the array need to be deserialised |
158 | // but first we need to know the right class to deserialise them into. | 158 | // but first we need to know the right class to deserialise them into. |
159 | } | 159 | } |
160 | else if(enumerator.Value is Boolean && field.FieldType == typeof(int) ) | ||
161 | { | ||
162 | int i = (bool)enumerator.Value ? 1 : 0; | ||
163 | field.SetValue(obj, (object)i); | ||
164 | } | ||
160 | else | 165 | else |
161 | { | 166 | { |
162 | field.SetValue(obj, enumerator.Value); | 167 | field.SetValue(obj, enumerator.Value); |
diff --git a/OpenSim/Capabilities/LLSDInventoryItem.cs b/OpenSim/Capabilities/LLSDInventoryItem.cs index 958e807..460a215 100644 --- a/OpenSim/Capabilities/LLSDInventoryItem.cs +++ b/OpenSim/Capabilities/LLSDInventoryItem.cs | |||
@@ -87,12 +87,12 @@ namespace OpenSim.Framework.Capabilities | |||
87 | [OSDMap] | 87 | [OSDMap] |
88 | public class LLSDInventoryFolderContents | 88 | public class LLSDInventoryFolderContents |
89 | { | 89 | { |
90 | public UUID agent_id; | 90 | public UUID agent_id; |
91 | public int descendents; | 91 | public int descendents; |
92 | public UUID folder_id; | 92 | public UUID folder_id; |
93 | public OSDArray categories = new OSDArray(); | 93 | public OSDArray categories = new OSDArray(); |
94 | public OSDArray items = new OSDArray(); | 94 | public OSDArray items = new OSDArray(); |
95 | public UUID owner_id; | 95 | public UUID owner_id; |
96 | public int version; | 96 | public int version; |
97 | } | 97 | } |
98 | 98 | ||
diff --git a/OpenSim/Capabilities/LLSDStreamHandler.cs b/OpenSim/Capabilities/LLSDStreamHandler.cs index 4fa1153..4f1b10a 100644 --- a/OpenSim/Capabilities/LLSDStreamHandler.cs +++ b/OpenSim/Capabilities/LLSDStreamHandler.cs | |||
@@ -61,6 +61,9 @@ namespace OpenSim.Framework.Capabilities | |||
61 | // OpenMetaverse.StructuredData.LLSDParser.DeserializeXml(new XmlTextReader(request)); | 61 | // OpenMetaverse.StructuredData.LLSDParser.DeserializeXml(new XmlTextReader(request)); |
62 | 62 | ||
63 | Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(request); | 63 | Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(request); |
64 | if(hash == null) | ||
65 | return new byte[0]; | ||
66 | |||
64 | TRequest llsdRequest = new TRequest(); | 67 | TRequest llsdRequest = new TRequest(); |
65 | LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest); | 68 | LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest); |
66 | 69 | ||
diff --git a/OpenSim/Capabilities/Properties/AssemblyInfo.cs b/OpenSim/Capabilities/Properties/AssemblyInfo.cs index f8a9dae..72a5240 100644 --- a/OpenSim/Capabilities/Properties/AssemblyInfo.cs +++ b/OpenSim/Capabilities/Properties/AssemblyInfo.cs | |||
@@ -2,7 +2,7 @@ | |||
2 | using System.Runtime.CompilerServices; | 2 | using System.Runtime.CompilerServices; |
3 | using System.Runtime.InteropServices; | 3 | using System.Runtime.InteropServices; |
4 | 4 | ||
5 | // General Information about an assembly is controlled through the following | 5 | // General Information about an assembly is controlled through the following |
6 | // set of attributes. Change these attribute values to modify the information | 6 | // set of attributes. Change these attribute values to modify the information |
7 | // associated with an assembly. | 7 | // associated with an assembly. |
8 | [assembly: AssemblyTitle("OpenSim.Capabilities")] | 8 | [assembly: AssemblyTitle("OpenSim.Capabilities")] |
@@ -14,8 +14,8 @@ using System.Runtime.InteropServices; | |||
14 | [assembly: AssemblyTrademark("")] | 14 | [assembly: AssemblyTrademark("")] |
15 | [assembly: AssemblyCulture("")] | 15 | [assembly: AssemblyCulture("")] |
16 | 16 | ||
17 | // Setting ComVisible to false makes the types in this assembly not visible | 17 | // Setting ComVisible to false makes the types in this assembly not visible |
18 | // to COM components. If you need to access a type in this assembly from | 18 | // to COM components. If you need to access a type in this assembly from |
19 | // COM, set the ComVisible attribute to true on that type. | 19 | // COM, set the ComVisible attribute to true on that type. |
20 | [assembly: ComVisible(false)] | 20 | [assembly: ComVisible(false)] |
21 | 21 | ||
@@ -25,7 +25,7 @@ using System.Runtime.InteropServices; | |||
25 | // Version information for an assembly consists of the following four values: | 25 | // Version information for an assembly consists of the following four values: |
26 | // | 26 | // |
27 | // Major Version | 27 | // Major Version |
28 | // Minor Version | 28 | // Minor Version |
29 | // Build Number | 29 | // Build Number |
30 | // Revision | 30 | // Revision |
31 | // | 31 | // |