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author | Mic Bowman | 2013-06-10 13:26:19 -0700 |
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committer | Mic Bowman | 2013-06-10 13:26:19 -0700 |
commit | 57141e34bf415861a8acfdaa0086e0e651c679d9 (patch) | |
tree | 98b18a19c85be49bcb980c074558455bd28c462c /OpenSim/Capabilities | |
parent | Mantis 5346: llAxisAngle2Rot() should normalize before computing (diff) | |
download | opensim-SC-57141e34bf415861a8acfdaa0086e0e651c679d9.zip opensim-SC-57141e34bf415861a8acfdaa0086e0e651c679d9.tar.gz opensim-SC-57141e34bf415861a8acfdaa0086e0e651c679d9.tar.bz2 opensim-SC-57141e34bf415861a8acfdaa0086e0e651c679d9.tar.xz |
Remove Temporary from use to shortcut asset stores. The Local property
differentiates between local & grid storage. The Temporary property just
says that which service handles the it, the asset can be safely removed
in the future.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs index b497fde..9f3cc19 100644 --- a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs +++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs | |||
@@ -189,6 +189,7 @@ namespace OpenSim.Capabilities.Handlers | |||
189 | 189 | ||
190 | newTexture.Flags = AssetFlags.Collectable; | 190 | newTexture.Flags = AssetFlags.Collectable; |
191 | newTexture.Temporary = true; | 191 | newTexture.Temporary = true; |
192 | newTexture.Local = true; | ||
192 | m_assetService.Store(newTexture); | 193 | m_assetService.Store(newTexture); |
193 | WriteTextureData(httpRequest, httpResponse, newTexture, format); | 194 | WriteTextureData(httpRequest, httpResponse, newTexture, format); |
194 | return true; | 195 | return true; |