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author | Justin Clark-Casey (justincc) | 2011-12-06 18:37:13 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-12-06 18:37:13 +0000 |
commit | 8721841fc3944ce0cdf5ce76297e73f9ed269751 (patch) | |
tree | 8d3bbadb1527bcea143e8d290968406e84114e17 /OpenSim/Capabilities | |
parent | Make "show appearance" a synonym for "appearance show" (diff) | |
download | opensim-SC-8721841fc3944ce0cdf5ce76297e73f9ed269751.zip opensim-SC-8721841fc3944ce0cdf5ce76297e73f9ed269751.tar.gz opensim-SC-8721841fc3944ce0cdf5ce76297e73f9ed269751.tar.bz2 opensim-SC-8721841fc3944ce0cdf5ce76297e73f9ed269751.tar.xz |
Revert "Stop performing the asset save part of baked texture uploading on the UploadBakedTexture cap asynchronously."
This is a possible cause of the dramatic upswing in "Unable to upload... No handler registered for LLSD requests..."
Needs more investigation.
This reverts commit 1854c52ea3c60d0a47f9793a7f5ec405e15489ca.
Diffstat (limited to 'OpenSim/Capabilities')
-rw-r--r-- | OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs b/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs index e0ccc3c..e3bf8cf 100644 --- a/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs +++ b/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs | |||
@@ -106,7 +106,7 @@ namespace OpenSim.Capabilities.Handlers | |||
106 | } | 106 | } |
107 | catch (Exception e) | 107 | catch (Exception e) |
108 | { | 108 | { |
109 | m_log.Error("[UPLOAD BAKED TEXTURE HANDLER]: " + e.ToString()); | 109 | m_log.Error("[CAPS]: " + e.ToString()); |
110 | } | 110 | } |
111 | 111 | ||
112 | return null; | 112 | return null; |
@@ -132,8 +132,6 @@ namespace OpenSim.Capabilities.Handlers | |||
132 | 132 | ||
133 | class BakedTextureUploader | 133 | class BakedTextureUploader |
134 | { | 134 | { |
135 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
136 | |||
137 | public event Action<UUID, byte[]> OnUpLoad; | 135 | public event Action<UUID, byte[]> OnUpLoad; |
138 | 136 | ||
139 | private string uploaderPath = String.Empty; | 137 | private string uploaderPath = String.Empty; |
@@ -158,12 +156,10 @@ namespace OpenSim.Capabilities.Handlers | |||
158 | public string uploaderCaps(byte[] data, string path, string param) | 156 | public string uploaderCaps(byte[] data, string path, string param) |
159 | { | 157 | { |
160 | Action<UUID, byte[]> handlerUpLoad = OnUpLoad; | 158 | Action<UUID, byte[]> handlerUpLoad = OnUpLoad; |
161 | |||
162 | // Don't do this asynchronously, otherwise it's possible for the client to send set appearance information | ||
163 | // on another thread which might send out avatar updates before the asset has been put into the asset | ||
164 | // service. | ||
165 | if (handlerUpLoad != null) | 159 | if (handlerUpLoad != null) |
166 | handlerUpLoad(newAssetID, data); | 160 | { |
161 | Util.FireAndForget(delegate(object o) { handlerUpLoad(newAssetID, data); }); | ||
162 | } | ||
167 | 163 | ||
168 | string res = String.Empty; | 164 | string res = String.Empty; |
169 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); | 165 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); |
@@ -175,7 +171,7 @@ namespace OpenSim.Capabilities.Handlers | |||
175 | 171 | ||
176 | httpListener.RemoveStreamHandler("POST", uploaderPath); | 172 | httpListener.RemoveStreamHandler("POST", uploaderPath); |
177 | 173 | ||
178 | // m_log.DebugFormat("[BAKED TEXTURE UPLOADER]: baked texture upload completed for {0}", newAssetID); | 174 | // m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID); |
179 | 175 | ||
180 | return res; | 176 | return res; |
181 | } | 177 | } |