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authorUbitUmarov2015-10-17 21:56:15 +0100
committerUbitUmarov2015-10-17 21:56:15 +0100
commit24435cfe9ace3a23ec8590d14dd8454258c0e568 (patch)
tree03f90eb7e2fac74287ecc140eedb9a8a26a1b89e /OpenSim/Capabilities/LLSDStreamHandler.cs
parentfix GetTerrainHeightAtXY for large regions. Also change ode dispose() (diff)
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Fix wrong active angularlock detection (it was only burning cpu), stop trying to add a amotor to each child prim and stop using unnecessary trimeshcallbacks
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