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author | UbitUmarov | 2015-08-18 21:32:03 +0100 |
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committer | UbitUmarov | 2015-08-18 21:32:03 +0100 |
commit | 05d72f77ff38585817dead9b4a812ff97a001dce (patch) | |
tree | 109840c9d524ecddec25b5de2869f68254dd1aa1 /OpenSim/Capabilities/LLSDMethodString.cs | |
parent | try to serialize http requests from same connection, so they are processed (diff) | |
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do keepalive on mesh and texture GET. Dont use reusecontext any where.
setting of keepalive is wrong, it should follow the requested one ( or
always as http1.1) only deny if needed (errors). KeepAlive may increase
stress on number of avaiable file descritors.
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